#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_Title_WorldSettings.WBP_Title_WorldSettings_C // (None) class UClass* UWBP_Title_WorldSettings_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_Title_WorldSettings_C"); return Clss; } // WBP_Title_WorldSettings_C WBP_Title_WorldSettings.Default__WBP_Title_WorldSettings_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_Title_WorldSettings_C* UWBP_Title_WorldSettings_C::GetDefaultObj() { static class UWBP_Title_WorldSettings_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_Title_WorldSettings_C::StaticClass()->DefaultObject); return Default; } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.SetWorldName // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class FString NewWorldName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) // class FText CallFunc_Conv_StringToText_ReturnValue (None) void UWBP_Title_WorldSettings_C::SetWorldName(const class FString& NewWorldName, class FText CallFunc_Conv_StringToText_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "SetWorldName"); Params::UWBP_Title_WorldSettings_C_SetWorldName_Params Parms{}; Parms.NewWorldName = NewWorldName; Parms.CallFunc_Conv_StringToText_ReturnValue = CallFunc_Conv_StringToText_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.GetWorldName // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class FString WorldName (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash) // class FText CallFunc_GetButtonText_Text (None) // class FString CallFunc_Conv_TextToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::GetWorldName(class FString* WorldName, class FText CallFunc_GetButtonText_Text, const class FString& CallFunc_Conv_TextToString_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "GetWorldName"); Params::UWBP_Title_WorldSettings_C_GetWorldName_Params Parms{}; Parms.CallFunc_GetButtonText_Text = CallFunc_GetButtonText_Text; Parms.CallFunc_Conv_TextToString_ReturnValue = CallFunc_Conv_TextToString_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (WorldName != nullptr) *WorldName = std::move(Parms.WorldName); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.IsEditedSetting // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // bool IsEdited (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::IsEditedSetting(bool* IsEdited) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "IsEditedSetting"); Params::UWBP_Title_WorldSettings_C_IsEditedSetting_Params Parms{}; UObject::ProcessEvent(Func, &Parms); if (IsEdited != nullptr) *IsEdited = Parms.IsEdited; } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.MarkDirtyWorldSetting // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // int32 CallFunc_ConvertDifficultyToUIIndex_UIIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::MarkDirtyWorldSetting(int32 CallFunc_ConvertDifficultyToUIIndex_UIIndex) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "MarkDirtyWorldSetting"); Params::UWBP_Title_WorldSettings_C_MarkDirtyWorldSetting_Params Parms{}; Parms.CallFunc_ConvertDifficultyToUIIndex_UIIndex = CallFunc_ConvertDifficultyToUIIndex_UIIndex; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.ApplyDifficultyPreset // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // enum class EPalOptionWorldDifficultyDifficultyType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName TmpPresetRowName (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalOptionWorldPresetRow CallFunc_GetDataTableRowFromName_OutRow (None) // bool CallFunc_GetDataTableRowFromName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::ApplyDifficultyPreset(enum class EPalOptionWorldDifficulty DifficultyType, class FName TmpPresetRowName, bool K2Node_SwitchEnum_CmpSuccess, const struct FPalOptionWorldPresetRow& CallFunc_GetDataTableRowFromName_OutRow, bool CallFunc_GetDataTableRowFromName_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "ApplyDifficultyPreset"); Params::UWBP_Title_WorldSettings_C_ApplyDifficultyPreset_Params Parms{}; Parms.DifficultyType = DifficultyType; Parms.TmpPresetRowName = TmpPresetRowName; Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess; Parms.CallFunc_GetDataTableRowFromName_OutRow = CallFunc_GetDataTableRowFromName_OutRow; Parms.CallFunc_GetDataTableRowFromName_ReturnValue = CallFunc_GetDataTableRowFromName_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.GetEditedWorldSetting // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // struct FPalOptionWorldSettings WorldSetting (Parm, OutParm) void UWBP_Title_WorldSettings_C::GetEditedWorldSetting(struct FPalOptionWorldSettings* WorldSetting) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "GetEditedWorldSetting"); Params::UWBP_Title_WorldSettings_C_GetEditedWorldSetting_Params Parms{}; UObject::ProcessEvent(Func, &Parms); if (WorldSetting != nullptr) *WorldSetting = std::move(Parms.WorldSetting); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.ConvertUIIndexToDeathPenalty // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // int32 UIIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalOptionWorldDeathPenaltyDeathPenaltyType (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchInteger_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::ConvertUIIndexToDeathPenalty(int32 UIIndex, enum class EPalOptionWorldDeathPenalty* DeathPenaltyType, bool K2Node_SwitchInteger_CmpSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "ConvertUIIndexToDeathPenalty"); Params::UWBP_Title_WorldSettings_C_ConvertUIIndexToDeathPenalty_Params Parms{}; Parms.UIIndex = UIIndex; Parms.K2Node_SwitchInteger_CmpSuccess = K2Node_SwitchInteger_CmpSuccess; UObject::ProcessEvent(Func, &Parms); if (DeathPenaltyType != nullptr) *DeathPenaltyType = Parms.DeathPenaltyType; } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.ConvertDeathPenaltyToUIIndex // (Private, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // enum class EPalOptionWorldDeathPenaltyDeathPenaltyType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 UIIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::ConvertDeathPenaltyToUIIndex(enum class EPalOptionWorldDeathPenalty DeathPenaltyType, int32* UIIndex, bool K2Node_SwitchEnum_CmpSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "ConvertDeathPenaltyToUIIndex"); Params::UWBP_Title_WorldSettings_C_ConvertDeathPenaltyToUIIndex_Params Parms{}; Parms.DeathPenaltyType = DeathPenaltyType; Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess; UObject::ProcessEvent(Func, &Parms); if (UIIndex != nullptr) *UIIndex = Parms.UIIndex; } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.CreateDeathPenaltySettingStrings // (Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // TArray OutStrings (Parm, OutParm) // struct FDataTableRowHandle FullPenaltyMsgID (Edit, BlueprintVisible, NoDestructor) // struct FDataTableRowHandle AllItemPenaltylMsgID (Edit, BlueprintVisible, NoDestructor) // struct FDataTableRowHandle ItemPenaltyMsgID (Edit, BlueprintVisible, NoDestructor) // struct FDataTableRowHandle NoPanaltyMsgID (Edit, BlueprintVisible, NoDestructor) // class FText CallFunc_GetLocalizedTextFromHandle_Text (None) // class FText CallFunc_GetLocalizedTextFromHandle_Text_1 (None) // class FString CallFunc_Conv_TextToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Conv_TextToString_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash) // class FText CallFunc_GetLocalizedTextFromHandle_Text_2 (None) // class FText CallFunc_GetLocalizedTextFromHandle_Text_3 (None) // class FString CallFunc_Conv_TextToString_ReturnValue_2 (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Conv_TextToString_ReturnValue_3 (ZeroConstructor, HasGetValueTypeHash) // TArray K2Node_MakeArray_Array (ReferenceParm) void UWBP_Title_WorldSettings_C::CreateDeathPenaltySettingStrings(TArray* OutStrings, const struct FDataTableRowHandle& FullPenaltyMsgID, const struct FDataTableRowHandle& AllItemPenaltylMsgID, const struct FDataTableRowHandle& ItemPenaltyMsgID, const struct FDataTableRowHandle& NoPanaltyMsgID, class FText CallFunc_GetLocalizedTextFromHandle_Text, class FText CallFunc_GetLocalizedTextFromHandle_Text_1, const class FString& CallFunc_Conv_TextToString_ReturnValue, const class FString& CallFunc_Conv_TextToString_ReturnValue_1, class FText CallFunc_GetLocalizedTextFromHandle_Text_2, class FText CallFunc_GetLocalizedTextFromHandle_Text_3, const class FString& CallFunc_Conv_TextToString_ReturnValue_2, const class FString& CallFunc_Conv_TextToString_ReturnValue_3, TArray& K2Node_MakeArray_Array) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "CreateDeathPenaltySettingStrings"); Params::UWBP_Title_WorldSettings_C_CreateDeathPenaltySettingStrings_Params Parms{}; Parms.FullPenaltyMsgID = FullPenaltyMsgID; Parms.AllItemPenaltylMsgID = AllItemPenaltylMsgID; Parms.ItemPenaltyMsgID = ItemPenaltyMsgID; Parms.NoPanaltyMsgID = NoPanaltyMsgID; Parms.CallFunc_GetLocalizedTextFromHandle_Text = CallFunc_GetLocalizedTextFromHandle_Text; Parms.CallFunc_GetLocalizedTextFromHandle_Text_1 = CallFunc_GetLocalizedTextFromHandle_Text_1; Parms.CallFunc_Conv_TextToString_ReturnValue = CallFunc_Conv_TextToString_ReturnValue; Parms.CallFunc_Conv_TextToString_ReturnValue_1 = CallFunc_Conv_TextToString_ReturnValue_1; Parms.CallFunc_GetLocalizedTextFromHandle_Text_2 = CallFunc_GetLocalizedTextFromHandle_Text_2; Parms.CallFunc_GetLocalizedTextFromHandle_Text_3 = CallFunc_GetLocalizedTextFromHandle_Text_3; Parms.CallFunc_Conv_TextToString_ReturnValue_2 = CallFunc_Conv_TextToString_ReturnValue_2; Parms.CallFunc_Conv_TextToString_ReturnValue_3 = CallFunc_Conv_TextToString_ReturnValue_3; Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array; UObject::ProcessEvent(Func, &Parms); if (OutStrings != nullptr) *OutStrings = std::move(Parms.OutStrings); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.EndCustomDifficultySetting // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // int32 CallFunc_GetSelectNameIndex_NowIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::EndCustomDifficultySetting(int32 CallFunc_GetSelectNameIndex_NowIndex, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "EndCustomDifficultySetting"); Params::UWBP_Title_WorldSettings_C_EndCustomDifficultySetting_Params Parms{}; Parms.CallFunc_GetSelectNameIndex_NowIndex = CallFunc_GetSelectNameIndex_NowIndex; Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.IsEditingCustomDifficulty // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // bool IsEditing (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::IsEditingCustomDifficulty(bool* IsEditing) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "IsEditingCustomDifficulty"); Params::UWBP_Title_WorldSettings_C_IsEditingCustomDifficulty_Params Parms{}; UObject::ProcessEvent(Func, &Parms); if (IsEditing != nullptr) *IsEditing = Parms.IsEditing; } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.DisplayDifficultyDesc // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // enum class EPalOptionWorldDifficultyDifficultyTyper (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FDataTableRowHandle TmpMsgID (Edit, BlueprintVisible, NoDestructor) // struct FDataTableRowHandle CustomMsgID (Edit, BlueprintVisible, NoDestructor) // struct FDataTableRowHandle VeryHardMsgID (Edit, BlueprintVisible, NoDestructor) // struct FDataTableRowHandle HardMsgID (Edit, BlueprintVisible, NoDestructor) // struct FDataTableRowHandle NormalMsgID (Edit, BlueprintVisible, NoDestructor) // struct FDataTableRowHandle EasyMsgID (Edit, BlueprintVisible, NoDestructor) // struct FDataTableRowHandle VeryEasyMsgID (Edit, BlueprintVisible, NoDestructor) // class FText TmpText (Edit, BlueprintVisible) // bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_GetLocalizedTextFromHandle_Text (None) void UWBP_Title_WorldSettings_C::DisplayDifficultyDesc(enum class EPalOptionWorldDifficulty DifficultyTyper, const struct FDataTableRowHandle& TmpMsgID, const struct FDataTableRowHandle& CustomMsgID, const struct FDataTableRowHandle& VeryHardMsgID, const struct FDataTableRowHandle& HardMsgID, const struct FDataTableRowHandle& NormalMsgID, const struct FDataTableRowHandle& EasyMsgID, const struct FDataTableRowHandle& VeryEasyMsgID, class FText TmpText, bool K2Node_SwitchEnum_CmpSuccess, class FText CallFunc_GetLocalizedTextFromHandle_Text) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "DisplayDifficultyDesc"); Params::UWBP_Title_WorldSettings_C_DisplayDifficultyDesc_Params Parms{}; Parms.DifficultyTyper = DifficultyTyper; Parms.TmpMsgID = TmpMsgID; Parms.CustomMsgID = CustomMsgID; Parms.VeryHardMsgID = VeryHardMsgID; Parms.HardMsgID = HardMsgID; Parms.NormalMsgID = NormalMsgID; Parms.EasyMsgID = EasyMsgID; Parms.VeryEasyMsgID = VeryEasyMsgID; Parms.TmpText = TmpText; Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess; Parms.CallFunc_GetLocalizedTextFromHandle_Text = CallFunc_GetLocalizedTextFromHandle_Text; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.ConvertUIIndexToDifficulty // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // int32 UIIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalOptionWorldDifficultyDifficultyType (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchInteger_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::ConvertUIIndexToDifficulty(int32 UIIndex, enum class EPalOptionWorldDifficulty* DifficultyType, bool K2Node_SwitchInteger_CmpSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "ConvertUIIndexToDifficulty"); Params::UWBP_Title_WorldSettings_C_ConvertUIIndexToDifficulty_Params Parms{}; Parms.UIIndex = UIIndex; Parms.K2Node_SwitchInteger_CmpSuccess = K2Node_SwitchInteger_CmpSuccess; UObject::ProcessEvent(Func, &Parms); if (DifficultyType != nullptr) *DifficultyType = Parms.DifficultyType; } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.ConvertDifficultyToUIIndex // (Private, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // enum class EPalOptionWorldDifficultyDifficultyType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 UIIndex (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::ConvertDifficultyToUIIndex(enum class EPalOptionWorldDifficulty DifficultyType, int32* UIIndex, bool K2Node_SwitchEnum_CmpSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "ConvertDifficultyToUIIndex"); Params::UWBP_Title_WorldSettings_C_ConvertDifficultyToUIIndex_Params Parms{}; Parms.DifficultyType = DifficultyType; Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess; UObject::ProcessEvent(Func, &Parms); if (UIIndex != nullptr) *UIIndex = Parms.UIIndex; } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.CreateDifficultySettingStrings // (Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // TArray OutStrings (Parm, OutParm) // struct FDataTableRowHandle CustomMsgID (Edit, BlueprintVisible, NoDestructor) // struct FDataTableRowHandle VeryHardMsgID (Edit, BlueprintVisible, NoDestructor) // struct FDataTableRowHandle HardMsgID (Edit, BlueprintVisible, NoDestructor) // struct FDataTableRowHandle NormalMsgID (Edit, BlueprintVisible, NoDestructor) // struct FDataTableRowHandle EasyMsgID (Edit, BlueprintVisible, NoDestructor) // struct FDataTableRowHandle VeryEasyMsgID (Edit, BlueprintVisible, NoDestructor) // class FText CallFunc_GetLocalizedTextFromHandle_Text (None) // class FText CallFunc_GetLocalizedTextFromHandle_Text_1 (None) // class FString CallFunc_Conv_TextToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Conv_TextToString_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash) // class FText CallFunc_GetLocalizedTextFromHandle_Text_2 (None) // class FText CallFunc_GetLocalizedTextFromHandle_Text_3 (None) // class FString CallFunc_Conv_TextToString_ReturnValue_2 (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Conv_TextToString_ReturnValue_3 (ZeroConstructor, HasGetValueTypeHash) // TArray K2Node_MakeArray_Array (ReferenceParm) void UWBP_Title_WorldSettings_C::CreateDifficultySettingStrings(TArray* OutStrings, const struct FDataTableRowHandle& CustomMsgID, const struct FDataTableRowHandle& VeryHardMsgID, const struct FDataTableRowHandle& HardMsgID, const struct FDataTableRowHandle& NormalMsgID, const struct FDataTableRowHandle& EasyMsgID, const struct FDataTableRowHandle& VeryEasyMsgID, class FText CallFunc_GetLocalizedTextFromHandle_Text, class FText CallFunc_GetLocalizedTextFromHandle_Text_1, const class FString& CallFunc_Conv_TextToString_ReturnValue, const class FString& CallFunc_Conv_TextToString_ReturnValue_1, class FText CallFunc_GetLocalizedTextFromHandle_Text_2, class FText CallFunc_GetLocalizedTextFromHandle_Text_3, const class FString& CallFunc_Conv_TextToString_ReturnValue_2, const class FString& CallFunc_Conv_TextToString_ReturnValue_3, TArray& K2Node_MakeArray_Array) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "CreateDifficultySettingStrings"); Params::UWBP_Title_WorldSettings_C_CreateDifficultySettingStrings_Params Parms{}; Parms.CustomMsgID = CustomMsgID; Parms.VeryHardMsgID = VeryHardMsgID; Parms.HardMsgID = HardMsgID; Parms.NormalMsgID = NormalMsgID; Parms.EasyMsgID = EasyMsgID; Parms.VeryEasyMsgID = VeryEasyMsgID; Parms.CallFunc_GetLocalizedTextFromHandle_Text = CallFunc_GetLocalizedTextFromHandle_Text; Parms.CallFunc_GetLocalizedTextFromHandle_Text_1 = CallFunc_GetLocalizedTextFromHandle_Text_1; Parms.CallFunc_Conv_TextToString_ReturnValue = CallFunc_Conv_TextToString_ReturnValue; Parms.CallFunc_Conv_TextToString_ReturnValue_1 = CallFunc_Conv_TextToString_ReturnValue_1; Parms.CallFunc_GetLocalizedTextFromHandle_Text_2 = CallFunc_GetLocalizedTextFromHandle_Text_2; Parms.CallFunc_GetLocalizedTextFromHandle_Text_3 = CallFunc_GetLocalizedTextFromHandle_Text_3; Parms.CallFunc_Conv_TextToString_ReturnValue_2 = CallFunc_Conv_TextToString_ReturnValue_2; Parms.CallFunc_Conv_TextToString_ReturnValue_3 = CallFunc_Conv_TextToString_ReturnValue_3; Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array; UObject::ProcessEvent(Func, &Parms); if (OutStrings != nullptr) *OutStrings = std::move(Parms.OutStrings); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.CancelTextEdit // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool CallFunc_IsEditingText_IsEditing (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsEditingText_IsEditing_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::CancelTextEdit(bool CallFunc_IsEditingText_IsEditing, bool CallFunc_IsEditingText_IsEditing_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "CancelTextEdit"); Params::UWBP_Title_WorldSettings_C_CancelTextEdit_Params Parms{}; Parms.CallFunc_IsEditingText_IsEditing = CallFunc_IsEditingText_IsEditing; Parms.CallFunc_IsEditingText_IsEditing_1 = CallFunc_IsEditingText_IsEditing_1; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.IsTextEditing // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // bool IsEditing (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsEditingText_IsEditing (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsEditingText_IsEditing_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanOR_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::IsTextEditing(bool* IsEditing, bool CallFunc_IsEditingText_IsEditing, bool CallFunc_IsEditingText_IsEditing_1, bool CallFunc_BooleanOR_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "IsTextEditing"); Params::UWBP_Title_WorldSettings_C_IsTextEditing_Params Parms{}; Parms.CallFunc_IsEditingText_IsEditing = CallFunc_IsEditingText_IsEditing; Parms.CallFunc_IsEditingText_IsEditing_1 = CallFunc_IsEditingText_IsEditing_1; Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (IsEditing != nullptr) *IsEditing = Parms.IsEditing; } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.GetFocusTarget // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class UWidget* TargetWidget (Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsXB1_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::GetFocusTarget(class UWidget** TargetWidget, bool CallFunc_IsXB1_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "GetFocusTarget"); Params::UWBP_Title_WorldSettings_C_GetFocusTarget_Params Parms{}; Parms.CallFunc_IsXB1_ReturnValue = CallFunc_IsXB1_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (TargetWidget != nullptr) *TargetWidget = Parms.TargetWidget; } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.ApplyWorldSettingToUI // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalOptionWorldSettings WorldSetting (BlueprintVisible, BlueprintReadOnly, Parm) // int32 CallFunc_FTrunc_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArray CallFunc_CreateDeathPenaltySettingStrings_OutStrings (ReferenceParm) // int32 CallFunc_ConvertDeathPenaltyToUIIndex_UIIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Conv_IntToDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Conv_IntToDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FTrunc_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_6 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_6 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_6 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_7 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_7 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_7 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_8 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_8 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_8 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_9 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_9 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_9 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_10 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_10 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_10 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_11 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_11 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_11 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_12 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_12 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_12 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_13 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_13 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_13 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_14 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_14 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_14 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_15 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_15 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_15 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_16 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_16 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_16 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_17 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_17 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_17 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_18 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_19 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_18 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_18 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_19 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_19 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_20 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_20 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_20 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_21 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_21 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_21 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_22 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MinValue_ImplicitCast_22 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_22 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SetupFloatValue_NowValue_ImplicitCast_23 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::ApplyWorldSettingToUI(const struct FPalOptionWorldSettings& WorldSetting, int32 CallFunc_FTrunc_ReturnValue, TArray& CallFunc_CreateDeathPenaltySettingStrings_OutStrings, int32 CallFunc_ConvertDeathPenaltyToUIIndex_UIIndex, double CallFunc_Conv_IntToDouble_ReturnValue, double CallFunc_Conv_IntToDouble_ReturnValue_1, double CallFunc_SetupFloatValue_NowValue_ImplicitCast, double CallFunc_SetupFloatValue_MinValue_ImplicitCast, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast, double CallFunc_FTrunc_A_ImplicitCast, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_1, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_1, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_1, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_2, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_2, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_2, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_3, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_3, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_3, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_4, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_4, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_4, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_5, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_5, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_5, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_6, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_6, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_6, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_7, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_7, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_7, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_8, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_8, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_8, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_9, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_9, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_9, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_10, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_10, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_10, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_11, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_11, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_11, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_12, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_12, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_12, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_13, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_13, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_13, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_14, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_14, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_14, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_15, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_15, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_15, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_16, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_16, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_16, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_17, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_17, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_17, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_18, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_19, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_18, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_18, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_19, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_19, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_20, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_20, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_20, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_21, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_21, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_21, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_22, double CallFunc_SetupFloatValue_MinValue_ImplicitCast_22, double CallFunc_SetupFloatValue_MaxValue_ImplicitCast_22, double CallFunc_SetupFloatValue_NowValue_ImplicitCast_23) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "ApplyWorldSettingToUI"); Params::UWBP_Title_WorldSettings_C_ApplyWorldSettingToUI_Params Parms{}; Parms.WorldSetting = WorldSetting; Parms.CallFunc_FTrunc_ReturnValue = CallFunc_FTrunc_ReturnValue; Parms.CallFunc_CreateDeathPenaltySettingStrings_OutStrings = CallFunc_CreateDeathPenaltySettingStrings_OutStrings; Parms.CallFunc_ConvertDeathPenaltyToUIIndex_UIIndex = CallFunc_ConvertDeathPenaltyToUIIndex_UIIndex; Parms.CallFunc_Conv_IntToDouble_ReturnValue = CallFunc_Conv_IntToDouble_ReturnValue; Parms.CallFunc_Conv_IntToDouble_ReturnValue_1 = CallFunc_Conv_IntToDouble_ReturnValue_1; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast = CallFunc_SetupFloatValue_NowValue_ImplicitCast; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast = CallFunc_SetupFloatValue_MinValue_ImplicitCast; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast = CallFunc_SetupFloatValue_MaxValue_ImplicitCast; Parms.CallFunc_FTrunc_A_ImplicitCast = CallFunc_FTrunc_A_ImplicitCast; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_1 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_1; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_1 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_1; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_1 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_1; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_2 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_2; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_2 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_2; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_2 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_2; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_3 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_3; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_3 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_3; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_3 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_3; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_4 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_4; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_4 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_4; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_4 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_4; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_5 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_5; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_5 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_5; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_5 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_5; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_6 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_6; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_6 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_6; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_6 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_6; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_7 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_7; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_7 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_7; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_7 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_7; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_8 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_8; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_8 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_8; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_8 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_8; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_9 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_9; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_9 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_9; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_9 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_9; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_10 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_10; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_10 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_10; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_10 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_10; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_11 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_11; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_11 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_11; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_11 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_11; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_12 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_12; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_12 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_12; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_12 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_12; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_13 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_13; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_13 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_13; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_13 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_13; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_14 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_14; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_14 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_14; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_14 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_14; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_15 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_15; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_15 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_15; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_15 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_15; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_16 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_16; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_16 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_16; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_16 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_16; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_17 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_17; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_17 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_17; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_17 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_17; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_18 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_18; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_19 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_19; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_18 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_18; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_18 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_18; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_19 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_19; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_19 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_19; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_20 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_20; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_20 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_20; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_20 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_20; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_21 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_21; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_21 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_21; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_21 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_21; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_22 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_22; Parms.CallFunc_SetupFloatValue_MinValue_ImplicitCast_22 = CallFunc_SetupFloatValue_MinValue_ImplicitCast_22; Parms.CallFunc_SetupFloatValue_MaxValue_ImplicitCast_22 = CallFunc_SetupFloatValue_MaxValue_ImplicitCast_22; Parms.CallFunc_SetupFloatValue_NowValue_ImplicitCast_23 = CallFunc_SetupFloatValue_NowValue_ImplicitCast_23; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.Setup // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalOptionWorldSettings WorldSetting (BlueprintVisible, BlueprintReadOnly, Parm) // bool IsNewWorld (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CanMulti (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString WorldSaveDirectoryName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) // class FString WorldName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) // bool Temp_bool_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UBP_PalOptionSubsystem_C* CallFunc_SpawnObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // enum class EPalOptionWorldDifficultyTemp_byte_Variable_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalOptionWorldStaticSettingsCallFunc_GetOptionWorldStaticSettings_ReturnValue (ConstParm, NoDestructor) // bool Temp_bool_Variable_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsMultiplayRestricted_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_6 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsXB1_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanOR_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility K2Node_Select_Default (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility K2Node_Select_Default_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SelectFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalOptionWorldDifficultyK2Node_Select_Default_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArray CallFunc_CreateDifficultySettingStrings_OutStrings (ReferenceParm) // int32 CallFunc_ConvertDifficultyToUIIndex_UIIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility K2Node_Select_Default_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_SelectString_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // class FText CallFunc_Conv_StringToText_ReturnValue (None) // class FString CallFunc_SelectString_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash) // float CallFunc_SetRenderOpacity_InOpacity_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::Setup(const struct FPalOptionWorldSettings& WorldSetting, bool IsNewWorld, bool CanMulti, const class FString& WorldSaveDirectoryName, const class FString& WorldName, bool Temp_bool_Variable, enum class ESlateVisibility Temp_byte_Variable, enum class ESlateVisibility Temp_byte_Variable_1, bool Temp_bool_Variable_1, class UBP_PalOptionSubsystem_C* CallFunc_SpawnObject_ReturnValue, enum class EPalOptionWorldDifficulty Temp_byte_Variable_2, const struct FPalOptionWorldStaticSettings& CallFunc_GetOptionWorldStaticSettings_ReturnValue, bool Temp_bool_Variable_2, enum class ESlateVisibility Temp_byte_Variable_3, enum class ESlateVisibility Temp_byte_Variable_4, bool CallFunc_IsMultiplayRestricted_ReturnValue, enum class ESlateVisibility Temp_byte_Variable_5, enum class ESlateVisibility Temp_byte_Variable_6, bool Temp_bool_Variable_3, bool CallFunc_IsXB1_ReturnValue, bool CallFunc_BooleanOR_ReturnValue, enum class ESlateVisibility K2Node_Select_Default, enum class ESlateVisibility K2Node_Select_Default_1, double CallFunc_SelectFloat_ReturnValue, enum class EPalOptionWorldDifficulty K2Node_Select_Default_2, TArray& CallFunc_CreateDifficultySettingStrings_OutStrings, int32 CallFunc_ConvertDifficultyToUIIndex_UIIndex, enum class ESlateVisibility K2Node_Select_Default_3, const class FString& CallFunc_SelectString_ReturnValue, class FText CallFunc_Conv_StringToText_ReturnValue, const class FString& CallFunc_SelectString_ReturnValue_1, float CallFunc_SetRenderOpacity_InOpacity_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "Setup"); Params::UWBP_Title_WorldSettings_C_Setup_Params Parms{}; Parms.WorldSetting = WorldSetting; Parms.IsNewWorld = IsNewWorld; Parms.CanMulti = CanMulti; Parms.WorldSaveDirectoryName = WorldSaveDirectoryName; Parms.WorldName = WorldName; Parms.Temp_bool_Variable = Temp_bool_Variable; Parms.Temp_byte_Variable = Temp_byte_Variable; Parms.Temp_byte_Variable_1 = Temp_byte_Variable_1; Parms.Temp_bool_Variable_1 = Temp_bool_Variable_1; Parms.CallFunc_SpawnObject_ReturnValue = CallFunc_SpawnObject_ReturnValue; Parms.Temp_byte_Variable_2 = Temp_byte_Variable_2; Parms.CallFunc_GetOptionWorldStaticSettings_ReturnValue = CallFunc_GetOptionWorldStaticSettings_ReturnValue; Parms.Temp_bool_Variable_2 = Temp_bool_Variable_2; Parms.Temp_byte_Variable_3 = Temp_byte_Variable_3; Parms.Temp_byte_Variable_4 = Temp_byte_Variable_4; Parms.CallFunc_IsMultiplayRestricted_ReturnValue = CallFunc_IsMultiplayRestricted_ReturnValue; Parms.Temp_byte_Variable_5 = Temp_byte_Variable_5; Parms.Temp_byte_Variable_6 = Temp_byte_Variable_6; Parms.Temp_bool_Variable_3 = Temp_bool_Variable_3; Parms.CallFunc_IsXB1_ReturnValue = CallFunc_IsXB1_ReturnValue; Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue; Parms.K2Node_Select_Default = K2Node_Select_Default; Parms.K2Node_Select_Default_1 = K2Node_Select_Default_1; Parms.CallFunc_SelectFloat_ReturnValue = CallFunc_SelectFloat_ReturnValue; Parms.K2Node_Select_Default_2 = K2Node_Select_Default_2; Parms.CallFunc_CreateDifficultySettingStrings_OutStrings = CallFunc_CreateDifficultySettingStrings_OutStrings; Parms.CallFunc_ConvertDifficultyToUIIndex_UIIndex = CallFunc_ConvertDifficultyToUIIndex_UIIndex; Parms.K2Node_Select_Default_3 = K2Node_Select_Default_3; Parms.CallFunc_SelectString_ReturnValue = CallFunc_SelectString_ReturnValue; Parms.CallFunc_Conv_StringToText_ReturnValue = CallFunc_Conv_StringToText_ReturnValue; Parms.CallFunc_SelectString_ReturnValue_1 = CallFunc_SelectString_ReturnValue_1; Parms.CallFunc_SetRenderOpacity_InOpacity_ImplicitCast = CallFunc_SetRenderOpacity_InOpacity_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_Title_WorldSettings_C::Construct() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WBP_Title_WorldSettings_ListContent_MultiSetting_K2Node_ComponentBoundEvent_0_OnSwitchChanged__DelegateSignature // (BlueprintEvent) // Parameters: // bool IsOn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WBP_Title_WorldSettings_ListContent_MultiSetting_K2Node_ComponentBoundEvent_0_OnSwitchChanged__DelegateSignature(bool IsOn) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WBP_Title_WorldSettings_ListContent_MultiSetting_K2Node_ComponentBoundEvent_0_OnSwitchChanged__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WBP_Title_WorldSettings_ListContent_MultiSetting_K2Node_ComponentBoundEvent_0_OnSwitchChanged__DelegateSignature_Params Parms{}; Parms.IsOn = IsOn; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WBP_Title_SettingsButton_1_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WBP_Title_SettingsButton_1_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WBP_Title_SettingsButton_1_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WBP_Title_SettingsButton_K2Node_ComponentBoundEvent_2_OnClicked__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WBP_Title_SettingsButton_K2Node_ComponentBoundEvent_2_OnClicked__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WBP_Title_SettingsButton_K2Node_ComponentBoundEvent_2_OnClicked__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WBP_Title_WorldSettings_ListContent_PasswordOnOff_K2Node_ComponentBoundEvent_3_OnSwitchChanged__DelegateSignature // (BlueprintEvent) // Parameters: // bool IsOn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WBP_Title_WorldSettings_ListContent_PasswordOnOff_K2Node_ComponentBoundEvent_3_OnSwitchChanged__DelegateSignature(bool IsOn) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WBP_Title_WorldSettings_ListContent_PasswordOnOff_K2Node_ComponentBoundEvent_3_OnSwitchChanged__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WBP_Title_WorldSettings_ListContent_PasswordOnOff_K2Node_ComponentBoundEvent_3_OnSwitchChanged__DelegateSignature_Params Parms{}; Parms.IsOn = IsOn; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WBP_Title_WorldSettings_ListContent_PasswordSetting_K2Node_ComponentBoundEvent_5_OnComittedText__DelegateSignature // (BlueprintEvent) // Parameters: // class FString NewString (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WBP_Title_WorldSettings_ListContent_PasswordSetting_K2Node_ComponentBoundEvent_5_OnComittedText__DelegateSignature(const class FString& NewString) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WBP_Title_WorldSettings_ListContent_PasswordSetting_K2Node_ComponentBoundEvent_5_OnComittedText__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WBP_Title_WorldSettings_ListContent_PasswordSetting_K2Node_ComponentBoundEvent_5_OnComittedText__DelegateSignature_Params Parms{}; Parms.NewString = NewString; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WBP_Title_WorldSettings_ListContent_DifficultySetting_K2Node_ComponentBoundEvent_6_OnChangedSelectIndex__DelegateSignature // (BlueprintEvent) // Parameters: // int32 NewIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WBP_Title_WorldSettings_ListContent_DifficultySetting_K2Node_ComponentBoundEvent_6_OnChangedSelectIndex__DelegateSignature(int32 NewIndex) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WBP_Title_WorldSettings_ListContent_DifficultySetting_K2Node_ComponentBoundEvent_6_OnChangedSelectIndex__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WBP_Title_WorldSettings_ListContent_DifficultySetting_K2Node_ComponentBoundEvent_6_OnChangedSelectIndex__DelegateSignature_Params Parms{}; Parms.NewIndex = NewIndex; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WBP_Title_WorldSettings_ListContent_DifficultyCustom_K2Node_ComponentBoundEvent_7_OnClickedSettingButton__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WBP_Title_WorldSettings_ListContent_DifficultyCustom_K2Node_ComponentBoundEvent_7_OnClickedSettingButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WBP_Title_WorldSettings_ListContent_DifficultyCustom_K2Node_ComponentBoundEvent_7_OnClickedSettingButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.Destruct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_Title_WorldSettings_C::Destruct() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "Destruct"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_Difficulty_InnerSetting_K2Node_ComponentBoundEvent_8_OnChangedSelectIndex__DelegateSignature // (BlueprintEvent) // Parameters: // int32 NewIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_Difficulty_InnerSetting_K2Node_ComponentBoundEvent_8_OnChangedSelectIndex__DelegateSignature(int32 NewIndex) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_Difficulty_InnerSetting_K2Node_ComponentBoundEvent_8_OnChangedSelectIndex__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_Difficulty_InnerSetting_K2Node_ComponentBoundEvent_8_OnChangedSelectIndex__DelegateSignature_Params Parms{}; Parms.NewIndex = NewIndex; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_DayTimeSpeedRate_K2Node_ComponentBoundEvent_9_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_DayTimeSpeedRate_K2Node_ComponentBoundEvent_9_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_DayTimeSpeedRate_K2Node_ComponentBoundEvent_9_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_DayTimeSpeedRate_K2Node_ComponentBoundEvent_9_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_NightTimeSpeedRate_K2Node_ComponentBoundEvent_10_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_NightTimeSpeedRate_K2Node_ComponentBoundEvent_10_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_NightTimeSpeedRate_K2Node_ComponentBoundEvent_10_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_NightTimeSpeedRate_K2Node_ComponentBoundEvent_10_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_ExpRate_K2Node_ComponentBoundEvent_11_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_ExpRate_K2Node_ComponentBoundEvent_11_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_ExpRate_K2Node_ComponentBoundEvent_11_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_ExpRate_K2Node_ComponentBoundEvent_11_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_PalCaptureRateAdd_K2Node_ComponentBoundEvent_12_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_PalCaptureRateAdd_K2Node_ComponentBoundEvent_12_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_PalCaptureRateAdd_K2Node_ComponentBoundEvent_12_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_PalCaptureRateAdd_K2Node_ComponentBoundEvent_12_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_PalSpawnNumRate_K2Node_ComponentBoundEvent_13_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_PalSpawnNumRate_K2Node_ComponentBoundEvent_13_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_PalSpawnNumRate_K2Node_ComponentBoundEvent_13_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_PalSpawnNumRate_K2Node_ComponentBoundEvent_13_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_PalDamageRateAttack_K2Node_ComponentBoundEvent_14_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_PalDamageRateAttack_K2Node_ComponentBoundEvent_14_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_PalDamageRateAttack_K2Node_ComponentBoundEvent_14_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_PalDamageRateAttack_K2Node_ComponentBoundEvent_14_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_PalDamageRateDefense_K2Node_ComponentBoundEvent_15_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_PalDamageRateDefense_K2Node_ComponentBoundEvent_15_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_PalDamageRateDefense_K2Node_ComponentBoundEvent_15_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_PalDamageRateDefense_K2Node_ComponentBoundEvent_15_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_PalStomachDecreaseRate_K2Node_ComponentBoundEvent_16_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_PalStomachDecreaseRate_K2Node_ComponentBoundEvent_16_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_PalStomachDecreaseRate_K2Node_ComponentBoundEvent_16_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_PalStomachDecreaseRate_K2Node_ComponentBoundEvent_16_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_PalStaminaDecreaseRate_K2Node_ComponentBoundEvent_17_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_PalStaminaDecreaseRate_K2Node_ComponentBoundEvent_17_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_PalStaminaDecreaseRate_K2Node_ComponentBoundEvent_17_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_PalStaminaDecreaseRate_K2Node_ComponentBoundEvent_17_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_PalAutoHPRegeneRate_K2Node_ComponentBoundEvent_18_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_PalAutoHPRegeneRate_K2Node_ComponentBoundEvent_18_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_PalAutoHPRegeneRate_K2Node_ComponentBoundEvent_18_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_PalAutoHPRegeneRate_K2Node_ComponentBoundEvent_18_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_PalAutoHpRegeneRateInSleep_K2Node_ComponentBoundEvent_19_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_PalAutoHpRegeneRateInSleep_K2Node_ComponentBoundEvent_19_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_PalAutoHpRegeneRateInSleep_K2Node_ComponentBoundEvent_19_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_PalAutoHpRegeneRateInSleep_K2Node_ComponentBoundEvent_19_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerDamagerRateAttack_K2Node_ComponentBoundEvent_20_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerDamagerRateAttack_K2Node_ComponentBoundEvent_20_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerDamagerRateAttack_K2Node_ComponentBoundEvent_20_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerDamagerRateAttack_K2Node_ComponentBoundEvent_20_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerDamageRateDefense_K2Node_ComponentBoundEvent_21_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerDamageRateDefense_K2Node_ComponentBoundEvent_21_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerDamageRateDefense_K2Node_ComponentBoundEvent_21_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerDamageRateDefense_K2Node_ComponentBoundEvent_21_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerStomachDecreaseRate_K2Node_ComponentBoundEvent_22_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerStomachDecreaseRate_K2Node_ComponentBoundEvent_22_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerStomachDecreaseRate_K2Node_ComponentBoundEvent_22_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerStomachDecreaseRate_K2Node_ComponentBoundEvent_22_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerStaminaDecreaseRate_K2Node_ComponentBoundEvent_23_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerStaminaDecreaseRate_K2Node_ComponentBoundEvent_23_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerStaminaDecreaseRate_K2Node_ComponentBoundEvent_23_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerStaminaDecreaseRate_K2Node_ComponentBoundEvent_23_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerAutoHPRegeneRate_K2Node_ComponentBoundEvent_24_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerAutoHPRegeneRate_K2Node_ComponentBoundEvent_24_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerAutoHPRegeneRate_K2Node_ComponentBoundEvent_24_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerAutoHPRegeneRate_K2Node_ComponentBoundEvent_24_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerAutoHPRegeneRateInSleep_K2Node_ComponentBoundEvent_25_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerAutoHPRegeneRateInSleep_K2Node_ComponentBoundEvent_25_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerAutoHPRegeneRateInSleep_K2Node_ComponentBoundEvent_25_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_PlayerAutoHPRegeneRateInSleep_K2Node_ComponentBoundEvent_25_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_BuildObjectDamageRate_K2Node_ComponentBoundEvent_26_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_BuildObjectDamageRate_K2Node_ComponentBoundEvent_26_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_BuildObjectDamageRate_K2Node_ComponentBoundEvent_26_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_BuildObjectDamageRate_K2Node_ComponentBoundEvent_26_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_CollectionDropRate_K2Node_ComponentBoundEvent_27_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_CollectionDropRate_K2Node_ComponentBoundEvent_27_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_CollectionDropRate_K2Node_ComponentBoundEvent_27_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_CollectionDropRate_K2Node_ComponentBoundEvent_27_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_CollectionObjectHpRate_K2Node_ComponentBoundEvent_28_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_CollectionObjectHpRate_K2Node_ComponentBoundEvent_28_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_CollectionObjectHpRate_K2Node_ComponentBoundEvent_28_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_CollectionObjectHpRate_K2Node_ComponentBoundEvent_28_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_CollectionObjectRespawnSpeedRate_K2Node_ComponentBoundEvent_29_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_CollectionObjectRespawnSpeedRate_K2Node_ComponentBoundEvent_29_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_CollectionObjectRespawnSpeedRate_K2Node_ComponentBoundEvent_29_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_CollectionObjectRespawnSpeedRate_K2Node_ComponentBoundEvent_29_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_EnemyDropItemRate_K2Node_ComponentBoundEvent_30_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_EnemyDropItemRate_K2Node_ComponentBoundEvent_30_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_EnemyDropItemRate_K2Node_ComponentBoundEvent_30_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_EnemyDropItemRate_K2Node_ComponentBoundEvent_30_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_DeathPenalty_K2Node_ComponentBoundEvent_32_OnChangedSelectIndex__DelegateSignature // (BlueprintEvent) // Parameters: // int32 NewIndex (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_DeathPenalty_K2Node_ComponentBoundEvent_32_OnChangedSelectIndex__DelegateSignature(int32 NewIndex) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_DeathPenalty_K2Node_ComponentBoundEvent_32_OnChangedSelectIndex__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_DeathPenalty_K2Node_ComponentBoundEvent_32_OnChangedSelectIndex__DelegateSignature_Params Parms{}; Parms.NewIndex = NewIndex; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_AutoResetGuildNoOnlinePlayers_K2Node_ComponentBoundEvent_33_OnSwitchChanged__DelegateSignature // (BlueprintEvent) // Parameters: // bool IsOn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_AutoResetGuildNoOnlinePlayers_K2Node_ComponentBoundEvent_33_OnSwitchChanged__DelegateSignature(bool IsOn) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_AutoResetGuildNoOnlinePlayers_K2Node_ComponentBoundEvent_33_OnSwitchChanged__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_AutoResetGuildNoOnlinePlayers_K2Node_ComponentBoundEvent_33_OnSwitchChanged__DelegateSignature_Params Parms{}; Parms.IsOn = IsOn; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_AutoResetGuildTimeNoOnlinePlayers_K2Node_ComponentBoundEvent_34_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_AutoResetGuildTimeNoOnlinePlayers_K2Node_ComponentBoundEvent_34_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_AutoResetGuildTimeNoOnlinePlayers_K2Node_ComponentBoundEvent_34_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_AutoResetGuildTimeNoOnlinePlayers_K2Node_ComponentBoundEvent_34_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_AGuildPlayerMaxNum_K2Node_ComponentBoundEvent_35_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_AGuildPlayerMaxNum_K2Node_ComponentBoundEvent_35_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_AGuildPlayerMaxNum_K2Node_ComponentBoundEvent_35_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_AGuildPlayerMaxNum_K2Node_ComponentBoundEvent_35_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.TogglePanel // (BlueprintCallable, BlueprintEvent) // Parameters: // bool IsCustomPanel (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::TogglePanel(bool IsCustomPanel) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "TogglePanel"); Params::UWBP_Title_WorldSettings_C_TogglePanel_Params Parms{}; Parms.IsCustomPanel = IsCustomPanel; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_WorldName_K2Node_ComponentBoundEvent_31_OnClickedSettingButton__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_WorldName_K2Node_ComponentBoundEvent_31_OnClickedSettingButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_WorldName_K2Node_ComponentBoundEvent_31_OnClickedSettingButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_EggHatchingTimeRate_K2Node_ComponentBoundEvent_4_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_EggHatchingTimeRate_K2Node_ComponentBoundEvent_4_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_EggHatchingTimeRate_K2Node_ComponentBoundEvent_4_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_EggHatchingTimeRate_K2Node_ComponentBoundEvent_4_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_BuildObjectDeteriorationRate_K2Node_ComponentBoundEvent_36_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_BuildObjectDeteriorationRate_K2Node_ComponentBoundEvent_36_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_BuildObjectDeteriorationRate_K2Node_ComponentBoundEvent_36_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_BuildObjectDeteriorationRate_K2Node_ComponentBoundEvent_36_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_EnablePoop_K2Node_ComponentBoundEvent_37_OnSwitchChanged__DelegateSignature // (BlueprintEvent) // Parameters: // bool IsOn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_EnablePoop_K2Node_ComponentBoundEvent_37_OnSwitchChanged__DelegateSignature(bool IsOn) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_EnablePoop_K2Node_ComponentBoundEvent_37_OnSwitchChanged__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_EnablePoop_K2Node_ComponentBoundEvent_37_OnSwitchChanged__DelegateSignature_Params Parms{}; Parms.IsOn = IsOn; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_MaxPoopNum_K2Node_ComponentBoundEvent_38_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_MaxPoopNum_K2Node_ComponentBoundEvent_38_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_MaxPoopNum_K2Node_ComponentBoundEvent_38_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_MaxPoopNum_K2Node_ComponentBoundEvent_38_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_MaxDropItemNum_K2Node_ComponentBoundEvent_39_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_MaxDropItemNum_K2Node_ComponentBoundEvent_39_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_MaxDropItemNum_K2Node_ComponentBoundEvent_39_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_MaxDropItemNum_K2Node_ComponentBoundEvent_39_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_EnableRaid_K2Node_ComponentBoundEvent_40_OnSwitchChanged__DelegateSignature // (BlueprintEvent) // Parameters: // bool IsOn (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_EnableRaid_K2Node_ComponentBoundEvent_40_OnSwitchChanged__DelegateSignature(bool IsOn) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_EnableRaid_K2Node_ComponentBoundEvent_40_OnSwitchChanged__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_EnableRaid_K2Node_ComponentBoundEvent_40_OnSwitchChanged__DelegateSignature_Params Parms{}; Parms.IsOn = IsOn; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.BndEvt__WBP_Title_WorldSettings_WorldSettings_BaseCampWorkerNum_K2Node_ComponentBoundEvent_41_OnChangedValue__DelegateSignature // (BlueprintEvent) // Parameters: // double NewValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::BndEvt__WBP_Title_WorldSettings_WorldSettings_BaseCampWorkerNum_K2Node_ComponentBoundEvent_41_OnChangedValue__DelegateSignature(double NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "BndEvt__WBP_Title_WorldSettings_WorldSettings_BaseCampWorkerNum_K2Node_ComponentBoundEvent_41_OnChangedValue__DelegateSignature"); Params::UWBP_Title_WorldSettings_C_BndEvt__WBP_Title_WorldSettings_WorldSettings_BaseCampWorkerNum_K2Node_ComponentBoundEvent_41_OnChangedValue__DelegateSignature_Params Parms{}; Parms.NewValue = NewValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.ExecuteUbergraph_WBP_Title_WorldSettings // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_ComponentBoundEvent_IsOn_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsOn_IsOn (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility K2Node_Select_Default (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_ComponentBoundEvent_IsOn_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString K2Node_ComponentBoundEvent_NewString (ZeroConstructor, HasGetValueTypeHash) // bool CallFunc_IsOn_IsOn_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Len_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanAND_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 K2Node_ComponentBoundEvent_NewIndex_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalOptionWorldDifficultyCallFunc_ConvertUIIndexToDifficulty_DifficultyType (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 K2Node_ComponentBoundEvent_NewIndex_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalOptionWorldDifficultyCallFunc_ConvertUIIndexToDifficulty_DifficultyType_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_28 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_27 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_26 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_25 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_24 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_23 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_22 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_21 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_20 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_19 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_18 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_17 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_16 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_15 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_14 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_13 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_12 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_11 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_10 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_9 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_8 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_7 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 K2Node_ComponentBoundEvent_NewIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalOptionWorldDeathPenaltyCallFunc_ConvertUIIndexToDeathPenalty_DeathPenaltyType (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_ComponentBoundEvent_IsOn_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_6 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Round_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_CustomEvent_IsCustomPanel (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetSelectNameIndex_NowIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility K2Node_Select_Default_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_ComponentBoundEvent_IsOn_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility K2Node_Select_Default_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_FTrunc_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_FTrunc_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_ComponentBoundEvent_IsOn (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_ComponentBoundEvent_NewValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_FTrunc_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_DayTimeSpeedRate_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_NightTimeSpeedRate_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_ExpRate_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_PalCaptureRate_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_PalSpawnNumRate_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_PalDamageRateAttack_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_PalDamageRateDefense_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_PalStomachDecreaceRate_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_PalStaminaDecreaceRate_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_PalAutoHPRegeneRate_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_PalAutoHpRegeneRateInSleep_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_PlayerDamageRateAttack_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_PlayerDamageRateDefense_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_PlayerStomachDecreaceRate_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_PlayerStaminaDecreaceRate_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_PlayerAutoHPRegeneRate_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_PlayerAutoHpRegeneRateInSleep_ImplicitCast(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_BuildObjectDamageRate_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_CollectionDropRate_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_CollectionObjectHpRate_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_CollectionObjectRespawnSpeedRate_ImplicitCast(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_EnemyDropItemRate_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_AutoResetGuildTimeNoOnlinePlayers_ImplicitCast(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_PalEggDefaultHatchingTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_SetFieldsInStruct_BuildObjectDeteriorationDamageRate_ImplicitCast(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_Title_WorldSettings_C::ExecuteUbergraph_WBP_Title_WorldSettings(int32 EntryPoint, enum class ESlateVisibility Temp_byte_Variable, enum class ESlateVisibility Temp_byte_Variable_1, bool Temp_bool_Variable, enum class ESlateVisibility Temp_byte_Variable_2, enum class ESlateVisibility Temp_byte_Variable_3, bool K2Node_ComponentBoundEvent_IsOn_4, bool CallFunc_IsOn_IsOn, enum class ESlateVisibility K2Node_Select_Default, bool K2Node_ComponentBoundEvent_IsOn_3, const class FString& K2Node_ComponentBoundEvent_NewString, bool CallFunc_IsOn_IsOn_1, int32 CallFunc_Len_ReturnValue, bool CallFunc_BooleanAND_ReturnValue, bool CallFunc_EqualEqual_IntInt_ReturnValue, int32 K2Node_ComponentBoundEvent_NewIndex_2, enum class EPalOptionWorldDifficulty CallFunc_ConvertUIIndexToDifficulty_DifficultyType, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, int32 K2Node_ComponentBoundEvent_NewIndex_1, enum class EPalOptionWorldDifficulty CallFunc_ConvertUIIndexToDifficulty_DifficultyType_1, double K2Node_ComponentBoundEvent_NewValue_28, double K2Node_ComponentBoundEvent_NewValue_27, double K2Node_ComponentBoundEvent_NewValue_26, double K2Node_ComponentBoundEvent_NewValue_25, double K2Node_ComponentBoundEvent_NewValue_24, double K2Node_ComponentBoundEvent_NewValue_23, double K2Node_ComponentBoundEvent_NewValue_22, double K2Node_ComponentBoundEvent_NewValue_21, double K2Node_ComponentBoundEvent_NewValue_20, double K2Node_ComponentBoundEvent_NewValue_19, double K2Node_ComponentBoundEvent_NewValue_18, double K2Node_ComponentBoundEvent_NewValue_17, double K2Node_ComponentBoundEvent_NewValue_16, double K2Node_ComponentBoundEvent_NewValue_15, double K2Node_ComponentBoundEvent_NewValue_14, double K2Node_ComponentBoundEvent_NewValue_13, double K2Node_ComponentBoundEvent_NewValue_12, double K2Node_ComponentBoundEvent_NewValue_11, double K2Node_ComponentBoundEvent_NewValue_10, double K2Node_ComponentBoundEvent_NewValue_9, double K2Node_ComponentBoundEvent_NewValue_8, double K2Node_ComponentBoundEvent_NewValue_7, int32 K2Node_ComponentBoundEvent_NewIndex, enum class EPalOptionWorldDeathPenalty CallFunc_ConvertUIIndexToDeathPenalty_DeathPenaltyType, bool K2Node_ComponentBoundEvent_IsOn_2, double K2Node_ComponentBoundEvent_NewValue_6, double K2Node_ComponentBoundEvent_NewValue_5, int32 CallFunc_Round_ReturnValue, bool K2Node_CustomEvent_IsCustomPanel, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1, int32 CallFunc_GetSelectNameIndex_NowIndex, bool Temp_bool_Variable_1, enum class ESlateVisibility Temp_byte_Variable_4, enum class ESlateVisibility K2Node_Select_Default_1, enum class ESlateVisibility Temp_byte_Variable_5, double K2Node_ComponentBoundEvent_NewValue_4, double K2Node_ComponentBoundEvent_NewValue_3, bool K2Node_ComponentBoundEvent_IsOn_1, bool Temp_bool_Variable_2, enum class ESlateVisibility K2Node_Select_Default_2, double K2Node_ComponentBoundEvent_NewValue_2, int32 CallFunc_FTrunc_ReturnValue, double K2Node_ComponentBoundEvent_NewValue_1, int32 CallFunc_FTrunc_ReturnValue_1, bool K2Node_ComponentBoundEvent_IsOn, double K2Node_ComponentBoundEvent_NewValue, int32 CallFunc_FTrunc_ReturnValue_2, float K2Node_SetFieldsInStruct_DayTimeSpeedRate_ImplicitCast, float K2Node_SetFieldsInStruct_NightTimeSpeedRate_ImplicitCast, float K2Node_SetFieldsInStruct_ExpRate_ImplicitCast, float K2Node_SetFieldsInStruct_PalCaptureRate_ImplicitCast, float K2Node_SetFieldsInStruct_PalSpawnNumRate_ImplicitCast, float K2Node_SetFieldsInStruct_PalDamageRateAttack_ImplicitCast, float K2Node_SetFieldsInStruct_PalDamageRateDefense_ImplicitCast, float K2Node_SetFieldsInStruct_PalStomachDecreaceRate_ImplicitCast, float K2Node_SetFieldsInStruct_PalStaminaDecreaceRate_ImplicitCast, float K2Node_SetFieldsInStruct_PalAutoHPRegeneRate_ImplicitCast, float K2Node_SetFieldsInStruct_PalAutoHpRegeneRateInSleep_ImplicitCast, float K2Node_SetFieldsInStruct_PlayerDamageRateAttack_ImplicitCast, float K2Node_SetFieldsInStruct_PlayerDamageRateDefense_ImplicitCast, float K2Node_SetFieldsInStruct_PlayerStomachDecreaceRate_ImplicitCast, float K2Node_SetFieldsInStruct_PlayerStaminaDecreaceRate_ImplicitCast, float K2Node_SetFieldsInStruct_PlayerAutoHPRegeneRate_ImplicitCast, float K2Node_SetFieldsInStruct_PlayerAutoHpRegeneRateInSleep_ImplicitCast, float K2Node_SetFieldsInStruct_BuildObjectDamageRate_ImplicitCast, float K2Node_SetFieldsInStruct_CollectionDropRate_ImplicitCast, float K2Node_SetFieldsInStruct_CollectionObjectHpRate_ImplicitCast, float K2Node_SetFieldsInStruct_CollectionObjectRespawnSpeedRate_ImplicitCast, float K2Node_SetFieldsInStruct_EnemyDropItemRate_ImplicitCast, float K2Node_SetFieldsInStruct_AutoResetGuildTimeNoOnlinePlayers_ImplicitCast, float K2Node_SetFieldsInStruct_PalEggDefaultHatchingTime_ImplicitCast, float K2Node_SetFieldsInStruct_BuildObjectDeteriorationDamageRate_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "ExecuteUbergraph_WBP_Title_WorldSettings"); Params::UWBP_Title_WorldSettings_C_ExecuteUbergraph_WBP_Title_WorldSettings_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.Temp_byte_Variable = Temp_byte_Variable; Parms.Temp_byte_Variable_1 = Temp_byte_Variable_1; Parms.Temp_bool_Variable = Temp_bool_Variable; Parms.Temp_byte_Variable_2 = Temp_byte_Variable_2; Parms.Temp_byte_Variable_3 = Temp_byte_Variable_3; Parms.K2Node_ComponentBoundEvent_IsOn_4 = K2Node_ComponentBoundEvent_IsOn_4; Parms.CallFunc_IsOn_IsOn = CallFunc_IsOn_IsOn; Parms.K2Node_Select_Default = K2Node_Select_Default; Parms.K2Node_ComponentBoundEvent_IsOn_3 = K2Node_ComponentBoundEvent_IsOn_3; Parms.K2Node_ComponentBoundEvent_NewString = K2Node_ComponentBoundEvent_NewString; Parms.CallFunc_IsOn_IsOn_1 = CallFunc_IsOn_IsOn_1; Parms.CallFunc_Len_ReturnValue = CallFunc_Len_ReturnValue; Parms.CallFunc_BooleanAND_ReturnValue = CallFunc_BooleanAND_ReturnValue; Parms.CallFunc_EqualEqual_IntInt_ReturnValue = CallFunc_EqualEqual_IntInt_ReturnValue; Parms.K2Node_ComponentBoundEvent_NewIndex_2 = K2Node_ComponentBoundEvent_NewIndex_2; Parms.CallFunc_ConvertUIIndexToDifficulty_DifficultyType = CallFunc_ConvertUIIndexToDifficulty_DifficultyType; Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue; Parms.K2Node_ComponentBoundEvent_NewIndex_1 = K2Node_ComponentBoundEvent_NewIndex_1; Parms.CallFunc_ConvertUIIndexToDifficulty_DifficultyType_1 = CallFunc_ConvertUIIndexToDifficulty_DifficultyType_1; Parms.K2Node_ComponentBoundEvent_NewValue_28 = K2Node_ComponentBoundEvent_NewValue_28; Parms.K2Node_ComponentBoundEvent_NewValue_27 = K2Node_ComponentBoundEvent_NewValue_27; Parms.K2Node_ComponentBoundEvent_NewValue_26 = K2Node_ComponentBoundEvent_NewValue_26; Parms.K2Node_ComponentBoundEvent_NewValue_25 = K2Node_ComponentBoundEvent_NewValue_25; Parms.K2Node_ComponentBoundEvent_NewValue_24 = K2Node_ComponentBoundEvent_NewValue_24; Parms.K2Node_ComponentBoundEvent_NewValue_23 = K2Node_ComponentBoundEvent_NewValue_23; Parms.K2Node_ComponentBoundEvent_NewValue_22 = K2Node_ComponentBoundEvent_NewValue_22; Parms.K2Node_ComponentBoundEvent_NewValue_21 = K2Node_ComponentBoundEvent_NewValue_21; Parms.K2Node_ComponentBoundEvent_NewValue_20 = K2Node_ComponentBoundEvent_NewValue_20; Parms.K2Node_ComponentBoundEvent_NewValue_19 = K2Node_ComponentBoundEvent_NewValue_19; Parms.K2Node_ComponentBoundEvent_NewValue_18 = K2Node_ComponentBoundEvent_NewValue_18; Parms.K2Node_ComponentBoundEvent_NewValue_17 = K2Node_ComponentBoundEvent_NewValue_17; Parms.K2Node_ComponentBoundEvent_NewValue_16 = K2Node_ComponentBoundEvent_NewValue_16; Parms.K2Node_ComponentBoundEvent_NewValue_15 = K2Node_ComponentBoundEvent_NewValue_15; Parms.K2Node_ComponentBoundEvent_NewValue_14 = K2Node_ComponentBoundEvent_NewValue_14; Parms.K2Node_ComponentBoundEvent_NewValue_13 = K2Node_ComponentBoundEvent_NewValue_13; Parms.K2Node_ComponentBoundEvent_NewValue_12 = K2Node_ComponentBoundEvent_NewValue_12; Parms.K2Node_ComponentBoundEvent_NewValue_11 = K2Node_ComponentBoundEvent_NewValue_11; Parms.K2Node_ComponentBoundEvent_NewValue_10 = K2Node_ComponentBoundEvent_NewValue_10; Parms.K2Node_ComponentBoundEvent_NewValue_9 = K2Node_ComponentBoundEvent_NewValue_9; Parms.K2Node_ComponentBoundEvent_NewValue_8 = K2Node_ComponentBoundEvent_NewValue_8; Parms.K2Node_ComponentBoundEvent_NewValue_7 = K2Node_ComponentBoundEvent_NewValue_7; Parms.K2Node_ComponentBoundEvent_NewIndex = K2Node_ComponentBoundEvent_NewIndex; Parms.CallFunc_ConvertUIIndexToDeathPenalty_DeathPenaltyType = CallFunc_ConvertUIIndexToDeathPenalty_DeathPenaltyType; Parms.K2Node_ComponentBoundEvent_IsOn_2 = K2Node_ComponentBoundEvent_IsOn_2; Parms.K2Node_ComponentBoundEvent_NewValue_6 = K2Node_ComponentBoundEvent_NewValue_6; Parms.K2Node_ComponentBoundEvent_NewValue_5 = K2Node_ComponentBoundEvent_NewValue_5; Parms.CallFunc_Round_ReturnValue = CallFunc_Round_ReturnValue; Parms.K2Node_CustomEvent_IsCustomPanel = K2Node_CustomEvent_IsCustomPanel; Parms.CallFunc_PlayAnimation_ReturnValue_1 = CallFunc_PlayAnimation_ReturnValue_1; Parms.CallFunc_GetSelectNameIndex_NowIndex = CallFunc_GetSelectNameIndex_NowIndex; Parms.Temp_bool_Variable_1 = Temp_bool_Variable_1; Parms.Temp_byte_Variable_4 = Temp_byte_Variable_4; Parms.K2Node_Select_Default_1 = K2Node_Select_Default_1; Parms.Temp_byte_Variable_5 = Temp_byte_Variable_5; Parms.K2Node_ComponentBoundEvent_NewValue_4 = K2Node_ComponentBoundEvent_NewValue_4; Parms.K2Node_ComponentBoundEvent_NewValue_3 = K2Node_ComponentBoundEvent_NewValue_3; Parms.K2Node_ComponentBoundEvent_IsOn_1 = K2Node_ComponentBoundEvent_IsOn_1; Parms.Temp_bool_Variable_2 = Temp_bool_Variable_2; Parms.K2Node_Select_Default_2 = K2Node_Select_Default_2; Parms.K2Node_ComponentBoundEvent_NewValue_2 = K2Node_ComponentBoundEvent_NewValue_2; Parms.CallFunc_FTrunc_ReturnValue = CallFunc_FTrunc_ReturnValue; Parms.K2Node_ComponentBoundEvent_NewValue_1 = K2Node_ComponentBoundEvent_NewValue_1; Parms.CallFunc_FTrunc_ReturnValue_1 = CallFunc_FTrunc_ReturnValue_1; Parms.K2Node_ComponentBoundEvent_IsOn = K2Node_ComponentBoundEvent_IsOn; Parms.K2Node_ComponentBoundEvent_NewValue = K2Node_ComponentBoundEvent_NewValue; Parms.CallFunc_FTrunc_ReturnValue_2 = CallFunc_FTrunc_ReturnValue_2; Parms.K2Node_SetFieldsInStruct_DayTimeSpeedRate_ImplicitCast = K2Node_SetFieldsInStruct_DayTimeSpeedRate_ImplicitCast; Parms.K2Node_SetFieldsInStruct_NightTimeSpeedRate_ImplicitCast = K2Node_SetFieldsInStruct_NightTimeSpeedRate_ImplicitCast; Parms.K2Node_SetFieldsInStruct_ExpRate_ImplicitCast = K2Node_SetFieldsInStruct_ExpRate_ImplicitCast; Parms.K2Node_SetFieldsInStruct_PalCaptureRate_ImplicitCast = K2Node_SetFieldsInStruct_PalCaptureRate_ImplicitCast; Parms.K2Node_SetFieldsInStruct_PalSpawnNumRate_ImplicitCast = K2Node_SetFieldsInStruct_PalSpawnNumRate_ImplicitCast; Parms.K2Node_SetFieldsInStruct_PalDamageRateAttack_ImplicitCast = K2Node_SetFieldsInStruct_PalDamageRateAttack_ImplicitCast; Parms.K2Node_SetFieldsInStruct_PalDamageRateDefense_ImplicitCast = K2Node_SetFieldsInStruct_PalDamageRateDefense_ImplicitCast; Parms.K2Node_SetFieldsInStruct_PalStomachDecreaceRate_ImplicitCast = K2Node_SetFieldsInStruct_PalStomachDecreaceRate_ImplicitCast; Parms.K2Node_SetFieldsInStruct_PalStaminaDecreaceRate_ImplicitCast = K2Node_SetFieldsInStruct_PalStaminaDecreaceRate_ImplicitCast; Parms.K2Node_SetFieldsInStruct_PalAutoHPRegeneRate_ImplicitCast = K2Node_SetFieldsInStruct_PalAutoHPRegeneRate_ImplicitCast; Parms.K2Node_SetFieldsInStruct_PalAutoHpRegeneRateInSleep_ImplicitCast = K2Node_SetFieldsInStruct_PalAutoHpRegeneRateInSleep_ImplicitCast; Parms.K2Node_SetFieldsInStruct_PlayerDamageRateAttack_ImplicitCast = K2Node_SetFieldsInStruct_PlayerDamageRateAttack_ImplicitCast; Parms.K2Node_SetFieldsInStruct_PlayerDamageRateDefense_ImplicitCast = K2Node_SetFieldsInStruct_PlayerDamageRateDefense_ImplicitCast; Parms.K2Node_SetFieldsInStruct_PlayerStomachDecreaceRate_ImplicitCast = K2Node_SetFieldsInStruct_PlayerStomachDecreaceRate_ImplicitCast; Parms.K2Node_SetFieldsInStruct_PlayerStaminaDecreaceRate_ImplicitCast = K2Node_SetFieldsInStruct_PlayerStaminaDecreaceRate_ImplicitCast; Parms.K2Node_SetFieldsInStruct_PlayerAutoHPRegeneRate_ImplicitCast = K2Node_SetFieldsInStruct_PlayerAutoHPRegeneRate_ImplicitCast; Parms.K2Node_SetFieldsInStruct_PlayerAutoHpRegeneRateInSleep_ImplicitCast = K2Node_SetFieldsInStruct_PlayerAutoHpRegeneRateInSleep_ImplicitCast; Parms.K2Node_SetFieldsInStruct_BuildObjectDamageRate_ImplicitCast = K2Node_SetFieldsInStruct_BuildObjectDamageRate_ImplicitCast; Parms.K2Node_SetFieldsInStruct_CollectionDropRate_ImplicitCast = K2Node_SetFieldsInStruct_CollectionDropRate_ImplicitCast; Parms.K2Node_SetFieldsInStruct_CollectionObjectHpRate_ImplicitCast = K2Node_SetFieldsInStruct_CollectionObjectHpRate_ImplicitCast; Parms.K2Node_SetFieldsInStruct_CollectionObjectRespawnSpeedRate_ImplicitCast = K2Node_SetFieldsInStruct_CollectionObjectRespawnSpeedRate_ImplicitCast; Parms.K2Node_SetFieldsInStruct_EnemyDropItemRate_ImplicitCast = K2Node_SetFieldsInStruct_EnemyDropItemRate_ImplicitCast; Parms.K2Node_SetFieldsInStruct_AutoResetGuildTimeNoOnlinePlayers_ImplicitCast = K2Node_SetFieldsInStruct_AutoResetGuildTimeNoOnlinePlayers_ImplicitCast; Parms.K2Node_SetFieldsInStruct_PalEggDefaultHatchingTime_ImplicitCast = K2Node_SetFieldsInStruct_PalEggDefaultHatchingTime_ImplicitCast; Parms.K2Node_SetFieldsInStruct_BuildObjectDeteriorationDamageRate_ImplicitCast = K2Node_SetFieldsInStruct_BuildObjectDeteriorationDamageRate_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.OnClickedWorldNameInputButton__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_Title_WorldSettings_C::OnClickedWorldNameInputButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "OnClickedWorldNameInputButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.OnClickedConfirm__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_Title_WorldSettings_C::OnClickedConfirm__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "OnClickedConfirm__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_Title_WorldSettings.WBP_Title_WorldSettings_C.OnClickedCancel__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_Title_WorldSettings_C::OnClickedCancel__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_Title_WorldSettings_C", "OnClickedCancel__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } }