#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x111 (0x111 - 0x0) // Function BP_HitEffectSlot.BP_HitEffectSlot_C.PlayHitSound struct UBP_HitEffectSlot_C_PlayHitSound_Params { public: struct FPalDamageInfo PalDamageInfo; // 0x0(0xD0)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) enum class EPalBodyPartsType Temp_byte_Variable; // 0xD0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2356[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UAkAudioEvent* Temp_object_Variable; // 0xD8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UAkAudioEvent* Temp_object_Variable_1; // 0xE0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UAkAudioEvent* Temp_object_Variable_2; // 0xE8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UAkAudioEvent* Temp_object_Variable_3; // 0xF0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalHUDService* CallFunc_GetHUDService_ReturnValue; // 0xF8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APawn* CallFunc_GetPlayerPawn_ReturnValue; // 0x100(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UAkAudioEvent* K2Node_Select_Default; // 0x108(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x110(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x68 (0x68 - 0x0) // Function BP_HitEffectSlot.BP_HitEffectSlot_C.IsEnableCameraShake struct UBP_HitEffectSlot_C_IsEnableCameraShake_Params { public: bool IsEnable; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2367[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalOptionSubsystem* CallFunc_GetOptionSubsystem_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_236A[0x3]; // Fixing Size After Last Property [ Dumper-7 ] struct FPalOptionGraphicsSettings CallFunc_GetGraphicsSettings_ReturnValue; // 0x14(0x54)(ConstParm, NoDestructor) }; // 0x92 (0x92 - 0x0) // Function BP_HitEffectSlot.BP_HitEffectSlot_C.PlayCameraShakeAndSoundEffect struct UBP_HitEffectSlot_C_PlayCameraShakeAndSoundEffect_Params { public: enum class EPalWazaCategory Category; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2384[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* Attacker; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool SpecializedEffectPlayed; // 0x10(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsEnableCameraShake_IsEnable; // 0x11(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2385[0x6]; // Fixing Size After Last Property [ Dumper-7 ] class APalPlayerCharacter* K2Node_DynamicCast_AsPal_Player_Character; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x21(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2388[0x6]; // Fixing Size After Last Property [ Dumper-7 ] class APalPlayerController* CallFunc_GetPalPlayerController_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ Temp_delegate_Variable; // 0x30(0x10)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APlayerCameraManager* CallFunc_GetPlayerCameraManager_ReturnValue; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_GetOwner_ReturnValue; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x50(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanAND_ReturnValue; // 0x51(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_238E[0x6]; // Fixing Size After Last Property [ Dumper-7 ] TArray Temp_struct_Variable; // 0x58(0x10)(ConstParm, ReferenceParm) int32 CallFunc_PostEvent_ReturnValue; // 0x68(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2392[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class APlayerCameraManager* CallFunc_GetPlayerCameraManager_ReturnValue_1; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x78(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UCameraShakeBase* CallFunc_StartCameraShake_ReturnValue; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalWeaponBase* CallFunc_GetHasWeapon_ReturnValue; // 0x88(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_ObjectObject_ReturnValue_1; // 0x90(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanAND_ReturnValue_1; // 0x91(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x304 (0x304 - 0x0) // Function BP_HitEffectSlot.BP_HitEffectSlot_C.SpawnSpecializationEffect struct UBP_HitEffectSlot_C_SpawnSpecializationEffect_Params { public: class AActor* Attacker; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector Location; // 0x8(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double EffectScale; // 0x20(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Played; // 0x28(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_23EA[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalShooterComponent* LocalShooter; // 0x30(0x8)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ Temp_delegate_Variable; // 0x38(0x10)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x48(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x50(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_23EC[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray Temp_struct_Variable; // 0x58(0x10)(ConstParm, ReferenceParm) int32 Temp_int_Loop_Counter_Variable; // 0x68(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Add_IntInt_ReturnValue; // 0x6C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ Temp_delegate_Variable_1; // 0x70(0x10)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 CallFunc_PostEvent_ReturnValue; // 0x80(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_23EF[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray Temp_struct_Variable_1; // 0x88(0x10)(ConstParm, ReferenceParm) FDelegateProperty_ Temp_delegate_Variable_2; // 0x98(0x10)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) TArray Temp_struct_Variable_2; // 0xA8(0x10)(ConstParm, ReferenceParm) class UPalCharacterCameraComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0xB8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Conv_FloatToVector_ReturnValue; // 0xC0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetComponentLocation_ReturnValue; // 0xD8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FRotator CallFunc_FindLookAtRotation_ReturnValue; // 0xF0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor) uint8 Pad_23F3[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FTransform CallFunc_MakeTransform_ReturnValue; // 0x110(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ Temp_delegate_Variable_3; // 0x170(0x10)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 CallFunc_PostEvent_ReturnValue_1; // 0x180(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_PostEvent_ReturnValue_2; // 0x184(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalCharacterCameraComponent* CallFunc_GetComponentByClass_ReturnValue_2; // 0x188(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UObject* CallFunc_GetOuterObject_ReturnValue; // 0x190(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetComponentLocation_ReturnValue_1; // 0x198(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalFoliageDamageReactionComponent* K2Node_DynamicCast_AsPal_Foliage_Damage_Reaction_Component; // 0x1B0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x1B8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_23F7[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FRotator CallFunc_FindLookAtRotation_ReturnValue_1; // 0x1C0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor) TArray Temp_struct_Variable_3; // 0x1D8(0x10)(ConstParm, ReferenceParm) int32 CallFunc_Array_Length_ReturnValue; // 0x1E8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_PostEvent_ReturnValue_3; // 0x1EC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Less_IntInt_ReturnValue; // 0x1F0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_23FB[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 Temp_int_Array_Index_Variable; // 0x1F4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UClass* CallFunc_Array_Get_Item; // 0x1F8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Conv_FloatToVector_ReturnValue_1; // 0x200(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_23FD[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FTransform CallFunc_MakeTransform_ReturnValue_1; // 0x220(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalWeaponBase* CallFunc_GetHasWeapon_ReturnValue; // 0x280(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x288(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2400[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class ABP_AxeBase_C* K2Node_DynamicCast_AsBP_Axe_Base; // 0x290(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_1; // 0x298(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2401[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* CallFunc_FindOwnerActor_ReturnValue; // 0x2A0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UClass* CallFunc_GetObjectClass_ReturnValue; // 0x2A8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_ClassClass_ReturnValue; // 0x2B0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_ClassIsChildOf_ReturnValue; // 0x2B1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanOR_ReturnValue; // 0x2B2(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2403[0x5]; // Fixing Size After Last Property [ Dumper-7 ] class APalWeaponBase* CallFunc_GetHasWeapon_ReturnValue_1; // 0x2B8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_ObjectObject_ReturnValue_1; // 0x2C0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2405[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class ABP_PickaxeBase_C* K2Node_DynamicCast_AsBP_Pickaxe_Base; // 0x2C8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_2; // 0x2D0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2407[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* CallFunc_FindOwnerActor_ReturnValue_1; // 0x2D8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UClass* CallFunc_GetObjectClass_ReturnValue_1; // 0x2E0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FString CallFunc_GetClassDisplayName_ReturnValue; // 0x2E8(0x10)(ZeroConstructor, HasGetValueTypeHash) bool CallFunc_StartsWith_ReturnValue; // 0x2F8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2408[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float CallFunc_Conv_FloatToVector_InFloat_ImplicitCast; // 0x2FC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_Conv_FloatToVector_InFloat_ImplicitCast_1; // 0x300(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x80 (0x80 - 0x0) // Function BP_HitEffectSlot.BP_HitEffectSlot_C.SpawnSneakAttackEffect struct UBP_HitEffectSlot_C_SpawnSneakAttackEffect_Params { public: struct FVector Location; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2416[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FTransform CallFunc_MakeTransform_ReturnValue; // 0x20(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0xE8 (0xE8 - 0x0) // Function BP_HitEffectSlot.BP_HitEffectSlot_C.SpawnElementalHitEffectBullet struct UBP_HitEffectSlot_C_SpawnElementalHitEffectBullet_Params { public: enum class EPalElementType Element; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_241D[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector Location; // 0x8(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double EffectScale; // 0x20(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) TSoftObjectPtr EffectPath; // 0x28(0x30)(Edit, BlueprintVisible, HasGetValueTypeHash) double Scale; // 0x58(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_SwitchEnum_CmpSuccess; // 0x60(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2420[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_Conv_FloatToVector_ReturnValue; // 0x68(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FTransform CallFunc_MakeTransform_ReturnValue; // 0x80(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValidSoftObjectReference_ReturnValue; // 0xE0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2421[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float CallFunc_Conv_FloatToVector_InFloat_ImplicitCast; // 0xE4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0xE4 (0xE4 - 0x0) // Function BP_HitEffectSlot.BP_HitEffectSlot_C.SpawnElementalHitEffectNear struct UBP_HitEffectSlot_C_SpawnElementalHitEffectNear_Params { public: enum class EPalElementType Element; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2439[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector Location; // 0x8(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double EffectScale; // 0x20(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) TSoftObjectPtr EffectPath; // 0x28(0x30)(Edit, BlueprintVisible, HasGetValueTypeHash) double Scale; // 0x58(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_SwitchEnum_CmpSuccess; // 0x60(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_243D[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_Conv_FloatToVector_ReturnValue; // 0x68(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FTransform CallFunc_MakeTransform_ReturnValue; // 0x80(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_Conv_FloatToVector_InFloat_ImplicitCast; // 0xE0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0xF4 (0xF4 - 0x0) // Function BP_HitEffectSlot.BP_HitEffectSlot_C.SpawnElementalHitEffectFar struct UBP_HitEffectSlot_C_SpawnElementalHitEffectFar_Params { public: enum class EPalElementType Element; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_244E[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector Location; // 0x8(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double EffectScale; // 0x20(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool IsPoison; // 0x28(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2450[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TSoftObjectPtr EffectPath; // 0x30(0x30)(Edit, BlueprintVisible, HasGetValueTypeHash) double Scale; // 0x60(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_SwitchEnum_CmpSuccess; // 0x68(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2452[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_Conv_FloatToVector_ReturnValue; // 0x70(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2453[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FTransform CallFunc_MakeTransform_ReturnValue; // 0x90(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_Conv_FloatToVector_InFloat_ImplicitCast; // 0xF0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_HitEffectSlot.BP_HitEffectSlot_C.OnLoaded_D5A0C82B4BA3C329BE0E728CCA761919 struct UBP_HitEffectSlot_C_OnLoaded_D5A0C82B4BA3C329BE0E728CCA761919_Params { public: class UObject* Loaded; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x90 (0x90 - 0x0) // Function BP_HitEffectSlot.BP_HitEffectSlot_C.LoadAndPlayEffect struct UBP_HitEffectSlot_C_LoadAndPlayEffect_Params { public: TSoftObjectPtr EffectPath; // 0x0(0x30)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash) struct FTransform Transform; // 0x30(0x60)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0xD0 (0xD0 - 0x0) // Function BP_HitEffectSlot.BP_HitEffectSlot_C.PlayHitEffect struct UBP_HitEffectSlot_C_PlayHitEffect_Params { public: struct FPalDamageInfo Info; // 0x0(0xD0)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) }; // 0x10 (0x10 - 0x0) // Function BP_HitEffectSlot.BP_HitEffectSlot_C.CryCoolTime struct UBP_HitEffectSlot_C_CryCoolTime_Params { public: enum class EAkCallbackType CallbackType; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2486[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UAkCallbackInfo* CallbackInfo; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x205 (0x205 - 0x0) // Function BP_HitEffectSlot.BP_HitEffectSlot_C.ExecuteUbergraph_BP_HitEffectSlot struct UBP_HitEffectSlot_C_ExecuteUbergraph_BP_HitEffectSlot_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_24A9[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UObject* Temp_object_Variable; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UNiagaraSystem* K2Node_DynamicCast_AsNiagara_System; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_24AB[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UObject* K2Node_CustomEvent_Loaded; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) TSoftObjectPtr K2Node_CustomEvent_EffectPath; // 0x28(0x30)(HasGetValueTypeHash) uint8 Pad_24AD[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FTransform K2Node_CustomEvent_Transform; // 0x60(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_BreakTransform_Location; // 0xC0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FRotator CallFunc_BreakTransform_Rotation; // 0xD8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor) struct FVector CallFunc_BreakTransform_Scale; // 0xF0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue; // 0x108(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x110(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FPalDamageInfo K2Node_Event_info; // 0x120(0xD0)(ConstParm) int32 CallFunc_Array_AddUnique_ReturnValue; // 0x1F0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) enum class EAkCallbackType K2Node_CustomEvent_CallbackType; // 0x1F4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_24B0[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class UAkCallbackInfo* K2Node_CustomEvent_CallbackInfo; // 0x1F8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x200(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_SpawnSpecializationEffect_Played; // 0x201(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_SpawnSpecializationEffect_Played_1; // 0x202(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_SwitchEnum_CmpSuccess; // 0x203(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x204(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }