#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_PlayerSoundEmitterComponent.BP_PlayerSoundEmitterComponent_C // (None) class UClass* UBP_PlayerSoundEmitterComponent_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_PlayerSoundEmitterComponent_C"); return Clss; } // BP_PlayerSoundEmitterComponent_C BP_PlayerSoundEmitterComponent.Default__BP_PlayerSoundEmitterComponent_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_PlayerSoundEmitterComponent_C* UBP_PlayerSoundEmitterComponent_C::GetDefaultObj() { static class UBP_PlayerSoundEmitterComponent_C* Default = nullptr; if (!Default) Default = static_cast(UBP_PlayerSoundEmitterComponent_C::StaticClass()->DefaultObject); return Default; } // Function BP_PlayerSoundEmitterComponent.BP_PlayerSoundEmitterComponent_C.BPEmitSound // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class FName RowName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double Rate (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float CallFunc_EmitSound_VolumeRate_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PlayerSoundEmitterComponent_C::BPEmitSound(class FName RowName, double Rate, class AActor* CallFunc_GetOwner_ReturnValue, float CallFunc_EmitSound_VolumeRate_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PlayerSoundEmitterComponent_C", "BPEmitSound"); Params::UBP_PlayerSoundEmitterComponent_C_BPEmitSound_Params Parms{}; Parms.RowName = RowName; Parms.Rate = Rate; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.CallFunc_EmitSound_VolumeRate_ImplicitCast = CallFunc_EmitSound_VolumeRate_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function BP_PlayerSoundEmitterComponent.BP_PlayerSoundEmitterComponent_C.ReceiveBeginPlay // (Event, Public, BlueprintEvent) // Parameters: void UBP_PlayerSoundEmitterComponent_C::ReceiveBeginPlay() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PlayerSoundEmitterComponent_C", "ReceiveBeginPlay"); UObject::ProcessEvent(Func, nullptr); } // Function BP_PlayerSoundEmitterComponent.BP_PlayerSoundEmitterComponent_C.ReceiveTick // (Event, Public, BlueprintEvent) // Parameters: // float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PlayerSoundEmitterComponent_C::ReceiveTick(float DeltaSeconds) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PlayerSoundEmitterComponent_C", "ReceiveTick"); Params::UBP_PlayerSoundEmitterComponent_C_ReceiveTick_Params Parms{}; Parms.DeltaSeconds = DeltaSeconds; UObject::ProcessEvent(Func, &Parms); } // Function BP_PlayerSoundEmitterComponent.BP_PlayerSoundEmitterComponent_C.«¹¿à¤ÙóÈ_0 // (BlueprintCallable, BlueprintEvent) // Parameters: void UBP_PlayerSoundEmitterComponent_C::_________0() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PlayerSoundEmitterComponent_C", "«¹¿à¤ÙóÈ_0"); UObject::ProcessEvent(Func, nullptr); } // Function BP_PlayerSoundEmitterComponent.BP_PlayerSoundEmitterComponent_C.ReceiveEndPlay // (Event, Public, BlueprintEvent) // Parameters: // enum class EEndPlayReason EndPlayReason (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PlayerSoundEmitterComponent_C::ReceiveEndPlay(enum class EEndPlayReason EndPlayReason) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PlayerSoundEmitterComponent_C", "ReceiveEndPlay"); Params::UBP_PlayerSoundEmitterComponent_C_ReceiveEndPlay_Params Parms{}; Parms.EndPlayReason = EndPlayReason; UObject::ProcessEvent(Func, &Parms); } // Function BP_PlayerSoundEmitterComponent.BP_PlayerSoundEmitterComponent_C.«¹¿à¤ÙóÈ_1 // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalCharacterMovementComponent*Component (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FHitResult Hit (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference) void UBP_PlayerSoundEmitterComponent_C::_________1(class UPalCharacterMovementComponent* Component, struct FHitResult& Hit) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PlayerSoundEmitterComponent_C", "«¹¿à¤ÙóÈ_1"); Params::UBP_PlayerSoundEmitterComponent_C__________1_Params Parms{}; Parms.Component = Component; Parms.Hit = Hit; UObject::ProcessEvent(Func, &Parms); } // Function BP_PlayerSoundEmitterComponent.BP_PlayerSoundEmitterComponent_C.ExecuteUbergraph_BP_PlayerSoundEmitterComponent // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue (NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaSeconds (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // double CallFunc_VSizeSquared_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsSliding_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsCrouching_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsSprint_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EEndPlayReason K2Node_Event_EndPlayReason (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalCharacterMovementComponent*K2Node_CustomEvent_component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FHitResult K2Node_CustomEvent_Hit (ConstParm, IsPlainOldData, NoDestructor, ContainsInstancedReference) // class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetVelocity_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_VariableSet_MaxWalkSpeed_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PlayerSoundEmitterComponent_C::ExecuteUbergraph_BP_PlayerSoundEmitterComponent(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, float K2Node_Event_DeltaSeconds, class AActor* CallFunc_GetOwner_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue, double CallFunc_VSizeSquared_ReturnValue, bool CallFunc_IsSliding_ReturnValue, bool CallFunc_IsCrouching_ReturnValue, bool CallFunc_IsSprint_ReturnValue, bool K2Node_SwitchEnum_CmpSuccess, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue, enum class EEndPlayReason K2Node_Event_EndPlayReason, class UPalCharacterMovementComponent* K2Node_CustomEvent_component, const struct FHitResult& K2Node_CustomEvent_Hit, class AActor* CallFunc_GetOwner_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_2, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_1, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_2, const struct FVector& CallFunc_GetVelocity_ReturnValue, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, bool CallFunc_Less_DoubleDouble_ReturnValue, double K2Node_VariableSet_MaxWalkSpeed_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PlayerSoundEmitterComponent_C", "ExecuteUbergraph_BP_PlayerSoundEmitterComponent"); Params::UBP_PlayerSoundEmitterComponent_C_ExecuteUbergraph_BP_PlayerSoundEmitterComponent_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.CallFunc_K2_SetTimerDelegate_ReturnValue = CallFunc_K2_SetTimerDelegate_ReturnValue; Parms.K2Node_Event_DeltaSeconds = K2Node_Event_DeltaSeconds; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_VSizeSquared_ReturnValue = CallFunc_VSizeSquared_ReturnValue; Parms.CallFunc_IsSliding_ReturnValue = CallFunc_IsSliding_ReturnValue; Parms.CallFunc_IsCrouching_ReturnValue = CallFunc_IsCrouching_ReturnValue; Parms.CallFunc_IsSprint_ReturnValue = CallFunc_IsSprint_ReturnValue; Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue; Parms.K2Node_Event_EndPlayReason = K2Node_Event_EndPlayReason; Parms.K2Node_CustomEvent_component = K2Node_CustomEvent_component; Parms.K2Node_CustomEvent_Hit = K2Node_CustomEvent_Hit; Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1; Parms.CallFunc_GetOwner_ReturnValue_2 = CallFunc_GetOwner_ReturnValue_2; Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1; Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2; Parms.CallFunc_GetVelocity_ReturnValue = CallFunc_GetVelocity_ReturnValue; Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X; Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y; Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z; Parms.CallFunc_Less_DoubleDouble_ReturnValue = CallFunc_Less_DoubleDouble_ReturnValue; Parms.K2Node_VariableSet_MaxWalkSpeed_ImplicitCast = K2Node_VariableSet_MaxWalkSpeed_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } }