#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class PPSkyCreatorPlugin.PPSkyCreator // (Actor) class UClass* APPSkyCreator::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PPSkyCreator"); return Clss; } // PPSkyCreator PPSkyCreatorPlugin.Default__PPSkyCreator // (Public, ClassDefaultObject, ArchetypeObject) class APPSkyCreator* APPSkyCreator::GetDefaultObj() { static class APPSkyCreator* Default = nullptr; if (!Default) Default = static_cast(APPSkyCreator::StaticClass()->DefaultObject); return Default; } // Function PPSkyCreatorPlugin.PPSkyCreator.UpdateSettingsSequencer // (Final, Native, Public) // Parameters: void APPSkyCreator::UpdateSettingsSequencer() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "UpdateSettingsSequencer"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SpawnLightningStrike // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector LightningPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SpawnLightningStrike(const struct FVector& LightningPosition) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SpawnLightningStrike"); Params::APPSkyCreator_SpawnLightningStrike_Params Parms{}; Parms.LightningPosition = LightningPosition; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetYear // (Final, Native, Public) // Parameters: // int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetYear(int32 NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetYear"); Params::APPSkyCreator_SetYear_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetWindSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorWindSettings InWindSettings (Parm, NoDestructor, NativeAccessSpecifierPublic) void APPSkyCreator::SetWindSettings(const struct FPPSkyCreatorWindSettings& InWindSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetWindSettings"); Params::APPSkyCreator_SetWindSettings_Params Parms{}; Parms.InWindSettings = InWindSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetWindIndependentSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorWindSettings InWindSettings (Parm, NoDestructor, NativeAccessSpecifierPublic) void APPSkyCreator::SetWindIndependentSettings(const struct FPPSkyCreatorWindSettings& InWindSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetWindIndependentSettings"); Params::APPSkyCreator_SetWindIndependentSettings_Params Parms{}; Parms.InWindSettings = InWindSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetWeatherSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorWeatherSettingsInWeatherSettings (Parm, NoDestructor, NativeAccessSpecifierPublic) void APPSkyCreator::SetWeatherSettings(const struct FPPSkyCreatorWeatherSettings& InWeatherSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetWeatherSettings"); Params::APPSkyCreator_SetWeatherSettings_Params Parms{}; Parms.InWeatherSettings = InWeatherSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetWeatherMaterialFXSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorWeatherMaterialFXSettingsInWeatherMaterialFXSettings (Parm, NoDestructor, NativeAccessSpecifierPublic) void APPSkyCreator::SetWeatherMaterialFXSettings(const struct FPPSkyCreatorWeatherMaterialFXSettings& InWeatherMaterialFXSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetWeatherMaterialFXSettings"); Params::APPSkyCreator_SetWeatherMaterialFXSettings_Params Parms{}; Parms.InWeatherMaterialFXSettings = InWeatherMaterialFXSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetWeatherFXSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorWeatherFXSettingsInWeatherFXSettings (Parm, NoDestructor, NativeAccessSpecifierPublic) void APPSkyCreator::SetWeatherFXSettings(const struct FPPSkyCreatorWeatherFXSettings& InWeatherFXSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetWeatherFXSettings"); Params::APPSkyCreator_SetWeatherFXSettings_Params Parms{}; Parms.InWeatherFXSettings = InWeatherFXSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetVolumetricCloudSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorVolumetricCloudSettingsInVolumetricCloudSettings (Parm, NoDestructor, NativeAccessSpecifierPublic) void APPSkyCreator::SetVolumetricCloudSettings(const struct FPPSkyCreatorVolumetricCloudSettings& InVolumetricCloudSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetVolumetricCloudSettings"); Params::APPSkyCreator_SetVolumetricCloudSettings_Params Parms{}; Parms.InVolumetricCloudSettings = InVolumetricCloudSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetTimeZone // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetTimeZone(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetTimeZone"); Params::APPSkyCreator_SetTimeZone_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float InTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetTime(float InTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetTime"); Params::APPSkyCreator_SetTime_Params Parms{}; Parms.InTime = InTime; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetSunSimplePositionSettings // (Final, Native, Public, BlueprintCallable) // Parameters: // float InSunriseTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InSunsetTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InSunElevation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InSunAzimuth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetSunSimplePositionSettings(float InSunriseTime, float InSunsetTime, float InSunElevation, float InSunAzimuth) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetSunSimplePositionSettings"); Params::APPSkyCreator_SetSunSimplePositionSettings_Params Parms{}; Parms.InSunriseTime = InSunriseTime; Parms.InSunsetTime = InSunsetTime; Parms.InSunElevation = InSunElevation; Parms.InSunAzimuth = InSunAzimuth; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetSunsetTime // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetSunsetTime(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetSunsetTime"); Params::APPSkyCreator_SetSunsetTime_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetSunriseTime // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetSunriseTime(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetSunriseTime"); Params::APPSkyCreator_SetSunriseTime_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetSunMinAngleAtDawnDusk // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetSunMinAngleAtDawnDusk(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetSunMinAngleAtDawnDusk"); Params::APPSkyCreator_SetSunMinAngleAtDawnDusk_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetSunLightSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorSunLightSettingsInSunLightSettings (Parm, NoDestructor, NativeAccessSpecifierPublic) void APPSkyCreator::SetSunLightSettings(const struct FPPSkyCreatorSunLightSettings& InSunLightSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetSunLightSettings"); Params::APPSkyCreator_SetSunLightSettings_Params Parms{}; Parms.InSunLightSettings = InSunLightSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetSunIntensity // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetSunIntensity(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetSunIntensity"); Params::APPSkyCreator_SetSunIntensity_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetSunElevation // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetSunElevation(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetSunElevation"); Params::APPSkyCreator_SetSunElevation_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetSunDuskOffsetTime // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetSunDuskOffsetTime(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetSunDuskOffsetTime"); Params::APPSkyCreator_SetSunDuskOffsetTime_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetSunDiskSize // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetSunDiskSize(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetSunDiskSize"); Params::APPSkyCreator_SetSunDiskSize_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetSunDawnOffsetTime // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetSunDawnOffsetTime(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetSunDawnOffsetTime"); Params::APPSkyCreator_SetSunDawnOffsetTime_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetSunAzimuth // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetSunAzimuth(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetSunAzimuth"); Params::APPSkyCreator_SetSunAzimuth_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetSunAtmosphereDiskColorScale // (Final, Native, Public, HasDefaults) // Parameters: // struct FLinearColor NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetSunAtmosphereDiskColorScale(const struct FLinearColor& NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetSunAtmosphereDiskColorScale"); Params::APPSkyCreator_SetSunAtmosphereDiskColorScale_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetStarMapSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorStarMapSettingsInStarMapSettings (Parm, NoDestructor, NativeAccessSpecifierPublic) void APPSkyCreator::SetStarMapSettings(const struct FPPSkyCreatorStarMapSettings& InStarMapSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetStarMapSettings"); Params::APPSkyCreator_SetStarMapSettings_Params Parms{}; Parms.InStarMapSettings = InStarMapSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetStarMapAdditionalRotation // (Final, Native, Public, HasDefaults) // Parameters: // struct FVector NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetStarMapAdditionalRotation(const struct FVector& NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetStarMapAdditionalRotation"); Params::APPSkyCreator_SetStarMapAdditionalRotation_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetSkyLightSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorSkyLightSettingsInSkyLightSettings (Parm, NoDestructor, NativeAccessSpecifierPublic) void APPSkyCreator::SetSkyLightSettings(const struct FPPSkyCreatorSkyLightSettings& InSkyLightSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetSkyLightSettings"); Params::APPSkyCreator_SetSkyLightSettings_Params Parms{}; Parms.InSkyLightSettings = InSkyLightSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetSkyAtmosphereSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorSkyAtmosphereSettingsInSkyAtmosphereSettings (Parm, NoDestructor, NativeAccessSpecifierPublic) void APPSkyCreator::SetSkyAtmosphereSettings(const struct FPPSkyCreatorSkyAtmosphereSettings& InSkyAtmosphereSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetSkyAtmosphereSettings"); Params::APPSkyCreator_SetSkyAtmosphereSettings_Params Parms{}; Parms.InSkyAtmosphereSettings = InSkyAtmosphereSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetRealPositionSettings // (Final, Native, Public, BlueprintCallable) // Parameters: // float InLatitude (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InLongitude (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InTimeZone (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool InbDaylightSavingTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 InYear (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 InMonth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 InDay (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetRealPositionSettings(float InLatitude, float InLongitude, float InTimeZone, bool InbDaylightSavingTime, int32 InYear, int32 InMonth, int32 InDay) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetRealPositionSettings"); Params::APPSkyCreator_SetRealPositionSettings_Params Parms{}; Parms.InLatitude = InLatitude; Parms.InLongitude = InLongitude; Parms.InTimeZone = InTimeZone; Parms.InbDaylightSavingTime = InbDaylightSavingTime; Parms.InYear = InYear; Parms.InMonth = InMonth; Parms.InDay = InDay; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetPostProcessSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorPostProcessSettingsInPostProcessSettings (Parm, NoDestructor, NativeAccessSpecifierPublic) void APPSkyCreator::SetPostProcessSettings(const struct FPPSkyCreatorPostProcessSettings& InPostProcessSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetPostProcessSettings"); Params::APPSkyCreator_SetPostProcessSettings_Params Parms{}; Parms.InPostProcessSettings = InPostProcessSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonSimplePositionSettings // (Final, Native, Public, BlueprintCallable) // Parameters: // float InMoonriseTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InMoonsetTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InMoonElevation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InMoonAzimuth (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetMoonSimplePositionSettings(float InMoonriseTime, float InMoonsetTime, float InMoonElevation, float InMoonAzimuth) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetMoonSimplePositionSettings"); Params::APPSkyCreator_SetMoonSimplePositionSettings_Params Parms{}; Parms.InMoonriseTime = InMoonriseTime; Parms.InMoonsetTime = InMoonsetTime; Parms.InMoonElevation = InMoonElevation; Parms.InMoonAzimuth = InMoonAzimuth; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonsetTime // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetMoonsetTime(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetMoonsetTime"); Params::APPSkyCreator_SetMoonsetTime_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonRotation // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetMoonRotation(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetMoonRotation"); Params::APPSkyCreator_SetMoonRotation_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonriseTime // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetMoonriseTime(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetMoonriseTime"); Params::APPSkyCreator_SetMoonriseTime_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonPhase // (Final, Native, Public, BlueprintCallable) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetMoonPhase(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetMoonPhase"); Params::APPSkyCreator_SetMoonPhase_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonLightSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorMoonLightSettingsInMoonLightSettings (Parm, NoDestructor, NativeAccessSpecifierPublic) void APPSkyCreator::SetMoonLightSettings(const struct FPPSkyCreatorMoonLightSettings& InMoonLightSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetMoonLightSettings"); Params::APPSkyCreator_SetMoonLightSettings_Params Parms{}; Parms.InMoonLightSettings = InMoonLightSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonIntensity // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetMoonIntensity(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetMoonIntensity"); Params::APPSkyCreator_SetMoonIntensity_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonElevation // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetMoonElevation(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetMoonElevation"); Params::APPSkyCreator_SetMoonElevation_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonDiskSize // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetMoonDiskSize(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetMoonDiskSize"); Params::APPSkyCreator_SetMoonDiskSize_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonAzimuth // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetMoonAzimuth(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetMoonAzimuth"); Params::APPSkyCreator_SetMoonAzimuth_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetMoonAtmosphereDiskColorScale // (Final, Native, Public, HasDefaults) // Parameters: // struct FLinearColor NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetMoonAtmosphereDiskColorScale(const struct FLinearColor& NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetMoonAtmosphereDiskColorScale"); Params::APPSkyCreator_SetMoonAtmosphereDiskColorScale_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetMonth // (Final, Native, Public) // Parameters: // int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetMonth(int32 NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetMonth"); Params::APPSkyCreator_SetMonth_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetLongitude // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetLongitude(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetLongitude"); Params::APPSkyCreator_SetLongitude_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetLayerHeight // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetLayerHeight(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetLayerHeight"); Params::APPSkyCreator_SetLayerHeight_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetLayerBottomAltitude // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetLayerBottomAltitude(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetLayerBottomAltitude"); Params::APPSkyCreator_SetLayerBottomAltitude_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetLatitude // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetLatitude(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetLatitude"); Params::APPSkyCreator_SetLatitude_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetExponentialHeightFogSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorExponentialHeightFogSettingsInExponentialHeightFogSettings (Parm, NoDestructor, NativeAccessSpecifierPublic) void APPSkyCreator::SetExponentialHeightFogSettings(const struct FPPSkyCreatorExponentialHeightFogSettings& InExponentialHeightFogSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetExponentialHeightFogSettings"); Params::APPSkyCreator_SetExponentialHeightFogSettings_Params Parms{}; Parms.InExponentialHeightFogSettings = InExponentialHeightFogSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetEditorWeatherSettings // (Final, Native, Public) // Parameters: // struct FPPSkyCreatorWeatherSettingsNewValue (Parm, NoDestructor, NativeAccessSpecifierPublic) void APPSkyCreator::SetEditorWeatherSettings(const struct FPPSkyCreatorWeatherSettings& NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetEditorWeatherSettings"); Params::APPSkyCreator_SetEditorWeatherSettings_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetEditorWeatherPreset // (Final, Native, Public) // Parameters: // class UPPSkyCreatorWeatherPreset* NewValue (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetEditorWeatherPreset(class UPPSkyCreatorWeatherPreset* NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetEditorWeatherPreset"); Params::APPSkyCreator_SetEditorWeatherPreset_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetEditorTimeOfDay // (Final, Native, Public) // Parameters: // float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetEditorTimeOfDay(float NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetEditorTimeOfDay"); Params::APPSkyCreator_SetEditorTimeOfDay_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetDay // (Final, Native, Public) // Parameters: // int32 NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetDay(int32 NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetDay"); Params::APPSkyCreator_SetDay_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetCloudMapOffset // (Final, Native, Public, HasDefaults) // Parameters: // struct FVector2D NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetCloudMapOffset(const struct FVector2D& NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetCloudMapOffset"); Params::APPSkyCreator_SetCloudMapOffset_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetbDaylightSavingTime // (Final, Native, Public) // Parameters: // bool NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::SetbDaylightSavingTime(bool NewValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetbDaylightSavingTime"); Params::APPSkyCreator_SetbDaylightSavingTime_Params Parms{}; Parms.NewValue = NewValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.SetBackgroundCloudSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorBackgroundCloudSettingsInBackgroundCloudSettings (Parm, NoDestructor, NativeAccessSpecifierPublic) void APPSkyCreator::SetBackgroundCloudSettings(const struct FPPSkyCreatorBackgroundCloudSettings& InBackgroundCloudSettings) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "SetBackgroundCloudSettings"); Params::APPSkyCreator_SetBackgroundCloudSettings_Params Parms{}; Parms.InBackgroundCloudSettings = InBackgroundCloudSettings; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.RealtimeTimeOfDay // (Final, Native, Public, BlueprintCallable) // Parameters: // float DeltaSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float DayCycleDuration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::RealtimeTimeOfDay(float DeltaSeconds, float DayCycleDuration) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "RealtimeTimeOfDay"); Params::APPSkyCreator_RealtimeTimeOfDay_Params Parms{}; Parms.DeltaSeconds = DeltaSeconds; Parms.DayCycleDuration = DayCycleDuration; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.OnRep_UpdateWeather // (Final, Native, Private) // Parameters: void APPSkyCreator::OnRep_UpdateWeather() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "OnRep_UpdateWeather"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.OnRep_UpdateTime // (Final, Native, Private) // Parameters: void APPSkyCreator::OnRep_UpdateTime() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "OnRep_UpdateTime"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.LerpWindSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorWindSettings InWindSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FPPSkyCreatorWindSettings InWindSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic) // float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::LerpWindSettings(const struct FPPSkyCreatorWindSettings& InWindSettingsA, const struct FPPSkyCreatorWindSettings& InWindSettingsB, float Alpha) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "LerpWindSettings"); Params::APPSkyCreator_LerpWindSettings_Params Parms{}; Parms.InWindSettingsA = InWindSettingsA; Parms.InWindSettingsB = InWindSettingsB; Parms.Alpha = Alpha; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.LerpWindIndependentSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorWindSettings InWindSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FPPSkyCreatorWindSettings InWindSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic) // float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::LerpWindIndependentSettings(const struct FPPSkyCreatorWindSettings& InWindSettingsA, const struct FPPSkyCreatorWindSettings& InWindSettingsB, float Alpha) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "LerpWindIndependentSettings"); Params::APPSkyCreator_LerpWindIndependentSettings_Params Parms{}; Parms.InWindSettingsA = InWindSettingsA; Parms.InWindSettingsB = InWindSettingsB; Parms.Alpha = Alpha; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.LerpWetnessAmount // (Native, Public, BlueprintCallable) // Parameters: // float WetnessAmountA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float WetnessAmountB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::LerpWetnessAmount(float WetnessAmountA, float WetnessAmountB, float Alpha) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "LerpWetnessAmount"); Params::APPSkyCreator_LerpWetnessAmount_Params Parms{}; Parms.WetnessAmountA = WetnessAmountA; Parms.WetnessAmountB = WetnessAmountB; Parms.Alpha = Alpha; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.LerpWeatherSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorWeatherSettingsInWeatherSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FPPSkyCreatorWeatherSettingsInWeatherSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic) // float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::LerpWeatherSettings(const struct FPPSkyCreatorWeatherSettings& InWeatherSettingsA, const struct FPPSkyCreatorWeatherSettings& InWeatherSettingsB, float Alpha) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "LerpWeatherSettings"); Params::APPSkyCreator_LerpWeatherSettings_Params Parms{}; Parms.InWeatherSettingsA = InWeatherSettingsA; Parms.InWeatherSettingsB = InWeatherSettingsB; Parms.Alpha = Alpha; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.LerpWeatherMaterialFXSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorWeatherMaterialFXSettingsInWeatherMaterialFXSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FPPSkyCreatorWeatherMaterialFXSettingsInWeatherMaterialFXSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic) // float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::LerpWeatherMaterialFXSettings(const struct FPPSkyCreatorWeatherMaterialFXSettings& InWeatherMaterialFXSettingsA, const struct FPPSkyCreatorWeatherMaterialFXSettings& InWeatherMaterialFXSettingsB, float Alpha) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "LerpWeatherMaterialFXSettings"); Params::APPSkyCreator_LerpWeatherMaterialFXSettings_Params Parms{}; Parms.InWeatherMaterialFXSettingsA = InWeatherMaterialFXSettingsA; Parms.InWeatherMaterialFXSettingsB = InWeatherMaterialFXSettingsB; Parms.Alpha = Alpha; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.LerpWeatherFXSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorWeatherFXSettingsInWeatherFXSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FPPSkyCreatorWeatherFXSettingsInWeatherFXSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic) // float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::LerpWeatherFXSettings(const struct FPPSkyCreatorWeatherFXSettings& InWeatherFXSettingsA, const struct FPPSkyCreatorWeatherFXSettings& InWeatherFXSettingsB, float Alpha) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "LerpWeatherFXSettings"); Params::APPSkyCreator_LerpWeatherFXSettings_Params Parms{}; Parms.InWeatherFXSettingsA = InWeatherFXSettingsA; Parms.InWeatherFXSettingsB = InWeatherFXSettingsB; Parms.Alpha = Alpha; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.LerpVolumetricCloudSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorVolumetricCloudSettingsInVolumetricCloudSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FPPSkyCreatorVolumetricCloudSettingsInVolumetricCloudSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic) // float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::LerpVolumetricCloudSettings(const struct FPPSkyCreatorVolumetricCloudSettings& InVolumetricCloudSettingsA, const struct FPPSkyCreatorVolumetricCloudSettings& InVolumetricCloudSettingsB, float Alpha) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "LerpVolumetricCloudSettings"); Params::APPSkyCreator_LerpVolumetricCloudSettings_Params Parms{}; Parms.InVolumetricCloudSettingsA = InVolumetricCloudSettingsA; Parms.InVolumetricCloudSettingsB = InVolumetricCloudSettingsB; Parms.Alpha = Alpha; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.LerpSunLightSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorSunLightSettingsInSunLightSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FPPSkyCreatorSunLightSettingsInSunLightSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic) // float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::LerpSunLightSettings(const struct FPPSkyCreatorSunLightSettings& InSunLightSettingsA, const struct FPPSkyCreatorSunLightSettings& InSunLightSettingsB, float Alpha) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "LerpSunLightSettings"); Params::APPSkyCreator_LerpSunLightSettings_Params Parms{}; Parms.InSunLightSettingsA = InSunLightSettingsA; Parms.InSunLightSettingsB = InSunLightSettingsB; Parms.Alpha = Alpha; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.LerpStarMapSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorStarMapSettingsInStarMapSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FPPSkyCreatorStarMapSettingsInStarMapSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic) // float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::LerpStarMapSettings(const struct FPPSkyCreatorStarMapSettings& InStarMapSettingsA, const struct FPPSkyCreatorStarMapSettings& InStarMapSettingsB, float Alpha) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "LerpStarMapSettings"); Params::APPSkyCreator_LerpStarMapSettings_Params Parms{}; Parms.InStarMapSettingsA = InStarMapSettingsA; Parms.InStarMapSettingsB = InStarMapSettingsB; Parms.Alpha = Alpha; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.LerpSnowAmount // (Native, Public, BlueprintCallable) // Parameters: // float SnowAmountA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float SnowAmountB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::LerpSnowAmount(float SnowAmountA, float SnowAmountB, float Alpha) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "LerpSnowAmount"); Params::APPSkyCreator_LerpSnowAmount_Params Parms{}; Parms.SnowAmountA = SnowAmountA; Parms.SnowAmountB = SnowAmountB; Parms.Alpha = Alpha; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.LerpSkyLightSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorSkyLightSettingsInSkyLightSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FPPSkyCreatorSkyLightSettingsInSkyLightSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic) // float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::LerpSkyLightSettings(const struct FPPSkyCreatorSkyLightSettings& InSkyLightSettingsA, const struct FPPSkyCreatorSkyLightSettings& InSkyLightSettingsB, float Alpha) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "LerpSkyLightSettings"); Params::APPSkyCreator_LerpSkyLightSettings_Params Parms{}; Parms.InSkyLightSettingsA = InSkyLightSettingsA; Parms.InSkyLightSettingsB = InSkyLightSettingsB; Parms.Alpha = Alpha; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.LerpSkyAtmosphereSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorSkyAtmosphereSettingsInSkyAtmosphereSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FPPSkyCreatorSkyAtmosphereSettingsInSkyAtmosphereSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic) // float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::LerpSkyAtmosphereSettings(const struct FPPSkyCreatorSkyAtmosphereSettings& InSkyAtmosphereSettingsA, const struct FPPSkyCreatorSkyAtmosphereSettings& InSkyAtmosphereSettingsB, float Alpha) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "LerpSkyAtmosphereSettings"); Params::APPSkyCreator_LerpSkyAtmosphereSettings_Params Parms{}; Parms.InSkyAtmosphereSettingsA = InSkyAtmosphereSettingsA; Parms.InSkyAtmosphereSettingsB = InSkyAtmosphereSettingsB; Parms.Alpha = Alpha; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.LerpPuddlesAmount // (Native, Public, BlueprintCallable) // Parameters: // float PuddlesAmountA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float PuddlesAmountB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::LerpPuddlesAmount(float PuddlesAmountA, float PuddlesAmountB, float Alpha) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "LerpPuddlesAmount"); Params::APPSkyCreator_LerpPuddlesAmount_Params Parms{}; Parms.PuddlesAmountA = PuddlesAmountA; Parms.PuddlesAmountB = PuddlesAmountB; Parms.Alpha = Alpha; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.LerpPostProcessSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorPostProcessSettingsInPostProcessSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FPPSkyCreatorPostProcessSettingsInPostProcessSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic) // float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::LerpPostProcessSettings(const struct FPPSkyCreatorPostProcessSettings& InPostProcessSettingsA, const struct FPPSkyCreatorPostProcessSettings& InPostProcessSettingsB, float Alpha) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "LerpPostProcessSettings"); Params::APPSkyCreator_LerpPostProcessSettings_Params Parms{}; Parms.InPostProcessSettingsA = InPostProcessSettingsA; Parms.InPostProcessSettingsB = InPostProcessSettingsB; Parms.Alpha = Alpha; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.LerpMoonLightSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorMoonLightSettingsInMoonLightSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FPPSkyCreatorMoonLightSettingsInMoonLightSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic) // float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::LerpMoonLightSettings(const struct FPPSkyCreatorMoonLightSettings& InMoonLightSettingsA, const struct FPPSkyCreatorMoonLightSettings& InMoonLightSettingsB, float Alpha) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "LerpMoonLightSettings"); Params::APPSkyCreator_LerpMoonLightSettings_Params Parms{}; Parms.InMoonLightSettingsA = InMoonLightSettingsA; Parms.InMoonLightSettingsB = InMoonLightSettingsB; Parms.Alpha = Alpha; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.LerpExponentialHeightFogSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorExponentialHeightFogSettingsInExponentialHeightFogSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FPPSkyCreatorExponentialHeightFogSettingsInExponentialHeightFogSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic) // float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::LerpExponentialHeightFogSettings(const struct FPPSkyCreatorExponentialHeightFogSettings& InExponentialHeightFogSettingsA, const struct FPPSkyCreatorExponentialHeightFogSettings& InExponentialHeightFogSettingsB, float Alpha) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "LerpExponentialHeightFogSettings"); Params::APPSkyCreator_LerpExponentialHeightFogSettings_Params Parms{}; Parms.InExponentialHeightFogSettingsA = InExponentialHeightFogSettingsA; Parms.InExponentialHeightFogSettingsB = InExponentialHeightFogSettingsB; Parms.Alpha = Alpha; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.LerpBackgroundCloudSettings // (Native, Public, BlueprintCallable) // Parameters: // struct FPPSkyCreatorBackgroundCloudSettingsInBackgroundCloudSettingsA (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FPPSkyCreatorBackgroundCloudSettingsInBackgroundCloudSettingsB (Parm, NoDestructor, NativeAccessSpecifierPublic) // float Alpha (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void APPSkyCreator::LerpBackgroundCloudSettings(const struct FPPSkyCreatorBackgroundCloudSettings& InBackgroundCloudSettingsA, const struct FPPSkyCreatorBackgroundCloudSettings& InBackgroundCloudSettingsB, float Alpha) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "LerpBackgroundCloudSettings"); Params::APPSkyCreator_LerpBackgroundCloudSettings_Params Parms{}; Parms.InBackgroundCloudSettingsA = InBackgroundCloudSettingsA; Parms.InBackgroundCloudSettingsB = InBackgroundCloudSettingsB; Parms.Alpha = Alpha; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function PPSkyCreatorPlugin.PPSkyCreator.GetWindSettings // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FPPSkyCreatorWindSettings ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FPPSkyCreatorWindSettings APPSkyCreator::GetWindSettings() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "GetWindSettings"); Params::APPSkyCreator_GetWindSettings_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreator.GetWeatherSettings // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FPPSkyCreatorWeatherSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FPPSkyCreatorWeatherSettings APPSkyCreator::GetWeatherSettings() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "GetWeatherSettings"); Params::APPSkyCreator_GetWeatherSettings_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreator.GetWeatherMaterialFXSettings // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FPPSkyCreatorWeatherMaterialFXSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FPPSkyCreatorWeatherMaterialFXSettings APPSkyCreator::GetWeatherMaterialFXSettings() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "GetWeatherMaterialFXSettings"); Params::APPSkyCreator_GetWeatherMaterialFXSettings_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreator.GetWeatherFXSettings // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FPPSkyCreatorWeatherFXSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FPPSkyCreatorWeatherFXSettings APPSkyCreator::GetWeatherFXSettings() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "GetWeatherFXSettings"); Params::APPSkyCreator_GetWeatherFXSettings_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreator.GetVolumetricCloudSettings // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FPPSkyCreatorVolumetricCloudSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FPPSkyCreatorVolumetricCloudSettings APPSkyCreator::GetVolumetricCloudSettings() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "GetVolumetricCloudSettings"); Params::APPSkyCreator_GetVolumetricCloudSettings_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreator.GetTime // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float APPSkyCreator::GetTime() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "GetTime"); Params::APPSkyCreator_GetTime_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreator.GetSunPosition // (Final, Native, Public, HasDefaults) // Parameters: // float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator APPSkyCreator::GetSunPosition(float Time) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "GetSunPosition"); Params::APPSkyCreator_GetSunPosition_Params Parms{}; Parms.Time = Time; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreator.GetSunLightSettings // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FPPSkyCreatorSunLightSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FPPSkyCreatorSunLightSettings APPSkyCreator::GetSunLightSettings() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "GetSunLightSettings"); Params::APPSkyCreator_GetSunLightSettings_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreator.GetStarMapSettings // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FPPSkyCreatorStarMapSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FPPSkyCreatorStarMapSettings APPSkyCreator::GetStarMapSettings() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "GetStarMapSettings"); Params::APPSkyCreator_GetStarMapSettings_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreator.GetStarMapRotation // (Final, Native, Public, HasDefaults, Const) // Parameters: // struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator APPSkyCreator::GetStarMapRotation() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "GetStarMapRotation"); Params::APPSkyCreator_GetStarMapRotation_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreator.GetSkyLightSettings // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FPPSkyCreatorSkyLightSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FPPSkyCreatorSkyLightSettings APPSkyCreator::GetSkyLightSettings() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "GetSkyLightSettings"); Params::APPSkyCreator_GetSkyLightSettings_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreator.GetSkyAtmosphereSettings // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FPPSkyCreatorSkyAtmosphereSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FPPSkyCreatorSkyAtmosphereSettings APPSkyCreator::GetSkyAtmosphereSettings() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "GetSkyAtmosphereSettings"); Params::APPSkyCreator_GetSkyAtmosphereSettings_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreator.GetPostProcessSettings // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FPPSkyCreatorPostProcessSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FPPSkyCreatorPostProcessSettings APPSkyCreator::GetPostProcessSettings() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "GetPostProcessSettings"); Params::APPSkyCreator_GetPostProcessSettings_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreator.GetMoonPosition // (Final, Native, Public, HasDefaults) // Parameters: // float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator APPSkyCreator::GetMoonPosition(float Time) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "GetMoonPosition"); Params::APPSkyCreator_GetMoonPosition_Params Parms{}; Parms.Time = Time; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreator.GetMoonPhase // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float APPSkyCreator::GetMoonPhase() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "GetMoonPhase"); Params::APPSkyCreator_GetMoonPhase_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreator.GetMoonLightSettings // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FPPSkyCreatorMoonLightSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FPPSkyCreatorMoonLightSettings APPSkyCreator::GetMoonLightSettings() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "GetMoonLightSettings"); Params::APPSkyCreator_GetMoonLightSettings_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreator.GetLastLightningPosition // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector APPSkyCreator::GetLastLightningPosition() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "GetLastLightningPosition"); Params::APPSkyCreator_GetLastLightningPosition_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreator.GetExponentialHeightFogSettings // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FPPSkyCreatorExponentialHeightFogSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FPPSkyCreatorExponentialHeightFogSettings APPSkyCreator::GetExponentialHeightFogSettings() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "GetExponentialHeightFogSettings"); Params::APPSkyCreator_GetExponentialHeightFogSettings_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreator.GetCloudDensityAtPosition // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float APPSkyCreator::GetCloudDensityAtPosition(const struct FVector& Position) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "GetCloudDensityAtPosition"); Params::APPSkyCreator_GetCloudDensityAtPosition_Params Parms{}; Parms.Position = Position; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreator.GetBackgroundCloudSettings // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FPPSkyCreatorBackgroundCloudSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FPPSkyCreatorBackgroundCloudSettings APPSkyCreator::GetBackgroundCloudSettings() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "GetBackgroundCloudSettings"); Params::APPSkyCreator_GetBackgroundCloudSettings_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreator.FindLightningPosition // (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector OutPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool APPSkyCreator::FindLightningPosition(const struct FVector& Position, struct FVector* OutPosition) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreator", "FindLightningPosition"); Params::APPSkyCreator_FindLightningPosition_Params Parms{}; Parms.Position = Position; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutPosition != nullptr) *OutPosition = std::move(Parms.OutPosition); return Parms.ReturnValue; } // Class PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary // (None) class UClass* UPPSkyCreatorFunctionLibrary::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PPSkyCreatorFunctionLibrary"); return Clss; } // PPSkyCreatorFunctionLibrary PPSkyCreatorPlugin.Default__PPSkyCreatorFunctionLibrary // (Public, ClassDefaultObject, ArchetypeObject) class UPPSkyCreatorFunctionLibrary* UPPSkyCreatorFunctionLibrary::GetDefaultObj() { static class UPPSkyCreatorFunctionLibrary* Default = nullptr; if (!Default) Default = static_cast(UPPSkyCreatorFunctionLibrary::StaticClass()->DefaultObject); return Default; } // Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.KilometersToCentimeters // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // float Value (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UPPSkyCreatorFunctionLibrary::KilometersToCentimeters(float Value) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "KilometersToCentimeters"); Params::UPPSkyCreatorFunctionLibrary_KilometersToCentimeters_Params Parms{}; Parms.Value = Value; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.IsApplicationForegroundNow // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UPPSkyCreatorFunctionLibrary::IsApplicationForegroundNow() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "IsApplicationForegroundNow"); Params::UPPSkyCreatorFunctionLibrary_IsApplicationForegroundNow_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.GetRealSunPosition // (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // float Latitude (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Longitude (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float TimeZone (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bIsDaylightSavingTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FDateTime DateTime (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FPPCelestialPositionData ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FPPCelestialPositionData UPPSkyCreatorFunctionLibrary::GetRealSunPosition(float Latitude, float Longitude, float TimeZone, bool bIsDaylightSavingTime, const struct FDateTime& DateTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "GetRealSunPosition"); Params::UPPSkyCreatorFunctionLibrary_GetRealSunPosition_Params Parms{}; Parms.Latitude = Latitude; Parms.Longitude = Longitude; Parms.TimeZone = TimeZone; Parms.bIsDaylightSavingTime = bIsDaylightSavingTime; Parms.DateTime = DateTime; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.GetRealMoonPosition // (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // float Latitude (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Longitude (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float TimeZone (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bIsDaylightSavingTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FDateTime DateTime (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FPPCelestialPositionData ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FPPCelestialPositionData UPPSkyCreatorFunctionLibrary::GetRealMoonPosition(float Latitude, float Longitude, float TimeZone, bool bIsDaylightSavingTime, const struct FDateTime& DateTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "GetRealMoonPosition"); Params::UPPSkyCreatorFunctionLibrary_GetRealMoonPosition_Params Parms{}; Parms.Latitude = Latitude; Parms.Longitude = Longitude; Parms.TimeZone = TimeZone; Parms.bIsDaylightSavingTime = bIsDaylightSavingTime; Parms.DateTime = DateTime; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.GetCloudDensityAtPosition // (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UMaterialParameterCollection*ParameterCollection (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UTextureRenderTarget2D* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UPPSkyCreatorFunctionLibrary::GetCloudDensityAtPosition(class UObject* WorldContextObject, const struct FVector& Position, class UMaterialParameterCollection* ParameterCollection, class UMaterialInterface* Material, class UTextureRenderTarget2D* RenderTarget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "GetCloudDensityAtPosition"); Params::UPPSkyCreatorFunctionLibrary_GetCloudDensityAtPosition_Params Parms{}; Parms.WorldContextObject = WorldContextObject; Parms.Position = Position; Parms.ParameterCollection = ParameterCollection; Parms.Material = Material; Parms.RenderTarget = RenderTarget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.FindLightningPosition // (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSampleCloudDensity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Samples (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UMaterialParameterCollection*ParameterCollection (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UTextureRenderTarget2D* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InnerRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float OuterRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float MinHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float MaxHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float DensityThreshold (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector OutPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UPPSkyCreatorFunctionLibrary::FindLightningPosition(class UObject* WorldContextObject, bool bSampleCloudDensity, int32 Samples, class UMaterialParameterCollection* ParameterCollection, class UMaterialInterface* Material, class UTextureRenderTarget2D* RenderTarget, const struct FVector& Position, float InnerRadius, float OuterRadius, float MinHeight, float MaxHeight, float DensityThreshold, struct FVector* OutPosition) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "FindLightningPosition"); Params::UPPSkyCreatorFunctionLibrary_FindLightningPosition_Params Parms{}; Parms.WorldContextObject = WorldContextObject; Parms.bSampleCloudDensity = bSampleCloudDensity; Parms.Samples = Samples; Parms.ParameterCollection = ParameterCollection; Parms.Material = Material; Parms.RenderTarget = RenderTarget; Parms.Position = Position; Parms.InnerRadius = InnerRadius; Parms.OuterRadius = OuterRadius; Parms.MinHeight = MinHeight; Parms.MaxHeight = MaxHeight; Parms.DensityThreshold = DensityThreshold; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutPosition != nullptr) *OutPosition = std::move(Parms.OutPosition); return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.ElevationRefraction // (Final, Native, Static, Private) // Parameters: // double F (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // double ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) double UPPSkyCreatorFunctionLibrary::ElevationRefraction(double F) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "ElevationRefraction"); Params::UPPSkyCreatorFunctionLibrary_ElevationRefraction_Params Parms{}; Parms.F = F; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.DynamicConvertRenderTargetToTexture2D // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UTextureRenderTarget2D* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTexture2D* UPPSkyCreatorFunctionLibrary::DynamicConvertRenderTargetToTexture2D(class UTextureRenderTarget2D* RenderTarget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "DynamicConvertRenderTargetToTexture2D"); Params::UPPSkyCreatorFunctionLibrary_DynamicConvertRenderTargetToTexture2D_Params Parms{}; Parms.RenderTarget = RenderTarget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.CreateAndAssignMID // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UMaterialInterface* InMaterial (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UMaterialInstanceDynamic* InMID (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UPPSkyCreatorFunctionLibrary::CreateAndAssignMID(class UObject* WorldContextObject, class UMaterialInterface* InMaterial, class UMaterialInstanceDynamic** InMID) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "CreateAndAssignMID"); Params::UPPSkyCreatorFunctionLibrary_CreateAndAssignMID_Params Parms{}; Parms.WorldContextObject = WorldContextObject; Parms.InMaterial = InMaterial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (InMID != nullptr) *InMID = Parms.InMID; } // Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.ConvertRenderTargetToTexture2D // (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // class UTextureRenderTarget2D* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UTexture2D* Texture (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UPPSkyCreatorFunctionLibrary::ConvertRenderTargetToTexture2D(class UTextureRenderTarget2D* RenderTarget, class UTexture2D** Texture) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "ConvertRenderTargetToTexture2D"); Params::UPPSkyCreatorFunctionLibrary_ConvertRenderTargetToTexture2D_Params Parms{}; Parms.RenderTarget = RenderTarget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Texture != nullptr) *Texture = Parms.Texture; } // Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.CheckCloudDensityAtPosition // (Final, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UMaterialParameterCollection*ParameterCollection (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UMaterialInterface* Material (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UTextureRenderTarget2D* RenderTarget (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UPPSkyCreatorFunctionLibrary::CheckCloudDensityAtPosition(class UObject* WorldContextObject, const struct FVector& Position, class UMaterialParameterCollection* ParameterCollection, class UMaterialInterface* Material, class UTextureRenderTarget2D* RenderTarget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "CheckCloudDensityAtPosition"); Params::UPPSkyCreatorFunctionLibrary_CheckCloudDensityAtPosition_Params Parms{}; Parms.WorldContextObject = WorldContextObject; Parms.Position = Position; Parms.ParameterCollection = ParameterCollection; Parms.Material = Material; Parms.RenderTarget = RenderTarget; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function PPSkyCreatorPlugin.PPSkyCreatorFunctionLibrary.CentimetersToKilometers // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // float Value (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UPPSkyCreatorFunctionLibrary::CentimetersToKilometers(float Value) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreatorFunctionLibrary", "CentimetersToKilometers"); Params::UPPSkyCreatorFunctionLibrary_CentimetersToKilometers_Params Parms{}; Parms.Value = Value; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class PPSkyCreatorPlugin.PPSkyCreatorWeatherPreset // (None) class UClass* UPPSkyCreatorWeatherPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PPSkyCreatorWeatherPreset"); return Clss; } // PPSkyCreatorWeatherPreset PPSkyCreatorPlugin.Default__PPSkyCreatorWeatherPreset // (Public, ClassDefaultObject, ArchetypeObject) class UPPSkyCreatorWeatherPreset* UPPSkyCreatorWeatherPreset::GetDefaultObj() { static class UPPSkyCreatorWeatherPreset* Default = nullptr; if (!Default) Default = static_cast(UPPSkyCreatorWeatherPreset::StaticClass()->DefaultObject); return Default; } // Function PPSkyCreatorPlugin.PPSkyCreatorWeatherPreset.GetWeatherPresetSettings // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // struct FPPSkyCreatorWeatherSettingsReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FPPSkyCreatorWeatherSettings UPPSkyCreatorWeatherPreset::GetWeatherPresetSettings() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PPSkyCreatorWeatherPreset", "GetWeatherPresetSettings"); Params::UPPSkyCreatorWeatherPreset_GetWeatherPresetSettings_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } }