#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // ENUMS //--------------------------------------------------------------------------------------------------------------------- enum class ESynth1OscType : uint8 { Sine = 0, Saw = 1, Triangle = 2, Square = 3, Noise = 4, Count = 5, ESynth1OscType_MAX = 6, }; enum class ESynthLFOType : uint8 { Sine = 0, UpSaw = 1, DownSaw = 2, Square = 3, Triangle = 4, Exponential = 5, RandomSampleHold = 6, Count = 7, ESynthLFOType_MAX = 8, }; enum class ESynthLFOMode : uint8 { Sync = 0, OneShot = 1, Free = 2, Count = 3, ESynthLFOMode_MAX = 4, }; enum class ESynthLFOPatchType : uint8 { PatchToNone = 0, PatchToGain = 1, PatchToOscFreq = 2, PatchToFilterFreq = 3, PatchToFilterQ = 4, PatchToOscPulseWidth = 5, PatchToOscPan = 6, PatchLFO1ToLFO2Frequency = 7, PatchLFO1ToLFO2Gain = 8, Count = 9, ESynthLFOPatchType_MAX = 10, }; enum class ESynthModEnvPatch : uint8 { PatchToNone = 0, PatchToOscFreq = 1, PatchToFilterFreq = 2, PatchToFilterQ = 3, PatchToLFO1Gain = 4, PatchToLFO2Gain = 5, PatchToLFO1Freq = 6, PatchToLFO2Freq = 7, Count = 8, ESynthModEnvPatch_MAX = 9, }; enum class ESynthModEnvBiasPatch : uint8 { PatchToNone = 0, PatchToOscFreq = 1, PatchToFilterFreq = 2, PatchToFilterQ = 3, PatchToLFO1Gain = 4, PatchToLFO2Gain = 5, PatchToLFO1Freq = 6, PatchToLFO2Freq = 7, Count = 8, ESynthModEnvBiasPatch_MAX = 9, }; enum class ESynthFilterType : uint8 { LowPass = 0, HighPass = 1, BandPass = 2, BandStop = 3, Count = 4, ESynthFilterType_MAX = 5, }; enum class ESynthFilterAlgorithm : uint8 { OnePole = 0, StateVariable = 1, Ladder = 2, Count = 3, ESynthFilterAlgorithm_MAX = 4, }; enum class ESynthStereoDelayMode : uint8 { Normal = 0, Cross = 1, PingPong = 2, Count = 3, ESynthStereoDelayMode_MAX = 4, }; enum class ESynth1PatchSource : uint8 { LFO1 = 0, LFO2 = 1, Envelope = 2, BiasEnvelope = 3, Count = 4, ESynth1PatchSource_MAX = 5, }; enum class ESynth1PatchDestination : uint8 { Osc1Gain = 0, Osc1Frequency = 1, Osc1Pulsewidth = 2, Osc2Gain = 3, Osc2Frequency = 4, Osc2Pulsewidth = 5, FilterFrequency = 6, FilterQ = 7, Gain = 8, Pan = 9, LFO1Frequency = 10, LFO1Gain = 11, LFO2Frequency = 12, LFO2Gain = 13, Count = 14, ESynth1PatchDestination_MAX = 15, }; enum class ESubmixEffectConvolutionReverbBlockSize : uint8 { BlockSize256 = 0, BlockSize512 = 1, BlockSize1024 = 2, ESubmixEffectConvolutionReverbBlockSize_MAX = 3, }; enum class ESourceEffectDynamicsProcessorType : uint8 { Compressor = 0, Limiter = 1, Expander = 2, Gate = 3, UpwardsCompressor = 4, Count = 5, ESourceEffectDynamicsProcessorType_MAX = 6, }; enum class ESourceEffectDynamicsPeakMode : uint8 { MeanSquared = 0, RootMeanSquared = 1, Peak = 2, Count = 3, ESourceEffectDynamicsPeakMode_MAX = 4, }; enum class EEnvelopeFollowerPeakMode : uint8 { MeanSquared = 0, RootMeanSquared = 1, Peak = 2, Count = 3, EEnvelopeFollowerPeakMode_MAX = 4, }; enum class ESourceEffectFilterCircuit : uint8 { OnePole = 0, StateVariable = 1, Ladder = 2, Count = 3, ESourceEffectFilterCircuit_MAX = 4, }; enum class ESourceEffectFilterType : uint8 { LowPass = 0, HighPass = 1, BandPass = 2, BandStop = 3, Count = 4, ESourceEffectFilterType_MAX = 5, }; enum class ESourceEffectFilterParam : uint8 { FilterFrequency = 0, FilterResonance = 1, Count = 2, ESourceEffectFilterParam_MAX = 3, }; enum class EStereoChannelMode : uint8 { MidSide = 0, LeftRight = 1, Count = 2, EStereoChannelMode_MAX = 3, }; enum class ESourceEffectMotionFilterModSource : uint8 { DistanceFromListener = 0, SpeedRelativeToListener = 1, SpeedOfSourceEmitter = 2, SpeedOfListener = 3, SpeedOfAngleDelta = 4, Count = 5, ESourceEffectMotionFilterModSource_MAX = 6, }; enum class ESourceEffectMotionFilterModDestination : uint8 { FilterACutoffFrequency = 0, FilterAResonance = 1, FilterAOutputVolumeDB = 2, FilterBCutoffFrequency = 3, FilterBResonance = 4, FilterBOutputVolumeDB = 5, FilterMix = 6, Count = 7, ESourceEffectMotionFilterModDestination_MAX = 8, }; enum class ESourceEffectMotionFilterTopology : uint8 { SerialMode = 0, ParallelMode = 1, Count = 2, ESourceEffectMotionFilterTopology_MAX = 3, }; enum class ESourceEffectMotionFilterCircuit : uint8 { OnePole = 0, StateVariable = 1, Ladder = 2, Count = 3, ESourceEffectMotionFilterCircuit_MAX = 4, }; enum class ESourceEffectMotionFilterType : uint8 { LowPass = 0, HighPass = 1, BandPass = 2, BandStop = 3, Count = 4, ESourceEffectMotionFilterType_MAX = 5, }; enum class EPhaserLFOType : uint8 { Sine = 0, UpSaw = 1, DownSaw = 2, Square = 3, Triangle = 4, Exponential = 5, RandomSampleHold = 6, Count = 7, EPhaserLFOType_MAX = 8, }; enum class ERingModulatorTypeSourceEffect : uint8 { Sine = 0, Saw = 1, Triangle = 2, Square = 3, Count = 4, ERingModulatorTypeSourceEffect_MAX = 5, }; enum class EStereoDelaySourceEffect : uint8 { Normal = 0, Cross = 1, PingPong = 2, Count = 3, EStereoDelaySourceEffect_MAX = 4, }; enum class EStereoDelayFiltertype : uint8 { Lowpass = 0, Highpass = 1, Bandpass = 2, Notch = 3, Count = 4, EStereoDelayFiltertype_MAX = 5, }; enum class ESubmixFilterType : uint8 { LowPass = 0, HighPass = 1, BandPass = 2, BandStop = 3, Count = 4, ESubmixFilterType_MAX = 5, }; enum class ESubmixFilterAlgorithm : uint8 { OnePole = 0, StateVariable = 1, Ladder = 2, Count = 3, ESubmixFilterAlgorithm_MAX = 4, }; enum class ETapLineMode : uint8 { SendToChannel = 0, Panning = 1, Disabled = 2, ETapLineMode_MAX = 3, }; enum class EGranularSynthEnvelopeType : uint8 { Rectangular = 0, Triangle = 1, DownwardTriangle = 2, UpwardTriangle = 3, ExponentialDecay = 4, ExponentialIncrease = 5, Gaussian = 6, Hanning = 7, Lanczos = 8, Cosine = 9, CosineSquared = 10, Welch = 11, Blackman = 12, BlackmanHarris = 13, Count = 14, EGranularSynthEnvelopeType_MAX = 15, }; enum class EGranularSynthSeekType : uint8 { FromBeginning = 0, FromCurrentPosition = 1, Count = 2, EGranularSynthSeekType_MAX = 3, }; enum class ECurveInterpolationType : uint8 { AUTOINTERP = 0, LINEAR = 1, CONSTANT = 2, CurveInterpolationType_MAX = 3, }; enum class ESamplePlayerSeekType : uint8 { FromBeginning = 0, FromCurrentPosition = 1, FromEnd = 2, Count = 3, ESamplePlayerSeekType_MAX = 4, }; enum class ESynthKnobSize : uint8 { Medium = 0, Large = 1, Count = 2, ESynthKnobSize_MAX = 3, }; enum class ESynthSlateSizeType : uint8 { Small = 0, Medium = 1, Large = 2, Count = 3, ESynthSlateSizeType_MAX = 4, }; enum class ESynthSlateColorStyle : uint8 { Light = 0, Dark = 1, Count = 2, ESynthSlateColorStyle_MAX = 3, }; //--------------------------------------------------------------------------------------------------------------------- // STRUCTS //--------------------------------------------------------------------------------------------------------------------- // 0x8 (0x8 - 0x0) // ScriptStruct Synthesis.Synth1PatchCable struct FSynth1PatchCable { public: float Depth; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESynth1PatchDestination Destination; // 0x4(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2019[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x4 (0x4 - 0x0) // ScriptStruct Synthesis.PatchId struct FPatchId { public: int32 ID; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Synthesis.EpicSynth1Patch struct FEpicSynth1Patch { public: enum class ESynth1PatchSource PatchSource; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_201D[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray PatchCables; // 0x8(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0xD8 (0xE0 - 0x8) // ScriptStruct Synthesis.ModularSynthPreset struct FModularSynthPreset : public FTableRowBase { public: uint8 bEnablePolyphony : 1; // Mask: 0x1, PropSize: 0x10x8(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 BitPad_E5 : 7; // Fixing Bit-Field Size [ Dumper-7 ] uint8 Pad_2020[0x3]; // Fixing Size After Last Property [ Dumper-7 ] enum class ESynth1OscType Osc1Type; // 0xC(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2022[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float Osc1Gain; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Osc1Octave; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Osc1Semitones; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Osc1Cents; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Osc1PulseWidth; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESynth1OscType Osc2Type; // 0x24(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_202F[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float Osc2Gain; // 0x28(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Osc2Octave; // 0x2C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Osc2Semitones; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Osc2Cents; // 0x34(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Osc2PulseWidth; // 0x38(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Portamento; // 0x3C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bEnableUnison : 1; // Mask: 0x1, PropSize: 0x10x40(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bEnableOscillatorSync : 1; // Mask: 0x2, PropSize: 0x10x40(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 BitPad_E6 : 6; // Fixing Bit-Field Size [ Dumper-7 ] uint8 Pad_2036[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float Spread; // 0x44(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Pan; // 0x48(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LFO1Frequency; // 0x4C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LFO1Gain; // 0x50(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESynthLFOType LFO1Type; // 0x54(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESynthLFOMode LFO1Mode; // 0x55(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESynthLFOPatchType LFO1PatchType; // 0x56(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2038[0x1]; // Fixing Size After Last Property [ Dumper-7 ] float LFO2Frequency; // 0x58(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LFO2Gain; // 0x5C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESynthLFOType LFO2Type; // 0x60(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESynthLFOMode LFO2Mode; // 0x61(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESynthLFOPatchType LFO2PatchType; // 0x62(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2093[0x1]; // Fixing Size After Last Property [ Dumper-7 ] float GainDb; // 0x64(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AttackTime; // 0x68(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DecayTime; // 0x6C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SustainGain; // 0x70(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReleaseTime; // 0x74(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESynthModEnvPatch ModEnvPatchType; // 0x78(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESynthModEnvBiasPatch ModEnvBiasPatchType; // 0x79(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_20A7[0x2]; // Fixing Size After Last Property [ Dumper-7 ] uint8 bInvertModulationEnvelope : 1; // Mask: 0x1, PropSize: 0x10x7C(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bInvertModulationEnvelopeBias : 1; // Mask: 0x2, PropSize: 0x10x7C(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 BitPad_E8 : 6; // Fixing Bit-Field Size [ Dumper-7 ] uint8 Pad_20AE[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float ModulationEnvelopeDepth; // 0x80(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ModulationEnvelopeAttackTime; // 0x84(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ModulationEnvelopeDecayTime; // 0x88(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ModulationEnvelopeSustainGain; // 0x8C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ModulationEnvelopeReleaseTime; // 0x90(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bLegato : 1; // Mask: 0x1, PropSize: 0x10x94(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bRetrigger : 1; // Mask: 0x2, PropSize: 0x10x94(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 BitPad_E9 : 6; // Fixing Bit-Field Size [ Dumper-7 ] uint8 Pad_20C7[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float FilterFrequency; // 0x98(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FilterQ; // 0x9C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESynthFilterType FilterType; // 0xA0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESynthFilterAlgorithm FilterAlgorithm; // 0xA1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_20CC[0x2]; // Fixing Size After Last Property [ Dumper-7 ] uint8 bStereoDelayEnabled : 1; // Mask: 0x1, PropSize: 0x10xA4(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 BitPad_EA : 7; // Fixing Bit-Field Size [ Dumper-7 ] uint8 Pad_20CE[0x3]; // Fixing Size After Last Property [ Dumper-7 ] enum class ESynthStereoDelayMode StereoDelayMode; // 0xA8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_20D0[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float StereoDelayTime; // 0xAC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StereoDelayFeedback; // 0xB0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StereoDelayWetlevel; // 0xB4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StereoDelayRatio; // 0xB8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bChorusEnabled : 1; // Mask: 0x1, PropSize: 0x10xBC(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 BitPad_EB : 7; // Fixing Bit-Field Size [ Dumper-7 ] uint8 Pad_20D7[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float ChorusDepth; // 0xC0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ChorusFeedback; // 0xC4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ChorusFrequency; // 0xC8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_20DB[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray Patches; // 0xD0(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0xF0 (0xF0 - 0x0) // ScriptStruct Synthesis.ModularSynthPresetBankEntry struct FModularSynthPresetBankEntry { public: class FString PresetName; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FModularSynthPreset Preset; // 0x10(0xE0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Synthesis.SourceEffectBitCrusherBaseSettings struct FSourceEffectBitCrusherBaseSettings { public: float SampleRate; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BitDepth; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xD0 (0xD0 - 0x0) // ScriptStruct Synthesis.SourceEffectBitCrusherSettings struct FSourceEffectBitCrusherSettings { public: float CrushedSampleRate; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_20E0[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FSoundModulationDestinationSettings SampleRateModulation; // 0x8(0x60)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) float CrushedBits; // 0x68(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_20E3[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FSoundModulationDestinationSettings BitModulation; // 0x70(0x60)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Synthesis.SourceEffectChorusBaseSettings struct FSourceEffectChorusBaseSettings { public: float Depth; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Frequency; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Feedback; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WetLevel; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DryLevel; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Spread; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x258 (0x258 - 0x0) // ScriptStruct Synthesis.SourceEffectChorusSettings struct FSourceEffectChorusSettings { public: float Depth; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Frequency; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Feedback; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WetLevel; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DryLevel; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Spread; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSoundModulationDestinationSettings DepthModulation; // 0x18(0x60)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FSoundModulationDestinationSettings FrequencyModulation; // 0x78(0x60)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FSoundModulationDestinationSettings FeedbackModulation; // 0xD8(0x60)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FSoundModulationDestinationSettings WetModulation; // 0x138(0x60)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FSoundModulationDestinationSettings DryModulation; // 0x198(0x60)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FSoundModulationDestinationSettings SpreadModulation; // 0x1F8(0x60)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Synthesis.SourceEffectConvolutionReverbSettings struct FSourceEffectConvolutionReverbSettings { public: float NormalizationVolumeDb; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WetVolumeDb; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DryVolumeDb; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bBypass; // 0xC(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_20FE[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // ScriptStruct Synthesis.SourceEffectDynamicsProcessorSettings struct FSourceEffectDynamicsProcessorSettings { public: enum class ESourceEffectDynamicsProcessorType DynamicsProcessorType; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESourceEffectDynamicsPeakMode PeakMode; // 0x1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2102[0x2]; // Fixing Size After Last Property [ Dumper-7 ] float LookAheadMsec; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AttackTimeMsec; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReleaseTimeMsec; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ThresholdDb; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Ratio; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float KneeBandwidthDb; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InputGainDb; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutputGainDb; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bStereoLinked : 1; // Mask: 0x1, PropSize: 0x10x24(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bAnalogMode : 1; // Mask: 0x2, PropSize: 0x10x24(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_210C[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xC (0xC - 0x0) // ScriptStruct Synthesis.SourceEffectEnvelopeFollowerSettings struct FSourceEffectEnvelopeFollowerSettings { public: float AttackTime; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReleaseTime; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EEnvelopeFollowerPeakMode PeakMode; // 0x8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsAnalogMode; // 0x9(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2110[0x2]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Synthesis.SourceEffectEQBand struct FSourceEffectEQBand { public: float Frequency; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Bandwidth; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float GainDb; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bEnabled : 1; // Mask: 0x1, PropSize: 0x10xC(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2119[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Synthesis.SourceEffectEQSettings struct FSourceEffectEQSettings { public: TArray EQBands; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // ScriptStruct Synthesis.SourceEffectFilterAudioBusModulationSettings struct FSourceEffectFilterAudioBusModulationSettings { public: class UAudioBus* AudioBus; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 EnvelopeFollowerAttackTimeMsec; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 EnvelopeFollowerReleaseTimeMsec; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float EnvelopeGainMultiplier; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESourceEffectFilterParam FilterParam; // 0x14(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2124[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float MinFrequencyModulation; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxFrequencyModulation; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinResonanceModulation; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxResonanceModulation; // 0x24(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct Synthesis.SourceEffectFilterSettings struct FSourceEffectFilterSettings { public: enum class ESourceEffectFilterCircuit FilterCircuit; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESourceEffectFilterType FilterType; // 0x1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2130[0x2]; // Fixing Size After Last Property [ Dumper-7 ] float CutoffFrequency; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FilterQ; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2131[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray AudioBusModulation; // 0x10(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // ScriptStruct Synthesis.SourceEffectFoldbackDistortionSettings struct FSourceEffectFoldbackDistortionSettings { public: float InputGainDb; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ThresholdDb; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutputGainDb; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Synthesis.SourceEffectMidSideSpreaderSettings struct FSourceEffectMidSideSpreaderSettings { public: float SpreadAmount; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EStereoChannelMode InputMode; // 0x4(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EStereoChannelMode OutputMode; // 0x5(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEqualPower; // 0x6(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2142[0x1]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xC (0xC - 0x0) // ScriptStruct Synthesis.SourceEffectIndividualFilterSettings struct FSourceEffectIndividualFilterSettings { public: enum class ESourceEffectMotionFilterCircuit FilterCircuit; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESourceEffectMotionFilterType FilterType; // 0x1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_214B[0x2]; // Fixing Size After Last Property [ Dumper-7 ] float CutoffFrequency; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FilterQ; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // ScriptStruct Synthesis.SourceEffectMotionFilterModulationSettings struct FSourceEffectMotionFilterModulationSettings { public: enum class ESourceEffectMotionFilterModSource ModulationSource; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2152[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector2D ModulationInputRange; // 0x8(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D ModulationOutputMinimumRange; // 0x18(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D ModulationOutputMaximumRange; // 0x28(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UpdateEaseMS; // 0x38(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_215A[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x78 (0x78 - 0x0) // ScriptStruct Synthesis.SourceEffectMotionFilterSettings struct FSourceEffectMotionFilterSettings { public: enum class ESourceEffectMotionFilterTopology MotionFilterTopology; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_215E[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float MotionFilterMix; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSourceEffectIndividualFilterSettings FilterASettings; // 0x8(0xC)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) struct FSourceEffectIndividualFilterSettings FilterBSettings; // 0x14(0xC)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) TMap ModulationMappings; // 0x20(0x50)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) float DryVolumeDb; // 0x70(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2163[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x8 - 0x0) // ScriptStruct Synthesis.SourceEffectPannerSettings struct FSourceEffectPannerSettings { public: float Spread; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Pan; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Synthesis.SourceEffectPhaserSettings struct FSourceEffectPhaserSettings { public: float WetLevel; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Frequency; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Feedback; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPhaserLFOType LFOType; // 0xC(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UseQuadraturePhase; // 0xD(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_216E[0x2]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // ScriptStruct Synthesis.SourceEffectRingModulationSettings struct FSourceEffectRingModulationSettings { public: enum class ERingModulatorTypeSourceEffect ModulatorType; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2171[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float Frequency; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Depth; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DryLevel; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WetLevel; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2174[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UAudioBus* AudioBusModulator; // 0x18(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Synthesis.SourceEffectSimpleDelaySettings struct FSourceEffectSimpleDelaySettings { public: float SpeedOfSound; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DelayAmount; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DryAmount; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WetAmount; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Feedback; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bDelayBasedOnDistance : 1; // Mask: 0x1, PropSize: 0x10x14(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bUseDistanceOverride : 1; // Mask: 0x2, PropSize: 0x10x14(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_217D[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x24 (0x24 - 0x0) // ScriptStruct Synthesis.SourceEffectStereoDelaySettings struct FSourceEffectStereoDelaySettings { public: enum class EStereoDelaySourceEffect DelayMode; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2181[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float DelayTimeMsec; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Feedback; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DelayRatio; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WetLevel; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DryLevel; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFilterEnabled; // 0x18(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EStereoDelayFiltertype FilterType; // 0x19(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2183[0x2]; // Fixing Size After Last Property [ Dumper-7 ] float FilterFrequency; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FilterQ; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Synthesis.SourceEffectWaveShaperSettings struct FSourceEffectWaveShaperSettings { public: float Amount; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutputGainDb; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // ScriptStruct Synthesis.SubmixEffectConvolutionReverbSettings struct FSubmixEffectConvolutionReverbSettings { public: float NormalizationVolumeDb; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WetVolumeDb; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DryVolumeDb; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bBypass; // 0xC(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bMixInputChannelFormatToImpulseResponseFormat; // 0xD(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bMixReverbOutputToOutputChannelFormat; // 0xE(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_218D[0x1]; // Fixing Size After Last Property [ Dumper-7 ] float SurroundRearChannelBleedDb; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInvertRearChannelBleedPhase; // 0x14(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSurroundRearChannelFlip; // 0x15(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2192[0x2]; // Fixing Size After Last Property [ Dumper-7 ] float SurroundRearChannelBleedAmount; // 0x18(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2196[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UAudioImpulseResponse* ImpulseResponse; // 0x20(0x8)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AllowHardwareAcceleration; // 0x28(0x1)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2198[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xC (0xC - 0x0) // ScriptStruct Synthesis.SubmixEffectDelaySettings struct FSubmixEffectDelaySettings { public: float MaximumDelayLength; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InterpolationTime; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DelayLength; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // ScriptStruct Synthesis.SubmixEffectFilterSettings struct FSubmixEffectFilterSettings { public: enum class ESubmixFilterType FilterType; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESubmixFilterAlgorithm FilterAlgorithm; // 0x1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21AC[0x2]; // Fixing Size After Last Property [ Dumper-7 ] float FilterFrequency; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FilterQ; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Synthesis.SubmixEffectFlexiverbSettings struct FSubmixEffectFlexiverbSettings { public: float PreDelay; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DecayTime; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RoomDampening; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Complexity; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct Synthesis.DynamicsBandSettings struct FDynamicsBandSettings { public: float CrossoverTopFrequency; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AttackTimeMsec; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReleaseTimeMsec; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ThresholdDb; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Ratio; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float KneeBandwidthDb; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InputGainDb; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutputGainDb; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x38 (0x38 - 0x0) // ScriptStruct Synthesis.SubmixEffectMultibandCompressorSettings struct FSubmixEffectMultibandCompressorSettings { public: enum class ESubmixEffectDynamicsProcessorType DynamicsProcessorType; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESubmixEffectDynamicsPeakMode PeakMode; // 0x1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESubmixEffectDynamicsChannelLinkMode LinkMode; // 0x2(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21D0[0x1]; // Fixing Size After Last Property [ Dumper-7 ] float LookAheadMsec; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAnalogMode; // 0x8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFourPole; // 0x9(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bBypass; // 0xA(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESubmixEffectDynamicsKeySource KeySource; // 0xB(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21D7[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UAudioBus* ExternalAudioBus; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundSubmix* ExternalSubmix; // 0x18(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float KeyGainDb; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bKeyAudition; // 0x24(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21D9[0x3]; // Fixing Size After Last Property [ Dumper-7 ] TArray Bands; // 0x28(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x24 (0x24 - 0x0) // ScriptStruct Synthesis.SubmixEffectStereoDelaySettings struct FSubmixEffectStereoDelaySettings { public: enum class EStereoDelaySourceEffect DelayMode; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21DF[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float DelayTimeMsec; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Feedback; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DelayRatio; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WetLevel; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DryLevel; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFilterEnabled; // 0x18(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EStereoDelayFiltertype FilterType; // 0x19(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21E2[0x2]; // Fixing Size After Last Property [ Dumper-7 ] float FilterFrequency; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FilterQ; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Synthesis.TapDelayInfo struct FTapDelayInfo { public: enum class ETapLineMode TapLineMode; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21E6[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float DelayLength; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Gain; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 OutputChannel; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PanInDegrees; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TapId; // 0x14(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Synthesis.SubmixEffectTapDelaySettings struct FSubmixEffectTapDelaySettings { public: float MaximumDelayLength; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InterpolationTime; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Taps; // 0x8(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x428 (0x430 - 0x8) // ScriptStruct Synthesis.Synth2DSliderStyle struct FSynth2DSliderStyle : public FSlateWidgetStyle { public: uint8 Pad_21F2[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FSlateBrush NormalThumbImage; // 0x10(0xD0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FSlateBrush DisabledThumbImage; // 0xE0(0xD0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FSlateBrush NormalBarImage; // 0x1B0(0xD0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FSlateBrush DisabledBarImage; // 0x280(0xD0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FSlateBrush BackgroundImage; // 0x350(0xD0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) float BarThickness; // 0x420(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_21F6[0xC]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x358 (0x360 - 0x8) // ScriptStruct Synthesis.SynthKnobStyle struct FSynthKnobStyle : public FSlateWidgetStyle { public: uint8 Pad_21F9[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FSlateBrush LargeKnob; // 0x10(0xD0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FSlateBrush LargeKnobOverlay; // 0xE0(0xD0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FSlateBrush MediumKnob; // 0x1B0(0xD0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FSlateBrush MediumKnobOverlay; // 0x280(0xD0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) float MinValueAngle; // 0x350(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxValueAngle; // 0x354(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESynthKnobSize KnobSize; // 0x358(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2201[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x10 - 0x8) // ScriptStruct Synthesis.SynthSlateStyle struct FSynthSlateStyle : public FSlateWidgetStyle { public: enum class ESynthSlateSizeType SizeType; // 0x8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESynthSlateColorStyle ColorStyle; // 0x9(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2205[0x6]; // Fixing Size Of Struct [ Dumper-7 ] }; }