#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x89 (0x89 - 0x0) // Function BP_PalIncidentInvaderEnemy.BP_PalIncidentInvaderEnemy_C.ReturnToSpawnedPoint struct UBP_PalIncidentInvaderEnemy_C_ReturnToSpawnedPoint_Params { public: int32 Temp_int_Array_Index_Variable; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_26D4[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_GetStartLocation_StartLocation; // 0x8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_GetStartLocation_StartLocation_1; // 0x20(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 Temp_int_Loop_Counter_Variable; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_26D8[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalIndividualCharacterHandle* CallFunc_Array_Get_Item; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_Length_ReturnValue; // 0x48(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_26DA[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Less_IntInt_ReturnValue; // 0x58(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x59(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_26DE[0x6]; // Fixing Size After Last Property [ Dumper-7 ] class AController* CallFunc_GetController_ReturnValue; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Add_IntInt_ReturnValue; // 0x68(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_26E0[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class ABP_NPCAIController_Invader_C* K2Node_DynamicCast_AsBP_NPCAIController_Invader; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x78(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_26E3[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class ABP_MonsterAIController_Invader_C* K2Node_DynamicCast_AsBP_Monster_AIController_Invader; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_1; // 0x88(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x10 (0x10 - 0x0) // Function BP_PalIncidentInvaderEnemy.BP_PalIncidentInvaderEnemy_C.OnAllCharacterSpawned struct UBP_PalIncidentInvaderEnemy_C_OnAllCharacterSpawned_Params { public: TArray MemberController; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) }; // 0x61 (0x61 - 0x0) // Function BP_PalIncidentInvaderEnemy.BP_PalIncidentInvaderEnemy_C.OnCharacterSpawned struct UBP_PalIncidentInvaderEnemy_C_OnCharacterSpawned_Params { public: class APalCharacter* SpawnedCharacter; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 CallFunc_RandomInteger_ReturnValue; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_26FF[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_GoalPointPerAgent_GoalPosition; // 0x10(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_GetTargetBaseCampPosition_Location; // 0x28(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class ABP_MonsterAIController_Invader_C* K2Node_DynamicCast_AsBP_Monster_AIController_Invader; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x50(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2701[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class ABP_NPCAIController_Invader_C* K2Node_DynamicCast_AsBP_NPCAIController_Invader; // 0x58(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_1; // 0x60(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x1 (0x1 - 0x0) // Function BP_PalIncidentInvaderEnemy.BP_PalIncidentInvaderEnemy_C.Get Character Location Type struct UBP_PalIncidentInvaderEnemy_C_Get_Character_Location_Type_Params { public: enum class EPalCharacterLocationType CharacterLocationType; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x40 (0x40 - 0x0) // Function BP_PalIncidentInvaderEnemy.BP_PalIncidentInvaderEnemy_C.GetInvaderStartPoint struct UBP_PalIncidentInvaderEnemy_C_GetInvaderStartPoint_Params { public: struct FVector Result; // 0x0(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool ReturnValue; // 0x18(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2712[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray CallFunc_GetCandidateStartLocations_Result; // 0x20(0x10)(ReferenceParm) int32 CallFunc_GetCandidateStartLocations_ReturnValue; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Subtract_IntInt_ReturnValue; // 0x34(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Greater_IntInt_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2714[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_RandomIntegerInRange_ReturnValue; // 0x3C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x4 (0x4 - 0x0) // Function BP_PalIncidentInvaderEnemy.BP_PalIncidentInvaderEnemy_C.Tick struct UBP_PalIncidentInvaderEnemy_C_Tick_Params { public: float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x30 (0x30 - 0x0) // Function BP_PalIncidentInvaderEnemy.BP_PalIncidentInvaderEnemy_C.ExecuteUbergraph_BP_PalIncidentInvaderEnemy struct UBP_PalIncidentInvaderEnemy_C_ExecuteUbergraph_BP_PalIncidentInvaderEnemy_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_Event_DeltaTime; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_GetInvadeReturnTimeMinutes_ReturnValue; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Multiply_IntInt_ReturnValue; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Add_DoubleDouble_ReturnValue; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_Conv_IntToFloat_ReturnValue; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x1C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2723[0x3]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_Add_DoubleDouble_A_ImplicitCast; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Greater_DoubleDouble_B_ImplicitCast; // 0x28(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }