#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x10 (0x78 - 0x68) // BlueprintGeneratedClass BP_VisualEffect_Status_Electricshock.BP_VisualEffect_Status_Electricshock_C class UBP_VisualEffect_Status_Electricshock_C : public UPalVisualEffectBase { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x68(0x8)(ZeroConstructor, Transient, DuplicateTransient) class UNiagaraComponent* Niagara; // 0x70(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class UBP_VisualEffect_Status_Electricshock_C* GetDefaultObj(); void OnBeginVisualEffect(); void OnEndVisualEffect(); void ExecuteUbergraph_BP_VisualEffect_Status_Electricshock(int32 EntryPoint, class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class UPalSkeletalMeshComponent* K2Node_DynamicCast_AsPal_Skeletal_Mesh_Component, bool K2Node_DynamicCast_bSuccess, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue); }; }