#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x30 (0x58 - 0x28) // Class Constraints.TransformableHandle class UTransformableHandle : public UObject { public: struct FMovieSceneObjectBindingID ConstraintBindingID; // 0x28(0x18)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_139B[0x18]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UTransformableHandle* GetDefaultObj(); }; // 0x8 (0x298 - 0x290) // Class Constraints.ConstraintsActor class AConstraintsActor : public AActor { public: class UConstraintsManager* ConstraintsManager; // 0x290(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) static class UClass* StaticClass(); static class AConstraintsActor* GetDefaultObj(); }; // 0x48 (0x70 - 0x28) // Class Constraints.TickableConstraint class UTickableConstraint : public UObject { public: struct FConstraintTickFunction ConstraintTick; // 0x28(0x40)(NativeAccessSpecifierPublic) bool Active; // 0x68(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_13AB[0x7]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UTickableConstraint* GetDefaultObj(); }; // 0x20 (0x48 - 0x28) // Class Constraints.ConstraintsManager class UConstraintsManager : public UObject { public: FMulticastSparseDelegateProperty_ OnConstraintAdded_BP; // 0x28(0x1)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) FMulticastSparseDelegateProperty_ OnConstraintRemoved_BP; // 0x29(0x1)(InstancedReference, BlueprintAssignable, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_13B4[0xE]; // Fixing Size After Last Property [ Dumper-7 ] TArray Constraints; // 0x38(0x10)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate) static class UClass* StaticClass(); static class UConstraintsManager* GetDefaultObj(); }; // 0x0 (0x28 - 0x28) // Class Constraints.ConstraintsScriptingLibrary class UConstraintsScriptingLibrary : public UBlueprintFunctionLibrary { public: static class UClass* StaticClass(); static class UConstraintsScriptingLibrary* GetDefaultObj(); bool RemoveConstraint(class UWorld* InWorld, int32 InIndex); class UConstraintsManager* GetManager(class UWorld* InWorld); class UTransformableComponentHandle* CreateTransformableComponentHandle(class UWorld* InWorld, class USceneComponent* InSceneComponent, class FName& InSocketName); class UTickableTransformConstraint* CreateFromType(class UWorld* InWorld, enum class ETransformConstraintType InType); bool AddConstraint(class UWorld* InWorld, class UTransformableHandle* InParentHandle, class UTransformableHandle* InChildHandle, class UTickableTransformConstraint* InConstraint, bool bMaintainOffset); }; // 0x10 (0x68 - 0x58) // Class Constraints.TransformableComponentHandle class UTransformableComponentHandle : public UTransformableHandle { public: TWeakObjectPtr Component; // 0x58(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SocketName; // 0x60(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) static class UClass* StaticClass(); static class UTransformableComponentHandle* GetDefaultObj(); }; // 0x20 (0x90 - 0x70) // Class Constraints.TickableTransformConstraint class UTickableTransformConstraint : public UTickableConstraint { public: class UTransformableHandle* ParentTRSHandle; // 0x70(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTransformableHandle* ChildTRSHandle; // 0x78(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bMaintainOffset; // 0x80(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_13F8[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float Weight; // 0x84(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDynamicOffset; // 0x88(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ETransformConstraintType Type; // 0x89(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_13F9[0x6]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UTickableTransformConstraint* GetDefaultObj(); }; // 0x20 (0xB0 - 0x90) // Class Constraints.TickableTranslationConstraint class UTickableTranslationConstraint : public UTickableTransformConstraint { public: uint8 Pad_13FE[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector OffsetTranslation; // 0x98(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) static class UClass* StaticClass(); static class UTickableTranslationConstraint* GetDefaultObj(); }; // 0x30 (0xC0 - 0x90) // Class Constraints.TickableRotationConstraint class UTickableRotationConstraint : public UTickableTransformConstraint { public: uint8 Pad_1403[0x10]; // Fixing Size After Last Property [ Dumper-7 ] struct FQuat OffsetRotation; // 0xA0(0x20)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) static class UClass* StaticClass(); static class UTickableRotationConstraint* GetDefaultObj(); }; // 0x20 (0xB0 - 0x90) // Class Constraints.TickableScaleConstraint class UTickableScaleConstraint : public UTickableTransformConstraint { public: uint8 Pad_1407[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector OffsetScale; // 0x98(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) static class UClass* StaticClass(); static class UTickableScaleConstraint* GetDefaultObj(); }; // 0x80 (0x110 - 0x90) // Class Constraints.TickableParentConstraint class UTickableParentConstraint : public UTickableTransformConstraint { public: uint8 Pad_140C[0x10]; // Fixing Size After Last Property [ Dumper-7 ] struct FTransform OffsetTransform; // 0xA0(0x60)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bScaling; // 0x100(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_140E[0xF]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UTickableParentConstraint* GetDefaultObj(); }; // 0x18 (0xA8 - 0x90) // Class Constraints.TickableLookAtConstraint class UTickableLookAtConstraint : public UTickableTransformConstraint { public: struct FVector Axis; // 0x90(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) static class UClass* StaticClass(); static class UTickableLookAtConstraint* GetDefaultObj(); }; }