#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class ControlRig.RigHierarchy // (None) class UClass* URigHierarchy::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("RigHierarchy"); return Clss; } // RigHierarchy ControlRig.Default__RigHierarchy // (Public, ClassDefaultObject, ArchetypeObject) class URigHierarchy* URigHierarchy::GetDefaultObj() { static class URigHierarchy* Default = nullptr; if (!Default) Default = static_cast(URigHierarchy::StaticClass()->DefaultObject); return Default; } // Function ControlRig.RigHierarchy.UnsetCurveValueByIndex // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::UnsetCurveValueByIndex(int32 InElementIndex, bool bSetupUndo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "UnsetCurveValueByIndex"); Params::URigHierarchy_UnsetCurveValueByIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; Parms.bSetupUndo = bSetupUndo; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.UnsetCurveValue // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::UnsetCurveValue(const struct FRigElementKey& InKey, bool bSetupUndo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "UnsetCurveValue"); Params::URigHierarchy_UnsetCurveValue_Params Parms{}; Parms.InKey = InKey; Parms.bSetupUndo = bSetupUndo; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.SwitchToWorldSpace // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InChild (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bAffectChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SwitchToWorldSpace(const struct FRigElementKey& InChild, bool bInitial, bool bAffectChildren) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SwitchToWorldSpace"); Params::URigHierarchy_SwitchToWorldSpace_Params Parms{}; Parms.InChild = InChild; Parms.bInitial = bInitial; Parms.bAffectChildren = bAffectChildren; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SwitchToParent // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InChild (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey InParent (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bAffectChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SwitchToParent(const struct FRigElementKey& InChild, const struct FRigElementKey& InParent, bool bInitial, bool bAffectChildren) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SwitchToParent"); Params::URigHierarchy_SwitchToParent_Params Parms{}; Parms.InChild = InChild; Parms.InParent = InParent; Parms.bInitial = bInitial; Parms.bAffectChildren = bAffectChildren; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SwitchToDefaultParent // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InChild (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bAffectChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SwitchToDefaultParent(const struct FRigElementKey& InChild, bool bInitial, bool bAffectChildren) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SwitchToDefaultParent"); Params::URigHierarchy_SwitchToDefaultParent_Params Parms{}; Parms.InChild = InChild; Parms.bInitial = bInitial; Parms.bAffectChildren = bAffectChildren; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SortKeys // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray InKeys (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::SortKeys(TArray& InKeys) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SortKeys"); Params::URigHierarchy_SortKeys_Params Parms{}; Parms.InKeys = InKeys; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetVectorMetadata // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetVectorMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FVector& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetVectorMetadata"); Params::URigHierarchy_SetVectorMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetVectorArrayMetadata // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray InValue (Parm, ZeroConstructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetVectorArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const TArray& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetVectorArrayMetadata"); Params::URigHierarchy_SetVectorArrayMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetTransformMetadata // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform InValue (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetTransformMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FTransform& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetTransformMetadata"); Params::URigHierarchy_SetTransformMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetTransformArrayMetadata // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray InValue (Parm, ZeroConstructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetTransformArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const TArray& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetTransformArrayMetadata"); Params::URigHierarchy_SetTransformArrayMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetTag // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InTag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetTag(const struct FRigElementKey& InItem, class FName InTag) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetTag"); Params::URigHierarchy_SetTag_Params Parms{}; Parms.InItem = InItem; Parms.InTag = InTag; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetRotatorMetadata // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRotator InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetRotatorMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FRotator& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetRotatorMetadata"); Params::URigHierarchy_SetRotatorMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetRotatorArrayMetadata // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray InValue (Parm, ZeroConstructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetRotatorArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const TArray& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetRotatorArrayMetadata"); Params::URigHierarchy_SetRotatorArrayMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetRigElementKeyMetadata // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey InValue (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetRigElementKeyMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FRigElementKey& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetRigElementKeyMetadata"); Params::URigHierarchy_SetRigElementKeyMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetRigElementKeyArrayMetadata // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray InValue (Parm, ZeroConstructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetRigElementKeyArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const TArray& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetRigElementKeyArrayMetadata"); Params::URigHierarchy_SetRigElementKeyArrayMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetQuatMetadata // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FQuat InValue (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetQuatMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FQuat& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetQuatMetadata"); Params::URigHierarchy_SetQuatMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetQuatArrayMetadata // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray InValue (Parm, ZeroConstructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetQuatArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const TArray& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetQuatArrayMetadata"); Params::URigHierarchy_SetQuatArrayMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetPose_ForBlueprint // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigPose InPose (Parm, NativeAccessSpecifierPublic) void URigHierarchy::SetPose_ForBlueprint(const struct FRigPose& InPose) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetPose_ForBlueprint"); Params::URigHierarchy_SetPose_ForBlueprint_Params Parms{}; Parms.InPose = InPose; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.SetParentWeightArray // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InChild (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray InWeights (Parm, ZeroConstructor, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bAffectChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetParentWeightArray(const struct FRigElementKey& InChild, const TArray& InWeights, bool bInitial, bool bAffectChildren) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetParentWeightArray"); Params::URigHierarchy_SetParentWeightArray_Params Parms{}; Parms.InChild = InChild; Parms.InWeights = InWeights; Parms.bInitial = bInitial; Parms.bAffectChildren = bAffectChildren; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetParentWeight // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InChild (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey InParent (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementWeight InWeight (Parm, NoDestructor, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bAffectChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetParentWeight(const struct FRigElementKey& InChild, const struct FRigElementKey& InParent, const struct FRigElementWeight& InWeight, bool bInitial, bool bAffectChildren) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetParentWeight"); Params::URigHierarchy_SetParentWeight_Params Parms{}; Parms.InChild = InChild; Parms.InParent = InParent; Parms.InWeight = InWeight; Parms.bInitial = bInitial; Parms.bAffectChildren = bAffectChildren; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetNameMetadata // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetNameMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, class FName InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetNameMetadata"); Params::URigHierarchy_SetNameMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetNameArrayMetadata // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray InValue (Parm, ZeroConstructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetNameArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const TArray& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetNameArrayMetadata"); Params::URigHierarchy_SetNameArrayMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetLocalTransformByIndex // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform InTransform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bAffectChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommands (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::SetLocalTransformByIndex(int32 InElementIndex, const struct FTransform& InTransform, bool bInitial, bool bAffectChildren, bool bSetupUndo, bool bPrintPythonCommands) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetLocalTransformByIndex"); Params::URigHierarchy_SetLocalTransformByIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; Parms.InTransform = InTransform; Parms.bInitial = bInitial; Parms.bAffectChildren = bAffectChildren; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommands = bPrintPythonCommands; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.SetLocalTransform // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform InTransform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bAffectChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommands (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::SetLocalTransform(const struct FRigElementKey& InKey, const struct FTransform& InTransform, bool bInitial, bool bAffectChildren, bool bSetupUndo, bool bPrintPythonCommands) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetLocalTransform"); Params::URigHierarchy_SetLocalTransform_Params Parms{}; Parms.InKey = InKey; Parms.InTransform = InTransform; Parms.bInitial = bInitial; Parms.bAffectChildren = bAffectChildren; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommands = bPrintPythonCommands; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.SetLinearColorMetadata // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FLinearColor InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetLinearColorMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FLinearColor& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetLinearColorMetadata"); Params::URigHierarchy_SetLinearColorMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetLinearColorArrayMetadata // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray InValue (Parm, ZeroConstructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetLinearColorArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const TArray& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetLinearColorArrayMetadata"); Params::URigHierarchy_SetLinearColorArrayMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetInt32Metadata // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetInt32Metadata(const struct FRigElementKey& InItem, class FName InMetadataName, int32 InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetInt32Metadata"); Params::URigHierarchy_SetInt32Metadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetInt32ArrayMetadata // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray InValue (Parm, ZeroConstructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetInt32ArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const TArray& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetInt32ArrayMetadata"); Params::URigHierarchy_SetInt32ArrayMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetGlobalTransformByIndex // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform InTransform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bAffectChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::SetGlobalTransformByIndex(int32 InElementIndex, const struct FTransform& InTransform, bool bInitial, bool bAffectChildren, bool bSetupUndo, bool bPrintPythonCommand) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetGlobalTransformByIndex"); Params::URigHierarchy_SetGlobalTransformByIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; Parms.InTransform = InTransform; Parms.bInitial = bInitial; Parms.bAffectChildren = bAffectChildren; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommand = bPrintPythonCommand; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.SetGlobalTransform // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform InTransform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bAffectChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::SetGlobalTransform(const struct FRigElementKey& InKey, const struct FTransform& InTransform, bool bInitial, bool bAffectChildren, bool bSetupUndo, bool bPrintPythonCommand) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetGlobalTransform"); Params::URigHierarchy_SetGlobalTransform_Params Parms{}; Parms.InKey = InKey; Parms.InTransform = InTransform; Parms.bInitial = bInitial; Parms.bAffectChildren = bAffectChildren; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommand = bPrintPythonCommand; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.SetFloatMetadata // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetFloatMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, float InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetFloatMetadata"); Params::URigHierarchy_SetFloatMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetFloatArrayMetadata // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray InValue (Parm, ZeroConstructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetFloatArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const TArray& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetFloatArrayMetadata"); Params::URigHierarchy_SetFloatArrayMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetCurveValueByIndex // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::SetCurveValueByIndex(int32 InElementIndex, float InValue, bool bSetupUndo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetCurveValueByIndex"); Params::URigHierarchy_SetCurveValueByIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; Parms.InValue = InValue; Parms.bSetupUndo = bSetupUndo; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.SetCurveValue // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::SetCurveValue(const struct FRigElementKey& InKey, float InValue, bool bSetupUndo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetCurveValue"); Params::URigHierarchy_SetCurveValue_Params Parms{}; Parms.InKey = InKey; Parms.InValue = InValue; Parms.bSetupUndo = bSetupUndo; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.SetControlVisibilityByIndex // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::SetControlVisibilityByIndex(int32 InElementIndex, bool bVisibility) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetControlVisibilityByIndex"); Params::URigHierarchy_SetControlVisibilityByIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; Parms.bVisibility = bVisibility; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.SetControlVisibility // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::SetControlVisibility(const struct FRigElementKey& InKey, bool bVisibility) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetControlVisibility"); Params::URigHierarchy_SetControlVisibility_Params Parms{}; Parms.InKey = InKey; Parms.bVisibility = bVisibility; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.SetControlValueByIndex // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigControlValue InValue (Parm, NoDestructor, NativeAccessSpecifierPublic) // enum class ERigControlValueType InValueType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommands (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::SetControlValueByIndex(int32 InElementIndex, const struct FRigControlValue& InValue, enum class ERigControlValueType InValueType, bool bSetupUndo, bool bPrintPythonCommands) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetControlValueByIndex"); Params::URigHierarchy_SetControlValueByIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; Parms.InValue = InValue; Parms.InValueType = InValueType; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommands = bPrintPythonCommands; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.SetControlValue // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigControlValue InValue (Parm, NoDestructor, NativeAccessSpecifierPublic) // enum class ERigControlValueType InValueType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommands (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::SetControlValue(const struct FRigElementKey& InKey, const struct FRigControlValue& InValue, enum class ERigControlValueType InValueType, bool bSetupUndo, bool bPrintPythonCommands) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetControlValue"); Params::URigHierarchy_SetControlValue_Params Parms{}; Parms.InKey = InKey; Parms.InValue = InValue; Parms.InValueType = InValueType; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommands = bPrintPythonCommands; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.SetControlShapeTransformByIndex // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform InTransform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::SetControlShapeTransformByIndex(int32 InElementIndex, const struct FTransform& InTransform, bool bInitial, bool bSetupUndo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetControlShapeTransformByIndex"); Params::URigHierarchy_SetControlShapeTransformByIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; Parms.InTransform = InTransform; Parms.bInitial = bInitial; Parms.bSetupUndo = bSetupUndo; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.SetControlShapeTransform // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform InTransform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::SetControlShapeTransform(const struct FRigElementKey& InKey, const struct FTransform& InTransform, bool bInitial, bool bSetupUndo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetControlShapeTransform"); Params::URigHierarchy_SetControlShapeTransform_Params Parms{}; Parms.InKey = InKey; Parms.InTransform = InTransform; Parms.bInitial = bInitial; Parms.bSetupUndo = bSetupUndo; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.SetControlSettingsByIndex // (Final, Native, Public, BlueprintCallable) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigControlSettings InSettings (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bForce (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommands (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::SetControlSettingsByIndex(int32 InElementIndex, const struct FRigControlSettings& InSettings, bool bSetupUndo, bool bForce, bool bPrintPythonCommands) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetControlSettingsByIndex"); Params::URigHierarchy_SetControlSettingsByIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; Parms.InSettings = InSettings; Parms.bSetupUndo = bSetupUndo; Parms.bForce = bForce; Parms.bPrintPythonCommands = bPrintPythonCommands; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.SetControlSettings // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigControlSettings InSettings (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bForce (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommands (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::SetControlSettings(const struct FRigElementKey& InKey, const struct FRigControlSettings& InSettings, bool bSetupUndo, bool bForce, bool bPrintPythonCommands) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetControlSettings"); Params::URigHierarchy_SetControlSettings_Params Parms{}; Parms.InKey = InKey; Parms.InSettings = InSettings; Parms.bSetupUndo = bSetupUndo; Parms.bForce = bForce; Parms.bPrintPythonCommands = bPrintPythonCommands; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.SetControlPreferredRotatorByIndex // (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRotator InValue (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bFixEulerFlips (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::SetControlPreferredRotatorByIndex(int32 InElementIndex, struct FRotator& InValue, bool bInitial, bool bFixEulerFlips) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetControlPreferredRotatorByIndex"); Params::URigHierarchy_SetControlPreferredRotatorByIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; Parms.InValue = InValue; Parms.bInitial = bInitial; Parms.bFixEulerFlips = bFixEulerFlips; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.SetControlPreferredRotator // (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRotator InValue (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bFixEulerFlips (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::SetControlPreferredRotator(const struct FRigElementKey& InKey, struct FRotator& InValue, bool bInitial, bool bFixEulerFlips) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetControlPreferredRotator"); Params::URigHierarchy_SetControlPreferredRotator_Params Parms{}; Parms.InKey = InKey; Parms.InValue = InValue; Parms.bInitial = bInitial; Parms.bFixEulerFlips = bFixEulerFlips; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.SetControlOffsetTransformByIndex // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform InTransform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bAffectChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommands (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::SetControlOffsetTransformByIndex(int32 InElementIndex, const struct FTransform& InTransform, bool bInitial, bool bAffectChildren, bool bSetupUndo, bool bPrintPythonCommands) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetControlOffsetTransformByIndex"); Params::URigHierarchy_SetControlOffsetTransformByIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; Parms.InTransform = InTransform; Parms.bInitial = bInitial; Parms.bAffectChildren = bAffectChildren; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommands = bPrintPythonCommands; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.SetControlOffsetTransform // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform InTransform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bAffectChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommands (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::SetControlOffsetTransform(const struct FRigElementKey& InKey, const struct FTransform& InTransform, bool bInitial, bool bAffectChildren, bool bSetupUndo, bool bPrintPythonCommands) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetControlOffsetTransform"); Params::URigHierarchy_SetControlOffsetTransform_Params Parms{}; Parms.InKey = InKey; Parms.InTransform = InTransform; Parms.bInitial = bInitial; Parms.bAffectChildren = bAffectChildren; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommands = bPrintPythonCommands; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.SetBoolMetadata // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetBoolMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, bool InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetBoolMetadata"); Params::URigHierarchy_SetBoolMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SetBoolArrayMetadata // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray InValue (Parm, ZeroConstructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::SetBoolArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const TArray& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SetBoolArrayMetadata"); Params::URigHierarchy_SetBoolArrayMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.SendAutoKeyEvent // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InElement (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InOffsetInSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bAsynchronous (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::SendAutoKeyEvent(const struct FRigElementKey& InElement, float InOffsetInSeconds, bool bAsynchronous) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "SendAutoKeyEvent"); Params::URigHierarchy_SendAutoKeyEvent_Params Parms{}; Parms.InElement = InElement; Parms.InOffsetInSeconds = InOffsetInSeconds; Parms.bAsynchronous = bAsynchronous; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.ResetToDefault // (Final, Native, Public, BlueprintCallable) // Parameters: void URigHierarchy::ResetToDefault() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "ResetToDefault"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.ResetPoseToInitial // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ERigElementType InTypeFilter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::ResetPoseToInitial(enum class ERigElementType InTypeFilter) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "ResetPoseToInitial"); Params::URigHierarchy_ResetPoseToInitial_Params Parms{}; Parms.InTypeFilter = InTypeFilter; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.ResetCurveValues // (Final, Native, Public, BlueprintCallable) // Parameters: void URigHierarchy::ResetCurveValues() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "ResetCurveValues"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.Reset // (Final, Native, Public, BlueprintCallable) // Parameters: void URigHierarchy::Reset() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "Reset"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.RemoveMetadata // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::RemoveMetadata(const struct FRigElementKey& InItem, class FName InMetadataName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "RemoveMetadata"); Params::URigHierarchy_RemoveMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.RemoveAllMetadata // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::RemoveAllMetadata(const struct FRigElementKey& InItem) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "RemoveAllMetadata"); Params::URigHierarchy_RemoveAllMetadata_Params Parms{}; Parms.InItem = InItem; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.Num // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 URigHierarchy::Num() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "Num"); Params::URigHierarchy_Num_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.MakeControlValueFromVector2D // (Final, Native, Static, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector2D InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigControlValue ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FRigControlValue URigHierarchy::MakeControlValueFromVector2D(const struct FVector2D& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "MakeControlValueFromVector2D"); Params::URigHierarchy_MakeControlValueFromVector2D_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.MakeControlValueFromVector // (Final, Native, Static, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FVector InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigControlValue ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FRigControlValue URigHierarchy::MakeControlValueFromVector(const struct FVector& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "MakeControlValueFromVector"); Params::URigHierarchy_MakeControlValueFromVector_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.MakeControlValueFromTransformNoScale // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FTransformNoScale InValue (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FRigControlValue ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FRigControlValue URigHierarchy::MakeControlValueFromTransformNoScale(const struct FTransformNoScale& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "MakeControlValueFromTransformNoScale"); Params::URigHierarchy_MakeControlValueFromTransformNoScale_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.MakeControlValueFromTransform // (Final, Native, Static, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FTransform InValue (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigControlValue ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FRigControlValue URigHierarchy::MakeControlValueFromTransform(const struct FTransform& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "MakeControlValueFromTransform"); Params::URigHierarchy_MakeControlValueFromTransform_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.MakeControlValueFromRotator // (Final, Native, Static, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FRotator InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FRigControlValue ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FRigControlValue URigHierarchy::MakeControlValueFromRotator(const struct FRotator& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "MakeControlValueFromRotator"); Params::URigHierarchy_MakeControlValueFromRotator_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.MakeControlValueFromInt // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // int32 InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigControlValue ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FRigControlValue URigHierarchy::MakeControlValueFromInt(int32 InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "MakeControlValueFromInt"); Params::URigHierarchy_MakeControlValueFromInt_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.MakeControlValueFromFloat // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigControlValue ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FRigControlValue URigHierarchy::MakeControlValueFromFloat(float InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "MakeControlValueFromFloat"); Params::URigHierarchy_MakeControlValueFromFloat_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.MakeControlValueFromEulerTransform // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FEulerTransform InValue (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FRigControlValue ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FRigControlValue URigHierarchy::MakeControlValueFromEulerTransform(const struct FEulerTransform& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "MakeControlValueFromEulerTransform"); Params::URigHierarchy_MakeControlValueFromEulerTransform_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.MakeControlValueFromBool // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // bool InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigControlValue ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FRigControlValue URigHierarchy::MakeControlValueFromBool(bool InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "MakeControlValueFromBool"); Params::URigHierarchy_MakeControlValueFromBool_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.IsValidIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::IsValidIndex(int32 InElementIndex) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "IsValidIndex"); Params::URigHierarchy_IsValidIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.IsSelectedByIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 InIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::IsSelectedByIndex(int32 InIndex) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "IsSelectedByIndex"); Params::URigHierarchy_IsSelectedByIndex_Params Parms{}; Parms.InIndex = InIndex; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.IsSelected // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::IsSelected(const struct FRigElementKey& InKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "IsSelected"); Params::URigHierarchy_IsSelected_Params Parms{}; Parms.InKey = InKey; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.IsProcedural // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::IsProcedural(struct FRigElementKey& InKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "IsProcedural"); Params::URigHierarchy_IsProcedural_Params Parms{}; Parms.InKey = InKey; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.IsParentedTo // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InChild (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey InParent (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::IsParentedTo(const struct FRigElementKey& InChild, const struct FRigElementKey& InParent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "IsParentedTo"); Params::URigHierarchy_IsParentedTo_Params Parms{}; Parms.InChild = InChild; Parms.InParent = InParent; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.IsCurveValueSetByIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::IsCurveValueSetByIndex(int32 InElementIndex) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "IsCurveValueSetByIndex"); Params::URigHierarchy_IsCurveValueSetByIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.IsCurveValueSet // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::IsCurveValueSet(const struct FRigElementKey& InKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "IsCurveValueSet"); Params::URigHierarchy_IsCurveValueSet_Params Parms{}; Parms.InKey = InKey; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.IsControllerAvailable // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::IsControllerAvailable() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "IsControllerAvailable"); Params::URigHierarchy_IsControllerAvailable_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.HasTag // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InTag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::HasTag(const struct FRigElementKey& InItem, class FName InTag) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "HasTag"); Params::URigHierarchy_HasTag_Params Parms{}; Parms.InItem = InItem; Parms.InTag = InTag; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetVectorMetadata // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector DefaultValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector URigHierarchy::GetVectorMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FVector& DefaultValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetVectorMetadata"); Params::URigHierarchy_GetVectorMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.DefaultValue = DefaultValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetVectorFromControlValue // (Final, Native, Static, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FRigControlValue InValue (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector URigHierarchy::GetVectorFromControlValue(const struct FRigControlValue& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetVectorFromControlValue"); Params::URigHierarchy_GetVectorFromControlValue_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetVectorArrayMetadata // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetVectorArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetVectorArrayMetadata"); Params::URigHierarchy_GetVectorArrayMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetVector2DFromControlValue // (Final, Native, Static, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FRigControlValue InValue (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D URigHierarchy::GetVector2DFromControlValue(const struct FRigControlValue& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetVector2DFromControlValue"); Params::URigHierarchy_GetVector2DFromControlValue_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetTransformNoScaleFromControlValue // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FRigControlValue InValue (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FTransformNoScale ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FTransformNoScale URigHierarchy::GetTransformNoScaleFromControlValue(const struct FRigControlValue& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetTransformNoScaleFromControlValue"); Params::URigHierarchy_GetTransformNoScaleFromControlValue_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetTransformMetadata // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform DefaultValue (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform URigHierarchy::GetTransformMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FTransform& DefaultValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetTransformMetadata"); Params::URigHierarchy_GetTransformMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.DefaultValue = DefaultValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetTransformFromControlValue // (Final, Native, Static, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FRigControlValue InValue (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform URigHierarchy::GetTransformFromControlValue(const struct FRigControlValue& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetTransformFromControlValue"); Params::URigHierarchy_GetTransformFromControlValue_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetTransformArrayMetadata // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetTransformArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetTransformArrayMetadata"); Params::URigHierarchy_GetTransformArrayMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetTags // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetTags(const struct FRigElementKey& InItem) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetTags"); Params::URigHierarchy_GetTags_Params Parms{}; Parms.InItem = InItem; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetSelectedKeys // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // enum class ERigElementType InTypeFilter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetSelectedKeys(enum class ERigElementType InTypeFilter) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetSelectedKeys"); Params::URigHierarchy_GetSelectedKeys_Params Parms{}; Parms.InTypeFilter = InTypeFilter; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetRotatorMetadata // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRotator DefaultValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator URigHierarchy::GetRotatorMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FRotator& DefaultValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetRotatorMetadata"); Params::URigHierarchy_GetRotatorMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.DefaultValue = DefaultValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetRotatorFromControlValue // (Final, Native, Static, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FRigControlValue InValue (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator URigHierarchy::GetRotatorFromControlValue(const struct FRigControlValue& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetRotatorFromControlValue"); Params::URigHierarchy_GetRotatorFromControlValue_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetRotatorArrayMetadata // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetRotatorArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetRotatorArrayMetadata"); Params::URigHierarchy_GetRotatorArrayMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetRigidBodyKeys // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool bTraverse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetRigidBodyKeys(bool bTraverse) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetRigidBodyKeys"); Params::URigHierarchy_GetRigidBodyKeys_Params Parms{}; Parms.bTraverse = bTraverse; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetRigElementKeyMetadata // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey DefaultValue (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRigElementKey URigHierarchy::GetRigElementKeyMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FRigElementKey& DefaultValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetRigElementKeyMetadata"); Params::URigHierarchy_GetRigElementKeyMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.DefaultValue = DefaultValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetRigElementKeyArrayMetadata // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetRigElementKeyArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetRigElementKeyArrayMetadata"); Params::URigHierarchy_GetRigElementKeyArrayMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetReferenceKeys // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool bTraverse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetReferenceKeys(bool bTraverse) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetReferenceKeys"); Params::URigHierarchy_GetReferenceKeys_Params Parms{}; Parms.bTraverse = bTraverse; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetQuatMetadata // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FQuat DefaultValue (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FQuat ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FQuat URigHierarchy::GetQuatMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FQuat& DefaultValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetQuatMetadata"); Params::URigHierarchy_GetQuatMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.DefaultValue = DefaultValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetQuatArrayMetadata // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetQuatArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetQuatArrayMetadata"); Params::URigHierarchy_GetQuatArrayMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetPreviousParent // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRigElementKey URigHierarchy::GetPreviousParent(struct FRigElementKey& InKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetPreviousParent"); Params::URigHierarchy_GetPreviousParent_Params Parms{}; Parms.InKey = InKey; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetPreviousName // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName URigHierarchy::GetPreviousName(struct FRigElementKey& InKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetPreviousName"); Params::URigHierarchy_GetPreviousName_Params Parms{}; Parms.InKey = InKey; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetPose // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigPose ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FRigPose URigHierarchy::GetPose(bool bInitial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetPose"); Params::URigHierarchy_GetPose_Params Parms{}; Parms.bInitial = bInitial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetParentWeightArray // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InChild (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetParentWeightArray(const struct FRigElementKey& InChild, bool bInitial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetParentWeightArray"); Params::URigHierarchy_GetParentWeightArray_Params Parms{}; Parms.InChild = InChild; Parms.bInitial = bInitial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetParentWeight // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InChild (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey InParent (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementWeight ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FRigElementWeight URigHierarchy::GetParentWeight(const struct FRigElementKey& InChild, const struct FRigElementKey& InParent, bool bInitial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetParentWeight"); Params::URigHierarchy_GetParentWeight_Params Parms{}; Parms.InChild = InChild; Parms.InParent = InParent; Parms.bInitial = bInitial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetParentTransformByIndex // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform URigHierarchy::GetParentTransformByIndex(int32 InElementIndex, bool bInitial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetParentTransformByIndex"); Params::URigHierarchy_GetParentTransformByIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; Parms.bInitial = bInitial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetParentTransform // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform URigHierarchy::GetParentTransform(const struct FRigElementKey& InKey, bool bInitial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetParentTransform"); Params::URigHierarchy_GetParentTransform_Params Parms{}; Parms.InKey = InKey; Parms.bInitial = bInitial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetParents // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bRecursive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetParents(const struct FRigElementKey& InKey, bool bRecursive) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetParents"); Params::URigHierarchy_GetParents_Params Parms{}; Parms.InKey = InKey; Parms.bRecursive = bRecursive; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetNumberOfParents // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 URigHierarchy::GetNumberOfParents(const struct FRigElementKey& InKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetNumberOfParents"); Params::URigHierarchy_GetNumberOfParents_Params Parms{}; Parms.InKey = InKey; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetNullKeys // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool bTraverse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetNullKeys(bool bTraverse) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetNullKeys"); Params::URigHierarchy_GetNullKeys_Params Parms{}; Parms.bTraverse = bTraverse; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetNameMetadata // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName DefaultValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName URigHierarchy::GetNameMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, class FName DefaultValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetNameMetadata"); Params::URigHierarchy_GetNameMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.DefaultValue = DefaultValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetNameArrayMetadata // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetNameArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetNameArrayMetadata"); Params::URigHierarchy_GetNameArrayMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetMetadataType // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class ERigMetadataType ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ERigMetadataType URigHierarchy::GetMetadataType(const struct FRigElementKey& InItem, class FName InMetadataName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetMetadataType"); Params::URigHierarchy_GetMetadataType_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetMetadataNames // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetMetadataNames(const struct FRigElementKey& InItem) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetMetadataNames"); Params::URigHierarchy_GetMetadataNames_Params Parms{}; Parms.InItem = InItem; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetLocalTransformByIndex // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform URigHierarchy::GetLocalTransformByIndex(int32 InElementIndex, bool bInitial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetLocalTransformByIndex"); Params::URigHierarchy_GetLocalTransformByIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; Parms.bInitial = bInitial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetLocalTransform // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform URigHierarchy::GetLocalTransform(const struct FRigElementKey& InKey, bool bInitial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetLocalTransform"); Params::URigHierarchy_GetLocalTransform_Params Parms{}; Parms.InKey = InKey; Parms.bInitial = bInitial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetLocalControlShapeTransformByIndex // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform URigHierarchy::GetLocalControlShapeTransformByIndex(int32 InElementIndex, bool bInitial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetLocalControlShapeTransformByIndex"); Params::URigHierarchy_GetLocalControlShapeTransformByIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; Parms.bInitial = bInitial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetLocalControlShapeTransform // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform URigHierarchy::GetLocalControlShapeTransform(const struct FRigElementKey& InKey, bool bInitial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetLocalControlShapeTransform"); Params::URigHierarchy_GetLocalControlShapeTransform_Params Parms{}; Parms.InKey = InKey; Parms.bInitial = bInitial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetLinearColorMetadata // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FLinearColor DefaultValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor URigHierarchy::GetLinearColorMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, const struct FLinearColor& DefaultValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetLinearColorMetadata"); Params::URigHierarchy_GetLinearColorMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.DefaultValue = DefaultValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetLinearColorArrayMetadata // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetLinearColorArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetLinearColorArrayMetadata"); Params::URigHierarchy_GetLinearColorArrayMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetKeys // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray InElementIndices (ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetKeys(const TArray& InElementIndices) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetKeys"); Params::URigHierarchy_GetKeys_Params Parms{}; Parms.InElementIndices = InElementIndices; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetKey // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRigElementKey URigHierarchy::GetKey(int32 InElementIndex) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetKey"); Params::URigHierarchy_GetKey_Params Parms{}; Parms.InElementIndex = InElementIndex; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetIntFromControlValue // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FRigControlValue InValue (Parm, NoDestructor, NativeAccessSpecifierPublic) // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 URigHierarchy::GetIntFromControlValue(const struct FRigControlValue& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetIntFromControlValue"); Params::URigHierarchy_GetIntFromControlValue_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetInt32Metadata // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 DefaultValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 URigHierarchy::GetInt32Metadata(const struct FRigElementKey& InItem, class FName InMetadataName, int32 DefaultValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetInt32Metadata"); Params::URigHierarchy_GetInt32Metadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.DefaultValue = DefaultValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetInt32ArrayMetadata // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetInt32ArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetInt32ArrayMetadata"); Params::URigHierarchy_GetInt32ArrayMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetIndex_ForBlueprint // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 URigHierarchy::GetIndex_ForBlueprint(const struct FRigElementKey& InKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetIndex_ForBlueprint"); Params::URigHierarchy_GetIndex_ForBlueprint_Params Parms{}; Parms.InKey = InKey; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetGlobalTransformByIndex // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform URigHierarchy::GetGlobalTransformByIndex(int32 InElementIndex, bool bInitial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetGlobalTransformByIndex"); Params::URigHierarchy_GetGlobalTransformByIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; Parms.bInitial = bInitial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetGlobalTransform // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform URigHierarchy::GetGlobalTransform(const struct FRigElementKey& InKey, bool bInitial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetGlobalTransform"); Params::URigHierarchy_GetGlobalTransform_Params Parms{}; Parms.InKey = InKey; Parms.bInitial = bInitial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetGlobalControlShapeTransformByIndex // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform URigHierarchy::GetGlobalControlShapeTransformByIndex(int32 InElementIndex, bool bInitial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetGlobalControlShapeTransformByIndex"); Params::URigHierarchy_GetGlobalControlShapeTransformByIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; Parms.bInitial = bInitial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetGlobalControlShapeTransform // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform URigHierarchy::GetGlobalControlShapeTransform(const struct FRigElementKey& InKey, bool bInitial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetGlobalControlShapeTransform"); Params::URigHierarchy_GetGlobalControlShapeTransform_Params Parms{}; Parms.InKey = InKey; Parms.bInitial = bInitial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetGlobalControlOffsetTransformByIndex // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform URigHierarchy::GetGlobalControlOffsetTransformByIndex(int32 InElementIndex, bool bInitial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetGlobalControlOffsetTransformByIndex"); Params::URigHierarchy_GetGlobalControlOffsetTransformByIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; Parms.bInitial = bInitial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetGlobalControlOffsetTransform // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform URigHierarchy::GetGlobalControlOffsetTransform(const struct FRigElementKey& InKey, bool bInitial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetGlobalControlOffsetTransform"); Params::URigHierarchy_GetGlobalControlOffsetTransform_Params Parms{}; Parms.InKey = InKey; Parms.bInitial = bInitial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetFloatMetadata // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float DefaultValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float URigHierarchy::GetFloatMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, float DefaultValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetFloatMetadata"); Params::URigHierarchy_GetFloatMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.DefaultValue = DefaultValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetFloatFromControlValue // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FRigControlValue InValue (Parm, NoDestructor, NativeAccessSpecifierPublic) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float URigHierarchy::GetFloatFromControlValue(const struct FRigControlValue& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetFloatFromControlValue"); Params::URigHierarchy_GetFloatFromControlValue_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetFloatArrayMetadata // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetFloatArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetFloatArrayMetadata"); Params::URigHierarchy_GetFloatArrayMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetFirstParent // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRigElementKey URigHierarchy::GetFirstParent(const struct FRigElementKey& InKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetFirstParent"); Params::URigHierarchy_GetFirstParent_Params Parms{}; Parms.InKey = InKey; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetEulerTransformFromControlValue // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FRigControlValue InValue (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FEulerTransform ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FEulerTransform URigHierarchy::GetEulerTransformFromControlValue(const struct FRigControlValue& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetEulerTransformFromControlValue"); Params::URigHierarchy_GetEulerTransformFromControlValue_Params Parms{}; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetDefaultParent // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRigElementKey URigHierarchy::GetDefaultParent(const struct FRigElementKey& InKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetDefaultParent"); Params::URigHierarchy_GetDefaultParent_Params Parms{}; Parms.InKey = InKey; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetCurveValueByIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float URigHierarchy::GetCurveValueByIndex(int32 InElementIndex) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetCurveValueByIndex"); Params::URigHierarchy_GetCurveValueByIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetCurveValue // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float URigHierarchy::GetCurveValue(const struct FRigElementKey& InKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetCurveValue"); Params::URigHierarchy_GetCurveValue_Params Parms{}; Parms.InKey = InKey; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetCurveKeys // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetCurveKeys() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetCurveKeys"); Params::URigHierarchy_GetCurveKeys_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetControlValueByIndex // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class ERigControlValueType InValueType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigControlValue ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FRigControlValue URigHierarchy::GetControlValueByIndex(int32 InElementIndex, enum class ERigControlValueType InValueType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetControlValueByIndex"); Params::URigHierarchy_GetControlValueByIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; Parms.InValueType = InValueType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetControlValue // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class ERigControlValueType InValueType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigControlValue ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FRigControlValue URigHierarchy::GetControlValue(const struct FRigElementKey& InKey, enum class ERigControlValueType InValueType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetControlValue"); Params::URigHierarchy_GetControlValue_Params Parms{}; Parms.InKey = InKey; Parms.InValueType = InValueType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetControlPreferredRotatorByIndex // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // int32 InElementIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator URigHierarchy::GetControlPreferredRotatorByIndex(int32 InElementIndex, bool bInitial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetControlPreferredRotatorByIndex"); Params::URigHierarchy_GetControlPreferredRotatorByIndex_Params Parms{}; Parms.InElementIndex = InElementIndex; Parms.bInitial = bInitial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetControlPreferredRotator // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator URigHierarchy::GetControlPreferredRotator(const struct FRigElementKey& InKey, bool bInitial) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetControlPreferredRotator"); Params::URigHierarchy_GetControlPreferredRotator_Params Parms{}; Parms.InKey = InKey; Parms.bInitial = bInitial; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetController // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bCreateIfNeeded (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class URigHierarchyController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class URigHierarchyController* URigHierarchy::GetController(bool bCreateIfNeeded) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetController"); Params::URigHierarchy_GetController_Params Parms{}; Parms.bCreateIfNeeded = bCreateIfNeeded; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetControlKeys // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool bTraverse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetControlKeys(bool bTraverse) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetControlKeys"); Params::URigHierarchy_GetControlKeys_Params Parms{}; Parms.bTraverse = bTraverse; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetChildren // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bRecursive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetChildren(const struct FRigElementKey& InKey, bool bRecursive) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetChildren"); Params::URigHierarchy_GetChildren_Params Parms{}; Parms.InKey = InKey; Parms.bRecursive = bRecursive; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetBoolMetadata // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool DefaultValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::GetBoolMetadata(const struct FRigElementKey& InItem, class FName InMetadataName, bool DefaultValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetBoolMetadata"); Params::URigHierarchy_GetBoolMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; Parms.DefaultValue = DefaultValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetBoolArrayMetadata // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InItem (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InMetadataName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetBoolArrayMetadata(const struct FRigElementKey& InItem, class FName InMetadataName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetBoolArrayMetadata"); Params::URigHierarchy_GetBoolArrayMetadata_Params Parms{}; Parms.InItem = InItem; Parms.InMetadataName = InMetadataName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetBoneKeys // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool bTraverse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetBoneKeys(bool bTraverse) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetBoneKeys"); Params::URigHierarchy_GetBoneKeys_Params Parms{}; Parms.bTraverse = bTraverse; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.GetAllKeys_ForBlueprint // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool bTraverse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchy::GetAllKeys_ForBlueprint(bool bTraverse) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "GetAllKeys_ForBlueprint"); Params::URigHierarchy_GetAllKeys_ForBlueprint_Params Parms{}; Parms.bTraverse = bTraverse; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.FindNull_ForBlueprintOnly // (Final, Native, Private, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigNullElement ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FRigNullElement URigHierarchy::FindNull_ForBlueprintOnly(struct FRigElementKey& InKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "FindNull_ForBlueprintOnly"); Params::URigHierarchy_FindNull_ForBlueprintOnly_Params Parms{}; Parms.InKey = InKey; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.FindControl_ForBlueprintOnly // (Final, Native, Private, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigControlElement ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FRigControlElement URigHierarchy::FindControl_ForBlueprintOnly(struct FRigElementKey& InKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "FindControl_ForBlueprintOnly"); Params::URigHierarchy_FindControl_ForBlueprintOnly_Params Parms{}; Parms.InKey = InKey; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.FindBone_ForBlueprintOnly // (Final, Native, Private, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigBoneElement ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FRigBoneElement URigHierarchy::FindBone_ForBlueprintOnly(struct FRigElementKey& InKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "FindBone_ForBlueprintOnly"); Params::URigHierarchy_FindBone_ForBlueprintOnly_Params Parms{}; Parms.InKey = InKey; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchy.CopyPose // (Final, Native, Public, BlueprintCallable) // Parameters: // class URigHierarchy* InHierarchy (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bCurrent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bInitial (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bWeights (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bMatchPoseInGlobalIfNeeded (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::CopyPose(class URigHierarchy* InHierarchy, bool bCurrent, bool bInitial, bool bWeights, bool bMatchPoseInGlobalIfNeeded) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "CopyPose"); Params::URigHierarchy_CopyPose_Params Parms{}; Parms.InHierarchy = InHierarchy; Parms.bCurrent = bCurrent; Parms.bInitial = bInitial; Parms.bWeights = bWeights; Parms.bMatchPoseInGlobalIfNeeded = bMatchPoseInGlobalIfNeeded; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.CopyHierarchy // (Final, Native, Public, BlueprintCallable) // Parameters: // class URigHierarchy* InHierarchy (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchy::CopyHierarchy(class URigHierarchy* InHierarchy) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "CopyHierarchy"); Params::URigHierarchy_CopyHierarchy_Params Parms{}; Parms.InHierarchy = InHierarchy; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchy.Contains_ForBlueprint // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchy::Contains_ForBlueprint(const struct FRigElementKey& InKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchy", "Contains_ForBlueprint"); Params::URigHierarchy_Contains_ForBlueprint_Params Parms{}; Parms.InKey = InKey; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class ControlRig.TransformableControlHandle // (None) class UClass* UTransformableControlHandle::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("TransformableControlHandle"); return Clss; } // TransformableControlHandle ControlRig.Default__TransformableControlHandle // (Public, ClassDefaultObject, ArchetypeObject) class UTransformableControlHandle* UTransformableControlHandle::GetDefaultObj() { static class UTransformableControlHandle* Default = nullptr; if (!Default) Default = static_cast(UTransformableControlHandle::StaticClass()->DefaultObject); return Default; } // Class ControlRig.ControlRig // (None) class UClass* UControlRig::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRig"); return Clss; } // ControlRig ControlRig.Default__ControlRig // (Public, ClassDefaultObject, ArchetypeObject) class UControlRig* UControlRig::GetDefaultObj() { static class UControlRig* Default = nullptr; if (!Default) Default = static_cast(UControlRig::StaticClass()->DefaultObject); return Default; } // Function ControlRig.ControlRig.SupportsEvent // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FName InEventName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UControlRig::SupportsEvent(class FName& InEventName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "SupportsEvent"); Params::UControlRig_SupportsEvent_Params Parms{}; Parms.InEventName = InEventName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.SetVariableFromString // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // class FName InVariableName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FString InValue (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UControlRig::SetVariableFromString(class FName& InVariableName, const class FString& InValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "SetVariableFromString"); Params::UControlRig_SetVariableFromString_Params Parms{}; Parms.InVariableName = InVariableName; Parms.InValue = InValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.SetInteractionRigClass // (Final, Native, Public, BlueprintCallable) // Parameters: // TSubclassOf InInteractionRigClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRig::SetInteractionRigClass(TSubclassOf InInteractionRigClass) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "SetInteractionRigClass"); Params::UControlRig_SetInteractionRigClass_Params Parms{}; Parms.InInteractionRigClass = InInteractionRigClass; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRig.SetInteractionRig // (Final, Native, Public, BlueprintCallable) // Parameters: // class UControlRig* InInteractionRig (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRig::SetInteractionRig(class UControlRig* InInteractionRig) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "SetInteractionRig"); Params::UControlRig_SetInteractionRig_Params Parms{}; Parms.InInteractionRig = InInteractionRig; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRig.SetFramesPerSecond // (Final, Native, Public, BlueprintCallable) // Parameters: // float InFramesPerSecond (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRig::SetFramesPerSecond(float InFramesPerSecond) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "SetFramesPerSecond"); Params::UControlRig_SetFramesPerSecond_Params Parms{}; Parms.InFramesPerSecond = InFramesPerSecond; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRig.SetDeltaTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float InDeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRig::SetDeltaTime(float InDeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "SetDeltaTime"); Params::UControlRig_SetDeltaTime_Params Parms{}; Parms.InDeltaTime = InDeltaTime; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRig.SetAbsoluteTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float InAbsoluteTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool InSetDeltaTimeZero (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRig::SetAbsoluteTime(float InAbsoluteTime, bool InSetDeltaTimeZero) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "SetAbsoluteTime"); Params::UControlRig_SetAbsoluteTime_Params Parms{}; Parms.InAbsoluteTime = InAbsoluteTime; Parms.InSetDeltaTimeZero = InSetDeltaTimeZero; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRig.SetAbsoluteAndDeltaTime // (Final, Native, Public, BlueprintCallable) // Parameters: // float InAbsoluteTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InDeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRig::SetAbsoluteAndDeltaTime(float InAbsoluteTime, float InDeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "SetAbsoluteAndDeltaTime"); Params::UControlRig_SetAbsoluteAndDeltaTime_Params Parms{}; Parms.InAbsoluteTime = InAbsoluteTime; Parms.InDeltaTime = InDeltaTime; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRig.SelectControl // (Native, Public, HasOutParams, BlueprintCallable) // Parameters: // class FName InControlName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSelect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRig::SelectControl(class FName& InControlName, bool bSelect) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "SelectControl"); Params::UControlRig_SelectControl_Params Parms{}; Parms.InControlName = InControlName; Parms.bSelect = bSelect; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRig.RequestInit // (Final, Native, Public, BlueprintCallable) // Parameters: void UControlRig::RequestInit() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "RequestInit"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRig.RequestConstruction // (Final, Native, Public, BlueprintCallable) // Parameters: void UControlRig::RequestConstruction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "RequestConstruction"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // SparseDelegateFunction ControlRig.ControlRig.OnControlSelectedBP__DelegateSignature // (MulticastDelegate, Public, Delegate, HasOutParams) // Parameters: // class UControlRig* Rig (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigControlElement Control (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // bool bSelected (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRig::OnControlSelectedBP__DelegateSignature(class UControlRig* Rig, struct FRigControlElement& Control, bool bSelected) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "OnControlSelectedBP__DelegateSignature"); Params::UControlRig_OnControlSelectedBP__DelegateSignature_Params Parms{}; Parms.Rig = Rig; Parms.Control = Control; Parms.bSelected = bSelected; UObject::ProcessEvent(Func, &Parms); } // Function ControlRig.ControlRig.IsControlSelected // (Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FName InControlName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UControlRig::IsControlSelected(class FName& InControlName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "IsControlSelected"); Params::UControlRig_IsControlSelected_Params Parms{}; Parms.InControlName = InControlName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.GetVM // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // class URigVM* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class URigVM* UControlRig::GetVM() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "GetVM"); Params::UControlRig_GetVM_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.GetVariableType // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FName InVariableName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName UControlRig::GetVariableType(class FName& InVariableName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "GetVariableType"); Params::UControlRig_GetVariableType_Params Parms{}; Parms.InVariableName = InVariableName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.GetVariableAsString // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FName InVariableName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString UControlRig::GetVariableAsString(class FName& InVariableName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "GetVariableAsString"); Params::UControlRig_GetVariableAsString_Params Parms{}; Parms.InVariableName = InVariableName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.GetSupportedEvents // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UControlRig::GetSupportedEvents() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "GetSupportedEvents"); Params::UControlRig_GetSupportedEvents_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.GetScriptAccessibleVariables // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UControlRig::GetScriptAccessibleVariables() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "GetScriptAccessibleVariables"); Params::UControlRig_GetScriptAccessibleVariables_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.GetInteractionRigClass // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TSubclassOf ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf UControlRig::GetInteractionRigClass() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "GetInteractionRigClass"); Params::UControlRig_GetInteractionRigClass_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.GetInteractionRig // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UControlRig* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UControlRig* UControlRig::GetInteractionRig() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "GetInteractionRig"); Params::UControlRig_GetInteractionRig_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.GetHostingActor // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* UControlRig::GetHostingActor() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "GetHostingActor"); Params::UControlRig_GetHostingActor_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.GetHierarchy // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // class URigHierarchy* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class URigHierarchy* UControlRig::GetHierarchy() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "GetHierarchy"); Params::UControlRig_GetHierarchy_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.GetEvents // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UControlRig::GetEvents() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "GetEvents"); Params::UControlRig_GetEvents_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.GetCurrentFramesPerSecond // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UControlRig::GetCurrentFramesPerSecond() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "GetCurrentFramesPerSecond"); Params::UControlRig_GetCurrentFramesPerSecond_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.GetAbsoluteTime // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UControlRig::GetAbsoluteTime() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "GetAbsoluteTime"); Params::UControlRig_GetAbsoluteTime_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.FindControlRigs // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // class UObject* Outer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TSubclassOf OptionalClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UControlRig::FindControlRigs(class UObject* Outer, TSubclassOf OptionalClass) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "FindControlRigs"); Params::UControlRig_FindControlRigs_Params Parms{}; Parms.Outer = Outer; Parms.OptionalClass = OptionalClass; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.ExecuteEvent // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // class FName InEventName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UControlRig::ExecuteEvent(class FName& InEventName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "ExecuteEvent"); Params::UControlRig_ExecuteEvent_Params Parms{}; Parms.InEventName = InEventName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.Execute // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // enum class EControlRigState State (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InEventName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UControlRig::Execute(enum class EControlRigState State, class FName& InEventName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "Execute"); Params::UControlRig_Execute_Params Parms{}; Parms.State = State; Parms.InEventName = InEventName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.CurrentControlSelection // (Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UControlRig::CurrentControlSelection() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "CurrentControlSelection"); Params::UControlRig_CurrentControlSelection_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.CreateTransformableControlHandle // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UObject* Outer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName ControlName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UTransformableControlHandle* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTransformableControlHandle* UControlRig::CreateTransformableControlHandle(class UObject* Outer, class FName& ControlName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "CreateTransformableControlHandle"); Params::UControlRig_CreateTransformableControlHandle_Params Parms{}; Parms.Outer = Outer; Parms.ControlName = ControlName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.ContainsEvent // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FName InEventName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UControlRig::ContainsEvent(class FName& InEventName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "ContainsEvent"); Params::UControlRig_ContainsEvent_Params Parms{}; Parms.InEventName = InEventName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.ClearControlSelection // (Native, Public, BlueprintCallable) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UControlRig::ClearControlSelection() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "ClearControlSelection"); Params::UControlRig_ClearControlSelection_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRig.CanExecute // (Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UControlRig::CanExecute() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRig", "CanExecute"); Params::UControlRig_CanExecute_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class ControlRig.ControlRigAnimInstance // (None) class UClass* UControlRigAnimInstance::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRigAnimInstance"); return Clss; } // ControlRigAnimInstance ControlRig.Default__ControlRigAnimInstance // (Public, ClassDefaultObject, ArchetypeObject) class UControlRigAnimInstance* UControlRigAnimInstance::GetDefaultObj() { static class UControlRigAnimInstance* Default = nullptr; if (!Default) Default = static_cast(UControlRigAnimInstance::StaticClass()->DefaultObject); return Default; } // Class ControlRig.ControlRigBlueprintGeneratedClass // (Field, Struct, Class) class UClass* UControlRigBlueprintGeneratedClass::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRigBlueprintGeneratedClass"); return Clss; } // ControlRigBlueprintGeneratedClass ControlRig.Default__ControlRigBlueprintGeneratedClass // (Public, ClassDefaultObject, ArchetypeObject) class UControlRigBlueprintGeneratedClass* UControlRigBlueprintGeneratedClass::GetDefaultObj() { static class UControlRigBlueprintGeneratedClass* Default = nullptr; if (!Default) Default = static_cast(UControlRigBlueprintGeneratedClass::StaticClass()->DefaultObject); return Default; } // Class ControlRig.ControlRigComponent // (SceneComponent, PrimitiveComponent) class UClass* UControlRigComponent::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRigComponent"); return Clss; } // ControlRigComponent ControlRig.Default__ControlRigComponent // (Public, ClassDefaultObject, ArchetypeObject) class UControlRigComponent* UControlRigComponent::GetDefaultObj() { static class UControlRigComponent* Default = nullptr; if (!Default) Default = static_cast(UControlRigComponent::StaticClass()->DefaultObject); return Default; } // Function ControlRig.ControlRigComponent.Update // (Final, Native, Public, BlueprintCallable) // Parameters: // float DeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::Update(float DeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "Update"); Params::UControlRigComponent_Update_Params Parms{}; Parms.DeltaTime = DeltaTime; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.SetObjectBinding // (Final, Native, Public, BlueprintCallable) // Parameters: // class UObject* InObjectToBind (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::SetObjectBinding(class UObject* InObjectToBind) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "SetObjectBinding"); Params::UControlRigComponent_SetObjectBinding_Params Parms{}; Parms.InObjectToBind = InObjectToBind; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.SetMappedElements // (Final, Native, Public, BlueprintCallable) // Parameters: // TArrayNewMappedElements (Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) void UControlRigComponent::SetMappedElements(const TArray& NewMappedElements) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "SetMappedElements"); Params::UControlRigComponent_SetMappedElements_Params Parms{}; Parms.NewMappedElements = NewMappedElements; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.SetInitialSpaceTransform // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // class FName SpaceName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform InitialTransform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EControlRigComponentSpaceSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::SetInitialSpaceTransform(class FName SpaceName, const struct FTransform& InitialTransform, enum class EControlRigComponentSpace Space) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "SetInitialSpaceTransform"); Params::UControlRigComponent_SetInitialSpaceTransform_Params Parms{}; Parms.SpaceName = SpaceName; Parms.InitialTransform = InitialTransform; Parms.Space = Space; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.SetInitialBoneTransform // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform InitialTransform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EControlRigComponentSpaceSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPropagateToChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::SetInitialBoneTransform(class FName BoneName, const struct FTransform& InitialTransform, enum class EControlRigComponentSpace Space, bool bPropagateToChildren) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "SetInitialBoneTransform"); Params::UControlRigComponent_SetInitialBoneTransform_Params Parms{}; Parms.BoneName = BoneName; Parms.InitialTransform = InitialTransform; Parms.Space = Space; Parms.bPropagateToChildren = bPropagateToChildren; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.SetControlVector2D // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // class FName ControlName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::SetControlVector2D(class FName ControlName, const struct FVector2D& Value) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "SetControlVector2D"); Params::UControlRigComponent_SetControlVector2D_Params Parms{}; Parms.ControlName = ControlName; Parms.Value = Value; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.SetControlTransform // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // class FName ControlName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform Value (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EControlRigComponentSpaceSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::SetControlTransform(class FName ControlName, const struct FTransform& Value, enum class EControlRigComponentSpace Space) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "SetControlTransform"); Params::UControlRigComponent_SetControlTransform_Params Parms{}; Parms.ControlName = ControlName; Parms.Value = Value; Parms.Space = Space; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.SetControlScale // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // class FName ControlName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EControlRigComponentSpaceSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::SetControlScale(class FName ControlName, const struct FVector& Value, enum class EControlRigComponentSpace Space) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "SetControlScale"); Params::UControlRigComponent_SetControlScale_Params Parms{}; Parms.ControlName = ControlName; Parms.Value = Value; Parms.Space = Space; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.SetControlRotator // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // class FName ControlName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRotator Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // enum class EControlRigComponentSpaceSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::SetControlRotator(class FName ControlName, const struct FRotator& Value, enum class EControlRigComponentSpace Space) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "SetControlRotator"); Params::UControlRigComponent_SetControlRotator_Params Parms{}; Parms.ControlName = ControlName; Parms.Value = Value; Parms.Space = Space; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.SetControlRigClass // (Final, Native, Public, BlueprintCallable) // Parameters: // TSubclassOf InControlRigClass (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::SetControlRigClass(TSubclassOf InControlRigClass) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "SetControlRigClass"); Params::UControlRigComponent_SetControlRigClass_Params Parms{}; Parms.InControlRigClass = InControlRigClass; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.SetControlPosition // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // class FName ControlName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EControlRigComponentSpaceSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::SetControlPosition(class FName ControlName, const struct FVector& Value, enum class EControlRigComponentSpace Space) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "SetControlPosition"); Params::UControlRigComponent_SetControlPosition_Params Parms{}; Parms.ControlName = ControlName; Parms.Value = Value; Parms.Space = Space; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.SetControlOffset // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // class FName ControlName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform OffsetTransform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EControlRigComponentSpaceSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::SetControlOffset(class FName ControlName, const struct FTransform& OffsetTransform, enum class EControlRigComponentSpace Space) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "SetControlOffset"); Params::UControlRigComponent_SetControlOffset_Params Parms{}; Parms.ControlName = ControlName; Parms.OffsetTransform = OffsetTransform; Parms.Space = Space; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.SetControlInt // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName ControlName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::SetControlInt(class FName ControlName, int32 Value) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "SetControlInt"); Params::UControlRigComponent_SetControlInt_Params Parms{}; Parms.ControlName = ControlName; Parms.Value = Value; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.SetControlFloat // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName ControlName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::SetControlFloat(class FName ControlName, float Value) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "SetControlFloat"); Params::UControlRigComponent_SetControlFloat_Params Parms{}; Parms.ControlName = ControlName; Parms.Value = Value; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.SetControlBool // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName ControlName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool Value (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::SetControlBool(class FName ControlName, bool Value) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "SetControlBool"); Params::UControlRigComponent_SetControlBool_Params Parms{}; Parms.ControlName = ControlName; Parms.Value = Value; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.SetBoneTransform // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform Transform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EControlRigComponentSpaceSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Weight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPropagateToChildren (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::SetBoneTransform(class FName BoneName, const struct FTransform& Transform, enum class EControlRigComponentSpace Space, float Weight, bool bPropagateToChildren) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "SetBoneTransform"); Params::UControlRigComponent_SetBoneTransform_Params Parms{}; Parms.BoneName = BoneName; Parms.Transform = Transform; Parms.Space = Space; Parms.Weight = Weight; Parms.bPropagateToChildren = bPropagateToChildren; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.SetBoneInitialTransformsFromSkeletalMesh // (Final, Native, Public, BlueprintCallable) // Parameters: // class USkeletalMesh* InSkeletalMesh (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::SetBoneInitialTransformsFromSkeletalMesh(class USkeletalMesh* InSkeletalMesh) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "SetBoneInitialTransformsFromSkeletalMesh"); Params::UControlRigComponent_SetBoneInitialTransformsFromSkeletalMesh_Params Parms{}; Parms.InSkeletalMesh = InSkeletalMesh; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.OnPreInitialize // (Native, Event, Public, BlueprintEvent) // Parameters: // class UControlRigComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::OnPreInitialize(class UControlRigComponent* Component) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "OnPreInitialize"); Params::UControlRigComponent_OnPreInitialize_Params Parms{}; Parms.Component = Component; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.OnPreForwardsSolve // (Native, Event, Public, BlueprintEvent) // Parameters: // class UControlRigComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::OnPreForwardsSolve(class UControlRigComponent* Component) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "OnPreForwardsSolve"); Params::UControlRigComponent_OnPreForwardsSolve_Params Parms{}; Parms.Component = Component; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.OnPreConstruction // (Native, Event, Public, BlueprintEvent) // Parameters: // class UControlRigComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::OnPreConstruction(class UControlRigComponent* Component) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "OnPreConstruction"); Params::UControlRigComponent_OnPreConstruction_Params Parms{}; Parms.Component = Component; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.OnPostInitialize // (Native, Event, Public, BlueprintEvent) // Parameters: // class UControlRigComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::OnPostInitialize(class UControlRigComponent* Component) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "OnPostInitialize"); Params::UControlRigComponent_OnPostInitialize_Params Parms{}; Parms.Component = Component; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.OnPostForwardsSolve // (Native, Event, Public, BlueprintEvent) // Parameters: // class UControlRigComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::OnPostForwardsSolve(class UControlRigComponent* Component) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "OnPostForwardsSolve"); Params::UControlRigComponent_OnPostForwardsSolve_Params Parms{}; Parms.Component = Component; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.OnPostConstruction // (Native, Event, Public, BlueprintEvent) // Parameters: // class UControlRigComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::OnPostConstruction(class UControlRigComponent* Component) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "OnPostConstruction"); Params::UControlRigComponent_OnPostConstruction_Params Parms{}; Parms.Component = Component; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.Initialize // (Final, Native, Public, BlueprintCallable) // Parameters: void UControlRigComponent::Initialize() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "Initialize"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.GetSpaceTransform // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // class FName SpaceName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EControlRigComponentSpaceSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform UControlRigComponent::GetSpaceTransform(class FName SpaceName, enum class EControlRigComponentSpace Space) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "GetSpaceTransform"); Params::UControlRigComponent_GetSpaceTransform_Params Parms{}; Parms.SpaceName = SpaceName; Parms.Space = Space; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigComponent.GetInitialSpaceTransform // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // class FName SpaceName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EControlRigComponentSpaceSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform UControlRigComponent::GetInitialSpaceTransform(class FName SpaceName, enum class EControlRigComponentSpace Space) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "GetInitialSpaceTransform"); Params::UControlRigComponent_GetInitialSpaceTransform_Params Parms{}; Parms.SpaceName = SpaceName; Parms.Space = Space; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigComponent.GetInitialBoneTransform // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EControlRigComponentSpaceSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform UControlRigComponent::GetInitialBoneTransform(class FName BoneName, enum class EControlRigComponentSpace Space) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "GetInitialBoneTransform"); Params::UControlRigComponent_GetInitialBoneTransform_Params Parms{}; Parms.BoneName = BoneName; Parms.Space = Space; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigComponent.GetElementNames // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // enum class ERigElementType ElementType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UControlRigComponent::GetElementNames(enum class ERigElementType ElementType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "GetElementNames"); Params::UControlRigComponent_GetElementNames_Params Parms{}; Parms.ElementType = ElementType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigComponent.GetControlVector2D // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // class FName ControlName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D UControlRigComponent::GetControlVector2D(class FName ControlName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "GetControlVector2D"); Params::UControlRigComponent_GetControlVector2D_Params Parms{}; Parms.ControlName = ControlName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigComponent.GetControlTransform // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // class FName ControlName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EControlRigComponentSpaceSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform UControlRigComponent::GetControlTransform(class FName ControlName, enum class EControlRigComponentSpace Space) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "GetControlTransform"); Params::UControlRigComponent_GetControlTransform_Params Parms{}; Parms.ControlName = ControlName; Parms.Space = Space; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigComponent.GetControlScale // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // class FName ControlName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EControlRigComponentSpaceSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector UControlRigComponent::GetControlScale(class FName ControlName, enum class EControlRigComponentSpace Space) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "GetControlScale"); Params::UControlRigComponent_GetControlScale_Params Parms{}; Parms.ControlName = ControlName; Parms.Space = Space; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigComponent.GetControlRotator // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // class FName ControlName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EControlRigComponentSpaceSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FRotator UControlRigComponent::GetControlRotator(class FName ControlName, enum class EControlRigComponentSpace Space) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "GetControlRotator"); Params::UControlRigComponent_GetControlRotator_Params Parms{}; Parms.ControlName = ControlName; Parms.Space = Space; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigComponent.GetControlRig // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UControlRig* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UControlRig* UControlRigComponent::GetControlRig() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "GetControlRig"); Params::UControlRigComponent_GetControlRig_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigComponent.GetControlPosition // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // class FName ControlName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EControlRigComponentSpaceSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector UControlRigComponent::GetControlPosition(class FName ControlName, enum class EControlRigComponentSpace Space) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "GetControlPosition"); Params::UControlRigComponent_GetControlPosition_Params Parms{}; Parms.ControlName = ControlName; Parms.Space = Space; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigComponent.GetControlOffset // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // class FName ControlName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EControlRigComponentSpaceSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform UControlRigComponent::GetControlOffset(class FName ControlName, enum class EControlRigComponentSpace Space) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "GetControlOffset"); Params::UControlRigComponent_GetControlOffset_Params Parms{}; Parms.ControlName = ControlName; Parms.Space = Space; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigComponent.GetControlInt // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // class FName ControlName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UControlRigComponent::GetControlInt(class FName ControlName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "GetControlInt"); Params::UControlRigComponent_GetControlInt_Params Parms{}; Parms.ControlName = ControlName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigComponent.GetControlFloat // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // class FName ControlName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UControlRigComponent::GetControlFloat(class FName ControlName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "GetControlFloat"); Params::UControlRigComponent_GetControlFloat_Params Parms{}; Parms.ControlName = ControlName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigComponent.GetControlBool // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // class FName ControlName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UControlRigComponent::GetControlBool(class FName ControlName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "GetControlBool"); Params::UControlRigComponent_GetControlBool_Params Parms{}; Parms.ControlName = ControlName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigComponent.GetBoneTransform // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // class FName BoneName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EControlRigComponentSpaceSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform UControlRigComponent::GetBoneTransform(class FName BoneName, enum class EControlRigComponentSpace Space) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "GetBoneTransform"); Params::UControlRigComponent_GetBoneTransform_Params Parms{}; Parms.BoneName = BoneName; Parms.Space = Space; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigComponent.GetAbsoluteTime // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UControlRigComponent::GetAbsoluteTime() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "GetAbsoluteTime"); Params::UControlRigComponent_GetAbsoluteTime_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigComponent.DoesElementExist // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // class FName Name (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class ERigElementType ElementType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UControlRigComponent::DoesElementExist(class FName Name, enum class ERigElementType ElementType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "DoesElementExist"); Params::UControlRigComponent_DoesElementExist_Params Parms{}; Parms.Name = Name; Parms.ElementType = ElementType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigComponent.ClearMappedElements // (Final, Native, Public, BlueprintCallable) // Parameters: void UControlRigComponent::ClearMappedElements() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "ClearMappedElements"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.CanExecute // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UControlRigComponent::CanExecute() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "CanExecute"); Params::UControlRigComponent_CanExecute_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigComponent.AddMappedSkeletalMesh // (Final, Native, Public, BlueprintCallable) // Parameters: // class USkeletalMeshComponent* SkeletalMeshComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArrayBones (Parm, ZeroConstructor, NativeAccessSpecifierPublic) // TArrayCurves (Parm, ZeroConstructor, NativeAccessSpecifierPublic) void UControlRigComponent::AddMappedSkeletalMesh(class USkeletalMeshComponent* SkeletalMeshComponent, const TArray& Bones, const TArray& Curves) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "AddMappedSkeletalMesh"); Params::UControlRigComponent_AddMappedSkeletalMesh_Params Parms{}; Parms.SkeletalMeshComponent = SkeletalMeshComponent; Parms.Bones = Bones; Parms.Curves = Curves; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.AddMappedElements // (Final, Native, Public, BlueprintCallable) // Parameters: // TArrayNewMappedElements (Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) void UControlRigComponent::AddMappedElements(const TArray& NewMappedElements) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "AddMappedElements"); Params::UControlRigComponent_AddMappedElements_Params Parms{}; Parms.NewMappedElements = NewMappedElements; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.AddMappedComponents // (Final, Native, Public, BlueprintCallable) // Parameters: // TArrayComponents (Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) void UControlRigComponent::AddMappedComponents(const TArray& Components) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "AddMappedComponents"); Params::UControlRigComponent_AddMappedComponents_Params Parms{}; Parms.Components = Components; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigComponent.AddMappedCompleteSkeletalMesh // (Final, Native, Public, BlueprintCallable) // Parameters: // class USkeletalMeshComponent* SkeletalMeshComponent (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigComponent::AddMappedCompleteSkeletalMesh(class USkeletalMeshComponent* SkeletalMeshComponent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigComponent", "AddMappedCompleteSkeletalMesh"); Params::UControlRigComponent_AddMappedCompleteSkeletalMesh_Params Parms{}; Parms.SkeletalMeshComponent = SkeletalMeshComponent; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class ControlRig.ControlRigControlActor // (Actor) class UClass* AControlRigControlActor::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRigControlActor"); return Clss; } // ControlRigControlActor ControlRig.Default__ControlRigControlActor // (Public, ClassDefaultObject, ArchetypeObject) class AControlRigControlActor* AControlRigControlActor::GetDefaultObj() { static class AControlRigControlActor* Default = nullptr; if (!Default) Default = static_cast(AControlRigControlActor::StaticClass()->DefaultObject); return Default; } // Function ControlRig.ControlRigControlActor.ResetControlActor // (Final, Native, Public, BlueprintCallable) // Parameters: void AControlRigControlActor::ResetControlActor() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigControlActor", "ResetControlActor"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigControlActor.Refresh // (Final, Native, Public, BlueprintCallable) // Parameters: void AControlRigControlActor::Refresh() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigControlActor", "Refresh"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigControlActor.Clear // (Final, Native, Public, BlueprintCallable) // Parameters: void AControlRigControlActor::Clear() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigControlActor", "Clear"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Class ControlRig.ControlRigShapeActor // (Actor) class UClass* AControlRigShapeActor::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRigShapeActor"); return Clss; } // ControlRigShapeActor ControlRig.Default__ControlRigShapeActor // (Public, ClassDefaultObject, ArchetypeObject) class AControlRigShapeActor* AControlRigShapeActor::GetDefaultObj() { static class AControlRigShapeActor* Default = nullptr; if (!Default) Default = static_cast(AControlRigShapeActor::StaticClass()->DefaultObject); return Default; } // Function ControlRig.ControlRigShapeActor.SetSelected // (Native, Public, BlueprintCallable) // Parameters: // bool bInSelected (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void AControlRigShapeActor::SetSelected(bool bInSelected) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigShapeActor", "SetSelected"); Params::AControlRigShapeActor_SetSelected_Params Parms{}; Parms.bInSelected = bInSelected; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigShapeActor.SetSelectable // (Native, Public, BlueprintCallable) // Parameters: // bool bInSelectable (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void AControlRigShapeActor::SetSelectable(bool bInSelectable) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigShapeActor", "SetSelectable"); Params::AControlRigShapeActor_SetSelectable_Params Parms{}; Parms.bInSelectable = bInSelectable; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigShapeActor.SetHovered // (Native, Public, BlueprintCallable) // Parameters: // bool bInHovered (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void AControlRigShapeActor::SetHovered(bool bInHovered) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigShapeActor", "SetHovered"); Params::AControlRigShapeActor_SetHovered_Params Parms{}; Parms.bInHovered = bInHovered; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigShapeActor.SetGlobalTransform // (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) // Parameters: // struct FTransform InTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void AControlRigShapeActor::SetGlobalTransform(struct FTransform& InTransform) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigShapeActor", "SetGlobalTransform"); Params::AControlRigShapeActor_SetGlobalTransform_Params Parms{}; Parms.InTransform = InTransform; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigShapeActor.SetEnabled // (Native, Public, BlueprintCallable) // Parameters: // bool bInEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void AControlRigShapeActor::SetEnabled(bool bInEnabled) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigShapeActor", "SetEnabled"); Params::AControlRigShapeActor_SetEnabled_Params Parms{}; Parms.bInEnabled = bInEnabled; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigShapeActor.OnTransformChanged // (Event, Public, HasOutParams, HasDefaults, BlueprintEvent) // Parameters: // struct FTransform NewTransform (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void AControlRigShapeActor::OnTransformChanged(struct FTransform& NewTransform) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigShapeActor", "OnTransformChanged"); Params::AControlRigShapeActor_OnTransformChanged_Params Parms{}; Parms.NewTransform = NewTransform; UObject::ProcessEvent(Func, &Parms); } // Function ControlRig.ControlRigShapeActor.OnSelectionChanged // (Event, Public, BlueprintEvent) // Parameters: // bool bIsSelected (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void AControlRigShapeActor::OnSelectionChanged(bool bIsSelected) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigShapeActor", "OnSelectionChanged"); Params::AControlRigShapeActor_OnSelectionChanged_Params Parms{}; Parms.bIsSelected = bIsSelected; UObject::ProcessEvent(Func, &Parms); } // Function ControlRig.ControlRigShapeActor.OnManipulatingChanged // (Event, Public, BlueprintEvent) // Parameters: // bool bIsManipulating (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void AControlRigShapeActor::OnManipulatingChanged(bool bIsManipulating) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigShapeActor", "OnManipulatingChanged"); Params::AControlRigShapeActor_OnManipulatingChanged_Params Parms{}; Parms.bIsManipulating = bIsManipulating; UObject::ProcessEvent(Func, &Parms); } // Function ControlRig.ControlRigShapeActor.OnHoveredChanged // (Event, Public, BlueprintEvent) // Parameters: // bool bIsSelected (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void AControlRigShapeActor::OnHoveredChanged(bool bIsSelected) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigShapeActor", "OnHoveredChanged"); Params::AControlRigShapeActor_OnHoveredChanged_Params Parms{}; Parms.bIsSelected = bIsSelected; UObject::ProcessEvent(Func, &Parms); } // Function ControlRig.ControlRigShapeActor.OnEnabledChanged // (Event, Public, BlueprintEvent) // Parameters: // bool bIsEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void AControlRigShapeActor::OnEnabledChanged(bool bIsEnabled) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigShapeActor", "OnEnabledChanged"); Params::AControlRigShapeActor_OnEnabledChanged_Params Parms{}; Parms.bIsEnabled = bIsEnabled; UObject::ProcessEvent(Func, &Parms); } // Function ControlRig.ControlRigShapeActor.IsSelectedInEditor // (Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AControlRigShapeActor::IsSelectedInEditor() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigShapeActor", "IsSelectedInEditor"); Params::AControlRigShapeActor_IsSelectedInEditor_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigShapeActor.IsHovered // (Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AControlRigShapeActor::IsHovered() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigShapeActor", "IsHovered"); Params::AControlRigShapeActor_IsHovered_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigShapeActor.IsEnabled // (Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AControlRigShapeActor::IsEnabled() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigShapeActor", "IsEnabled"); Params::AControlRigShapeActor_IsEnabled_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigShapeActor.GetGlobalTransform // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform AControlRigShapeActor::GetGlobalTransform() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigShapeActor", "GetGlobalTransform"); Params::AControlRigShapeActor_GetGlobalTransform_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class ControlRig.ControlRigShapeLibrary // (None) class UClass* UControlRigShapeLibrary::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRigShapeLibrary"); return Clss; } // ControlRigShapeLibrary ControlRig.Default__ControlRigShapeLibrary // (Public, ClassDefaultObject, ArchetypeObject) class UControlRigShapeLibrary* UControlRigShapeLibrary::GetDefaultObj() { static class UControlRigShapeLibrary* Default = nullptr; if (!Default) Default = static_cast(UControlRigShapeLibrary::StaticClass()->DefaultObject); return Default; } // Class ControlRig.ControlRigValidator // (None) class UClass* UControlRigValidator::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRigValidator"); return Clss; } // ControlRigValidator ControlRig.Default__ControlRigValidator // (Public, ClassDefaultObject, ArchetypeObject) class UControlRigValidator* UControlRigValidator::GetDefaultObj() { static class UControlRigValidator* Default = nullptr; if (!Default) Default = static_cast(UControlRigValidator::StaticClass()->DefaultObject); return Default; } // Class ControlRig.ControlRigValidationPass // (None) class UClass* UControlRigValidationPass::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRigValidationPass"); return Clss; } // ControlRigValidationPass ControlRig.Default__ControlRigValidationPass // (Public, ClassDefaultObject, ArchetypeObject) class UControlRigValidationPass* UControlRigValidationPass::GetDefaultObj() { static class UControlRigValidationPass* Default = nullptr; if (!Default) Default = static_cast(UControlRigValidationPass::StaticClass()->DefaultObject); return Default; } // Class ControlRig.AdditiveControlRig // (None) class UClass* UAdditiveControlRig::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("AdditiveControlRig"); return Clss; } // AdditiveControlRig ControlRig.Default__AdditiveControlRig // (Public, ClassDefaultObject, ArchetypeObject) class UAdditiveControlRig* UAdditiveControlRig::GetDefaultObj() { static class UAdditiveControlRig* Default = nullptr; if (!Default) Default = static_cast(UAdditiveControlRig::StaticClass()->DefaultObject); return Default; } // Class ControlRig.FKControlRig // (None) class UClass* UFKControlRig::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("FKControlRig"); return Clss; } // FKControlRig ControlRig.Default__FKControlRig // (Public, ClassDefaultObject, ArchetypeObject) class UFKControlRig* UFKControlRig::GetDefaultObj() { static class UFKControlRig* Default = nullptr; if (!Default) Default = static_cast(UFKControlRig::StaticClass()->DefaultObject); return Default; } // Class ControlRig.RigHierarchyController // (None) class UClass* URigHierarchyController::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("RigHierarchyController"); return Clss; } // RigHierarchyController ControlRig.Default__RigHierarchyController // (Public, ClassDefaultObject, ArchetypeObject) class URigHierarchyController* URigHierarchyController::GetDefaultObj() { static class URigHierarchyController* Default = nullptr; if (!Default) Default = static_cast(URigHierarchyController::StaticClass()->DefaultObject); return Default; } // Function ControlRig.RigHierarchyController.SetSelection // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // TArray InKeys (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) // bool bPrintPythonCommand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchyController::SetSelection(TArray& InKeys, bool bPrintPythonCommand) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "SetSelection"); Params::URigHierarchyController_SetSelection_Params Parms{}; Parms.InKeys = InKeys; Parms.bPrintPythonCommand = bPrintPythonCommand; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.SetParent // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InChild (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey InParent (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bMaintainGlobalTransform (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchyController::SetParent(const struct FRigElementKey& InChild, const struct FRigElementKey& InParent, bool bMaintainGlobalTransform, bool bSetupUndo, bool bPrintPythonCommand) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "SetParent"); Params::URigHierarchyController_SetParent_Params Parms{}; Parms.InChild = InChild; Parms.InParent = InParent; Parms.bMaintainGlobalTransform = bMaintainGlobalTransform; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommand = bPrintPythonCommand; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.SetHierarchy // (Final, Native, Public, BlueprintCallable) // Parameters: // class URigHierarchy* InHierarchy (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void URigHierarchyController::SetHierarchy(class URigHierarchy* InHierarchy) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "SetHierarchy"); Params::URigHierarchyController_SetHierarchy_Params Parms{}; Parms.InHierarchy = InHierarchy; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.RigHierarchyController.SetDisplayName // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InControl (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InDisplayName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bRenameElement (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName URigHierarchyController::SetDisplayName(const struct FRigElementKey& InControl, class FName InDisplayName, bool bRenameElement, bool bSetupUndo, bool bPrintPythonCommand) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "SetDisplayName"); Params::URigHierarchyController_SetDisplayName_Params Parms{}; Parms.InControl = InControl; Parms.InDisplayName = InDisplayName; Parms.bRenameElement = bRenameElement; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommand = bPrintPythonCommand; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.SetControlSettings // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigControlSettings InSettings (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchyController::SetControlSettings(const struct FRigElementKey& InKey, const struct FRigControlSettings& InSettings, bool bSetupUndo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "SetControlSettings"); Params::URigHierarchyController_SetControlSettings_Params Parms{}; Parms.InKey = InKey; Parms.InSettings = InSettings; Parms.bSetupUndo = bSetupUndo; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.SelectElement // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSelect (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bClearSelection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchyController::SelectElement(const struct FRigElementKey& InKey, bool bSelect, bool bClearSelection) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "SelectElement"); Params::URigHierarchyController_SelectElement_Params Parms{}; Parms.InKey = InKey; Parms.bSelect = bSelect; Parms.bClearSelection = bClearSelection; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.RenameElement // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InElement (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bClearSelection (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRigElementKey URigHierarchyController::RenameElement(const struct FRigElementKey& InElement, class FName InName, bool bSetupUndo, bool bPrintPythonCommand, bool bClearSelection) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "RenameElement"); Params::URigHierarchyController_RenameElement_Params Parms{}; Parms.InElement = InElement; Parms.InName = InName; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommand = bPrintPythonCommand; Parms.bClearSelection = bClearSelection; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.RemoveParent // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InChild (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey InParent (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bMaintainGlobalTransform (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchyController::RemoveParent(const struct FRigElementKey& InChild, const struct FRigElementKey& InParent, bool bMaintainGlobalTransform, bool bSetupUndo, bool bPrintPythonCommand) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "RemoveParent"); Params::URigHierarchyController_RemoveParent_Params Parms{}; Parms.InChild = InChild; Parms.InParent = InParent; Parms.bMaintainGlobalTransform = bMaintainGlobalTransform; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommand = bPrintPythonCommand; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.RemoveElement // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InElement (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchyController::RemoveElement(const struct FRigElementKey& InElement, bool bSetupUndo, bool bPrintPythonCommand) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "RemoveElement"); Params::URigHierarchyController_RemoveElement_Params Parms{}; Parms.InElement = InElement; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommand = bPrintPythonCommand; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.RemoveAllParents // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InChild (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bMaintainGlobalTransform (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchyController::RemoveAllParents(const struct FRigElementKey& InChild, bool bMaintainGlobalTransform, bool bSetupUndo, bool bPrintPythonCommand) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "RemoveAllParents"); Params::URigHierarchyController_RemoveAllParents_Params Parms{}; Parms.InChild = InChild; Parms.bMaintainGlobalTransform = bMaintainGlobalTransform; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommand = bPrintPythonCommand; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.MirrorElements // (Final, Native, Public, BlueprintCallable) // Parameters: // TArray InKeys (Parm, ZeroConstructor, NativeAccessSpecifierPublic) // struct FRigMirrorSettings InSettings (Parm, NativeAccessSpecifierPublic) // bool bSelectNewElements (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommands (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchyController::MirrorElements(const TArray& InKeys, const struct FRigMirrorSettings& InSettings, bool bSelectNewElements, bool bSetupUndo, bool bPrintPythonCommands) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "MirrorElements"); Params::URigHierarchyController_MirrorElements_Params Parms{}; Parms.InKeys = InKeys; Parms.InSettings = InSettings; Parms.bSelectNewElements = bSelectNewElements; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommands = bPrintPythonCommands; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.ImportFromText // (Final, Native, Public, BlueprintCallable) // Parameters: // class FString InContent (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bReplaceExistingElements (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSelectNewElements (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommands (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchyController::ImportFromText(const class FString& InContent, bool bReplaceExistingElements, bool bSelectNewElements, bool bSetupUndo, bool bPrintPythonCommands) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "ImportFromText"); Params::URigHierarchyController_ImportFromText_Params Parms{}; Parms.InContent = InContent; Parms.bReplaceExistingElements = bReplaceExistingElements; Parms.bSelectNewElements = bSelectNewElements; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommands = bPrintPythonCommands; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.ImportCurves // (Final, Native, Public, BlueprintCallable) // Parameters: // class USkeleton* InSkeleton (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InNameSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSelectCurves (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchyController::ImportCurves(class USkeleton* InSkeleton, class FName InNameSpace, bool bSelectCurves, bool bSetupUndo, bool bPrintPythonCommand) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "ImportCurves"); Params::URigHierarchyController_ImportCurves_Params Parms{}; Parms.InSkeleton = InSkeleton; Parms.InNameSpace = InNameSpace; Parms.bSelectCurves = bSelectCurves; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommand = bPrintPythonCommand; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.ImportBones // (Final, Native, Public, BlueprintCallable) // Parameters: // class USkeleton* InSkeleton (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName InNameSpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bReplaceExistingBones (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bRemoveObsoleteBones (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSelectBones (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchyController::ImportBones(class USkeleton* InSkeleton, class FName InNameSpace, bool bReplaceExistingBones, bool bRemoveObsoleteBones, bool bSelectBones, bool bSetupUndo, bool bPrintPythonCommand) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "ImportBones"); Params::URigHierarchyController_ImportBones_Params Parms{}; Parms.InSkeleton = InSkeleton; Parms.InNameSpace = InNameSpace; Parms.bReplaceExistingBones = bReplaceExistingBones; Parms.bRemoveObsoleteBones = bRemoveObsoleteBones; Parms.bSelectBones = bSelectBones; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommand = bPrintPythonCommand; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.GetHierarchy // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class URigHierarchy* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class URigHierarchy* URigHierarchyController::GetHierarchy() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "GetHierarchy"); Params::URigHierarchyController_GetHierarchy_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.GetControlSettings // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigControlSettings ReturnValue (Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRigControlSettings URigHierarchyController::GetControlSettings(const struct FRigElementKey& InKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "GetControlSettings"); Params::URigHierarchyController_GetControlSettings_Params Parms{}; Parms.InKey = InKey; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.ExportToText // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray InKeys (Parm, ZeroConstructor, NativeAccessSpecifierPublic) // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString URigHierarchyController::ExportToText(const TArray& InKeys) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "ExportToText"); Params::URigHierarchyController_ExportToText_Params Parms{}; Parms.InKeys = InKeys; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.ExportSelectionToText // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString URigHierarchyController::ExportSelectionToText() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "ExportSelectionToText"); Params::URigHierarchyController_ExportSelectionToText_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.DuplicateElements // (Final, Native, Public, BlueprintCallable) // Parameters: // TArray InKeys (Parm, ZeroConstructor, NativeAccessSpecifierPublic) // bool bSelectNewElements (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommands (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray URigHierarchyController::DuplicateElements(const TArray& InKeys, bool bSelectNewElements, bool bSetupUndo, bool bPrintPythonCommands) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "DuplicateElements"); Params::URigHierarchyController_DuplicateElements_Params Parms{}; Parms.InKeys = InKeys; Parms.bSelectNewElements = bSelectNewElements; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommands = bPrintPythonCommands; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.DeselectElement // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InKey (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchyController::DeselectElement(const struct FRigElementKey& InKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "DeselectElement"); Params::URigHierarchyController_DeselectElement_Params Parms{}; Parms.InKey = InKey; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.ClearSelection // (Final, Native, Public, BlueprintCallable) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchyController::ClearSelection() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "ClearSelection"); Params::URigHierarchyController_ClearSelection_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.AddRigidBody // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey InParent (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigRigidBodySettings InSettings (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FTransform InLocalTransform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRigElementKey URigHierarchyController::AddRigidBody(class FName InName, const struct FRigElementKey& InParent, const struct FRigRigidBodySettings& InSettings, const struct FTransform& InLocalTransform, bool bSetupUndo, bool bPrintPythonCommand) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "AddRigidBody"); Params::URigHierarchyController_AddRigidBody_Params Parms{}; Parms.InName = InName; Parms.InParent = InParent; Parms.InSettings = InSettings; Parms.InLocalTransform = InLocalTransform; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommand = bPrintPythonCommand; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.AddParent // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FRigElementKey InChild (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey InParent (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InWeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bMaintainGlobalTransform (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool URigHierarchyController::AddParent(const struct FRigElementKey& InChild, const struct FRigElementKey& InParent, float InWeight, bool bMaintainGlobalTransform, bool bSetupUndo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "AddParent"); Params::URigHierarchyController_AddParent_Params Parms{}; Parms.InChild = InChild; Parms.InParent = InParent; Parms.InWeight = InWeight; Parms.bMaintainGlobalTransform = bMaintainGlobalTransform; Parms.bSetupUndo = bSetupUndo; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.AddNull // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey InParent (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform InTransform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bTransformInGlobal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRigElementKey URigHierarchyController::AddNull(class FName InName, const struct FRigElementKey& InParent, const struct FTransform& InTransform, bool bTransformInGlobal, bool bSetupUndo, bool bPrintPythonCommand) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "AddNull"); Params::URigHierarchyController_AddNull_Params Parms{}; Parms.InName = InName; Parms.InParent = InParent; Parms.InTransform = InTransform; Parms.bTransformInGlobal = bTransformInGlobal; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommand = bPrintPythonCommand; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.AddCurve // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRigElementKey URigHierarchyController::AddCurve(class FName InName, float InValue, bool bSetupUndo, bool bPrintPythonCommand) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "AddCurve"); Params::URigHierarchyController_AddCurve_Params Parms{}; Parms.InName = InName; Parms.InValue = InValue; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommand = bPrintPythonCommand; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.AddControl_ForBlueprint // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey InParent (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigControlSettings InSettings (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigControlValue InValue (Parm, NoDestructor, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRigElementKey URigHierarchyController::AddControl_ForBlueprint(class FName InName, const struct FRigElementKey& InParent, const struct FRigControlSettings& InSettings, const struct FRigControlValue& InValue, bool bSetupUndo, bool bPrintPythonCommand) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "AddControl_ForBlueprint"); Params::URigHierarchyController_AddControl_ForBlueprint_Params Parms{}; Parms.InName = InName; Parms.InParent = InParent; Parms.InSettings = InSettings; Parms.InValue = InValue; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommand = bPrintPythonCommand; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.AddBone // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey InParent (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform InTransform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bTransformInGlobal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class ERigBoneType InBoneType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRigElementKey URigHierarchyController::AddBone(class FName InName, const struct FRigElementKey& InParent, const struct FTransform& InTransform, bool bTransformInGlobal, enum class ERigBoneType InBoneType, bool bSetupUndo, bool bPrintPythonCommand) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "AddBone"); Params::URigHierarchyController_AddBone_Params Parms{}; Parms.InName = InName; Parms.InParent = InParent; Parms.InTransform = InTransform; Parms.bTransformInGlobal = bTransformInGlobal; Parms.InBoneType = InBoneType; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommand = bPrintPythonCommand; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.RigHierarchyController.AddAnimationChannel_ForBlueprint // (Final, Native, Public, BlueprintCallable) // Parameters: // class FName InName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey InParentControl (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigControlSettings InSettings (Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSetupUndo (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bPrintPythonCommand (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FRigElementKey ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRigElementKey URigHierarchyController::AddAnimationChannel_ForBlueprint(class FName InName, const struct FRigElementKey& InParentControl, const struct FRigControlSettings& InSettings, bool bSetupUndo, bool bPrintPythonCommand) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RigHierarchyController", "AddAnimationChannel_ForBlueprint"); Params::URigHierarchyController_AddAnimationChannel_ForBlueprint_Params Parms{}; Parms.InName = InName; Parms.InParentControl = InParentControl; Parms.InSettings = InSettings; Parms.bSetupUndo = bSetupUndo; Parms.bPrintPythonCommand = bPrintPythonCommand; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class ControlRig.ControlRigLayerInstance // (None) class UClass* UControlRigLayerInstance::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRigLayerInstance"); return Clss; } // ControlRigLayerInstance ControlRig.Default__ControlRigLayerInstance // (Public, ClassDefaultObject, ArchetypeObject) class UControlRigLayerInstance* UControlRigLayerInstance::GetDefaultObj() { static class UControlRigLayerInstance* Default = nullptr; if (!Default) Default = static_cast(UControlRigLayerInstance::StaticClass()->DefaultObject); return Default; } // Class ControlRig.ControlRigObjectHolder // (None) class UClass* UControlRigObjectHolder::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRigObjectHolder"); return Clss; } // ControlRigObjectHolder ControlRig.Default__ControlRigObjectHolder // (Public, ClassDefaultObject, ArchetypeObject) class UControlRigObjectHolder* UControlRigObjectHolder::GetDefaultObj() { static class UControlRigObjectHolder* Default = nullptr; if (!Default) Default = static_cast(UControlRigObjectHolder::StaticClass()->DefaultObject); return Default; } // Class ControlRig.ControlRigSequence // (None) class UClass* UControlRigSequence::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRigSequence"); return Clss; } // ControlRigSequence ControlRig.Default__ControlRigSequence // (Public, ClassDefaultObject, ArchetypeObject) class UControlRigSequence* UControlRigSequence::GetDefaultObj() { static class UControlRigSequence* Default = nullptr; if (!Default) Default = static_cast(UControlRigSequence::StaticClass()->DefaultObject); return Default; } // Class ControlRig.MovieSceneControlRigParameterSection // (None) class UClass* UMovieSceneControlRigParameterSection::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneControlRigParameterSection"); return Clss; } // MovieSceneControlRigParameterSection ControlRig.Default__MovieSceneControlRigParameterSection // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneControlRigParameterSection* UMovieSceneControlRigParameterSection::GetDefaultObj() { static class UMovieSceneControlRigParameterSection* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneControlRigParameterSection::StaticClass()->DefaultObject); return Default; } // Class ControlRig.MovieSceneControlRigParameterTrack // (None) class UClass* UMovieSceneControlRigParameterTrack::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneControlRigParameterTrack"); return Clss; } // MovieSceneControlRigParameterTrack ControlRig.Default__MovieSceneControlRigParameterTrack // (Public, Transactional, ClassDefaultObject, ArchetypeObject) class UMovieSceneControlRigParameterTrack* UMovieSceneControlRigParameterTrack::GetDefaultObj() { static class UMovieSceneControlRigParameterTrack* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneControlRigParameterTrack::StaticClass()->DefaultObject); return Default; } // Class ControlRig.ControlRigSettings // (None) class UClass* UControlRigSettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRigSettings"); return Clss; } // ControlRigSettings ControlRig.Default__ControlRigSettings // (Public, ClassDefaultObject, ArchetypeObject) class UControlRigSettings* UControlRigSettings::GetDefaultObj() { static class UControlRigSettings* Default = nullptr; if (!Default) Default = static_cast(UControlRigSettings::StaticClass()->DefaultObject); return Default; } // Class ControlRig.ControlRigEditorSettings // (None) class UClass* UControlRigEditorSettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRigEditorSettings"); return Clss; } // ControlRigEditorSettings ControlRig.Default__ControlRigEditorSettings // (Public, ClassDefaultObject, ArchetypeObject) class UControlRigEditorSettings* UControlRigEditorSettings::GetDefaultObj() { static class UControlRigEditorSettings* Default = nullptr; if (!Default) Default = static_cast(UControlRigEditorSettings::StaticClass()->DefaultObject); return Default; } // Class ControlRig.ControlRigPoseAsset // (None) class UClass* UControlRigPoseAsset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRigPoseAsset"); return Clss; } // ControlRigPoseAsset ControlRig.Default__ControlRigPoseAsset // (Public, ClassDefaultObject, ArchetypeObject) class UControlRigPoseAsset* UControlRigPoseAsset::GetDefaultObj() { static class UControlRigPoseAsset* Default = nullptr; if (!Default) Default = static_cast(UControlRigPoseAsset::StaticClass()->DefaultObject); return Default; } // Function ControlRig.ControlRigPoseAsset.SelectControls // (Final, Native, Public, BlueprintCallable) // Parameters: // class UControlRig* InControlRig (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bDoMirror (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigPoseAsset::SelectControls(class UControlRig* InControlRig, bool bDoMirror) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigPoseAsset", "SelectControls"); Params::UControlRigPoseAsset_SelectControls_Params Parms{}; Parms.InControlRig = InControlRig; Parms.bDoMirror = bDoMirror; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigPoseAsset.SavePose // (Final, Native, Public, BlueprintCallable) // Parameters: // class UControlRig* InControlRig (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bUseAll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigPoseAsset::SavePose(class UControlRig* InControlRig, bool bUseAll) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigPoseAsset", "SavePose"); Params::UControlRigPoseAsset_SavePose_Params Parms{}; Parms.InControlRig = InControlRig; Parms.bUseAll = bUseAll; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigPoseAsset.ReplaceControlName // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // class FName CurrentName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName NewName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigPoseAsset::ReplaceControlName(class FName& CurrentName, class FName& NewName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigPoseAsset", "ReplaceControlName"); Params::UControlRigPoseAsset_ReplaceControlName_Params Parms{}; Parms.CurrentName = CurrentName; Parms.NewName = NewName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigPoseAsset.PastePose // (Final, Native, Public, BlueprintCallable) // Parameters: // class UControlRig* InControlRig (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bDoKey (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bDoMirror (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UControlRigPoseAsset::PastePose(class UControlRig* InControlRig, bool bDoKey, bool bDoMirror) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigPoseAsset", "PastePose"); Params::UControlRigPoseAsset_PastePose_Params Parms{}; Parms.InControlRig = InControlRig; Parms.bDoKey = bDoKey; Parms.bDoMirror = bDoMirror; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function ControlRig.ControlRigPoseAsset.GetCurrentPose // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // class UControlRig* InControlRig (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FControlRigControlPose OutPose (Parm, OutParm, NativeAccessSpecifierPublic) void UControlRigPoseAsset::GetCurrentPose(class UControlRig* InControlRig, struct FControlRigControlPose* OutPose) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigPoseAsset", "GetCurrentPose"); Params::UControlRigPoseAsset_GetCurrentPose_Params Parms{}; Parms.InControlRig = InControlRig; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutPose != nullptr) *OutPose = std::move(Parms.OutPose); } // Function ControlRig.ControlRigPoseAsset.GetControlNames // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UControlRigPoseAsset::GetControlNames() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigPoseAsset", "GetControlNames"); Params::UControlRigPoseAsset_GetControlNames_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function ControlRig.ControlRigPoseAsset.DoesMirrorMatch // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UControlRig* ControlRig (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FName ControlName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UControlRigPoseAsset::DoesMirrorMatch(class UControlRig* ControlRig, class FName& ControlName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigPoseAsset", "DoesMirrorMatch"); Params::UControlRigPoseAsset_DoesMirrorMatch_Params Parms{}; Parms.ControlRig = ControlRig; Parms.ControlName = ControlName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class ControlRig.ControlRigPoseMirrorSettings // (None) class UClass* UControlRigPoseMirrorSettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRigPoseMirrorSettings"); return Clss; } // ControlRigPoseMirrorSettings ControlRig.Default__ControlRigPoseMirrorSettings // (Public, ClassDefaultObject, ArchetypeObject) class UControlRigPoseMirrorSettings* UControlRigPoseMirrorSettings::GetDefaultObj() { static class UControlRigPoseMirrorSettings* Default = nullptr; if (!Default) Default = static_cast(UControlRigPoseMirrorSettings::StaticClass()->DefaultObject); return Default; } // Class ControlRig.ControlRigPoseProjectSettings // (None) class UClass* UControlRigPoseProjectSettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRigPoseProjectSettings"); return Clss; } // ControlRigPoseProjectSettings ControlRig.Default__ControlRigPoseProjectSettings // (Public, ClassDefaultObject, ArchetypeObject) class UControlRigPoseProjectSettings* UControlRigPoseProjectSettings::GetDefaultObj() { static class UControlRigPoseProjectSettings* Default = nullptr; if (!Default) Default = static_cast(UControlRigPoseProjectSettings::StaticClass()->DefaultObject); return Default; } // Class ControlRig.ControlRigSnapSettings // (None) class UClass* UControlRigSnapSettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRigSnapSettings"); return Clss; } // ControlRigSnapSettings ControlRig.Default__ControlRigSnapSettings // (Public, ClassDefaultObject, ArchetypeObject) class UControlRigSnapSettings* UControlRigSnapSettings::GetDefaultObj() { static class UControlRigSnapSettings* Default = nullptr; if (!Default) Default = static_cast(UControlRigSnapSettings::StaticClass()->DefaultObject); return Default; } // Class ControlRig.ControlRigWorkflowOptions // (None) class UClass* UControlRigWorkflowOptions::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRigWorkflowOptions"); return Clss; } // ControlRigWorkflowOptions ControlRig.Default__ControlRigWorkflowOptions // (Public, ClassDefaultObject, ArchetypeObject) class UControlRigWorkflowOptions* UControlRigWorkflowOptions::GetDefaultObj() { static class UControlRigWorkflowOptions* Default = nullptr; if (!Default) Default = static_cast(UControlRigWorkflowOptions::StaticClass()->DefaultObject); return Default; } // Function ControlRig.ControlRigWorkflowOptions.EnsureAtLeastOneRigElementSelected // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UControlRigWorkflowOptions::EnsureAtLeastOneRigElementSelected() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigWorkflowOptions", "EnsureAtLeastOneRigElementSelected"); Params::UControlRigWorkflowOptions_EnsureAtLeastOneRigElementSelected_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class ControlRig.ControlRigTransformWorkflowOptions // (None) class UClass* UControlRigTransformWorkflowOptions::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRigTransformWorkflowOptions"); return Clss; } // ControlRigTransformWorkflowOptions ControlRig.Default__ControlRigTransformWorkflowOptions // (Public, ClassDefaultObject, ArchetypeObject) class UControlRigTransformWorkflowOptions* UControlRigTransformWorkflowOptions::GetDefaultObj() { static class UControlRigTransformWorkflowOptions* Default = nullptr; if (!Default) Default = static_cast(UControlRigTransformWorkflowOptions::StaticClass()->DefaultObject); return Default; } // Function ControlRig.ControlRigTransformWorkflowOptions.ProvideWorkflows // (Final, Native, Public) // Parameters: // class UObject* InSubject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic) TArray UControlRigTransformWorkflowOptions::ProvideWorkflows(class UObject* InSubject) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ControlRigTransformWorkflowOptions", "ProvideWorkflows"); Params::UControlRigTransformWorkflowOptions_ProvideWorkflows_Params Parms{}; Parms.InSubject = InSubject; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class ControlRig.ControlRigNumericalValidationPass // (None) class UClass* UControlRigNumericalValidationPass::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ControlRigNumericalValidationPass"); return Clss; } // ControlRigNumericalValidationPass ControlRig.Default__ControlRigNumericalValidationPass // (Public, ClassDefaultObject, ArchetypeObject) class UControlRigNumericalValidationPass* UControlRigNumericalValidationPass::GetDefaultObj() { static class UControlRigNumericalValidationPass* Default = nullptr; if (!Default) Default = static_cast(UControlRigNumericalValidationPass::StaticClass()->DefaultObject); return Default; } }