#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C // (None) class UClass* UWBP_InLevelLoadingFade_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_InLevelLoadingFade_C"); return Clss; } // WBP_InLevelLoadingFade_C WBP_InLevelLoadingFade.Default__WBP_InLevelLoadingFade_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_InLevelLoadingFade_C* UWBP_InLevelLoadingFade_C::GetDefaultObj() { static class UWBP_InLevelLoadingFade_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_InLevelLoadingFade_C::StaticClass()->DefaultObject); return Default; } // Function WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C.FadeOut // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_InLevelLoadingFade_C::FadeOut() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InLevelLoadingFade_C", "FadeOut"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C.FadeIn // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_InLevelLoadingFade_C::FadeIn() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InLevelLoadingFade_C", "FadeIn"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C.Setup_ForOverride // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_InLevelLoadingFade_C::Setup_ForOverride() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InLevelLoadingFade_C", "Setup_ForOverride"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C.Finished_50648C2D41952F044CFD8F9629D4027A // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_InLevelLoadingFade_C::Finished_50648C2D41952F044CFD8F9629D4027A() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InLevelLoadingFade_C", "Finished_50648C2D41952F044CFD8F9629D4027A"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C.Finished_BCA2D9DB46EBD8925174F885E2A96DAA // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_InLevelLoadingFade_C::Finished_BCA2D9DB46EBD8925174F885E2A96DAA() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InLevelLoadingFade_C", "Finished_BCA2D9DB46EBD8925174F885E2A96DAA"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C.AnmEvent_In // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_InLevelLoadingFade_C::AnmEvent_In() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InLevelLoadingFade_C", "AnmEvent_In"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C.AnmEvent_Out // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_InLevelLoadingFade_C::AnmEvent_Out() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InLevelLoadingFade_C", "AnmEvent_Out"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_InLevelLoadingFade_C::Construct() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InLevelLoadingFade_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C.Destruct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_InLevelLoadingFade_C::Destruct() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InLevelLoadingFade_C", "Destruct"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_InLevelLoadingFade.WBP_InLevelLoadingFade_C.ExecuteUbergraph_WBP_InLevelLoadingFade // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_GetObjectName_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_Conv_StringToName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_CreatePlayAnimationProxyObject_Result (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UWidgetAnimationPlayCallbackProxy*CallFunc_CreatePlayAnimationProxyObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsAnimationPlaying_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_CreatePlayAnimationTimeRangeProxyObject_Result (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UWidgetAnimationPlayCallbackProxy*CallFunc_CreatePlayAnimationTimeRangeProxyObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalPlayerController* K2Node_DynamicCast_AsPal_Player_Controller (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_GetObjectName_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash) // class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_Conv_StringToName_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalPlayerController* K2Node_DynamicCast_AsPal_Player_Controller_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_CreatePlayAnimationProxyObject_PlaybackSpeed_ImplicitCast(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_B_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_CreatePlayAnimationTimeRangeProxyObject_PlaybackSpeed_ImplicitCast(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_InLevelLoadingFade_C::ExecuteUbergraph_WBP_InLevelLoadingFade(int32 EntryPoint, const class FString& CallFunc_GetObjectName_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class FName CallFunc_Conv_StringToName_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, double CallFunc_Divide_DoubleDouble_ReturnValue, bool CallFunc_EqualEqual_DoubleDouble_ReturnValue, class UUMGSequencePlayer* CallFunc_CreatePlayAnimationProxyObject_Result, class UWidgetAnimationPlayCallbackProxy* CallFunc_CreatePlayAnimationProxyObject_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsAnimationPlaying_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue_1, bool CallFunc_EqualEqual_DoubleDouble_ReturnValue_1, class UUMGSequencePlayer* CallFunc_CreatePlayAnimationTimeRangeProxyObject_Result, class UWidgetAnimationPlayCallbackProxy* CallFunc_CreatePlayAnimationTimeRangeProxyObject_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, class APalPlayerController* K2Node_DynamicCast_AsPal_Player_Controller, bool K2Node_DynamicCast_bSuccess, const class FString& CallFunc_GetObjectName_ReturnValue_1, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue_1, class FName CallFunc_Conv_StringToName_ReturnValue_1, class APalPlayerController* K2Node_DynamicCast_AsPal_Player_Controller_1, bool K2Node_DynamicCast_bSuccess_1, double CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast, double CallFunc_Divide_DoubleDouble_B_ImplicitCast, float CallFunc_CreatePlayAnimationProxyObject_PlaybackSpeed_ImplicitCast, double CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast_1, double CallFunc_Divide_DoubleDouble_B_ImplicitCast_1, float CallFunc_CreatePlayAnimationTimeRangeProxyObject_PlaybackSpeed_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_InLevelLoadingFade_C", "ExecuteUbergraph_WBP_InLevelLoadingFade"); Params::UWBP_InLevelLoadingFade_C_ExecuteUbergraph_WBP_InLevelLoadingFade_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_GetObjectName_ReturnValue = CallFunc_GetObjectName_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_Conv_StringToName_ReturnValue = CallFunc_Conv_StringToName_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_EqualEqual_DoubleDouble_ReturnValue = CallFunc_EqualEqual_DoubleDouble_ReturnValue; Parms.CallFunc_CreatePlayAnimationProxyObject_Result = CallFunc_CreatePlayAnimationProxyObject_Result; Parms.CallFunc_CreatePlayAnimationProxyObject_ReturnValue = CallFunc_CreatePlayAnimationProxyObject_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsAnimationPlaying_ReturnValue = CallFunc_IsAnimationPlaying_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue_1 = CallFunc_Divide_DoubleDouble_ReturnValue_1; Parms.CallFunc_EqualEqual_DoubleDouble_ReturnValue_1 = CallFunc_EqualEqual_DoubleDouble_ReturnValue_1; Parms.CallFunc_CreatePlayAnimationTimeRangeProxyObject_Result = CallFunc_CreatePlayAnimationTimeRangeProxyObject_Result; Parms.CallFunc_CreatePlayAnimationTimeRangeProxyObject_ReturnValue = CallFunc_CreatePlayAnimationTimeRangeProxyObject_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_GetLocalPlayerController_ReturnValue = CallFunc_GetLocalPlayerController_ReturnValue; Parms.K2Node_DynamicCast_AsPal_Player_Controller = K2Node_DynamicCast_AsPal_Player_Controller; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_GetObjectName_ReturnValue_1 = CallFunc_GetObjectName_ReturnValue_1; Parms.CallFunc_GetLocalPlayerController_ReturnValue_1 = CallFunc_GetLocalPlayerController_ReturnValue_1; Parms.CallFunc_Conv_StringToName_ReturnValue_1 = CallFunc_Conv_StringToName_ReturnValue_1; Parms.K2Node_DynamicCast_AsPal_Player_Controller_1 = K2Node_DynamicCast_AsPal_Player_Controller_1; Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1; Parms.CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast = CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast; Parms.CallFunc_Divide_DoubleDouble_B_ImplicitCast = CallFunc_Divide_DoubleDouble_B_ImplicitCast; Parms.CallFunc_CreatePlayAnimationProxyObject_PlaybackSpeed_ImplicitCast = CallFunc_CreatePlayAnimationProxyObject_PlaybackSpeed_ImplicitCast; Parms.CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast_1 = CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast_1; Parms.CallFunc_Divide_DoubleDouble_B_ImplicitCast_1 = CallFunc_Divide_DoubleDouble_B_ImplicitCast_1; Parms.CallFunc_CreatePlayAnimationTimeRangeProxyObject_PlaybackSpeed_ImplicitCast = CallFunc_CreatePlayAnimationTimeRangeProxyObject_PlaybackSpeed_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } }