#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C // (None) class UClass* UWBP_PalCommonCharacterSlot_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_PalCommonCharacterSlot_C"); return Clss; } // WBP_PalCommonCharacterSlot_C WBP_PalCommonCharacterSlot.Default__WBP_PalCommonCharacterSlot_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_PalCommonCharacterSlot_C* UWBP_PalCommonCharacterSlot_C::GetDefaultObj() { static class UWBP_PalCommonCharacterSlot_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_PalCommonCharacterSlot_C::StaticClass()->DefaultObject); return Default; } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnUpdateReviveTimer_Binded // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // double NowTimer (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_ConvertReviveTimerToUIDisplayRemainReviveTime_ReturnValue(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_DoubleToText_ReturnValue (None) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData (HasGetValueTypeHash) // double CallFunc_Percent_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_DoubleToText_ReturnValue_1 (None) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData_1 (HasGetValueTypeHash) // TArray K2Node_MakeArray_Array (ReferenceParm) // class FText CallFunc_Format_ReturnValue (None) // float CallFunc_ConvertReviveTimerToUIDisplayRemainReviveTime_ReviveTimer_ImplicitCast(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Percent_FloatFloat_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalCommonCharacterSlot_C::OnUpdateReviveTimer_Binded(double NowTimer, bool CallFunc_EqualEqual_DoubleDouble_ReturnValue, float CallFunc_ConvertReviveTimerToUIDisplayRemainReviveTime_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, bool CallFunc_EqualEqual_DoubleDouble_ReturnValue_1, class FText CallFunc_Conv_DoubleToText_ReturnValue, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData, double CallFunc_Percent_FloatFloat_ReturnValue, class FText CallFunc_Conv_DoubleToText_ReturnValue_1, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData_1, TArray& K2Node_MakeArray_Array, class FText CallFunc_Format_ReturnValue, float CallFunc_ConvertReviveTimerToUIDisplayRemainReviveTime_ReviveTimer_ImplicitCast, double CallFunc_Percent_FloatFloat_A_ImplicitCast, double CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast, double CallFunc_Divide_DoubleDouble_A_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnUpdateReviveTimer_Binded"); Params::UWBP_PalCommonCharacterSlot_C_OnUpdateReviveTimer_Binded_Params Parms{}; Parms.NowTimer = NowTimer; Parms.CallFunc_EqualEqual_DoubleDouble_ReturnValue = CallFunc_EqualEqual_DoubleDouble_ReturnValue; Parms.CallFunc_ConvertReviveTimerToUIDisplayRemainReviveTime_ReturnValue = CallFunc_ConvertReviveTimerToUIDisplayRemainReviveTime_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_EqualEqual_DoubleDouble_ReturnValue_1 = CallFunc_EqualEqual_DoubleDouble_ReturnValue_1; Parms.CallFunc_Conv_DoubleToText_ReturnValue = CallFunc_Conv_DoubleToText_ReturnValue; Parms.K2Node_MakeStruct_FormatArgumentData = K2Node_MakeStruct_FormatArgumentData; Parms.CallFunc_Percent_FloatFloat_ReturnValue = CallFunc_Percent_FloatFloat_ReturnValue; Parms.CallFunc_Conv_DoubleToText_ReturnValue_1 = CallFunc_Conv_DoubleToText_ReturnValue_1; Parms.K2Node_MakeStruct_FormatArgumentData_1 = K2Node_MakeStruct_FormatArgumentData_1; Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array; Parms.CallFunc_Format_ReturnValue = CallFunc_Format_ReturnValue; Parms.CallFunc_ConvertReviveTimerToUIDisplayRemainReviveTime_ReviveTimer_ImplicitCast = CallFunc_ConvertReviveTimerToUIDisplayRemainReviveTime_ReviveTimer_ImplicitCast; Parms.CallFunc_Percent_FloatFloat_A_ImplicitCast = CallFunc_Percent_FloatFloat_A_ImplicitCast; Parms.CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast = CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast; Parms.CallFunc_Divide_DoubleDouble_A_ImplicitCast = CallFunc_Divide_DoubleDouble_A_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.On Set Rarity Binded // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool IsBoss (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool IsRare (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Not_PreBool_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanAND_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility K2Node_Select_Default (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility Temp_byte_Variable_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ESlateVisibility K2Node_Select_Default_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalCommonCharacterSlot_C::On_Set_Rarity_Binded(bool IsBoss, bool IsRare, bool Temp_bool_Variable, bool CallFunc_Not_PreBool_ReturnValue, bool CallFunc_BooleanAND_ReturnValue, enum class ESlateVisibility Temp_byte_Variable, enum class ESlateVisibility Temp_byte_Variable_1, bool Temp_bool_Variable_1, enum class ESlateVisibility K2Node_Select_Default, enum class ESlateVisibility Temp_byte_Variable_2, enum class ESlateVisibility Temp_byte_Variable_3, enum class ESlateVisibility K2Node_Select_Default_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "On Set Rarity Binded"); Params::UWBP_PalCommonCharacterSlot_C_On_Set_Rarity_Binded_Params Parms{}; Parms.IsBoss = IsBoss; Parms.IsRare = IsRare; Parms.Temp_bool_Variable = Temp_bool_Variable; Parms.CallFunc_Not_PreBool_ReturnValue = CallFunc_Not_PreBool_ReturnValue; Parms.CallFunc_BooleanAND_ReturnValue = CallFunc_BooleanAND_ReturnValue; Parms.Temp_byte_Variable = Temp_byte_Variable; Parms.Temp_byte_Variable_1 = Temp_byte_Variable_1; Parms.Temp_bool_Variable_1 = Temp_bool_Variable_1; Parms.K2Node_Select_Default = K2Node_Select_Default; Parms.Temp_byte_Variable_2 = Temp_byte_Variable_2; Parms.Temp_byte_Variable_3 = Temp_byte_Variable_3; Parms.K2Node_Select_Default_1 = K2Node_Select_Default_1; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnTargetCharacterEndEat // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalCommonCharacterSlot_C::OnTargetCharacterEndEat() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnTargetCharacterEndEat"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnTargetCharacterBeginEat // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalCommonCharacterSlot_C::OnTargetCharacterBeginEat() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnTargetCharacterBeginEat"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnTargetCharcaterEndSleep // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalCommonCharacterSlot_C::OnTargetCharcaterEndSleep() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnTargetCharcaterEndSleep"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnTargetCharcaterBeginSleep // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalCommonCharacterSlot_C::OnTargetCharcaterBeginSleep() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnTargetCharcaterBeginSleep"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnNotifyBattleModeChanged_Binded // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool IsBattleMode (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalCommonCharacterSlot_C::OnNotifyBattleModeChanged_Binded(bool IsBattleMode) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnNotifyBattleModeChanged_Binded"); Params::UWBP_PalCommonCharacterSlot_C_OnNotifyBattleModeChanged_Binded_Params Parms{}; Parms.IsBattleMode = IsBattleMode; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnNotifyWorkDetail_Binded // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool IsWorking (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalCommonCharacterSlot_C::OnNotifyWorkDetail_Binded(bool IsWorking) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnNotifyWorkDetail_Binded"); Params::UWBP_PalCommonCharacterSlot_C_OnNotifyWorkDetail_Binded_Params Parms{}; Parms.IsWorking = IsWorking; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnUpdateHP_Binded // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // int64 NowHP (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int64 NowMaxHP (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Conv_Int64ToDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Conv_Int64ToDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_LessEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Greater_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Greater_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_FTrunc_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Conv_IntToDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData (HasGetValueTypeHash) // TArray K2Node_MakeArray_Array (ReferenceParm) // class FText CallFunc_Format_ReturnValue (None) // bool CallFunc_Greater_DoubleDouble_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_Int64Int64_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalCommonCharacterSlot_C::OnUpdateHP_Binded(int64 NowHP, int64 NowMaxHP, double CallFunc_Conv_Int64ToDouble_ReturnValue, double CallFunc_Conv_Int64ToDouble_ReturnValue_1, double CallFunc_Divide_DoubleDouble_ReturnValue, bool CallFunc_Greater_DoubleDouble_ReturnValue, bool CallFunc_LessEqual_DoubleDouble_ReturnValue, bool CallFunc_Greater_DoubleDouble_ReturnValue_1, bool CallFunc_Greater_DoubleDouble_ReturnValue_2, double CallFunc_Multiply_DoubleDouble_ReturnValue, int32 CallFunc_FTrunc_ReturnValue, double CallFunc_Conv_IntToDouble_ReturnValue, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData, TArray& K2Node_MakeArray_Array, class FText CallFunc_Format_ReturnValue, bool CallFunc_Greater_DoubleDouble_ReturnValue_3, bool CallFunc_EqualEqual_Int64Int64_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnUpdateHP_Binded"); Params::UWBP_PalCommonCharacterSlot_C_OnUpdateHP_Binded_Params Parms{}; Parms.NowHP = NowHP; Parms.NowMaxHP = NowMaxHP; Parms.CallFunc_Conv_Int64ToDouble_ReturnValue = CallFunc_Conv_Int64ToDouble_ReturnValue; Parms.CallFunc_Conv_Int64ToDouble_ReturnValue_1 = CallFunc_Conv_Int64ToDouble_ReturnValue_1; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue; Parms.CallFunc_LessEqual_DoubleDouble_ReturnValue = CallFunc_LessEqual_DoubleDouble_ReturnValue; Parms.CallFunc_Greater_DoubleDouble_ReturnValue_1 = CallFunc_Greater_DoubleDouble_ReturnValue_1; Parms.CallFunc_Greater_DoubleDouble_ReturnValue_2 = CallFunc_Greater_DoubleDouble_ReturnValue_2; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue; Parms.CallFunc_FTrunc_ReturnValue = CallFunc_FTrunc_ReturnValue; Parms.CallFunc_Conv_IntToDouble_ReturnValue = CallFunc_Conv_IntToDouble_ReturnValue; Parms.K2Node_MakeStruct_FormatArgumentData = K2Node_MakeStruct_FormatArgumentData; Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array; Parms.CallFunc_Format_ReturnValue = CallFunc_Format_ReturnValue; Parms.CallFunc_Greater_DoubleDouble_ReturnValue_3 = CallFunc_Greater_DoubleDouble_ReturnValue_3; Parms.CallFunc_EqualEqual_Int64Int64_ReturnValue = CallFunc_EqualEqual_Int64Int64_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.RegisterCharacterIconWidget // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_PalCharacterIconBase_C* IconWidget (Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_PalCommonCharacterSlot_C::RegisterCharacterIconWidget(class UWBP_PalCharacterIconBase_C** IconWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "RegisterCharacterIconWidget"); Params::UWBP_PalCommonCharacterSlot_C_RegisterCharacterIconWidget_Params Parms{}; UObject::ProcessEvent(Func, &Parms); if (IconWidget != nullptr) *IconWidget = Parms.IconWidget; } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnUpdateSlot_Binded // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalIndividualCharacterSlot* TargetSlot (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*CallFunc_GetHandle_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterParameter*CallFunc_TryGetIndividualParameter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FFixedPoint64 CallFunc_GetMaxHP_withBuff_ReturnValue (NoDestructor) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int64 CallFunc_Convert_FixedPoint64ToInt64_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FFixedPoint64 CallFunc_GetHP_ReturnValue (NoDestructor) // int64 CallFunc_Convert_FixedPoint64ToInt64_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalCommonCharacterSlot_C::OnUpdateSlot_Binded(class UPalIndividualCharacterSlot* TargetSlot, class UPalIndividualCharacterHandle* CallFunc_GetHandle_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalIndividualCharacterParameter* CallFunc_TryGetIndividualParameter_ReturnValue, const struct FFixedPoint64& CallFunc_GetMaxHP_withBuff_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, int64 CallFunc_Convert_FixedPoint64ToInt64_ReturnValue, const struct FFixedPoint64& CallFunc_GetHP_ReturnValue, int64 CallFunc_Convert_FixedPoint64ToInt64_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnUpdateSlot_Binded"); Params::UWBP_PalCommonCharacterSlot_C_OnUpdateSlot_Binded_Params Parms{}; Parms.TargetSlot = TargetSlot; Parms.CallFunc_GetHandle_ReturnValue = CallFunc_GetHandle_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_TryGetIndividualParameter_ReturnValue = CallFunc_TryGetIndividualParameter_ReturnValue; Parms.CallFunc_GetMaxHP_withBuff_ReturnValue = CallFunc_GetMaxHP_withBuff_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_Convert_FixedPoint64ToInt64_ReturnValue = CallFunc_Convert_FixedPoint64ToInt64_ReturnValue; Parms.CallFunc_GetHP_ReturnValue = CallFunc_GetHP_ReturnValue; Parms.CallFunc_Convert_FixedPoint64ToInt64_ReturnValue_1 = CallFunc_Convert_FixedPoint64ToInt64_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnSetValidSlot_Binded // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalCommonCharacterSlot_C::OnSetValidSlot_Binded() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnSetValidSlot_Binded"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnSetEmpty_Binded // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalCommonCharacterSlot_C::OnSetEmpty_Binded() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnSetEmpty_Binded"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.AnmEvent_StartLowHealthLoop // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalCommonCharacterSlot_C::AnmEvent_StartLowHealthLoop() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "AnmEvent_StartLowHealthLoop"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.AnmEvent_StopLowHeathLoop // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalCommonCharacterSlot_C::AnmEvent_StopLowHeathLoop() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "AnmEvent_StopLowHeathLoop"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.AnmEvent_BeginSleep // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalCommonCharacterSlot_C::AnmEvent_BeginSleep() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "AnmEvent_BeginSleep"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.AnmEvent_EndSleep // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalCommonCharacterSlot_C::AnmEvent_EndSleep() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "AnmEvent_EndSleep"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.AnmEvent_StartWork // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalCommonCharacterSlot_C::AnmEvent_StartWork() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "AnmEvent_StartWork"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.AnmEvent_EndWork // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalCommonCharacterSlot_C::AnmEvent_EndWork() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "AnmEvent_EndWork"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.AnmEvent_BeginEat // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalCommonCharacterSlot_C::AnmEvent_BeginEat() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "AnmEvent_BeginEat"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.AnmEvent_EndEat // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalCommonCharacterSlot_C::AnmEvent_EndEat() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "AnmEvent_EndEat"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.OnInitialized // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_PalCommonCharacterSlot_C::OnInitialized() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "OnInitialized"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalCommonCharacterSlot.WBP_PalCommonCharacterSlot_C.ExecuteUbergraph_WBP_PalCommonCharacterSlot // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_7 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_8 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_9 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_10 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_11 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_PalCommonCharacterSlot_C::ExecuteUbergraph_WBP_PalCommonCharacterSlot(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_2, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_5, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_6, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_7, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_8, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_9, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_10, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_11) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalCommonCharacterSlot_C", "ExecuteUbergraph_WBP_PalCommonCharacterSlot"); Params::UWBP_PalCommonCharacterSlot_C_ExecuteUbergraph_WBP_PalCommonCharacterSlot_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue; Parms.CallFunc_PlayAnimation_ReturnValue_1 = CallFunc_PlayAnimation_ReturnValue_1; Parms.CallFunc_PlayAnimation_ReturnValue_2 = CallFunc_PlayAnimation_ReturnValue_2; Parms.CallFunc_PlayAnimation_ReturnValue_3 = CallFunc_PlayAnimation_ReturnValue_3; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2; Parms.K2Node_CreateDelegate_OutputDelegate_3 = K2Node_CreateDelegate_OutputDelegate_3; Parms.K2Node_CreateDelegate_OutputDelegate_4 = K2Node_CreateDelegate_OutputDelegate_4; Parms.K2Node_CreateDelegate_OutputDelegate_5 = K2Node_CreateDelegate_OutputDelegate_5; Parms.K2Node_CreateDelegate_OutputDelegate_6 = K2Node_CreateDelegate_OutputDelegate_6; Parms.K2Node_CreateDelegate_OutputDelegate_7 = K2Node_CreateDelegate_OutputDelegate_7; Parms.K2Node_CreateDelegate_OutputDelegate_8 = K2Node_CreateDelegate_OutputDelegate_8; Parms.K2Node_CreateDelegate_OutputDelegate_9 = K2Node_CreateDelegate_OutputDelegate_9; Parms.K2Node_CreateDelegate_OutputDelegate_10 = K2Node_CreateDelegate_OutputDelegate_10; Parms.K2Node_CreateDelegate_OutputDelegate_11 = K2Node_CreateDelegate_OutputDelegate_11; UObject::ProcessEvent(Func, &Parms); } }