#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_VisualEffect_PalEffectFadeIn.BP_VisualEffect_PalEffectFadeIn_C // (None) class UClass* UBP_VisualEffect_PalEffectFadeIn_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_VisualEffect_PalEffectFadeIn_C"); return Clss; } // BP_VisualEffect_PalEffectFadeIn_C BP_VisualEffect_PalEffectFadeIn.Default__BP_VisualEffect_PalEffectFadeIn_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_VisualEffect_PalEffectFadeIn_C* UBP_VisualEffect_PalEffectFadeIn_C::GetDefaultObj() { static class UBP_VisualEffect_PalEffectFadeIn_C* Default = nullptr; if (!Default) Default = static_cast(UBP_VisualEffect_PalEffectFadeIn_C::StaticClass()->DefaultObject); return Default; } // Function BP_VisualEffect_PalEffectFadeIn.BP_VisualEffect_PalEffectFadeIn_C.OnBeginVisualEffect // (Event, Public, BlueprintEvent) // Parameters: void UBP_VisualEffect_PalEffectFadeIn_C::OnBeginVisualEffect() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_PalEffectFadeIn_C", "OnBeginVisualEffect"); UObject::ProcessEvent(Func, nullptr); } // Function BP_VisualEffect_PalEffectFadeIn.BP_VisualEffect_PalEffectFadeIn_C.TickVisualEffect // (Event, Public, BlueprintEvent) // Parameters: // float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_PalEffectFadeIn_C::TickVisualEffect(float DeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_PalEffectFadeIn_C", "TickVisualEffect"); Params::UBP_VisualEffect_PalEffectFadeIn_C_TickVisualEffect_Params Parms{}; Parms.DeltaTime = DeltaTime; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_PalEffectFadeIn.BP_VisualEffect_PalEffectFadeIn_C.ExecuteUbergraph_BP_VisualEffect_PalEffectFadeIn // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* K2Node_DynamicCast_AsPal_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArray CallFunc_GetComponentsByTag_ReturnValue (ReferenceParm, ContainsInstancedReference) // class UNiagaraComponent* CallFunc_Array_Get_Item (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetVariableFloat_InValue_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_PalEffectFadeIn_C::ExecuteUbergraph_BP_VisualEffect_PalEffectFadeIn(int32 EntryPoint, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, float K2Node_Event_DeltaTime, class AActor* CallFunc_GetOwner_ReturnValue, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess, double CallFunc_Add_DoubleDouble_ReturnValue, TArray& CallFunc_GetComponentsByTag_ReturnValue, class UNiagaraComponent* CallFunc_Array_Get_Item, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_A_ImplicitCast, float CallFunc_SetVariableFloat_InValue_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_PalEffectFadeIn_C", "ExecuteUbergraph_BP_VisualEffect_PalEffectFadeIn"); Params::UBP_VisualEffect_PalEffectFadeIn_C_ExecuteUbergraph_BP_VisualEffect_PalEffectFadeIn_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.K2Node_DynamicCast_AsPal_Character = K2Node_DynamicCast_AsPal_Character; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue; Parms.CallFunc_GetComponentsByTag_ReturnValue = CallFunc_GetComponentsByTag_ReturnValue; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue; Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast = CallFunc_Add_DoubleDouble_A_ImplicitCast; Parms.CallFunc_SetVariableFloat_InValue_ImplicitCast = CallFunc_SetVariableFloat_InValue_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } }