#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // ENUMS //--------------------------------------------------------------------------------------------------------------------- enum class EClothingWindMethod_Legacy : uint8 { Legacy = 0, Accurate = 1, EClothingWindMethod_MAX = 2, }; enum class EWeightMapTargetCommon : uint8 { None = 0, MaxDistance = 1, BackstopDistance = 2, BackstopRadius = 3, AnimDriveStiffness = 4, AnimDriveDamping_DEPRECATED = 5, EWeightMapTargetCommon_MAX = 6, }; enum class EClothMassMode : uint8 { UniformMass = 0, TotalMass = 1, Density = 2, MaxClothMassMode = 3, EClothMassMode_MAX = 4, }; //--------------------------------------------------------------------------------------------------------------------- // STRUCTS //--------------------------------------------------------------------------------------------------------------------- // 0x10 (0x10 - 0x0) // ScriptStruct ClothingSystemRuntimeCommon.ClothConstraintSetup_Legacy struct FClothConstraintSetup_Legacy { public: float Stiffness; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StiffnessMultiplier; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StretchLimit; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CompressionLimit; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x130 (0x130 - 0x0) // ScriptStruct ClothingSystemRuntimeCommon.ClothConfig_Legacy struct FClothConfig_Legacy { public: enum class EClothingWindMethod_Legacy WindMethod; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A07[0x3]; // Fixing Size After Last Property [ Dumper-7 ] struct FClothConstraintSetup_Legacy VerticalConstraintConfig; // 0x4(0x10)(NoDestructor, NativeAccessSpecifierPublic) struct FClothConstraintSetup_Legacy HorizontalConstraintConfig; // 0x14(0x10)(NoDestructor, NativeAccessSpecifierPublic) struct FClothConstraintSetup_Legacy BendConstraintConfig; // 0x24(0x10)(NoDestructor, NativeAccessSpecifierPublic) struct FClothConstraintSetup_Legacy ShearConstraintConfig; // 0x34(0x10)(NoDestructor, NativeAccessSpecifierPublic) float SelfCollisionRadius; // 0x44(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SelfCollisionStiffness; // 0x48(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SelfCollisionCullScale; // 0x4C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Damping; // 0x50(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Friction; // 0x68(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WindDragCoefficient; // 0x6C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WindLiftCoefficient; // 0x70(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A0E[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector LinearDrag; // 0x78(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector AngularDrag; // 0x90(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector LinearInertiaScale; // 0xA8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector AngularInertiaScale; // 0xC0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector CentrifugalInertiaScale; // 0xD8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SolverFrequency; // 0xF0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StiffnessFrequency; // 0xF4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float GravityScale; // 0xF8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A13[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector GravityOverride; // 0x100(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseGravityOverride; // 0x118(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A14[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float TetherStiffness; // 0x11C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TetherLimit; // 0x120(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CollisionThickness; // 0x124(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AnimDriveSpringStiffness; // 0x128(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AnimDriveDamperStiffness; // 0x12C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct ClothingSystemRuntimeCommon.PointWeightMap struct FPointWeightMap { public: TArray Values; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct ClothingSystemRuntimeCommon.ClothTetherData struct FClothTetherData { public: uint8 Pad_A19[0x10]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xD8 (0xD8 - 0x0) // ScriptStruct ClothingSystemRuntimeCommon.ClothPhysicalMeshData struct FClothPhysicalMeshData { public: TArray Vertices; // 0x0(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) TArray Normals; // 0x10(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) TArray Indices; // 0x20(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) TMap WeightMaps; // 0x30(0x50)(Edit, NativeAccessSpecifierPublic) TArray InverseMasses; // 0x80(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) TArray BoneData; // 0x90(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) TArray SelfCollisionIndices; // 0xA0(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) struct FClothTetherData EuclideanTethers; // 0xB0(0x10)(Edit, NativeAccessSpecifierPublic) struct FClothTetherData GeodesicTethers; // 0xC0(0x10)(Edit, NativeAccessSpecifierPublic) int32 MaxBoneWeights; // 0xD0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumFixedVerts; // 0xD4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x148 (0x148 - 0x0) // ScriptStruct ClothingSystemRuntimeCommon.ClothLODDataCommon struct FClothLODDataCommon { public: struct FClothPhysicalMeshData PhysicalMeshData; // 0x0(0xD8)(Edit, NativeAccessSpecifierPublic) struct FClothCollisionData CollisionData; // 0xD8(0x40)(Edit, NativeAccessSpecifierPublic) bool bUseMultipleInfluences; // 0x118(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A21[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float SkinningKernelRadius; // 0x11C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSmoothTransition; // 0x120(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A22[0x27]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x30 (0x30 - 0x0) // ScriptStruct ClothingSystemRuntimeCommon.ClothParameterMask_Legacy struct FClothParameterMask_Legacy { public: class FName MaskName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EWeightMapTargetCommon CurrentTarget; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A24[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float MaxValue; // 0xC(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinValue; // 0x10(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A25[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray Values; // 0x18(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) bool bEnabled; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_A26[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; }