#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // ENUMS //--------------------------------------------------------------------------------------------------------------------- enum class EPalBossType : uint8 { None = 0, GrassBoss = 1, ElectricBoss = 2, ForestBoss = 3, SnowBoss = 4, DesertBoss = 5, EPalBossType_MAX = 6, }; enum class EPalBossBattleState : uint8 { Open = 0, PreBattle = 1, InBattle = 2, AfterBattle = 3, EPalBossBattleState_MAX = 4, }; enum class EPalSizeType : uint8 { None = 0, XS = 1, S = 2, M = 3, L = 4, XL = 5, EPalSizeType_MAX = 6, }; enum class EPalPlayerDamageCameraShakeCategory : uint8 { None = 0, Waza_S = 1, Waza_M = 2, Waza_L = 3, Gun_S = 4, Gun_M = 5, Gun_L = 6, Melee = 7, EPalPlayerDamageCameraShakeCategory_MAX = 8, }; enum class EPalDamageAnimationReactionType : uint8 { None = 0, Small = 1, Big = 2, EPalDamageAnimationReactionType_MAX = 3, }; enum class EPalSpecialAttackRateType : uint8 { None = 0, VsWood = 1, VsStone = 2, EPalSpecialAttackRateType_MAX = 3, }; enum class EPalAdditionalEffectType : uint8 { None = 0, Stun = 1, Sleep = 2, Poison = 3, Burn = 4, Wetness = 5, Freeze = 6, Electrical = 7, Muddy = 8, IvyCling = 9, Darkness = 10, AttackUp = 11, DefenseUp = 12, Recovery = 13, Trap_LegHold = 14, EPalAdditionalEffectType_MAX = 15, }; enum class EPalAttackType : uint8 { Waza = 0, Weapon = 1, Turret = 2, SlipDamage = 3, Mine = 4, EPalAttackType_MAX = 5, }; enum class EPalElementType : uint8 { None = 0, Normal = 1, Fire = 2, Water = 3, Leaf = 4, Electricity = 5, Ice = 6, Earth = 7, Dark = 8, Dragon = 9, MAX = 10, }; enum class EPalBodyPartsType : uint8 { Weak = 0, Normal = 1, Strong = 2, Invincible = 3, EPalBodyPartsType_MAX = 4, }; enum class EPalWazaCategory : uint8 { Melee = 0, Shot = 1, Support = 2, EPalWazaCategory_MAX = 3, }; enum class EPalHUDDisplayType : uint8 { Undefined = 0, DamegeReact = 1, InteractOn = 2, InteractOff = 3, EPalHUDDisplayType_MAX = 4, }; enum class EPalMapObjectGetModelOutPinType : uint8 { Success = 0, Failed = 1, EPalMapObjectGetModelOutPinType_MAX = 2, }; enum class EPalMapObjectChangeMeshFXType : uint8 { None = 0, RockDestroyProgress = 1, EPalMapObjectChangeMeshFXType_MAX = 2, }; enum class EPalMapObjectDamagableType : uint8 { AllRecieve = 0, OtherGroup = 1, NoDamage = 2, EPalMapObjectDamagableType_MAX = 3, }; enum class EPalMapObjectDestroyFXType : uint8 { None = 0, Normal = 1, NormalWood = 2, NormalRock = 3, NormalMetal = 4, FoliageTree = 5, Pickup = 6, Pickup_Wood = 7, Pickup_Stone = 8, Pickup_Berry = 9, LowTree = 10, Rock = 11, EPalMapObjectDestroyFXType_MAX = 12, }; enum class EPalBuildObjectState : uint8 { Init = 0, Simulation = 1, Building = 2, Available = 3, NotAvailable = 4, EPalBuildObjectState_MAX = 5, }; enum class EPalInteractiveObjectIndicatorType : uint8 { None = 0, Build = 1, BuildCancel = 2, Work = 3, Open = 4, OpenCraftMenu = 5, OpenConverterMenu = 6, OpenBaseCampMenu = 7, OpenBaseCampTaskMenu = 8, OpenPalBoxMenu = 9, OpenPalRankUp = 10, Collect = 11, Pickup = 12, SelectCrop = 13, Seeding = 14, Watering = 15, Harvest = 16, OpenPalMedicalBedMenu = 17, SleepPlayerBed = 18, GetupPlayerBed = 19, OpenDetailMenu = 20, SelectRecipe = 21, PickupProduct = 22, Mining = 23, UnlockFastTravel = 24, FastTravel = 25, UnuseFastTravel = 26, Obtain = 27, SetEgg = 28, StoreAll = 29, ObtainAll = 30, RecoveryAllOtomo = 31, Liftup = 32, MoveToWorker = 33, MoveToPalBox = 34, OpenWorkerMenu = 35, CoopAction = 36, Talk = 37, EnterDungeon = 38, ExitDungeon = 39, EntryBossBattle = 40, EntryBossBattleFullMember = 41, StartBossBattle = 42, Resuscitation = 43, Repair = 44, StatusOperator_Player = 45, StatusOperator_Pal = 46, Ignition = 47, OpenDoor = 48, CloseDoor = 49, OpenMenu_SecuritySetting = 50, InputPassword = 51, InputPassword_CannotTry = 52, SelectRepairTarget = 53, CancelWork = 54, WaitForReplication = 55, RequestJoinGuild = 56, Signboard = 57, OpenCaptureCage = 58, ChangeBaseCampBattleType_AttackToEnemyInBaseCamp = 59, ChangeBaseCampBattleType_NoBattle = 60, Uninteractable = 61, Test_Warp = 62, DevTest_1 = 63, DevTest_2 = 64, DevTest_3 = 65, DevTest_4 = 66, EPalInteractiveObjectIndicatorType_MAX = 67, }; enum class EPalBuildObjectInstallStrategy : uint8 { Normal = 0, WallV2 = 1, SinkableNormal = 2, Foundation = 3, Roof = 4, Stairs = 5, GroundWall = 6, BaseCampPoint = 7, AttachToWall = 8, AttachToCeil = 9, PalStorage = 10, Floor = 11, Wall = 12, Undefined = 13, EPalBuildObjectInstallStrategy_MAX = 14, }; enum class EPalPassiveSkillEffectType : uint8 { No = 0, MaxHP = 1, MeleeAttack = 2, ShotAttack = 3, Defense = 4, Support = 5, CraftSpeed = 6, MoveSpeed = 7, Homing = 8, Explosive = 9, BulletSpeed = 10, BulletAccuracy = 11, Recoil = 12, ElementFire = 13, ElementWater = 14, ElementLeaf = 15, ElementElectricity = 16, ElementIce = 17, ElementEarth = 18, ElementDark = 19, ElementDragon = 20, ElementResist_Normal = 21, ElementResist_Fire = 22, ElementResist_Water = 23, ElementResist_Leaf = 24, ElementResist_Electricity = 25, ElementResist_Ice = 26, ElementResist_Earth = 27, ElementResist_Dark = 28, ElementResist_Dragon = 29, ElementBoost_Normal = 30, ElementBoost_Fire = 31, ElementBoost_Water = 32, ElementBoost_Leaf = 33, ElementBoost_Electricity = 34, ElementBoost_Ice = 35, ElementBoost_Earth = 36, ElementBoost_Dark = 37, ElementBoost_Dragon = 38, ElementAddItemDrop_Normal = 39, ElementAddItemDrop_Fire = 40, ElementAddItemDrop_Water = 41, ElementAddItemDrop_Leaf = 42, ElementAddItemDrop_Electricity = 43, ElementAddItemDrop_Ice = 44, ElementAddItemDrop_Earth = 45, ElementAddItemDrop_Dark = 46, ElementAddItemDrop_Dragon = 47, CollectItem = 48, Mute = 49, Logging = 50, Mining = 51, GainItemDrop = 52, LifeSteal = 53, TemperatureResist_Heat = 54, TemperatureResist_Cold = 55, TemperatureInvalid_Heat = 56, TemperatureInvalid_Cold = 57, MaxInventoryWeight = 58, FullStomatch_Decrease = 59, Sanity_Decrease = 60, BodyPartsWeakDamage = 61, EPalPassiveSkillEffectType_MAX = 62, }; enum class EPalCharacterCompleteDelegatePriority : uint8 { SetTrainer = 0, Default = 1, PostDefault = 2, EPalCharacterCompleteDelegatePriority_MAX = 3, }; enum class EPalCharacterImportanceType : uint8 { Undefined = 0, AllUpdate = 1, Nearest = 2, Near = 3, MidInSight = 4, FarInSight = 5, MidOutSight = 6, FarOutSight = 7, Farthest = 8, EPalCharacterImportanceType_MAX = 9, }; enum class EPalDungeonEnemySpawnerRankType : uint8 { None = 0, Normal = 1, Boss = 2, EPalDungeonEnemySpawnerRankType_MAX = 3, }; enum class EPalChatCategory : uint8 { None = 0, Global = 1, Guild = 2, Say = 3, EPalChatCategory_MAX = 4, }; enum class EPalCheckSpawnResultType : uint8 { Ignore = 0, Spawn = 1, Despawn = 2, EPalCheckSpawnResultType_MAX = 3, }; enum class EPalWeatherConditionType : uint8 { Undefined = 0, Sun = 1, Cloud = 2, Rain = 3, Thunder = 4, Snow = 5, Fog = 6, Storm = 7, Snowstorm = 8, EPalWeatherConditionType_MAX = 9, }; enum class EPalOneDayTimeType : uint8 { Undefined = 0, Day = 1, Night = 2, EPalOneDayTimeType_MAX = 3, }; enum class EPalSpwnerImportanceType : uint8 { Undefined = 0, AllUpdate = 1, Near = 2, Mid = 3, Far = 4, EPalSpwnerImportanceType_MAX = 5, }; enum class EPalSpawnRadiusType : uint8 { S = 0, M = 1, L = 2, NPC = 3, Override = 4, EPalSpawnRadiusType_MAX = 5, }; enum class EPalBattleBGMType : uint8 { None = 0, Cute = 1, Cool = 2, Strong = 3, Human_Common = 4, Human_Villain = 5, FieldBoss = 6, Legend = 7, TowerBoss = 8, EPalBattleBGMType_MAX = 9, }; enum class EPalCharacterMovementCustomMode : uint8 { None = 0, Fatigue = 1, Sprint = 2, Sliding = 3, Glider = 4, Climbing = 5, Riding = 6, Rolling = 7, EPalCharacterMovementCustomMode_MAX = 8, }; enum class EPalPlayerBattleFinishType : uint8 { Undefined = 0, Escape = 1, Victory = 2, Capture = 3, EPalPlayerBattleFinishType_MAX = 4, }; enum class EPalStepAxisType : uint8 { Forward = 0, Back = 1, Right = 2, Left = 3, ForwardRight = 4, ForwardLeft = 5, BackRight = 6, BackLeft = 7, EPalStepAxisType_MAX = 8, }; enum class EWeaponNotifyType : uint8 { None = 0, Shoot = 1, ThrowRequest = 2, RequestReload = 3, ShootComplated = 4, EWeaponNotifyType_MAX = 5, }; enum class EPalLiftupRequestResult : uint8 { Success = 0, FailedNotExistsLiftupComponent = 1, FailedInvalidPlayerIdInController = 2, FailedInvalidDefaultCharacterInController = 3, FailedDisabledLiftup = 4, FailedInvalidRequestPlayerId = 5, FailedAlreadyLiftingActor = 6, FailedCharacterParameter = 7, FailedIndividualCharacterParameter = 8, FailedAlreadyLocked = 9, FailedSleeping = 10, EPalLiftupRequestResult_MAX = 11, }; enum class EPalLogContentToneType : uint8 { Normal = 0, Negative = 1, Positive = 2, EPalLogContentToneType_MAX = 3, }; enum class EPalLogPriority : uint8 { None = 0, Normal = 1, Important = 2, VeryImportant = 3, EPalLogPriority_MAX = 4, }; enum class EPalWazaID : uint8 { None = 0, Human_Punch = 1, WorkAttack = 2, Throw = 3, Scratch = 4, EnergyShot = 5, Unique_Anubis_LowRoundKick = 6, Unique_Anubis_GroundPunch = 7, Unique_Anubis_Tackle = 8, Unique_Deer_PushupHorn = 9, HyperBeam = 10, PowerShot = 11, PowerBall = 12, Unique_Garm_Bite = 13, Intimidate = 14, Unique_Boar_Tackle = 15, Unique_PinkCat_CatPunch = 16, Unique_FlowerDinosaur_Whip = 17, Unique_SheepBall_Roll = 18, Unique_ChickenPal_ChickenPeck = 19, Unique_Gorilla_GroundPunch = 20, Unique_Grassmammoth_Earthquake = 21, AirCanon = 22, Unique_GrassPanda_MusclePunch = 23, Unique_RobinHood_BowSnipe = 24, Unique_Alpaca_Tackle = 25, Unique_KingAlpaca_BodyPress = 26, Unique_Werewolf_Scratch = 27, Unique_FengyunDeeper_CloudTempest = 28, Unique_Baphomet_SwallowKite = 29, Unique_HerculesBeetle_BeetleTackle = 30, Unique_HawkBird_Storm = 31, Unique_Eagle_GlidingNail = 32, SelfDestruct = 33, SelfDestruct_Bee = 34, SelfExplosion = 35, FireBlast = 36, Flamethrower = 37, FireBall = 38, FlareArrow = 39, FireSeed = 40, Unique_Horus_FlareBird = 41, FlareTornado = 42, Inferno = 43, Unique_FireKirin_Tackle = 44, Unique_AmaterasuWolf_FireCharge = 45, Unique_VolcanicMonster_MagmaAttack = 46, Unique_FlameBuffalo_FlameHorn = 47, WaterGun = 48, WaterWave = 49, HydroPump = 50, WaterBall = 51, TidalWave = 52, AquaJet = 53, BubbleShot = 54, AcidRain = 55, Unique_BluePlatypus_Toboggan = 56, WindCutter = 57, GrassTornado = 58, SolarBeam = 59, SeedMachinegun = 60, SeedMine = 61, RootAttack = 62, SpecialCutter = 63, Unique_QueenBee_SpinLance = 64, ThunderRain = 65, ThunderBall = 66, LineThunder = 67, CrossThunder = 68, ThreeThunder = 69, ElecWave = 70, Thunderbolt = 71, ThunderFunnel = 72, SpreadPulse = 73, LockonLaser = 74, LightningStrike = 75, Unique_ElecPanda_ElecScratch = 76, Unique_Kirin_LightningTackle = 77, IceMissile = 78, BlizzardLance = 79, SnowStorm = 80, IcicleThrow = 81, Unique_IceHorse_IceBladeAttack = 82, IceBlade = 83, SandTornado = 84, ThrowRock = 85, RockLance = 86, MudShot = 87, StoneShotgun = 88, Unique_DrillGame_ShellAttack = 89, DarkLaser = 90, DarkWave = 91, ShadowBall = 92, Psychokinesis = 93, PoisonShot = 94, GhostFlame = 95, Unique_DarkCrow_TelePoke = 96, DragonMeteor = 97, DragonBreath = 98, DragonWave = 99, DragonCanon = 100, Unique_FairyDragon_FairyTornado = 101, Funnel_DreamDemon = 102, Funnel_RaijinDaughter = 103, StardustArrow = 104, Tremor = 105, FrostBreath = 106, DiamondFall = 107, BeamSlicer = 108, Commet = 109, DarkBall = 110, DarkFog = 111, PoisonFog = 112, DarkLegion = 113, Unique_BirdDragon_FireBreath = 114, Unique_BlackMetalDragon_FirePunch = 115, Unique_DarkScorpion_Pierce = 116, Unique_GhostBeast_Tossin = 117, Unique_JetDragon_JumpBeam = 118, Unique_ThunderBird_ThunderStorm = 119, Unique_Yeti_SnowBall = 120, Unique_NaughtyCat_CatPress = 121, Unique_IceDeer_IceHorn = 122, Unique_KingBahamut_AirCrash = 123, Unique_Manticore_InfernoStrike = 124, Unique_SoldierBee_NeedleLance = 125, Unique_ThunderDog_InazumaShorai = 126, Unique_BlackCentaur_TwoSpearRushes = 127, Unique_BlackGriffon_TackleLaser = 128, Unique_SakuraSaurus_SideTackle = 129, Unique_ThunderDragonMan_ThunderSwordAttack = 130, Unique_RedArmorBird_TriplePeck = 131, Unique_CaptainPenguin_BodySlide = 132, Unique_Ronin_Iai = 133, Unique_GrassRabbitMan_GrassRoundKick = 134, Unique_SaintCentaur_OneSpearRushes = 135, Unique_Umihebi_WindingTackle = 136, Unique_WeaselDragon_FlyingTackle = 137, Unique_WhiteTiger_IceScratch = 138, Unique_Baphomet_Dark_DarkKite = 139, Unique_BirdDragon_Ice_IceBreath = 140, Unique_FireKirin_Dark_DarkTossin = 141, Unique_VolcanicMonster_Ice_IceAttack = 142, Unique_IceHorse_Dark_DarkBladeAttack = 143, Unique_Yeti_Grass_GrassBall = 144, Unique_GrassPanda_Electric_ElectricPunch = 145, Reserve_52 = 146, Reserve_53 = 147, Reserve_54 = 148, Reserve_55 = 149, Reserve_56 = 150, Reserve_57 = 151, Reserve_58 = 152, Reserve_59 = 153, Reserve_60 = 154, Reserve_61 = 155, Reserve_62 = 156, Reserve_63 = 157, Reserve_64 = 158, Reserve_65 = 159, Reserve_66 = 160, Reserve_67 = 161, Reserve_68 = 162, Reserve_69 = 163, Reserve_70 = 164, Reserve_71 = 165, Reserve_72 = 166, Reserve_73 = 167, Reserve_74 = 168, Reserve_75 = 169, Reserve_76 = 170, Reserve_77 = 171, Reserve_78 = 172, Reserve_79 = 173, Reserve_80 = 174, Reserve_81 = 175, Reserve_82 = 176, Reserve_83 = 177, Reserve_84 = 178, Reserve_85 = 179, Reserve_86 = 180, Reserve_87 = 181, Reserve_88 = 182, Reserve_89 = 183, Reserve_90 = 184, Reserve_91 = 185, Reserve_92 = 186, Reserve_93 = 187, Reserve_94 = 188, Reserve_95 = 189, Reserve_96 = 190, Reserve_97 = 191, Reserve_98 = 192, Reserve_99 = 193, MAX = 194, }; enum class EPalPlayerJoinResult : uint8 { Success = 0, FailedInvalidLoginPlayerId = 1, FailedInvalidLoginPlayerCharacterHandle = 2, FailedDuplicateAccountCreation = 3, EPalPlayerJoinResult_MAX = 4, }; enum class EPalGuildJoinRequestResult : uint8 { Failed_RefuseByRespondent = 0, Failed_CancelByApplicant = 1, Failed_OverBaseCampNum_Applicant = 2, Failed_OverBaseCampNum_Respondent = 3, Continuation_CheckLoseAuthority = 4, Succcess_MergePalBox_Applicant = 5, Succcess_MergePalBox_Respondent = 6, Succcess_NoMerge_Applicant = 7, Succcess_NoMerge_Respondent = 8, EPalGuildJoinRequestResult_MAX = 9, }; enum class EPalGuildPlayerStatus : uint8 { Logout = 0, Online = 1, EPalGuildPlayerStatus_MAX = 2, }; enum class EPalInvaderType : uint8 { None = 0, InvaderEnemy = 1, VisitorNPC = 2, EPalInvaderType_MAX = 3, }; enum class EPalWorkSuitability : uint8 { None = 0, EmitFlame = 1, Watering = 2, Seeding = 3, GenerateElectricity = 4, Handcraft = 5, Collection = 6, Deforest = 7, Mining = 8, OilExtraction = 9, ProductMedicine = 10, Cool = 11, Transport = 12, MonsterFarm = 13, Anyone = 14, MAX = 15, }; enum class EPalBaseCampWorkerEventType : uint8 { None = 0, Escape = 1, OverworkDeath = 2, Sick = 3, DodgeWork = 4, DodgeWork_Short = 5, DodgeWork_Sleep = 6, EatTooMuch = 7, Trantrum = 8, FightWithFriend = 9, TurnFoodBox = 10, DestroyBuilding = 11, EPalBaseCampWorkerEventType_MAX = 12, }; enum class EPalStatusHungerType : uint8 { Default = 0, Hunger = 1, Starvation = 2, EPalStatusHungerType_MAX = 3, }; enum class EPalBaseCampWorkerSickType : uint8 { None = 0, Cold = 1, Sprain = 2, Bulimia = 3, GastricUlcer = 4, Fracture = 5, Weakness = 6, DepressionSprain = 7, DisturbingElement = 8, EPalBaseCampWorkerSickType_MAX = 9, }; enum class EPalStatusPhysicalHealthType : uint8 { Healthful = 0, MinorInjury = 1, Severe = 2, Dying = 3, DeadBody = 4, CloudCemetery = 5, EPalStatusPhysicalHealthType_MAX = 6, }; enum class EPalGenderType : uint8 { None = 0, Male = 1, Female = 2, EPalGenderType_MAX = 3, }; enum class EPalShooterFlagContainerPriority : uint8 { Weapon = 0, Ball = 1, EPalShooterFlagContainerPriority_MAX = 2, }; enum class EWeaponPlaySoundType : uint8 { None = 0, OnStartAim = 1, OnEndAim = 2, OnAttach = 3, OnDetach = 4, OnThrow = 5, EWeaponPlaySoundType_MAX = 6, }; enum class EPalWeaponType : uint8 { None = 0, ThrowObject = 1, Handgun = 2, AssaultRifle = 3, Shotgun = 4, SniperRifle = 5, RocketLauncher = 6, MeleeWeapon = 7, Bow = 8, BowGun = 9, FlameThrower = 10, GatlingGun = 11, Liftup = 12, LaserRifle = 13, MAX = 14, }; enum class EWeaponCoopType : uint8 { None = 0, RapidFireWeapon = 1, NearRangeWeapon = 2, FarRangeWeapon = 3, SupportWeapon = 4, EWeaponCoopType_MAX = 5, }; enum class EPalCharacterStatusOperationResult : uint8 { Success = 0, FailedNotValidIndividualHandle = 1, FailedNotValidIndividualParameter = 2, FailedNotValidPlayerState = 3, FailedNotValidPlayerRecordData = 4, FailedNotValidPlayerInventoryData = 5, FailedNotValidOtomoHolder = 6, FailedGetPlayerRankMasterData = 7, FailedGetCharacterUpgradeMasterData = 8, FailedNotFoundOtomo = 9, FailedAlreadyMaxRank = 10, FailedAlreadyResetStatus = 11, FailedCalcRequiredRelicNum = 12, FailedLackRelicNum = 13, FailedCalcRequiredUpgradeItemNum = 14, FailedLackUpgradeItemNum = 15, FailedLackMoneyNum = 16, FailedItemOperation = 17, EPalCharacterStatusOperationResult_MAX = 18, }; enum class EPalGroupOperationResult : uint8 { Success = 0, FailedNotFoundNetworkTransmitter = 1, FailedCreateNewGroup = 2, FailedNotFoundGroup = 3, FailedNotFoundGuild = 4, FailedNotFoundOrganization = 5, FailedNotFoundCharacterHandle = 6, FailedNotFoundCharacterParameter = 7, FailedNotFoundPlayerCharacterHandle = 8, FailedAlreadyBelongToGroup = 9, FailedNotImplementExitNoPlayerCharacter = 10, FailedAlreadyExist = 11, FailedPlayerAlreadyBelongingToGuild = 12, FailedBaseCampAlreadyBelongingToGuild = 13, FailedPlayerNotBelongingToGuild = 14, FailedGuildMaxPlayerNum = 15, FailedBelongingToIndependentGuildOtherPlayer = 16, FailedPermissionDeniedByNotAdmin = 17, FailedAdminCannotExitGuild = 18, FailedDisposeStaticOrganization = 19, FailedOverBaseCamp = 20, FailedBaseCampNotBelongingToGuild = 21, FailedNotFoundBaseCamp = 22, FailedBaseCampOperation = 23, FailedNotImplement = 24, EPalGroupOperationResult_MAX = 25, }; enum class EPalMapObjectRankUpCharacterResult : uint8 { Success = 0, FailedNotValidIndividualHandle = 1, FailedNotValidIndividualParameter = 2, FailedNotValidPlayerState = 3, FailedNotValidPlayerPalStorage = 4, FailedNotExistsResourceCharacterInPalStorage = 5, EPalMapObjectRankUpCharacterResult_MAX = 6, }; enum class EPalUISelectNumResult : uint8 { Canceled = 0, Complate = 1, EPalUISelectNumResult_MAX = 2, }; enum class EPalBodyLocationType : uint8 { None = 0, Head = 1, Mouth = 2, BulletMuzzle = 3, BodyCenter = 4, JumpEffect = 5, EPalBodyLocationType_MAX = 6, }; enum class EPalWorkType : uint8 { None = 0, CommonTemp = 1, ReviveCharacter = 2, Architecture = 3, RepairBuildObject = 4, FarmHarvest = 5, HarvestLevelObject = 6, TransportFoodItemInBaseCamp = 7, Seeding = 8, Watering = 9, Cooking = 10, TransportDisposableItemInBaseCamp = 11, ConvertItem = 12, ProductItem = 13, Smelting = 14, ProductMedicine = 15, TransportItemInBaseCamp = 16, CollectResourcePickable = 17, ProductResource_Deforest = 18, ProductResource_Mining = 19, ProductResource_Deforest_OnFacility = 20, ProductResource_Mining_OnFacility = 21, GenerateEnergy = 22, Ignition = 23, Defense = 24, BreedFarm = 25, MonsterFarm = 26, ExtinguishBurn = 27, Cool = 28, Attack = 29, CollectItemToStorage = 30, TransportItem = 31, CollectResource = 32, GrowupPromotion = 33, EPalWorkType_MAX = 34, }; enum class EPalPassiveTriggerType : int32 { None = 0, ActiveOtomo = 1, Worker = 2, Ride = 4, Reserve = 8, InOtomo = 16, Always = 32, EPalPassiveTriggerType_MAX = 33, }; enum class EPalPassiveAbilitySkillState : uint8 { None = 0, Active = 1, ActivateDelay = 2, Inactive = 3, ActivateLocked = 4, EPalPassiveAbilitySkillState_MAX = 5, }; enum class EPalActionType : uint8 { None = 0, Sleep = 1, WakeUp = 2, Death = 3, Revive = 4, Menace = 5, Eat = 6, Stan = 7, KnockBack = 8, BlowAway = 9, GeneralAttack = 10, MeleeSkill = 11, ShootSkill = 12, JumpAction = 13, RollingAction = 14, FullRideAction = 15, Turn90R = 16, Turn90L = 17, Turn180R = 18, Turn180L = 19, TurnToTarget = 20, DiscoverySomething = 21, ForwardWalk = 22, BackwardWalk = 23, Provocation = 24, CommonWork = 25, Architecture = 26, Deforest = 27, Mining = 28, Feeding = 29, GrowupPromotion = 30, Watering = 31, WateringOneshot = 32, Harvest = 33, GenerateEnergy = 34, GenerateEnergyFire = 35, GenerateEnergyElectric = 36, Cooking = 37, Happy = 38, IdleInSpa = 39, Ignition = 40, TransportItem = 41, Cool = 42, SpawnItem = 43, Resuscitation = 44, Liftup = 45, BeLiftup = 46, Throw = 47, BeThrown = 48, HumanFeeding = 49, HumanFeeding_DoMotion = 50, GetupUtubuse_orRight = 51, GetupAomuke_orRight = 52, WaitLoadingAction = 53, HumanPetting = 54, PalPetting = 55, Talk = 56, Listen_A = 57, Listen_B = 58, ChairSit = 59, ChairSitMeal = 60, ChairSitDrink = 61, ChairSitMeat = 62, GroundSit = 63, SpawnOtomoPal = 64, PartnerSkill = 65, CommandPal = 66, ReturnOtomoPal = 67, Step_Forward = 68, Step_Back = 69, Step_Left = 70, Step_Right = 71, ElectricShock = 72, UnlockCagePalLock = 73, CutPalMeat = 74, Grappling = 75, PalRandomRest = 76, EPalActionType_MAX = 77, }; enum class EPalMovementSpeedType : uint8 { SlowWalk = 0, Walk = 1, Run = 2, TransportMove = 3, EPalMovementSpeedType_MAX = 4, }; enum class EPalAIActionCategory : uint8 { Undefined = 0, Call = 1, Coop = 2, NullAction = 3, EPalAIActionCategory_MAX = 4, }; enum class EPalBiologicalGradeComparedResult : uint8 { Greater = 0, Equal = 1, Smaller = 2, EPalBiologicalGradeComparedResult_MAX = 3, }; enum class EPalAIResponseType : uint8 { Ignore = 0, Escape = 1, Battle = 2, Special = 3, EPalAIResponseType_MAX = 4, }; enum class EPalAISightJudgementType : uint8 { None = 0, AimedByPlayer = 1, EPalAISightJudgementType_MAX = 2, }; enum class EPalFootType : uint8 { None = 0, ForeFootLeft = 1, ForeFootRight = 2, HindFootLeft = 3, HindFootRight = 4, MAX = 5, }; enum class EPalGeneralBlendSpaceType : uint8 { None = 0, GeneralMove = 1, RidingMove = 2, FlyingMove = 3, FlyingRidingMove = 4, TransportingObjectMove = 5, EPalGeneralBlendSpaceType_MAX = 6, }; enum class EPalGeneralAnimSequenceType : uint8 { None = 0, JumpStart = 1, JumpLoop = 2, JumpEnd = 3, EPalGeneralAnimSequenceType_MAX = 4, }; enum class EPalBlowVelocityOwner : uint8 { None = 0, AttackCharacter = 1, HitComponent = 2, HitLocation = 3, EPalBlowVelocityOwner_MAX = 4, }; enum class EPalBaseCampState : uint8 { NotAvailable = 0, Normal = 1, EPalBaseCampState_MAX = 2, }; enum class EPalBaseCampModuleEnergyState : uint8 { Providable = 0, Waiting = 1, EPalBaseCampModuleEnergyState_MAX = 2, }; enum class EPalBaseCampItemContainerType : uint8 { HomeChest = 0, Chest = 1, Other = 2, EPalBaseCampItemContainerType_MAX = 3, }; enum class EPalBaseCampPassiveEffectWorkHardType : uint8 { Normal = 0, Hard = 1, VeryHard = 2, EPalBaseCampPassiveEffectWorkHardType_MAX = 3, }; enum class EPalOptionWorldDeathPenalty : uint8 { None = 0, Item = 1, ItemAndEquipment = 2, All = 3, EPalOptionWorldDeathPenalty_MAX = 4, }; enum class EPalOptionWorldDifficulty : uint8 { None = 0, Easy = 1, Normal = 2, Hard = 3, Custom = 4, EPalOptionWorldDifficulty_MAX = 5, }; enum class EPalMapBaseCampWorkerOrderType : uint8 { Work = 0, BattleFighter = 1, BattleAllWorker = 2, EPalMapBaseCampWorkerOrderType_MAX = 3, }; enum class EPalBaseCampWorkerDirectorState : uint8 { Init = 0, WaitForLoadingAround = 1, Active = 2, EPalBaseCampWorkerDirectorState_MAX = 3, }; enum class EPalBaseCampWorkerDirectionBattleType : uint8 { AttackToEnemyInBaseCamp = 0, NoBattle = 1, Num = 2, FirstValue = 0, EPalBaseCampWorkerDirectionBattleType_MAX = 3, }; enum class EPalBodyTemperatureState : uint8 { Default = 0, Cold = 1, Heat = 2, EPalBodyTemperatureState_MAX = 3, }; enum class EPalPlayerEquipItemSlotType : uint8 { Head = 0, Body = 1, Accessory1 = 2, Accessory2 = 3, Shield = 4, Glider = 5, Max = 6, }; enum class EPalBossBattleCombatResult : uint8 { None = 0, Won = 1, TimeUp = 2, AllDead = 3, EPalBossBattleCombatResult_MAX = 4, }; enum class EPalBossBattleSequenceType : uint8 { None = 0, Opening = 1, Combat = 2, Ending = 3, Completed = 4, EPalBossBattleSequenceType_MAX = 5, }; enum class EPalMapObjectOperationResult : uint8 { None = 0, Canceled = 1, FailedInLimitVolume = 2, FailedInDungeon = 3, FailedOverflowBaseCampNumInGuild = 4, FailedOverflowBaseCampNumInWorld = 5, FailedTooNearOtherBaseCampArea = 6, FailedOtherGuildBaseCampArea = 7, FailedExceedMaxZ = 8, FailedCannotInstallNotInDoor = 9, FailedCannotInstallNotOnBase = 10, FailNotFoundBaseCampWorkerDirectorBelongTo = 11, FailedNotEnoughMaterials = 12, FailedInValidWeakSelf = 13, FailedInValidRequestHandler = 14, FailedNotReady = 15, FailNotFoundClass = 16, FailLackSupportedLevel = 17, FailNotConnectToOther = 18, FailedNotInstallOnBackground = 19, FailOverlap = 20, FailedIntersectOtherObject = 21, FailNotAttachToWall = 22, FailNotAttachToCeil = 23, FailNotFoundBuildObjectData = 24, FailNotFoundBaseCampBelongTo = 25, FailSpawnNotFoundBaseCampBelongTo = 26, FailedNotFoundModel = 27, FailedNotBuildObject = 28, FailedNotFoundBuildProcess = 29, FailedNotBuildingState = 30, FailNotFoundRequestPlayerPalStorage = 31, FailNotEnoughPalBoxEmptySlot = 32, FailedNotInstallBySurface = 33, FailedTooSteepSlopeAngle = 34, FailedAccessPointCannotGrounded = 35, FailedChestCannotGrounded = 36, FailedNotCanDismantleState = 37, FailedNotExistRequestPlayer = 38, Success = 39, EPalMapObjectOperationResult_MAX = 40, }; enum class EPalEnergyType : uint8 { None = 0, Electric = 1, EPalEnergyType_MAX = 2, }; enum class EPalBuildObjectTypeB : uint8 { Prod_Craft = 0, Prod_Resource = 1, Prod_Furnace = 2, Prod_Medicine = 3, Pal_Capture = 4, Pal_Breed = 5, Pal_Modify = 6, Infra_Medical = 7, Infra_Storage = 8, Infra_Trade = 9, Infra_GeneratePower = 10, Infra_Defense = 11, Infra_Environment = 12, Food_Basic = 13, Food_Agriculture = 14, Food_Cooking = 15, Food_Livestock = 16, Found_Basic = 17, Found_House = 18, Other = 19, EPalBuildObjectTypeB_MAX = 20, }; enum class EPalBuildObjectTypeA : uint8 { Product = 0, Pal = 1, Storage = 2, Food = 3, Infrastructure = 4, Light = 5, Foundation = 6, Defense = 7, Other = 8, Furniture = 9, Dismantle = 10, EPalBuildObjectTypeA_MAX = 11, }; enum class EPalBuildProcessState : uint8 { Building = 0, Completed = 1, EPalBuildProcessState_MAX = 2, }; enum class EPalWalkableFloorAnglePriority : uint8 { None = 0, Default = 1, Ride = 2, Action = 3, EPalWalkableFloorAnglePriority_MAX = 4, }; enum class EEnterWaterFlag : uint8 { None = 0, OverlapWaterVolume = 1, RaycastWaterPlane = 2, EEnterWaterFlag_MAX = 3, }; enum class EPalWorkAssignType : uint8 { None = 0, Work = 1, WorkAttack = 2, Defense = 3, EPalWorkAssignType_MAX = 4, }; enum class EPalContainerOperationRestrictType : uint8 { None = 0, CannotInject = 1, EPalContainerOperationRestrictType_MAX = 2, }; enum class EHumanBone : uint8 { Pelvis = 0, Spine1 = 1, Spine2 = 2, Spine3 = 3, Neck = 4, Head = 5, LeftThigh = 6, LeftCalf = 7, LeftFoot = 8, RightThigh = 9, RightCalf = 10, RightFoot = 11, LeftClavicle = 12, LeftUpperArm = 13, LeftLowerArm = 14, LeftHand = 15, RightClavicle = 16, RightUpperArm = 17, RightLowerArm = 18, RightHand = 19, EnumCount = 20, EHumanBone_MAX = 21, }; enum class EPalBiomeType : uint8 { Undefined = 0, Meadow = 1, Desert = 2, Coast = 3, IceSnow = 4, Volcano = 5, CentralCity = 6, SkyCityCity = 7, WorldTree = 8, EPalBiomeType_MAX = 9, }; enum class EPalAudioBus : uint8 { None = 0, Master = 1, BGM = 2, JINGLE = 3, SE = 4, Ambient = 5, PalVoice = 6, HumanVoice = 7, UI = 8, MAX = 9, }; enum class EPalStatusID : uint8 { None = 0, ControlSP = 1, GainHP = 2, StepCooldown = 3, DrownCheck = 4, Poison = 5, UNKOTimer = 6, Stan = 7, Coma = 8, Sleep = 9, Overwork = 10, Happiness = 11, Resistance = 12, Moratorium = 13, Drown = 14, Dying = 15, ShieldRecovery = 16, FallDamage = 17, LavaDamage = 18, Burn = 19, Wetness = 20, Freeze = 21, Electrical = 22, Muddy = 23, IvyCling = 24, Darkness = 25, AttackUp = 26, DefenseUp = 27, CollectItem = 28, LifeSteal = 29, EPalStatusID_MAX = 30, }; enum class EPalLanguageType : uint8 { JP = 0, EN = 1, ZH_HANS = 2, ZH_HANT = 3, FR = 4, IT = 5, DE = 6, ES = 7, KO = 8, PT_BR = 9, RU = 10, EPalLanguageType_MAX = 11, }; enum class EPalDungeonInstanceBossState : uint8 { Spawned = 0, Dead = 1, EPalDungeonInstanceBossState_MAX = 2, }; enum class EPalMapObjectConcreteModelModuleType : uint8 { None = 0, ItemContainer = 1, CharacterContainer = 2, Workee = 3, Energy = 4, StatusObserver = 5, ItemStack = 6, Switch = 7, PlayerRecord = 8, BaseCampPassiveEffect = 9, PasswordLock = 10, EPalMapObjectConcreteModelModuleType_MAX = 11, }; enum class EPalOrganizationType : uint8 { None = 0, Guild = 1, Police = 2, City = 3, Brigade = 4, TeamBlackHunter = 5, TeamFireCult = 6, TeamWelfareGroup = 7, MAX = 8, }; enum class EPalFadeWidgetType : uint8 { Invalid = 0, SimpleColor = 1, Loading = 2, EPalFadeWidgetType_MAX = 3, }; enum class EPalHUDWidgetPriority : uint8 { Default = 0, EnemyMark = 1, DamagePopUp = 2, PlayerInputGuard = 3, PlayerUI = 4, CaptureingLoupe = 5, CaptureReticle = 6, InteractIndicator = 7, BuildingUI = 8, RadialMenu = 9, GameOverUI = 10, DebugInfo = 11, EPalHUDWidgetPriority_MAX = 12, }; enum class EPalWorldHUDWidgetBlueprintType : uint8 { Undefined = 0, ConvertItem = 1, ProductItem = 2, FarmCrop = 3, FarmBlockV2 = 4, BuildProgress = 5, LackElectricity = 6, RecoverPal = 7, HatchingPalEgg = 8, GenerateEnergy = 9, HeadupWantFood = 10, HeadupPossessItem = 11, HeadupInvader = 12, BossEntryWait = 13, BreedFarm = 14, MapObjectHP = 15, CommonWorkRequirement = 16, EPalWorldHUDWidgetBlueprintType_MAX = 17, }; enum class EPalUIRewardDisplayType : uint8 { Default = 0, GetItem = 1, HatchedPal = 2, FastTravel = 3, DefeatBoss = 4, EPalUIRewardDisplayType_MAX = 5, }; enum class EPalWidgetBlueprintType : uint8 { Undefined = 0, Dialog = 1, MonsterDetail = 2, WorldMap = 3, ConvertItemDetail = 4, CharacterRankUp = 5, RecoverOtomo = 6, ItemChest = 7, WorkerRadialMenu = 8, FoodBox = 9, SelectItem_PlayerInventory = 10, PlayerStatusOperation = 11, PalStatusOperation = 12, CommonReward = 13, MapObjectSecuritySetting = 14, PasswordSetting = 15, BaseCampWorkHard = 16, CutsceneOverlay = 17, EPalWidgetBlueprintType_MAX = 18, }; enum class EPalFadeWidgetLayerType : uint8 { Invalid = 0, Common_Lowest = 1, Common_Mid = 2, Common_Highest = 3, Loading = 4, Loading_WorldPartition = 5, Loading_SucceedRequestEnterExitStageInClient = 6, EPalFadeWidgetLayerType_MAX = 7, }; enum class EPalIncidentState : uint8 { None = 0, Initialized = 1, Executing = 2, Completed = 3, Canceled = 4, InstanceCreateFailed = 255, EPalIncidentState_MAX = 256, }; enum class EPalFoodStatusEffectType : uint8 { None = 0, Attack = 1, Defense = 2, HungerResist = 3, SANResist = 4, WorkSpeed = 5, EPalFoodStatusEffectType_MAX = 6, }; enum class EPalTribeID : uint8 { None = 0, Anubis = 1, Baphomet = 2, Baphomet_Dark = 3, Bastet = 4, Bastet_Ice = 5, Boar = 6, Carbunclo = 7, ColorfulBird = 8, Deer = 9, DrillGame = 10, Eagle = 11, ElecPanda = 12, Ganesha = 13, Garm = 14, Gorilla = 15, Hedgehog = 16, Hedgehog_Ice = 17, Kirin = 18, Kitsunebi = 19, LittleBriarRose = 20, Mutant = 21, Owl = 22, Penguin = 23, RaijinDaughter = 24, SharkKid = 25, SheepBall = 26, Umihebi = 27, Werewolf = 28, WindChimes = 29, Suzaku = 30, Suzaku_Water = 31, FireKirin = 32, FairyDragon = 33, FairyDragon_Water = 34, SweetsSheep = 35, WhiteTiger = 36, Alpaca = 37, Serpent = 38, Serpent_Ground = 39, DarkCrow = 40, BlueDragon = 41, PinkCat = 42, NegativeKoala = 43, FengyunDeeper = 44, VolcanicMonster = 45, VolcanicMonster_Ice = 46, GhostBeast = 47, RobinHood = 48, LazyDragon = 49, LazyDragon_Electric = 50, AmaterasuWolf = 51, LizardMan = 52, Blueplatypus = 53, BlackFurDragon = 54, BeardedDragon = 55, BirdDragon = 56, BirdDragon_Ice = 57, PinkKangaroo = 58, ChickenPal = 59, FlowerDinosaur = 60, FlowerDinosaur_Electric = 61, ElecCat = 62, IceHorse = 63, IceHorse_Dark = 64, GrassMammoth = 65, CatVampire = 66, SakuraSaurus = 67, SakuraSaurus_Water = 68, Horus = 69, KingBahamut = 70, BerryGoat = 71, IceDeer = 72, BlackGriffon = 73, WhiteMoth = 74, CuteFox = 75, FoxMage = 76, PinkLizard = 77, WaterLizard = 78, ElecLion = 79, GuardianDog = 80, GrassDragon = 81, WizardOwl = 82, Kelpie = 83, NegativeOctopus = 84, CowPal = 85, Yeti = 86, Yeti_Grass = 87, VioletFairy = 88, HawkBird = 89, FlowerRabbit = 90, LilyQueen = 91, LilyQueen_Dark = 92, QueenBee = 93, SoldierBee = 94, CatBat = 95, GrassPanda = 96, GrassPanda_Electric = 97, FlameBuffalo = 98, ThunderDog = 99, CuteMole = 100, BlackMetalDragon = 101, GrassRabbitMan = 102, IceFox = 103, JetDragon = 104, DreamDemon = 105, Monkey = 106, Manticore = 107, Manticore_Dark = 108, KingAlpaca = 109, PlantSlime = 110, DarkMutant = 111, MopBaby = 112, MopKing = 113, CatMage = 114, PinkRabbit = 115, ThunderBird = 116, HerculesBeetle = 117, SaintCentaur = 118, NightFox = 119, CaptainPenguin = 120, WeaselDragon = 121, SkyDragon = 122, HadesBird = 123, RedArmorBird = 124, Ronin = 125, FlyingManta = 126, BlackCentaur = 127, FlowerDoll = 128, NaughtyCat = 129, CuteButterfly = 130, DarkScorpion = 131, ThunderDragonMan = 132, WoolFox = 133, SifuDog = 134, TentacleTurtle = 135, GoldenHorse = 136, BadCatgirl = 137, BrownRabbit = 138, FeatherOstrich = 139, WingGolem = 140, ScorpionMan = 141, BlueberryFairy = 142, LazyCatfish = 143, Deer_Ground = 144, FireKirin_Dark = 145, KingAlpaca_Ice = 146, RobinHood_Ground = 147, GrassMammoth_Ice = 148, Kelpie_Fire = 149, SharkKid_Fire = 150, LizardMan_Fire = 151, LavaGirl = 152, FlameBambi = 153, Umihebi_Fire = 154, WindChimes_Ice = 155, Human = 156, EPalTribeID_MAX = 157, }; enum class EPalGenusCategoryType : uint8 { None = 0, Humanoid = 1, FourLegged = 2, Dragon = 3, Fish = 4, Bird = 5, Monster = 6, Other = 7, EPalGenusCategoryType_MAX = 8, }; enum class EPalCharacterNaturalUpdateType : uint8 { Player = 0, OtomoPal = 1, BaseCampPal = 2, EPalCharacterNaturalUpdateType_MAX = 3, }; enum class EPalInteractiveObjectActionType : uint8 { None = 0, Interact1 = 1, Interact2 = 2, Interact3 = 3, Interact4 = 4, EPalInteractiveObjectActionType_MAX = 5, }; enum class EPalLogType : uint8 { None = 0, CaptureSuccess = 1, CaptureFailed_LowBallLevel = 2, CaptureFailed_HighHP = 3, CaptureFailed_BounceBall = 4, CaptureFailed_OutOfBall = 5, CaptureFailed_TowerBoss = 6, CaptureFailed_PlayerPal = 7, StartInvaderMarch = 8, EndInvaderMarch_Win = 9, EndInvaderMarch_Timeout = 10, DropPal = 11, OtomoLowHealth_Phase1 = 12, OtomoLowHealth_Phase2 = 13, OtomoLowHealth_Phase3 = 14, OtomoEatFood = 15, OtomoPalDown = 16, OtomoPalDeath = 17, OtomoPalEffectiveAttack = 18, OtomoPalDefeatEnemy = 19, GetItem = 20, ShippingItem = 21, FullInventoryNotice = 22, StartWorldDataAutoSave = 23, SuccessedWorldDataAutoSave = 24, FailedWorldDataAutoSave = 25, StartPlayerDataAutoSave = 26, SuccessedPlayerDataAutoSave = 27, FailedPlayerDataAutoSave = 28, WorkerPalSanityLowWarning = 29, WorkerPalComplateItemConvert = 30, WorkerPalComplateBuild = 31, WorkerPalStartBuild = 32, WorkerPalStartRepair = 33, WorkerPalStartWork = 34, WorkerPalStartWork_CollectResource = 35, WorkerPalStartWork_ProductResource_Deforest = 36, WorkerPalStartWork_ProductResource_Mining = 37, WorkerEvent_DestroyBuilding = 38, WorkerEvent_DodgeWork = 39, WorkerEvent_DodgeWork_Short = 40, WorkerEvent_DodgeWork_Sleep = 41, WorkerEvent_EatTooMuch = 42, WorkerEvent_Escape = 43, WorkerEvent_FightWithFriend = 44, WorkerEvent_OverworkDeath = 45, WorkerEvent_Sick = 46, WorkerEvent_Trantrum = 47, WorkerEvent_TurnFoodBox = 48, BaseCampTask_Progress_BuildObject = 49, BaseCampTask_Complete = 50, VisitorSpawn = 51, VisitorArrived = 52, VisitorReturn = 53, OverWeightInventory = 54, SkillTargetNotFound = 55, SkillNotAvailable = 56, SkillExecute = 57, SkillExecuteInBaseCamp = 58, SkillExecuteHealing = 59, SurvivorExp = 60, PartnerSkillExecute_Berserk = 61, PartnerSkillExecute_NightRunner = 62, ObtainNote = 63, OutdoorBedNortice = 64, EPalLogType_MAX = 65, }; enum class EPalItemTypeB : uint8 { None = 0, WeaponMelee = 1, WeaponBow = 2, WeaponCrossbow = 3, WeaponHandgun = 4, WeaponAssaultRifle = 5, WeaponSniperRifle = 6, WeaponRocketLauncher = 7, WeaponShotgun = 8, WeaponFlameThrower = 9, WeaponGatlingGun = 10, WeaponCollectionTool = 11, WeaponThrowObject = 12, SPWeaponCaptureBall = 13, SPWeaponDamageTrap = 14, SPWeaponCaptureTrap = 15, SPWeaponCaptureRope = 16, ArmorHead = 17, ArmorBody = 18, Accessory = 19, MaterialOre = 20, MaterialJewelry = 21, MaterialIngot = 22, MaterialWood = 23, MaterialStone = 24, MaterialProccessing = 25, MaterialMonster = 26, MaterialPalEgg = 27, ConsumeBandage = 28, ConsumeSeed = 29, ConsumeBullet = 30, ConsumeWazaMachine = 31, ConsumeTechnologyBook = 32, ConsumeOther = 33, FoodMeat = 34, FoodVegetable = 35, FoodFish = 36, FoodDishMeat = 37, FoodDishVegetable = 38, FoodDishFish = 39, FoodProcessed = 40, Essential = 41, Essential_UnlockPlayerFuture = 42, Glider = 43, Shield = 44, Money = 45, Medicine = 46, Drug = 47, MonsterEquipWeapon = 48, Blueprint = 49, EPalItemTypeB_MAX = 50, }; enum class EPalItemTypeA : uint8 { None = 0, Weapon = 1, SpecialWeapon = 2, Armor = 3, Accessory = 4, Material = 5, Consume = 6, Ammo = 7, Food = 8, Essential = 9, Glider = 10, MonsterEquipWeapon = 11, Blueprint = 12, EPalItemTypeA_MAX = 13, }; enum class EPalPlayerInventoryType : uint8 { Common = 0, DropSlot = 1, Essential = 2, WeaponLoadout = 3, PlayerEquipArmor = 4, FoodEquip = 5, None = 6, EPalPlayerInventoryType_MAX = 7, }; enum class EPalLocationType : uint8 { Undefined = 0, Point = 1, PointStatic = 2, PointFastTravel = 3, PointBaseCamp = 4, PointPlayer = 5, PointMapObject = 6, PointCharacter = 7, PointDungeonPortal = 8, PointStaticRespawn = 9, PointBossTower = 10, DroppedCharacter = 11, DroppedChest = 12, Area = 13, CustomMarker = 14, FieldBoss = 15, EPalLocationType_MAX = 16, }; enum class EPalItemOperationResult : uint8 { Success = 0, SuccessNoOperation = 1, FailedTerminatedManager = 2, FailedNotExistsInventoryData = 3, FailedContainerOverflowSlotNum = 4, FailedContainerItemInfoOverSlotNum = 5, FailedContainerOverflowItemsInSlot = 6, FailedContainerNotFoundContainer = 7, FailedContainerNotFoundSlot = 8, FailedContainerIsLocalOnly = 9, FailedContainerNotEqualsId = 10, FailedCreateDynamicItemData = 11, FailedNoDynamicItemIds = 12, FailedNotFoundContainer = 13, FailedNotFoundSlot = 14, FailedNotFoundStaticItemData = 15, FailedNotEnoughSlotSpace = 16, FailedSameSlotUseProduceAndConsume = 17, FailedNotEnoughConsumes = 18, FailedInValidItemInSlot = 19, FailedNotEnoughNumInSlot = 20, FailedNotEqualRequiredItemInSlot = 21, FailedGetLocalSlotInServer = 22, FailedEmptyConsumeItemInfo = 23, FailedSlotCountIsZero = 24, FailedCannotAggregateSlotItem = 25, FailedInvalidPermission = 26, FailedRestrictedOperation = 27, FailedRecievedItemNotEqual = 28, FailedTransactionLockedOperation = 29, FailedNotFoundRowNameOrHash = 30, FailedUnknown = 31, FailedUnknownLogOutput = 32, EPalItemOperationResult_MAX = 33, }; enum class EPalMapObjectConvertItemModelRequestResult : uint8 { Success = 0, FailedInvalidRecipeId = 1, EPalMapObjectConvertItemModelRequestResult_MAX = 2, }; enum class EPalMapObjectEnergyModuleStatusType : uint8 { Providable = 0, Waiting = 1, EPalMapObjectEnergyModuleStatusType_MAX = 2, }; enum class EPalFarmCropState : uint8 { None = 0, NoSelect = 1, Watered = 2, Growup = 3, Harvestable = 4, Seeding = 5, EPalFarmCropState_MAX = 6, }; enum class EPalFoliagePresetType : uint8 { None = 0, NormalTree_L = 1, LowTree = 2, EPalFoliagePresetType_MAX = 3, }; enum class EPalContainerUsageType : uint8 { None = 0, ItemStorage = 1, EPalContainerUsageType_MAX = 2, }; enum class EPalMapObjectItemContainerSlotAttribute : uint8 { Undefined = 0, Input = 1, PublicOutput = 2, FoodProvidable = 3, CannotTransport = 4, EPalMapObjectItemContainerSlotAttribute_MAX = 5, }; enum class EPalMapObjectTreasureGradeType : uint8 { Grade1 = 0, Grade2 = 1, Grade3 = 2, Grade4 = 3, Grade5 = 4, Grade6 = 5, EPalMapObjectTreasureGradeType_MAX = 6, }; enum class EPalMapObjectVisualEffectType : uint8 { Burn = 0, EPalMapObjectVisualEffectType_MAX = 1, }; enum class EPalMapObjectPasswordLockState : uint8 { Lock = 0, Unlock = 1, EPalMapObjectPasswordLockState_MAX = 2, }; enum class EPalMapObjectSwitchState : uint8 { On = 0, Off = 1, EPalMapObjectSwitchState_MAX = 2, }; enum class EPalNPCTalkUIType : uint8 { None = 0, FreeTalk = 1, NormalShop = 2, WeaponShop = 3, PalShop = 4, QuestOrder = 5, RandomEventShop = 6, EPalNPCTalkUIType_MAX = 7, }; enum class EPalOptionGraphicsLevel : uint8 { None = 0, VeryLow = 1, Low = 2, Medium = 3, High = 4, VeryHigh = 5, EPalOptionGraphicsLevel_MAX = 6, }; enum class EPalKeyConfigAxisFilterType : uint8 { All = 0, Plus = 1, Minus = 2, EPalKeyConfigAxisFilterType_MAX = 3, }; enum class EPalOtomoPalOrderType : uint8 { Default = 0, Warlike = 1, NotCombat = 2, EPalOtomoPalOrderType_MAX = 3, }; enum class EPalPassivePartnerSkillState : uint8 { None = 0, Active = 1, ActivateDelay = 2, Inactive = 3, ActivateLocked = 4, EPalPassivePartnerSkillState_MAX = 5, }; enum class EPalKeyConfigCategory : uint8 { MouseAndKeyboard = 0, GamePad = 1, EPalKeyConfigCategory_MAX = 2, }; enum class EPalRandomIncidentActionNotifyType : uint8 { None = 0, RestartExcludedSpawner = 1, EPalRandomIncidentActionNotifyType_MAX = 2, }; enum class EPalRandomIncidentSpawnerAreaType : uint8 { Unknown = 0, Spawn = 1, Exclusion = 2, Action = 3, End = 4, EPalRandomIncidentSpawnerAreaType_MAX = 5, }; enum class EPalRidePositionType : uint8 { None = 0, HorseRide = 1, BiggerHorseRide = 2, SitRide = 3, BackRide = 4, EPalRidePositionType_MAX = 5, }; enum class EPalAsyncSaveProcessState : uint8 { Saving = 0, Completed = 1, Failed = 2, EPalAsyncSaveProcessState_MAX = 3, }; enum class EWeaponAnimationType : uint8 { None = 0, PullTrigger = 1, Aiming = 2, Shoot = 3, EWeaponAnimationType_MAX = 4, }; enum class EWeaponAnimationPoseType : uint8 { None = 0, Stand = 1, Crouch = 2, Riding = 3, EWeaponAnimationPoseType_MAX = 4, }; enum class EPalShopBuyResultType : uint8 { Successed = 0, Failed_InvalidBuyNum = 1, Failed_NotEnoughStock = 2, Failed_NotEnoughMoney = 3, Failed_NotEnoughItemSlot = 4, Failed_NotEnoughCharacterSlot = 5, Failed_ExistReservedProcess = 6, Failed_NotFoundItemContainer = 7, Failed_NotFoundPlayerInventoryData = 8, Failed_NotFoundPlayerMoneyData = 9, Failed_NotFoundProduct = 10, Failed_NotFoundShop = 11, Failed_NotFoundStoredPal = 12, Unknown = 13, EPalShopBuyResultType_MAX = 14, }; enum class EPalSkeletalTickLayer : uint8 { Default = 0, Ragdoll = 1, EPalSkeletalTickLayer_MAX = 2, }; enum class EPalSkeletalMeshType : uint8 { Normal = 0, Head = 1, Hair = 2, Body = 3, HairAttachAccessory = 4, EPalSkeletalMeshType_MAX = 5, }; enum class EPalTutorialTriggerConditionType : uint8 { None = 0, GetItem = 1, MeetBuildRequirement = 2, NewPal = 3, SamePal = 4, PalCount = 5, HighLevel = 6, RarePal = 7, CaptureFail = 8, OverWeight = 9, Night = 10, PalDeath = 11, BuildAppointment = 12, SummonCampPal = 13, LearnSkill = 14, AttackNoWeapon = 15, ObtainNote = 16, LevelUp = 17, Hunger = 18, PalHunger = 19, SAN = 20, Sick = 21, SkipWork = 22, EPalTutorialTriggerConditionType_MAX = 23, }; enum class EPalItemSlotPressType : uint8 { Normal = 0, LiftHalf = 1, LiftOne = 2, EPalItemSlotPressType_MAX = 3, }; enum class EPalWidgetInputMode : uint8 { Default = 0, GameAndMenu = 1, Game = 2, Menu = 3, EPalWidgetInputMode_MAX = 4, }; enum class EPalDamageTextSeq : uint8 { WaitStart = 0, Displaying = 1, WaitClose = 2, EPalDamageTextSeq_MAX = 3, }; enum class EPalUIPalCharacterRankUpRequestResult : uint8 { Success = 0, FailedNotValidMapObject = 1, FailedNotSetTarget = 2, FailedCannotRankUp = 3, FailedNotEnoughResources = 4, EPalUIPalCharacterRankUpRequestResult_MAX = 5, }; enum class EPalUIPalCharacterRankUpSelectResourceType : uint8 { Newer = 0, Older = 1, EPalUIPalCharacterRankUpSelectResourceType_MAX = 2, }; enum class EPalUIPalCharacterRankUpSelectMode : uint8 { SelectReferenceSlot = 0, SelectIndividualSlot = 1, EPalUIPalCharacterRankUpSelectMode_MAX = 2, }; enum class EPalPalStorageManageRightType : uint8 { BaseCamp = 0, Party = 1, EPalPalStorageManageRightType_MAX = 2, }; enum class EPalLimitVolumeFlag : int32 { Build = 1, EnemySpawn = 2, MapObjectSpawn = 4, BaseCampArea = 8, EPalLimitVolumeFlag_MAX = 9, }; enum class EPalObjectTypeQuery : uint8 { Water = 0, Attack = 1, PlayerPawn = 2, Temperature = 3, SystemVolume = 4, LiftedupPawn = 5, AroundInfoCollect = 6, AttackHitOnly = 7, EPalObjectTypeQuery_MAX = 8, }; enum class EPalPhysicalSurface : uint8 { Default = 0, Ground = 1, Wood = 2, Grass = 3, Stone = 4, Water = 5, Snow = 6, Lava = 7, EPalPhysicalSurface_MAX = 8, }; enum class EPalTraceTypeQuery : uint8 { FluidTrace = 0, ReticleRayCast = 1, AISightRayCast = 2, VsGroundRayCast = 3, WaterPlaneRayCast = 4, ClimbRayCast = 5, RollingRayCast = 6, EPalTraceTypeQuery_MAX = 7, }; enum class EPalDialogType : uint8 { Alert = 0, YesNo = 1, OkCancel = 2, EPalDialogType_MAX = 3, }; enum class EPalLocalizeTextCategory : uint8 { None = 0, UICommon = 1, NpcTalk = 2, BaseCampWorkerEvent = 3, PalMonsterName = 4, PalHumanName = 5, UniqueNPCName = 6, PrefixName = 7, PalShortDescription = 8, PalLongDescription = 9, PalFirstActivatedInfo = 10, ItemName = 11, ItemDescription = 12, MapObjectName = 13, BuildObjectDescription = 14, BuildObjectCategory = 15, SkillName = 16, SkillDesc = 17, TechnologyName = 18, TechnologyDescription = 19, WorldMapRegionAndPlace = 20, DungeonName = 21, NoteDescription = 22, TutorialMessage = 23, HelpGuide = 24, MapRespawnPoint = 25, EPalLocalizeTextCategory_MAX = 26, }; enum class EPalPhysicsBoneType : uint8 { None = 0, AttachRope = 1, AttachRopeTrapLeg = 2, EPalPhysicsBoneType_MAX = 3, }; enum class EPalSupportedPlatformType : uint8 { Unknown = 0, Windows = 1, WinGDK = 2, XB1 = 3, XSX = 4, Linux = 5, EPalSupportedPlatformType_MAX = 6, }; enum class EPalShopLotteryBiomeType : uint8 { None = 0, Plain = 1, EPalShopLotteryBiomeType_MAX = 2, }; enum class EPalShopLotteryType : uint8 { None = 0, SimpleLottery = 1, BiomeLottery = 2, EPalShopLotteryType_MAX = 3, }; enum class EPalVisualEffectID : uint8 { None = 0, CaptureEmissive = 1, SpawnFromBallEmissive = 2, ReturnToBallEmissive = 3, FadeOut = 4, FadeIn = 5, PalOutlineFadeIn = 6, PalOutlineFadeOut = 7, PalBattleOutline = 8, Poison = 9, PowerUp = 10, DeadEffect = 11, FireCondition = 12, WaterCondition = 13, IceCondition = 14, ElectricityCondition = 15, EarthCondition = 16, LeafCondition = 17, DarkCondition = 18, Swimming = 19, CameraVignette = 20, PalEffectFadeIn = 21, PalEffectFadeOut = 22, RarePal = 23, FunnelStartEmissive = 24, FunnelEndEmissive = 25, SelfDestructEmissive = 26, Mosaic = 27, DebugRefresh = 28, EPalVisualEffectID_MAX = 29, }; enum class EPalWorkAssignableFixedType : uint8 { Both = 0, FreeOnly = 1, FixedOnly = 2, Cannot = 3, EPalWorkAssignableFixedType_MAX = 4, }; enum class EPalWorkProgressState : uint8 { Init = 0, Workable = 1, NotWorkable = 2, Finish = 3, Dispose = 4, EPalWorkProgressState_MAX = 5, }; enum class EPalWorkBehaviourType : uint8 { Undefined = 0, StackAmount = 1, Participate = 2, EPalWorkBehaviourType_MAX = 3, }; enum class EPalAIActionBaseCampRecoverHungryEatState : uint8 { TurnToFood = 0, Eat = 1, EPalAIActionBaseCampRecoverHungryEatState_MAX = 2, }; enum class EPalAIActionBaseCampSleepActivelyMode : uint8 { ApproachToBed = 0, WalkAround = 1, EPalAIActionBaseCampSleepActivelyMode_MAX = 2, }; enum class EPalRequestSoftScriptPriorityAdd : uint8 { SoftScript = 0, SoftScriptInterrupt = 1, SoftScript_2 = 2, SoftScript_3 = 3, SoftScript_4 = 4, SoftScript_5 = 5, SoftScript_6 = 6, SoftScript_7 = 7, SoftScript_8 = 8, SoftScript_9 = 9, EPalRequestSoftScriptPriorityAdd_MAX = 10, }; enum class EPalAISensorSearchQueryPlayer : uint8 { IncludePlayer = 0, IgnorePlayer = 1, PlayerOnly = 2, EPalAISensorSearchQueryPlayer_MAX = 3, }; enum class EPalAudioStateGroup : uint8 { InRaid = 0, InExplore = 1, InSpot = 2, InField = 3, InBattle = 4, Battle_Cute = 5, Battle_Cool = 6, Battle_Strong = 7, Battle_Human_Common = 8, Battle_Human_Villain = 9, Battle_FieldBoss = 10, Battle_Legend = 11, Battle_TowerBoss = 12, SpotName = 13, Biome = 14, RaidState = 15, Player_MainState = 16, Player_BattleState = 17, Player_Life = 18, EPalAudioStateGroup_MAX = 19, }; enum class EPalAudioState : uint8 { None = 0, VillageA = 1, VillageB = 2, BaseCamp = 3, InDoor = 4, BossRoom = 5, Grassland = 6, Forest = 7, Desert = 8, Mountain = 9, Caution = 10, Fight = 11, End = 12, Explore = 13, Battle = 14, Alive = 15, Dead = 16, EPalAudioState_MAX = 17, }; enum class EPalAudioRTPC : uint8 { Field_Time = 0, Sliding_Speed = 1, EPalAudioRTPC_MAX = 2, }; enum class EPalAudioTrigger : uint8 { None = 0, BattleWin = 1, RaidEnd = 2, Captured = 3, GameOver = 4, EPalAudioTrigger_MAX = 5, }; enum class EPalAudioFadeType : uint8 { None = 0, FadeIn = 1, FadeOut = 2, EPalAudioFadeType_MAX = 3, }; enum class EPalBaseCampAssignType : uint8 { None = 0, Work = 1, WorkAttack = 2, Defense = 3, EPalBaseCampAssignType_MAX = 4, }; enum class EPalBaseCampOperationResult : uint8 { Success = 0, FailedNotFoundNetworkTransmitter = 1, FailedNotFoundBaseCamp = 2, FailedNotRequestedFromBaseCampPoint = 3, FailedNotFoundOwnerMapObjectModel = 4, FailedDismantleMapObject = 5, EPalBaseCampOperationResult_MAX = 6, }; enum class EPalBaseCampWorkerAssignResult : uint8 { Success = 0, FailedNotFoundBaseCamp = 1, FailedNotFoundWork = 2, FailedOverflowAssignCount = 3, FailedCharacterHandleMissing = 4, EPalBaseCampWorkerAssignResult_MAX = 5, }; enum class EPalBaseCampWorkResult : uint8 { Success = 0, FailedNotFoundBaseCamp = 1, FailedNotFoundWork = 2, FailedNotMatchWorkType = 3, EPalBaseCampWorkResult_MAX = 4, }; enum class EPalBaseCampModuleType : uint8 { None = 0, Energy = 1, Medical = 2, TransportItemDirector = 3, ResourceCollector = 4, ItemStorages = 5, FacilityReservation = 6, ObjectMaintenance = 7, PassiveEffect = 8, EPalBaseCampModuleType_MAX = 9, }; enum class EPalBaseCampWorkerTaskType : uint8 { Undefined = 0, IgnitionTorchAtNight = 1, EPalBaseCampWorkerTaskType_MAX = 2, }; enum class EPalBaseCampWorkerTaskCheck : uint8 { None = 0, SleepAtNight = 1, EPalBaseCampWorkerTaskCheck_MAX = 2, }; enum class EPalBaseCampWorkerTaskCheckResponse : uint8 { ExistsTask = 0, EPalBaseCampWorkerTaskCheckResponse_MAX = 1, }; enum class EPalBaseCampWorkerEventPriority : uint8 { Top = 0, Default = 1, EPalBaseCampWorkerEventPriority_MAX = 2, }; enum class EPalBaseCampPassiveEffectType : uint8 { None = 0, WorkSuitability = 1, WorkHard = 2, EPalBaseCampPassiveEffectType_MAX = 3, }; enum class EPalBaseCampModuleTransportItemTransportPriority : uint8 { None = 0, BaseCampChest = 1, BaseCampChestHigh = 2, Requirement = 3, FoodBox = 4, EPalBaseCampModuleTransportItemTransportPriority_MAX = 5, }; enum class EPalBaseCampModuleTransportItemTransportableItemExtraType : uint8 { None = 0, OnlyCorruptible = 1, EPalBaseCampModuleTransportItemTransportableItemExtraType_MAX = 2, }; enum class EPalBaseCampFacilityRequestResult : uint8 { FailedNotExistsAnyFacilities = 0, FailedNotExistsTheFacility = 1, FailedAlreadyUsing = 2, Success = 3, EPalBaseCampFacilityRequestResult_MAX = 4, }; enum class EPalBuildInstallCheckModeType : uint8 { Normal = 0, InstallAtReticle = 1, EPalBuildInstallCheckModeType_MAX = 2, }; enum class EPalBuildObjectVisualType : uint8 { Invisible = 0, Normal = 1, Simulation = 2, CannotInstall = 3, Building = 4, BuildComplete = 5, DismantleTarget = 6, Damage = 7, Repair = 8, EPalBuildObjectVisualType_MAX = 9, }; enum class EFailedCaptureType : uint8 { None = 0, NoMPZero = 1, TestFailed = 2, EFailedCaptureType_MAX = 3, }; enum class EPalCharacterContainerOperationResult : uint8 { Success = 0, FailedTerminatedManager = 1, FailedIssueContainerId = 2, FailedOverflowSlotNum = 3, FailedNotFoundContainer = 4, FailedNotFoundSlot = 5, FailedNotFoundCharacter = 6, FailedNotFoundCharacterParameter = 7, FailedIsLocalOnlyContainer = 8, FailedNoContainerInfoInResponse = 9, FailedNotEnoughSlotSpace = 10, FailedCannotGetSlotInfo = 11, FailedChangedSlotInfoRequestedOne = 12, FailedCannotSetTargetHandle = 13, FailedAlreadyLocked = 14, FailedNotJoinedPlayer = 15, FailedTransactionLocked = 16, FailedSimple = 17, FailedServerCode = 18, EPalCharacterContainerOperationResult_MAX = 19, }; enum class EPalCharacterContainerSortType : uint8 { PaldexNo_Asc = 0, Level_Desc = 1, ElementType = 2, BossFlag = 3, EPalCharacterContainerSortType_MAX = 4, }; enum class EPalCharacterStatusOperationName : uint8 { Undefined = 0, Attack = 1, Defence = 2, HP = 3, WorkSpeed = 4, EPalCharacterStatusOperationName_MAX = 5, }; enum class EPalCoopSkillSearchType : uint8 { Undefined = 0, MapObject = 1, Character = 2, DungeonPortal = 3, EPalCoopSkillSearchType_MAX = 4, }; enum class EPalDungeonType : uint8 { Normal = 0, Fixed = 1, EPalDungeonType_MAX = 2, }; enum class EPalDungeonItemSpawnerType : uint8 { Normal = 0, Special = 1, EPalDungeonItemSpawnerType_MAX = 2, }; enum class EPalFlyHeightType : uint8 { Stop = 0, ToFly = 1, ToLand = 2, EPalFlyHeightType_MAX = 3, }; enum class EPalGameModeType : uint8 { Title = 0, InGame = 1, EPalGameModeType_MAX = 2, }; enum class EPalGameSystemInitState : uint8 { Init = 0, InProgress = 1, Complete = 2, Failed = 3, EPalGameSystemInitState_MAX = 4, }; enum class EPalGameSystemInitFailedReason : uint8 { None = 0, WatchLog = 1, EPalGameSystemInitFailedReason_MAX = 2, }; enum class EPalGameSystemInitProcessType : uint8 { Init = 0, WaitForInitSystems = 1, ApplyWorldSaveData = 2, ApplyPlayerSaveData = 3, EPalGameSystemInitProcessType_MAX = 4, }; enum class EPalGroupType : uint8 { Undefined = 0, Neutral = 1, Organization = 2, IndependentGuild = 3, Guild = 4, EPalGroupType_MAX = 5, }; enum class EPalWorkerRadialMenuResult : uint8 { Cancel = 0, Feed = 1, ShowDetail = 2, MoveToBox = 3, MoveToOtomo = 4, Pet = 5, EPalWorkerRadialMenuResult_MAX = 6, }; enum class EPalIncidentTalkType : uint8 { None = 0, OneTalk = 1, MultiTalk = 2, CharacterTalk = 3, EPalIncidentTalkType_MAX = 4, }; enum class EPalInteractiveObjectButtonType : uint8 { OnePush = 0, LongPush_WithGauge = 1, LongPush_WithoutGauge = 2, LongPush_Infinity = 3, EPalInteractiveObjectButtonType_MAX = 4, }; enum class EPalIVisitorNPCAction : uint8 { None = 0, ReturnToSpawnedPoint = 1, Raid = 2, EPalIVisitorNPCAction_MAX = 3, }; enum class EPalDropItemType : uint8 { None = 0, UNKO = 1, Max = 2, }; enum class EPalItemOperationType : uint8 { Undefined = 0, Product = 1, Move = 2, Dispose = 3, EPalItemOperationType_MAX = 4, }; enum class EPalCharacterLocationType : uint8 { None = 0, Normal = 1, Warning = 2, EPalCharacterLocationType_MAX = 3, }; enum class EPalMonsterControllerBaseCampLogType : uint8 { SuccessFixedAssign = 0, FailedFixedAssignSimple = 1, FailedFixedAssignWithTargetWork = 2, FailedFixedAssignOverflowWorkers = 3, FailedFixedAssignNoWorkInRange = 4, FailedFixedAssignNotAssignableOtomo = 5, FailedFixedAssignNoSuitability = 6, FailedFixedAssignNotWantToDo = 7, EPalMonsterControllerBaseCampLogType_MAX = 8, }; enum class EPalLogWidgetState : uint8 { In = 0, Wait = 1, Out = 2, End = 3, EPalLogWidgetState_MAX = 4, }; enum class EPalMapObjectType : uint8 { OnlyExist = 0, Foliage = 1, EPalMapObjectType_MAX = 2, }; enum class EPalMapObjectSpawnRequestType : uint8 { MapObject = 0, PlayerBuild = 1, EPalMapObjectSpawnRequestType_MAX = 2, }; enum class EPalMapObjectConcreteModelAccessResult : uint8 { Success = 0, FailedMissing = 1, FailedInBuilding = 2, EPalMapObjectConcreteModelAccessResult_MAX = 3, }; enum class EPalMapObjectDefenseType : uint8 { Wait = 0, StationaryLauncher = 1, EPalMapObjectDefenseType_MAX = 2, }; enum class EPalMapObjectMaterialType : uint8 { None = 0, Wood = 1, Stone = 2, EPalMapObjectMaterialType_MAX = 3, }; enum class EPalMapObjectDisposeOptionType : uint8 { NoDropItems = 0, NotAutoPickup = 1, OpenTreasureBox = 2, Immediately = 3, NotNotifyOwnerSpawnerLevelObject = 4, ByUnloadStage = 5, DropBuildMaterials = 6, EPalMapObjectDisposeOptionType_MAX = 7, }; enum class EPalMapObjectItemCollectableType : uint8 { Pickup = 0, Work = 1, EPalMapObjectItemCollectableType_MAX = 2, }; enum class EPalMapObjectInteractRestrictType : uint8 { SameGuildOnly = 0, Anyone = 1, EPalMapObjectInteractRestrictType_MAX = 2, }; enum class EPalMapObjectFoodProviderPriority : uint8 { Normal = 0, Farm = 1, EPalMapObjectFoodProviderPriority_MAX = 2, }; enum class EPalMapObjectWorkerAvailableFacilityType : uint8 { PalBed = 0, Amusement = 1, Undefined = 2, EPalMapObjectWorkerAvailableFacilityType_MAX = 3, }; enum class EPalBaseCampFacilityUsageState : uint8 { Vacant = 0, Reserved = 1, Using = 2, EPalBaseCampFacilityUsageState_MAX = 3, }; enum class EPalMapObjectModelConnectIndex : uint8 { Up = 0, Down = 1, Left = 2, Right = 3, Back = 4, Front = 5, AnyPlace = 254, None = 255, EPalMapObjectModelConnectIndex_MAX = 256, }; enum class EPalMapObjectModelInitializeExtraParameterType : uint8 { Undefined = 0, Build = 1, SpawnedBy = 2, Spawner = 3, Item = 4, TreasureBox = 5, DropItem = 6, ItemDropObject = 7, Location = 8, InitialItem = 9, InitialCharacter = 10, PalEgg = 11, Note = 12, Interact = 13, ItemContainerAttribute = 14, ByPlayerUId = 15, InstanceId = 16, EPalMapObjectModelInitializeExtraParameterType_MAX = 17, }; enum class EPalMasterDataExecPinType : uint8 { Success = 0, RowNotFound = 1, EPalMasterDataExecPinType_MAX = 2, }; enum class EPalNiagaraDataIterfaceSoundPlayerCommand : uint8 { None = 0, PlaySoundOneShot = 1, EPalNiagaraDataIterfaceSoundPlayerCommand_MAX = 2, }; enum class EPalNPCTalkProceedResult : uint8 { Failed = 0, CommandExecuted = 1, AllCommandComplete = 2, CommandExecutedAndContinueProcess = 3, EPalNPCTalkProceedResult_MAX = 4, }; enum class EPalNPCTalkCustomFunctionResult : uint8 { None = 0, ContinueProcess = 1, BreakProcess = 2, EPalNPCTalkCustomFunctionResult_MAX = 3, }; enum class EPalNPCTalkSelectedChoiceResult : uint8 { ExecutedBySystem = 0, RequestClose = 1, EPalNPCTalkSelectedChoiceResult_MAX = 2, }; enum class EPalNPCTalkCommand : uint8 { SimpleMessages = 0, ChoiceYesNo = 1, CustomChoice = 2, TalkerNameChange = 3, CustomFunc = 4, CustomFuncBranch = 5, EPalNPCTalkCommand_MAX = 6, }; enum class EPalNPCTalkSelectedChoiceCommand : uint8 { EndTalk = 0, ChangeSeqence = 1, CustomFunc = 2, EPalNPCTalkSelectedChoiceCommand_MAX = 3, }; enum class EPalNPCSkinColor : uint8 { None = 0, White = 1, ReddishLight = 2, Light = 3, Default = 4, YellowishBrown = 5, Brown = 6, DarkBrown = 7, EPalNPCSkinColor_MAX = 8, }; enum class EPalNPCFaceType : uint8 { None = 0, Mobu_A = 1, Mobu_B = 2, Mobu_C = 3, Pocile = 4, Hunter = 5, Shop = 6, EPalNPCFaceType_MAX = 7, }; enum class EPalNPCHairStyleType : uint8 { None = 0, Mobu_A = 1, Mobu_B = 2, Mobu_C = 3, Mobu_D = 4, Mobu_E = 5, Pocile = 6, Hunter = 7, Shop = 8, EPalNPCHairStyleType_MAX = 9, }; enum class EPalNPCHairColorType : uint8 { None = 0, Black = 1, Silver = 2, LightBrown = 3, DarkBrown = 4, Beige = 5, Gold = 6, Ash = 7, Pink = 8, Red = 9, Violet = 10, EPalNPCHairColorType_MAX = 11, }; enum class EPalNPCClothesType : uint8 { None = 0, Mobu_A = 1, Mobu_B = 2, Mobu_C = 3, Mobu_D = 4, Mobu_E = 5, Pocile = 6, Hunter = 7, Shop = 8, EPalNPCClothesType_MAX = 9, }; enum class EPalNPCScaleType : uint8 { None = 0, S2 = 1, S1 = 2, M = 3, L1 = 4, L2 = 5, EPalNPCScaleType_MAX = 6, }; enum class EPalPlatformType : uint8 { Undefined = 0, XboxOne = 1, PS4 = 2, XboxSeries = 3, PS5 = 4, PC = 5, DedicatedServer = 6, CoopHost = 7, EPalPlatformType_MAX = 8, }; enum class EPalOptionWorldMode : uint8 { None = 0, Single = 1, ListenMulti = 2, Dedicated_PvE = 3, Dedicated_PvP = 4, EPalOptionWorldMode_MAX = 5, }; enum class EPalPartnerSkillParameterQueryTag : uint8 { MainDamage = 0, EPalPartnerSkillParameterQueryTag_MAX = 1, }; enum class EPalPassiveSkillEffectTargetType : uint8 { None = 0, ToSelf = 1, ToTrainer = 2, ToSelfAndTrainer = 3, EPalPassiveSkillEffectTargetType_MAX = 4, }; enum class EPalPlayerAccountState : uint8 { Uninitialized = 0, Initialized = 1, InNewCreation = 2, Login = 3, Logout = 4, EPalPlayerAccountState_MAX = 5, }; enum class EPalRadarChartDrawType : uint8 { Polygon = 0, Polygon_Bordered = 1, OnlyBorder = 2, EPalRadarChartDrawType_MAX = 3, }; enum class EPalRandomIncidentSpawnerStatus : uint8 { Unknown = 0, Idle = 1, CoolDown = 2, Executing = 3, WaitPlayerOutside = 4, EPalRandomIncidentSpawnerStatus_MAX = 5, }; enum class EClassRepNodeMapping : uint8 { NotRouted = 0, RelevantAllConnections = 1, Spatialize_Static = 2, Spatialize_Dynamic = 3, Spatialize_Dormancy = 4, EClassRepNodeMapping_MAX = 5, }; enum class EPalApplySaveDataOrder : uint8 { Early = 0, Normal = 1, Late = 2, Num = 3, EPalApplySaveDataOrder_MAX = 4, }; enum class EPalSaveError : uint8 { Success = 0, NotFound = 1, Unknown = 2, EPalSaveError_MAX = 3, }; enum class EPalShopSellResultType : uint8 { Successed = 0, Failed = 1, EPalShopSellResultType_MAX = 2, }; enum class EPalStageType : uint8 { Undefined = 0, Dungeon = 1, BossBattle = 2, EPalStageType_MAX = 3, }; enum class EPalStageRequestResult : uint8 { FailedNotValidStage = 0, FailedNotValidPlayerUId = 1, FailedNotValidPlayerState = 2, FailedNotValidPlayerController = 3, FailedNotValidPlayerCharacter = 4, FailedNotValidLoginPlayer = 5, FailedNotValidNetworkPlayerComponent = 6, FailedPlayerIsDead = 7, FailedNotValidStageWorldSubsystem = 8, FailedGetStartPointTransform = 9, FailedGetReturnToFieldPointTransform = 10, Success = 11, EPalStageRequestResult_MAX = 12, }; enum class EPalStagePlayerState : uint8 { Init = 0, WaitingStageLoad = 1, Login = 2, InExiting = 3, EPalStagePlayerState_MAX = 4, }; enum class EPalTutorialTriggerType : uint8 { None = 0, AddItem = 1, IndividualParam = 2, PlayerDeath = 3, Capture = 4, Common = 5, EPalTutorialTriggerType_MAX = 6, }; enum class EPalAIActionType : uint8 { None = 0, Action1 = 1, Leave = 2, Cooperation = 3, Warning = 4, SideMove = 5, EPalAIActionType_MAX = 6, }; enum class EPalGeneralMontageType : uint8 { None = 0, GeneralAttackReady_Near = 1, GeneralAttackReadyLoop_Near = 2, GeneralAttackProcess_Near = 3, GeneralAttackProcessLoop_Near = 4, GeneralAttackAfter_Near = 5, GeneralAttackReady_Far = 6, GeneralAttackReadyLoop_Far = 7, GeneralAttackProcess_Far = 8, GeneralAttackProcessLoop_Far = 9, GeneralAttackAfter_Far = 10, Rolling = 11, Step_Forward = 12, Step_Back = 13, Step_Right = 14, Step_Left = 15, JumpPreliminary = 16, JumpStart = 17, SleepStart = 18, SleepLoop = 19, SleepEnd = 20, BeLiftupStart = 21, BeLiftupLoop = 22, DamageAdditive = 23, HumanPetting_Standby_S = 24, HumanPetting_Standby_L = 25, HumanPetting_DoStroke_S = 26, HumanPetting_DoStroke_SM = 27, HumanPetting_DoStroke_M = 28, HumanPetting_DoStroke_L = 29, Climbing_ClimbUpAtTop = 30, Grappling = 31, EatUpper = 32, Defense_Wait = 33, EPalGeneralMontageType_MAX = 34, }; enum class EPalRagdollPresetType : uint8 { None = 0, BeLiftup = 1, EPalRagdollPresetType_MAX = 2, }; enum class EPalCurrentActionNotifyType : uint8 { Attack = 0, Spawn = 1, Other = 2, EPalCurrentActionNotifyType_MAX = 3, }; enum class EPalMonsterMovementType : uint8 { GroundOnly = 0, Fly = 1, FlyAndLanding = 2, Swim = 3, SwimGroundDamage = 4, EPalMonsterMovementType_MAX = 5, }; enum class EPalEnemySpawnActorType : uint8 { Rifle = 0, ShotGun = 1, Bat = 2, RPG = 3, EPalEnemySpawnActorType_MAX = 4, }; enum class EPalEnemySpawnDefaultAction : uint8 { None = 0, StopStand = 1, Turn90 = 2, Turn180 = 3, PointPathWalk = 4, EPalEnemySpawnDefaultAction_MAX = 5, }; enum class EPalFacialEyeType : uint8 { None = 0, Default = 1, Close = 2, HalfClose = 3, Pain = 4, Smile = 5, Anger = 6, Trouble = 7, GuruGuru = 8, EPalFacialEyeType_MAX = 9, }; enum class EPalFacialMouthType : uint8 { None = 0, Default = 1, Pain = 2, Smile = 3, Anger = 4, EPalFacialMouthType_MAX = 5, }; enum class EPalPettingSizeType : uint8 { Small = 0, SmallMiddle = 1, Medium = 2, Large = 3, EPalPettingSizeType_MAX = 4, }; enum class EPalLandingType : uint8 { None = 0, FootStep = 1, FootStep_S = 2, JumpLanding = 3, RollStep_Fwd = 4, RollStep_L = 5, RollStep_R = 6, RollStep_Bwd = 7, FootStep_Index_Begin = 1, FootStep_Index_End = 2, JumpLanding_Index_Begin = 3, JumpLanding_Index_End = 3, RollStep_Index_Begin = 4, RollStep_Index_End = 7, EPalLandingType_MAX = 8, }; enum class EPalAIMoveResultFailedType : uint8 { Undefined = 0, PartialNavMesh = 1, EPalAIMoveResultFailedType_MAX = 2, }; enum class EPalActiveSkillSlotId : uint8 { Default = 0, PartnerSkill = 100, EPalActiveSkillSlotId_MAX = 101, }; enum class EPalSpawnedCharacterType : uint8 { Common = 0, Rare = 1, FieldBoss = 2, RandomDungeonBoss = 3, ImprisonmentBoss = 4, TowerBoss = 5, EPalSpawnedCharacterType_MAX = 6, }; enum class EPalMonsterEquipWeaponSocketType : uint8 { None = 0, Socket_EquipWeapon_1 = 1, Socket_EquipWeapon_2 = 2, Socket_EquipWeapon_3 = 3, EPalMonsterEquipWeaponSocketType_MAX = 4, }; enum class EPalCaptureSphereLevelType : uint8 { Undefined = 0, Normal = 1, Mega = 2, Giga = 3, Master = 4, Tera = 5, Legend = 6, EPalCaptureSphereLevelType_MAX = 7, }; enum class EPalPlayerSprintStaminaDecreaseType : uint8 { Ignore = 0, OnlyBattleMode = 1, Always = 2, EPalPlayerSprintStaminaDecreaseType_MAX = 3, }; enum class EPalUIConvertItemRequestStartResponse : uint8 { Enable = 0, FailedNotSelectedRecipe = 1, FailedNotExistConcreteModel = 2, FailedNotExistEnergyModule = 3, FailedNotEnoughItems = 4, FailedNotEnoughEnergy = 5, EPalUIConvertItemRequestStartResponse_MAX = 6, }; enum class EPalDamageTextType : uint8 { DoubleRegist = 0, SingleRegist = 1, Normal = 2, SignelWeak = 3, DoubleWeak = 4, EPalDamageTextType_MAX = 5, }; enum class EPalUIConditionType : uint8 { None = 0, Happy = 1, Unhappy = 2, MinorInjury = 3, Severe = 4, Dying = 5, Hunger = 6, Starvation = 7, Cold = 8, Sprain = 9, Bulimia = 10, GastricUlcer = 11, Fracture = 12, Weakness = 13, DepressionSprain = 14, DisturbingElement = 15, EPalUIConditionType_MAX = 16, }; enum class EPalUIWorkerCommentType : uint8 { None = 0, Normal = 1, Normal_Craftsman = 2, Normal_Sabotage = 3, Dying = 4, Hungry_Half = 5, Hungry_Low = 6, Hungry_Starvation = 7, LowSanity_Half = 8, LowSanity_Warning = 9, LowSanity_Emergency = 10, Illnesses = 11, Injuries = 12, Bulimia = 13, Weakness = 14, DisturbingElement = 15, DodgeWork = 16, DodgeWork_Short = 17, DodgeWork_Sleep = 18, EatTooMuch = 19, Trantrum = 20, EPalUIWorkerCommentType_MAX = 21, }; enum class EPalUIServerListSortType : uint8 { PlayerNum = 0, Day = 1, EPalUIServerListSortType_MAX = 2, }; enum class EPalUIServerListFilterType : uint8 { Official = 0, Community = 1, History = 2, EPalUIServerListFilterType_MAX = 3, }; enum class EPalUIJoinGameInputCodeType : uint8 { Password = 0, InviteCode = 1, EPalUIJoinGameInputCodeType_MAX = 2, }; enum class EPalUILiftSlotType : uint8 { None = 0, Item = 1, CharacterHandle = 2, EPalUILiftSlotType_MAX = 3, }; enum class EPalUIPaldexPanelDetailType : uint8 { None = 0, NotEncount = 1, Encounted = 2, Captured = 3, EPalUIPaldexPanelDetailType_MAX = 4, }; enum class EPalWorldMapType : uint8 { Normal = 0, RealtimeCapture = 1, EPalWorldMapType_MAX = 2, }; enum class EPalWorkRequestResult : uint8 { Success = 0, FailedNotFoundBaseCamp = 1, FailedNotFoundOwnerMapObject = 2, FailedNotFoundWork = 3, FailedNotFoundWorkAssign = 4, FailedNotFoundWorkAssignLocation = 5, FailedDisableToAssignForAssignInfo = 6, FailedOverflowAssignCount = 7, FailedCharacterHandleMissing = 8, FailedCharacterParameterMissing = 9, FailedNotFoundCharacter = 10, FailedNotFoundCharacterAIController = 11, FailedNotMatchWorkType = 12, FailedNotWorkBase = 13, FailedNotSameWorker = 14, FailedNotFoundNetworkTransmitter = 15, FailedInvokeingInClientForServerInternalFunction = 16, FailedTransportNotExistDirector = 17, FailedTransportNotExistPathToMoveFor = 18, EPalWorkRequestResult_MAX = 19, }; enum class EPalWorkTransformType : uint8 { Undefined = 0, Static = 1, MapObject = 2, Character = 3, EPalWorkTransformType_MAX = 4, }; enum class EPalWorkTickResult : uint8 { Continue = 0, WaitForWorkable = 1, Terminate = 2, EPalWorkTickResult_MAX = 3, }; enum class EPalWorkAssignableCheckResult : uint8 { WorkerEvent = 0, Dead = 1, Sleeping = 2, RecoverHungry = 3, NotSuitable = 4, NotAssignableOtomo = 5, NotValidIndividualCharacterParameter = 6, CannotReviveSelf = 7, NotExistsMapObject = 8, MapObjectEffect = 9, Enable = 10, EPalWorkAssignableCheckResult_MAX = 11, }; enum class EPalWorkTransportItemType : uint8 { TakeOut = 0, PutIn = 1, EPalWorkTransportItemType_MAX = 2, }; enum class EPalWorkDefenseCombatType : uint8 { None = 0, Wait = 1, Gunner = 2, EPalWorkDefenseCombatType_MAX = 3, }; enum class EPalWorkAssignOptionType : uint8 { HigherPriorityThanSleep = 0, EPalWorkAssignOptionType_MAX = 1, }; enum class EPalWorkWorkerState : uint8 { None = 0, Reserve = 1, Working = 2, Leave = 3, EPalWorkWorkerState_MAX = 4, }; enum class EPalWorkWorkerWorkingState : uint8 { Wait = 0, ApproachTo = 1, Working = 2, WaitForWorkable = 3, EPalWorkWorkerWorkingState_MAX = 4, }; enum class EPalWorkableType : uint8 { Illegal = 0, Progress = 1, CollectItem = 2, TransportItem = 3, TransportItemInBaseCamp = 4, ReviveCharacter = 5, CollectResource = 6, LevelObject = 7, Repair = 8, Defense = 9, BootUp = 10, OnlyJoin = 11, OnlyJoinAndWalkAround = 12, RemoveMapObjectEffect = 13, MonsterFarm = 14, EPalWorkableType_MAX = 15, }; enum class EPalWorkAssignRequirementWorkerFilter : uint8 { InSameMapObject = 0, EPalWorkAssignRequirementWorkerFilter_MAX = 1, }; enum class EPalWorkAssignRequirementWorkerPriority : uint8 { Normal = 0, WorkSpeedASC = 1, WorkSpeedDESC = 2, EPalWorkAssignRequirementWorkerPriority_MAX = 3, }; enum class EPalWorkRepairState : uint8 { None = 0, PathFindByOwner = 1, PathFindByConnector = 2, ApproachToChest = 3, ApproachToOwner = 4, ApproachToConnectOwner = 5, InProgress = 6, EPalWorkRepairState_MAX = 7, }; enum class EPalMapObjectMaterialSubType : uint8 { None = 0, Wood = 1, Stone = 2, Copper = 3, Iron = 4, Platinum = 5, EPalMapObjectMaterialSubType_MAX = 6, }; enum class EPalWorldSecurityLawTriggerType : uint8 { Undefined = 0, Item_Move = 1, Character_Damaged = 2, Character_Dead = 3, Area_Invasion = 4, EPalWorldSecurityLawTriggerType_MAX = 5, }; enum class EPalDescendantScrollDestination : uint8 { IntoView = 0, TopOrLeft = 1, Center = 2, EPalDescendantScrollDestination_MAX = 3, }; enum class EPalScrollWhenFocusChanges : uint8 { NoScroll = 0, InstantScroll = 1, AnimatedScroll = 2, EPalScrollWhenFocusChanges_MAX = 3, }; //--------------------------------------------------------------------------------------------------------------------- // STRUCTS //--------------------------------------------------------------------------------------------------------------------- // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalFoliageInstanceId struct FPalFoliageInstanceId { public: struct FGuid Guid; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalSpecialAttackRateInfo struct FPalSpecialAttackRateInfo { public: enum class EPalSpecialAttackRateType Type; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4530[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float Rate; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xD0 (0xD0 - 0x0) // ScriptStruct Pal.PalDamageInfo struct FPalDamageInfo { public: int32 NativeDamageValue; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalWazaCategory Category; // 0x4(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsBlowAttack; // 0x5(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsLeanBack; // 0x6(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4531[0x1]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector BlowVelocity; // 0x8(0x18)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalBodyPartsType BodyPartsType; // 0x20(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4532[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 AttackerLevel; // 0x24(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalElementType AttackElementType; // 0x28(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4533[0x3]; // Fixing Size After Last Property [ Dumper-7 ] struct FGuid AttackerGroupID; // 0x2C(0x10)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4534[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* Attacker; // 0x40(0x8)(Edit, BlueprintVisible, ZeroConstructor, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* OverrideNetworkOwner; // 0x48(0x8)(Edit, BlueprintVisible, ZeroConstructor, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalAttackType AttackType; // 0x50(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4535[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector HitLocation; // 0x58(0x18)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName FoliageModelId; // 0x70(0x8)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray FoliageInstanceIds; // 0x78(0x10)(Edit, BlueprintVisible, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) enum class EPalAdditionalEffectType EffectType1; // 0x88(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4536[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 EffectValue1; // 0x8C(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float EffectValueEx1; // 0x90(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalAdditionalEffectType EffectType2; // 0x94(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4537[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 EffectValue2; // 0x98(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float EffectValueEx2; // 0x9C(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SneakAttackRate; // 0xA0(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool PlaySneakAttackEffect; // 0xA4(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4538[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float DamageRatePerCollision; // 0xA8(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4539[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray SpecialAttackRateInfos; // 0xB0(0x10)(Edit, BlueprintVisible, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) enum class EPalDamageAnimationReactionType DamageReactionAnimationType; // 0xC0(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAttackableToFriend; // 0xC1(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool NoDamage; // 0xC2(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IgnoreShield; // 0xC3(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UIDamageTextOverride_DoubleRegist; // 0xC4(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalPlayerDamageCameraShakeCategory CameraShake; // 0xC5(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalSizeType ForceRagdollSize; // 0xC6(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bApplyNativeDamageValue; // 0xC7(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IgnorePlayerEquipItemDamage; // 0xC8(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_453A[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalMapObjectDisposeOptions struct FPalMapObjectDisposeOptions { public: uint8 Pad_453B[0x10]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x30 (0x30 - 0x0) // ScriptStruct Pal.PalMapObjectMeshVisibleData struct FPalMapObjectMeshVisibleData { public: struct FComponentReference MeshComponentRef; // 0x0(0x28)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) float VisibleHpPercentageThreshold; // 0x28(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_453C[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalBuildObjectMeshDefaultSetting struct FPalBuildObjectMeshDefaultSetting { public: class FName ProfileName; // 0x0(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // ScriptStruct Pal.PalInstanceID struct FPalInstanceID { public: struct FGuid PlayerUId; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid InstanceId; // 0x10(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString DebugName; // 0x20(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalPassiveSkillEffect struct FPalPassiveSkillEffect { public: enum class EPalPassiveSkillEffectType Type; // 0x0(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_453D[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float Value; // 0x4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Flags; // 0x8(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // ScriptStruct Pal.BulletHoleDecalInfo struct FBulletHoleDecalInfo { public: TArray BulletHoleDecals; // 0x0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) struct FVector Decal_Size; // 0x10(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Decal_Size_RandomMin; // 0x28(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Decal_Size_RandomMax; // 0x2C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // ScriptStruct Pal.FixedPoint struct FFixedPoint { public: int32 Value; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.FlagContainer struct FFlagContainer { public: TMap Flags; // 0x0(0x50)(Edit, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPrivate) }; // 0x48 (0x48 - 0x0) // ScriptStruct Pal.PalChatMessage struct FPalChatMessage { public: enum class EPalChatCategory Category; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_453E[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class FString Sender; // 0x8(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid SenderPlayerUId; // 0x18(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Message; // 0x28(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid ReceiverPlayerUId; // 0x38(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.GameDateTime struct FGameDateTime { public: int64 Ticks; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDataTableRowName_PalMonsterData struct FPalDataTableRowName_PalMonsterData { public: class FName Key; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDataTableRowName_PalHumanData struct FPalDataTableRowName_PalHumanData { public: class FName Key; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalSpawnerOneTribeInfo struct FPalSpawnerOneTribeInfo { public: struct FPalDataTableRowName_PalMonsterData PalID; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalDataTableRowName_PalHumanData NPCID; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Level; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Level_Max; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Num; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Num_Max; // 0x1C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalSpawnerGroupInfo struct FPalSpawnerGroupInfo { public: int32 Weight; // 0x0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalOneDayTimeType OnlyTime; // 0x4(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalWeatherConditionType OnlyWeather; // 0x5(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_453F[0x2]; // Fixing Size After Last Property [ Dumper-7 ] TArray PalList; // 0x8(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x94 (0x94 - 0x0) // ScriptStruct Pal.PalPlayerDataCharacterMakeInfo struct FPalPlayerDataCharacterMakeInfo { public: class FName BodyMeshName; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName HeadMeshName; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName HairMeshName; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName EquipmentBodyMeshName; // 0x18(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName EquipmentHeadMeshName; // 0x20(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool DisableEquipmentHeadFlag; // 0x28(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4540[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float ArmVolume; // 0x2C(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TorsoVolume; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LegVolume; // 0x34(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor HairColor; // 0x38(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor BrowColor; // 0x48(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor BodyColor; // 0x58(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor BodySubsurfaceColor; // 0x68(0x10)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor EyeColor; // 0x78(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName EyeMaterialName; // 0x88(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 VoiceID; // 0x90(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalDamageResult struct FPalDamageResult { public: int32 Damage; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4541[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* Attacker; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Defender; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector BlowVelocity; // 0x18(0x18)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitLocation; // 0x30(0x18)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalDamageAnimationReactionType DamageReactionAnimationType; // 0x48(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IgnoreShield; // 0x49(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsPlayedLeanBack; // 0x4A(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalPlayerDamageCameraShakeCategory CameraShake; // 0x4B(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IgnorePlayerEquipItemDamage; // 0x4C(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4542[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalOptionKeyboardSettings struct FPalOptionKeyboardSettings { public: bool bIsDashHold; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4543[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float MouseSensitivity; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MouseAimSensitivity; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsReverseYaw; // 0xC(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsReversePitch; // 0xD(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableAimAssist; // 0xE(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowChat; // 0xF(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalOptionPadSettings struct FPalOptionPadSettings { public: bool bIsDashHold; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4544[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float LeftStickThreshold; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RightStickSensitivity; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RightStickAimSensitivity; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RightStickThreshold; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsRightStickReverseYaw; // 0x14(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsRightStickReversePitch; // 0x15(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableVibration; // 0x16(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableAimAssist; // 0x17(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalStaticItemIdAndNum struct FPalStaticItemIdAndNum { public: class FName StaticItemId; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Num; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x38 (0x38 - 0x0) // ScriptStruct Pal.PalLogAdditionalData struct FPalLogAdditionalData { public: TArray> SoftTextures; // 0x0(0x10)(BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) enum class EPalLogContentToneType LogToneType; // 0x10(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4545[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName DefaultFontStyleName; // 0x14(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4546[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TSubclassOf OverrideWidgetClass; // 0x20(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalStaticItemIdAndNum ItemIDAndNum; // 0x28(0xC)(BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4547[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x38 - 0x28) // ScriptStruct Pal.DelegateTickFunction struct FDelegateTickFunction : public FTickFunction { public: uint8 Pad_4548[0x10]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalUIPalCaptureInfo struct FPalUIPalCaptureInfo { public: class FName CharacterID; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CaptureCount; // 0x8(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Level; // 0xC(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray PassiveSkillNameList; // 0x10(0x10)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) bool IsRarePal; // 0x20(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsUnlockedPaldeck; // 0x21(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4549[0x6]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDataTableRowName_PassiveSkillData struct FPalDataTableRowName_PassiveSkillData { public: class FName Key; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // ScriptStruct Pal.PalDebugOtomoPalInfo struct FPalDebugOtomoPalInfo { public: struct FPalDataTableRowName_PalMonsterData PalName; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Level; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Rank; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray WazaList; // 0x10(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) TArray PassiveSkill; // 0x20(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalLogInfo_DropPal struct FPalLogInfo_DropPal { public: class FString NickName; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CharacterID; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x70 (0x70 - 0x0) // ScriptStruct Pal.PalPlayerInfoForMap struct FPalPlayerInfoForMap { public: class FString PlayerName; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform Transform; // 0x10(0x60)(BlueprintVisible, BlueprintReadOnly, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalGuildPlayerInfo struct FPalGuildPlayerInfo { public: enum class EPalGuildPlayerStatus Status; // 0x0(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_454A[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FDateTime LastOnlineRealTime; // 0x8(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString PlayerName; // 0x10(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.FixedPoint64 struct FFixedPoint64 { public: int64 Value; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) }; // 0xC (0xC - 0x0) // ScriptStruct Pal.FloatContainer_FloatPair struct FFloatContainer_FloatPair { public: class FName Key; // 0x0(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Value; // 0x8(0x4)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.FloatContainer struct FFloatContainer { public: TArray Values; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPrivate) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalWorkSuitabilityInfo struct FPalWorkSuitabilityInfo { public: enum class EPalWorkSuitability WorkSuitability; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_454B[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 Rank; // 0x4(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalContainerId struct FPalContainerId { public: struct FGuid ID; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x14 (0x14 - 0x0) // ScriptStruct Pal.PalCharacterSlotId struct FPalCharacterSlotId { public: struct FPalContainerId ContainerId; // 0x0(0x10)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SlotIndex; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalGotStatusPoint struct FPalGotStatusPoint { public: class FName StatusName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 StatusPoint; // 0x8(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x2C (0x2C - 0x0) // ScriptStruct Pal.PalIndividualCharacterCacheParameter struct FPalIndividualCharacterCacheParameter { public: struct FGuid GroupID; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSleeping; // 0x10(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_454C[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FGuid InvaderTargetBaseCampId; // 0x18(0x10)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalInvaderType InvaderType; // 0x28(0x1)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_454D[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x218 (0x218 - 0x0) // ScriptStruct Pal.PalIndividualCharacterSaveParameter struct FPalIndividualCharacterSaveParameter { public: class FName CharacterID; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName UniqueNPCID; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalGenderType Gender; // 0x10(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_454E[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TSubclassOf CharacterClass; // 0x18(0x8)(Edit, BlueprintVisible, ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Level; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Rank; // 0x24(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Rank_HP; // 0x28(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Rank_Attack; // 0x2C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Rank_Defence; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Rank_CraftSpeed; // 0x34(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Exp; // 0x38(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_454F[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class FString NickName; // 0x40(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsRarePal; // 0x50(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4550[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray EquipWaza; // 0x58(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) TArray MasteredWaza; // 0x68(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) struct FFixedPoint64 HP; // 0x78(0x8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) int32 Talent_HP; // 0x80(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Talent_Melee; // 0x84(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Talent_Shot; // 0x88(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Talent_Defense; // 0x8C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FullStomach; // 0x90(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalStatusPhysicalHealthType PhysicalHealth; // 0x94(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalBaseCampWorkerSickType WorkerSick; // 0x95(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4551[0x2]; // Fixing Size After Last Property [ Dumper-7 ] TArray PassiveSkillList; // 0x98(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) int32 DyingTimer; // 0xA8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4552[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FFixedPoint64 MP; // 0xB0(0x8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) bool IsPlayer; // 0xB8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4553[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FDateTime OwnedTime; // 0xC0(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid OwnerPlayerUId; // 0xC8(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray OldOwnerPlayerUIds; // 0xD8(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) struct FFixedPoint64 MaxHP; // 0xE8(0x8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) int32 Support; // 0xF0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CraftSpeed; // 0xF4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray CraftSpeeds; // 0xF8(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) struct FFixedPoint64 ShieldHP; // 0x108(0x8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) struct FFixedPoint64 ShieldMaxHP; // 0x110(0x8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) struct FFixedPoint64 MaxMP; // 0x118(0x8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) struct FFixedPoint64 MaxSP; // 0x120(0x8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) enum class EPalStatusHungerType HungerType; // 0x128(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4554[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float SanityValue; // 0x12C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalBaseCampWorkerEventType BaseCampWorkerEventType; // 0x130(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4555[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float BaseCampWorkerEventProgressTime; // 0x134(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalContainerId ItemContainerId; // 0x138(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalContainerId EquipItemContainerId; // 0x148(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalCharacterSlotId SlotID; // 0x158(0x14)(Edit, DisableEditOnTemplate, EditConst, NoDestructor, NativeAccessSpecifierPublic) float MaxFullStomach; // 0x16C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FullStomachDecreaseRate_Tribe; // 0x170(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UnusedStatusPoint; // 0x174(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray GotStatusPointList; // 0x178(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) struct FFloatContainer DecreaseFullStomachRates; // 0x188(0x10)(NativeAccessSpecifierPublic) struct FFloatContainer AffectSanityRates; // 0x198(0x10)(NativeAccessSpecifierPublic) struct FFloatContainer CraftSpeedRates; // 0x1A8(0x10)(NativeAccessSpecifierPublic) struct FVector LastJumpedLocation; // 0x1B8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName FoodWithStatusEffect; // 0x1D0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Tiemr_FoodWithStatusEffect; // 0x1D8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalWorkSuitability CurrentWorkSuitability; // 0x1DC(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAppliedDeathPenarty; // 0x1DD(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4556[0x2]; // Fixing Size After Last Property [ Dumper-7 ] float PalReviveTimer; // 0x1E0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 VoiceID; // 0x1E4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalIndividualCharacterCacheParameter Dynamic; // 0x1E8(0x2C)(Edit, BlueprintVisible, Transient, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4557[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x218 (0x218 - 0x0) // ScriptStruct Pal.PalPlayerInitializeParameter struct FPalPlayerInitializeParameter { public: struct FPalIndividualCharacterSaveParameter InitParam; // 0x0(0x218)(NativeAccessSpecifierPublic) }; // 0xA8 (0xA8 - 0x0) // ScriptStruct Pal.PalPlayerAccountInitData struct FPalPlayerAccountInitData { public: class FString CharacterName; // 0x0(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalPlayerDataCharacterMakeInfo CharacterMakeData; // 0x10(0x94)(NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_4558[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x40 (0x48 - 0x8) // ScriptStruct Pal.PalRandomIncidentSpawnMonsterData struct FPalRandomIncidentSpawnMonsterData : public FTableRowBase { public: struct FPalDataTableRowName_PalMonsterData CharacterID; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Level; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Group; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsSquad; // 0x18(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4559[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector2D SpawnLocation; // 0x20(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SpawnRadius; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RotZ_Degree; // 0x34(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf ControllerClass; // 0x38(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf DefaultActionClass; // 0x40(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDataTableRowName_NPCUniqueData struct FPalDataTableRowName_NPCUniqueData { public: class FName Key; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x58 (0x60 - 0x8) // ScriptStruct Pal.PalRandomIncidentSpawnNPCData struct FPalRandomIncidentSpawnNPCData : public FTableRowBase { public: struct FPalDataTableRowName_PalHumanData CharacterID; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalDataTableRowName_NPCUniqueData UniqueNPCID; // 0x10(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Level; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Group; // 0x1C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsSquad; // 0x20(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_455A[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector2D SpawnLocation; // 0x28(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SpawnRadius; // 0x38(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RotZ_Degree; // 0x3C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName WalkPathName; // 0x40(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WalkRadius; // 0x48(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_455B[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TSubclassOf ControllerClass; // 0x50(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf DefaultAIActionClass; // 0x58(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalDynamicItemId struct FPalDynamicItemId { public: struct FGuid CreatedWorldId; // 0x0(0x10)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid LocalIdInCreatedWorld; // 0x10(0x10)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalItemId struct FPalItemId { public: class FName StaticId; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalDynamicItemId DynamicId; // 0x8(0x20)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDataTableRowName_SoundID struct FPalDataTableRowName_SoundID { public: class FName Key; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // ScriptStruct Pal.PalSoundOptions struct FPalSoundOptions { public: int32 FadeInTime; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalItemData struct FPalItemData { public: class UPalStaticItemDataBase* StaticData; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPalDynamicItemDataBase* DynamicData; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalDeadInfo struct FPalDeadInfo { public: int32 LastDamage; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_455C[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* LastAttacker; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* SelfActor; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector BlowVelocity; // 0x18(0x18)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitLocation; // 0x30(0x18)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalWazaID SelfDestructWaza; // 0x48(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_455D[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x14 (0x14 - 0x0) // ScriptStruct Pal.PalItemSlotId struct FPalItemSlotId { public: struct FPalContainerId ContainerId; // 0x0(0x10)(BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SlotIndex; // 0x10(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x70 (0x70 - 0x0) // ScriptStruct Pal.PalItemOperationInfo_Move struct FPalItemOperationInfo_Move { public: struct FPalInstanceID ExecutorIndividualId; // 0x0(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ItemIds; // 0x30(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) TArray FromSlotIds; // 0x40(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) struct FPalContainerId ToContainerId; // 0x50(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ToSlotIds; // 0x60(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) }; // 0x38 (0x38 - 0x0) // ScriptStruct Pal.SkillEffectSpawnParameter struct FSkillEffectSpawnParameter { public: float TimeOffset; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_455E[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TSubclassOf SkillEffectClass; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector SpawnOffset; // 0x10(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAttachToOwner; // 0x28(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_455F[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName AttachSocketName; // 0x2C(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalBodyLocationType AttachLocationType; // 0x34(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4560[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDataTableRowName_MapObjectData struct FPalDataTableRowName_MapObjectData { public: class FName Key; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDataTableRowName_ItemData struct FPalDataTableRowName_ItemData { public: class FName Key; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x38 (0x38 - 0x0) // ScriptStruct Pal.PalPassiveAbilitySkillParameters struct FPalPassiveAbilitySkillParameters { public: float DelayTime; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalWorkType WorkType; // 0x4(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4561[0x3]; // Fixing Size After Last Property [ Dumper-7 ] TArray MapObjectId; // 0x8(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) TArray ItemId; // 0x18(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) bool AssignOthers; // 0x28(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalElementType TargetElementType; // 0x29(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4562[0xE]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalPassiveAbilitySkills struct FPalPassiveAbilitySkills { public: TArray AllAbilityPassiveSkills; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalPassiveAbilitySkillStatus struct FPalPassiveAbilitySkillStatus { public: enum class EPalPassiveAbilitySkillState State; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4563[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float ElapsedTime; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Flags; // 0x8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) enum class EPalPassiveTriggerType TriggerType; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4564[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalNetArchive struct FPalNetArchive { public: TArray Bytes; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0xE0 (0xE0 - 0x0) // ScriptStruct Pal.ActionDynamicParameter struct FActionDynamicParameter { public: class AActor* ActionTarget; // 0x0(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4565[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FTransform StartTransform; // 0x10(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ActionVelocity; // 0x70(0x18)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 GeneralPurposeIndex; // 0x88(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4566[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector DummyTargetLocation; // 0x90(0x18)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid ActionID; // 0xA8(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsAdjustTransform; // 0xB8(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4567[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FPalNetArchive Blackboard; // 0xC0(0x10)(NativeAccessSpecifierPublic) int32 NetRandSeed; // 0xD0(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4568[0xC]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalAIActionDynamicParameter struct FPalAIActionDynamicParameter { public: class AActor* GeneralActor1; // 0x0(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector GeneralVector1; // 0x8(0x18)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector GeneralVector2; // 0x20(0x18)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 GeneralIndex1; // 0x38(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool GeneralBool1; // 0x3C(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4569[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 GeneralInteger1; // 0x40(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 GeneralInteger2; // 0x44(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalWazaID SelfDestructWaza; // 0x48(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_456A[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.ReserveMontage struct FReserveMontage { public: class UAnimMontage* Montage; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PlayRate; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartTime; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x168 (0x168 - 0x0) // ScriptStruct Pal.GeneralAnimationParameter struct FGeneralAnimationParameter { public: float MoveSpeed; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MoveSpeedXY; // 0x4(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Velocity; // 0x8(0x18)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector InputVelocity; // 0x20(0x18)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector ClimbingVelocity; // 0x38(0x18)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsInAir; // 0x50(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsSliding; // 0x51(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsSwimming; // 0x52(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_456B[0x1]; // Fixing Size After Last Property [ Dumper-7 ] float RangeForGround; // 0x54(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsNearGround; // 0x58(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_456C[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TMap GeneralAnimSequenceMap; // 0x60(0x50)(BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) TMap GeneralBlendSpaceMap; // 0xB0(0x50)(BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) float FootIKRootOffset; // 0x100(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_456D[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TMap FootIKOffset; // 0x108(0x50)(BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) float MoveSpeedPlusByRotateYaw; // 0x158(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float YawSpeed; // 0x15C(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AdditiveAnimationRate; // 0x160(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool DisableUpperOverrideFlag; // 0x164(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bTransportingObject; // 0x165(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_456E[0x2]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalBaseCampSignificanceInfo struct FPalBaseCampSignificanceInfo { public: float DistanceInRangeFromPlayer; // 0x0(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TickInterval; // 0x4(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x14 (0x14 - 0x0) // ScriptStruct Pal.PalBaseCampItemExistsInfo struct FPalBaseCampItemExistsInfo { public: struct FGuid MapObjectModelInstanceId; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ItemNum; // 0x10(0x4)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x14 (0x14 - 0x0) // ScriptStruct Pal.PalBaseCampItemContainerInfo struct FPalBaseCampItemContainerInfo { public: struct FPalContainerId ContainerId; // 0x0(0x10)(Edit, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalBaseCampItemContainerType Type; // 0x10(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_456F[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalBaseCampPassiveEffectMapObjectInfo struct FPalBaseCampPassiveEffectMapObjectInfo { public: TArray ConcreteModelInstanceIds; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalWorkAssignRequirementParameter struct FPalWorkAssignRequirementParameter { public: uint8 Pad_4570[0x18]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalBaseCampWorkCollectionStashInfo struct FPalBaseCampWorkCollectionStashInfo { public: struct FGameDateTime StashAtTime; // 0x0(0x8)(Edit, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x128 (0x128 - 0x0) // ScriptStruct Pal.PalOptionWorldSettings struct FPalOptionWorldSettings { public: enum class EPalOptionWorldDifficulty Difficulty; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4571[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float DayTimeSpeedRate; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NightTimeSpeedRate; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ExpRate; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PalCaptureRate; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PalSpawnNumRate; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PalDamageRateAttack; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PalDamageRateDefense; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PlayerDamageRateAttack; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PlayerDamageRateDefense; // 0x24(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PlayerStomachDecreaceRate; // 0x28(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PlayerStaminaDecreaceRate; // 0x2C(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PlayerAutoHPRegeneRate; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PlayerAutoHpRegeneRateInSleep; // 0x34(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PalStomachDecreaceRate; // 0x38(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PalStaminaDecreaceRate; // 0x3C(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PalAutoHPRegeneRate; // 0x40(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PalAutoHpRegeneRateInSleep; // 0x44(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BuildObjectDamageRate; // 0x48(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BuildObjectDeteriorationDamageRate; // 0x4C(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CollectionDropRate; // 0x50(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CollectionObjectHpRate; // 0x54(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CollectionObjectRespawnSpeedRate; // 0x58(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float EnemyDropItemRate; // 0x5C(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalOptionWorldDeathPenalty DeathPenalty; // 0x60(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnablePlayerToPlayerDamage; // 0x61(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableFriendlyFire; // 0x62(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableInvaderEnemy; // 0x63(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bActiveUNKO; // 0x64(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableAimAssistPad; // 0x65(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableAimAssistKeyboard; // 0x66(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4572[0x1]; // Fixing Size After Last Property [ Dumper-7 ] int32 DropItemMaxNum; // 0x68(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 DropItemMaxNum_UNKO; // 0x6C(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 BaseCampMaxNum; // 0x70(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 BaseCampWorkerMaxNum; // 0x74(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DropItemAliveMaxHours; // 0x78(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAutoResetGuildNoOnlinePlayers; // 0x7C(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4573[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float AutoResetGuildTimeNoOnlinePlayers; // 0x80(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 GuildPlayerMaxNum; // 0x84(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PalEggDefaultHatchingTime; // 0x88(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WorkSpeedRate; // 0x8C(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsMultiplay; // 0x90(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsPvP; // 0x91(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bCanPickupOtherGuildDeathPenaltyDrop; // 0x92(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableNonLoginPenalty; // 0x93(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableFastTravel; // 0x94(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsStartLocationSelectByMap; // 0x95(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bExistPlayerAfterLogout; // 0x96(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableDefenseOtherGuildPlayer; // 0x97(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CoopPlayerMaxNum; // 0x98(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ServerPlayerMaxNum; // 0x9C(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ServerName; // 0xA0(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ServerDescription; // 0xB0(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString AdminPassword; // 0xC0(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, RepSkip, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ServerPassword; // 0xD0(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, RepSkip, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PublicPort; // 0xE0(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4574[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class FString PublicIP; // 0xE8(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool RCONEnabled; // 0xF8(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4575[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 RCONPort; // 0xFC(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Region; // 0x100(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bUseAuth; // 0x110(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4576[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class FString BanListURL; // 0x118(0x10)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // ScriptStruct Pal.PalBaseCampWorkAssignRequest struct FPalBaseCampWorkAssignRequest { public: uint8 Pad_4577[0x30]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.ActorArray struct FActorArray { public: TArray Actors; // 0x0(0x10)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalHeatSourceInfo struct FPalHeatSourceInfo { public: int32 HeatLevel_DayTime; // 0x0(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 HeatLevel_NightTime; // 0x4(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x14 (0x14 - 0x0) // ScriptStruct Pal.PalStageInstanceId struct FPalStageInstanceId { public: struct FGuid InternalId; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bValid; // 0x10(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4578[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x78 (0x78 - 0x0) // ScriptStruct Pal.PalBossBattleStaticInfo struct FPalBossBattleStaticInfo { public: TSoftClassPtr IntroCutscene; // 0x0(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDataLayerAsset* DataLayerAsset; // 0x30(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalDataTableRowName_PalMonsterData PalID; // 0x38(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Level; // 0x40(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4579[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TSoftObjectPtr BGMAudioEvent; // 0x48(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x70 (0x78 - 0x8) // ScriptStruct Pal.PalBuildObjectData struct FPalBuildObjectData : public FTableRowBase { public: class FName MapObjectId; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalBuildObjectTypeA TypeA; // 0x10(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_457A[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 RedialIndex; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalBuildObjectTypeB TypeB; // 0x18(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_457B[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 Rank; // 0x1C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 BuildCapacity; // 0x20(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RequiredBuildWorkAmount; // 0x24(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 AssetValue; // 0x28(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalEnergyType RequiredEnergyType; // 0x2C(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_457C[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float ConsumeEnergySpeed; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Material1_Id; // 0x34(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Material1_Count; // 0x3C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Material2_Id; // 0x40(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Material2_Count; // 0x48(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Material3_Id; // 0x4C(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Material3_Count; // 0x54(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Material4_Id; // 0x58(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Material4_Count; // 0x60(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName OverrideDescMsgID; // 0x64(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInstallAtReticle; // 0x6C(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_457D[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float InstallNeighborThreshold; // 0x70(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsInstallOnlyOnBase; // 0x74(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsInstallOnlyInDoor; // 0x75(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsInstallOnlyHubAround; // 0x76(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInstallableNoObstacleFromCamera; // 0x77(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // ScriptStruct Pal.PalBuildRequestDebugParameter struct FPalBuildRequestDebugParameter { public: bool bNotConsumeMaterials; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x38 (0x38 - 0x0) // ScriptStruct Pal.BuildingSurfaceMaterialSet struct FBuildingSurfaceMaterialSet { public: class UMaterialInstance* Highlight; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstance* Error; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstance* Building; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstance* BuildComplete; // 0x18(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstance* Dismantle; // 0x20(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInstance* Damage; // 0x28(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCurveFloat* BuildCompleteAnimationCurve; // 0x30(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x70 (0x70 - 0x0) // ScriptStruct Pal.NetworkActorSpawnParameters struct FNetworkActorSpawnParameters { public: class AActor* NetworkOwner; // 0x0(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Name; // 0x8(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Owner; // 0x10(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector SpawnLocation; // 0x18(0x18)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator SpawnRotation; // 0x30(0x18)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector SpawnScale; // 0x48(0x18)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf ControllerClass; // 0x60(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESpawnActorCollisionHandlingMethod SpawnCollisionHandlingOverride; // 0x68(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAlwaysRelevant; // 0x69(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_457E[0x6]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalMapObjectAppearanceData struct FPalMapObjectAppearanceData { public: struct FGameDateTime DateTime; // 0x0(0x8)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalMapObjectAppearanceDataWithId struct FPalMapObjectAppearanceDataWithId { public: struct FGuid InstanceId; // 0x0(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalMapObjectAppearanceData AppearanceData; // 0x10(0x8)(NoDestructor, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalWorkAssignHandleId struct FPalWorkAssignHandleId { public: struct FGuid WorkId; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) int32 LocationIndex; // 0x10(0x4)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) enum class EPalWorkAssignType AssignType; // 0x14(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_457F[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x78 (0x78 - 0x0) // ScriptStruct Pal.PalCharacterParameter_Work struct FPalCharacterParameter_Work { public: struct FGuid MapObjectInstanceIdApproachTo; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) bool bApproachToAssignedLocation; // 0x10(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_4580[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float RepairRequiredWorkAmount; // 0x14(0x4)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_4581[0x10]; // Fixing Size After Last Property [ Dumper-7 ] struct FFlagContainer NotWorkableFlag; // 0x28(0x50)(Edit, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPrivate) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalStatusAccumulate struct FPalStatusAccumulate { public: uint8 Pad_4582[0x10]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalCharacterStoredParameterId struct FPalCharacterStoredParameterId { public: struct FGuid ID; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x230 (0x230 - 0x0) // ScriptStruct Pal.PalCharacterStoredParameterInfo struct FPalCharacterStoredParameterInfo { public: struct FPalIndividualCharacterSaveParameter SaveParameter; // 0x0(0x218)(Edit, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) struct FGameDateTime StoredAt; // 0x218(0x8)(Edit, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid LostPlayerUId; // 0x220(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // ScriptStruct Pal.PalDamageRactionInfo struct FPalDamageRactionInfo { public: bool IsBlow; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4583[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector BlowVelocity; // 0x8(0x18)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsLeanBackAnime; // 0x20(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsStan; // 0x21(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4584[0x6]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector HitLocation; // 0x28(0x18)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalEachDamageRactionInfo struct FPalEachDamageRactionInfo { public: class AActor* Attacker; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsBlow; // 0x8(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsLeanBackAnime; // 0x9(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsStan; // 0xA(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalWazaCategory WazaCategory; // 0xB(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4585[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalDebugAttachPassiveSkillInfo struct FPalDebugAttachPassiveSkillInfo { public: TArray Skill; // 0x0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalArrowSettings struct FPalArrowSettings { public: struct FColor Color; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Size; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Thickness; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalDebugItemCreateInfo struct FPalDebugItemCreateInfo { public: struct FPalDataTableRowName_ItemData ItemRowName; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ItemNum; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalDebugPalCaptureInfo struct FPalDebugPalCaptureInfo { public: struct FPalDataTableRowName_PalMonsterData PalName; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Num; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDataTableRowName_GameProgressPreset struct FPalDataTableRowName_GameProgressPreset { public: class FName Key; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalBinaryMemory struct FPalBinaryMemory { public: TArray RawData; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x0 (0x10 - 0x10) // ScriptStruct Pal.PalMapObjectConcreteModelModuleSaveData struct FPalMapObjectConcreteModelModuleSaveData : public FPalBinaryMemory { public: }; // 0x50 (0x60 - 0x10) // ScriptStruct Pal.PalMapObjectConcreteModelSaveData struct FPalMapObjectConcreteModelSaveData : public FPalBinaryMemory { public: TMap ModuleMap; // 0x10(0x50)(NativeAccessSpecifierPublic) }; // 0x0 (0x10 - 0x10) // ScriptStruct Pal.PalMapObjectBuildProcessSaveData struct FPalMapObjectBuildProcessSaveData : public FPalBinaryMemory { public: }; // 0x0 (0x10 - 0x10) // ScriptStruct Pal.PalMapObjectConnectorSaveData struct FPalMapObjectConnectorSaveData : public FPalBinaryMemory { public: }; // 0x0 (0x10 - 0x10) // ScriptStruct Pal.PalMapObjectEffectSaveData struct FPalMapObjectEffectSaveData : public FPalBinaryMemory { public: }; // 0x70 (0x80 - 0x10) // ScriptStruct Pal.PalMapObjectModelSaveData struct FPalMapObjectModelSaveData : public FPalBinaryMemory { public: struct FPalMapObjectBuildProcessSaveData BuildProcess; // 0x10(0x10)(NativeAccessSpecifierPublic) struct FPalMapObjectConnectorSaveData Connector; // 0x20(0x10)(NativeAccessSpecifierPublic) TMap EffectMap; // 0x30(0x50)(NativeAccessSpecifierPublic) }; // 0x160 (0x160 - 0x0) // ScriptStruct Pal.PalMapObjectSaveData struct FPalMapObjectSaveData { public: struct FVector WorldLocation; // 0x0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4586[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FQuat WorldRotation; // 0x20(0x20)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector WorldScale3D; // 0x40(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName MapObjectId; // 0x58(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid MapObjectInstanceId; // 0x60(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid MapObjectConcreteModelInstanceId; // 0x70(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalMapObjectModelSaveData Model; // 0x80(0x80)(NativeAccessSpecifierPublic) struct FPalMapObjectConcreteModelSaveData ConcreteModel; // 0x100(0x60)(NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalDynamicItemDisposeWaitNotifyInfo struct FPalDynamicItemDisposeWaitNotifyInfo { public: TArray DynamicItemIds; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) TArray WaitPlayerIds; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalPassiveSkillAssignInfo struct FPalPassiveSkillAssignInfo { public: bool IsDoNotSetSkills; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4587[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray ForceSetSkillList; // 0x8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalItemCreateParameter struct FPalItemCreateParameter { public: struct FPalPassiveSkillAssignInfo PassiveSkillAssignInfo; // 0x0(0x18)(NativeAccessSpecifierPublic) class FName CharacterID; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalFoliageGridInstanceMap struct FPalFoliageGridInstanceMap { public: TMap InstanceMap; // 0x0(0x50)(Edit, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) }; // 0x38 (0x38 - 0x0) // ScriptStruct Pal.PalFoliageInstanceTransform struct FPalFoliageInstanceTransform { public: struct FVector Location; // 0x0(0x18)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Rotator; // 0x18(0x18)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float ScaleX; // 0x30(0x4)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4588[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalGliderPalInfo struct FPalGliderPalInfo { public: struct FPalDataTableRowName_PalMonsterData PalName; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray> GliderPalArray; // 0x8(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) }; // 0x68 (0x68 - 0x0) // ScriptStruct Pal.PalWorldHUDParameter struct FPalWorldHUDParameter { public: TWeakObjectPtr TargetActor; // 0x0(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector TargetLocation; // 0x8(0x18)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf WorldHUDClass; // 0x20(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalWorldHUDWidgetBlueprintType WorldHUDType; // 0x28(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4589[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalHUDDispatchParameterBase* HUDParameter; // 0x30(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector DisplayOffset; // 0x38(0x18)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FVector2D DisplayOffsetScreenPos; // 0x50(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) float DisplayRange; // 0x60(0x4)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bEnableShow; // 0x64(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_458A[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x30 (0x30 - 0x0) // ScriptStruct Pal.PalUICommonItemInfoDisplayData struct FPalUICommonItemInfoDisplayData { public: class UPalItemSlot* TargetItemSlot; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName RecipeID; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWidget* RelativeWidget; // 0x10(0x8)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D AnchorPosition; // 0x18(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsUsableSlot; // 0x28(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsEnableQuickEquip; // 0x29(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsEnableQuickMove; // 0x2A(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsEnableSpreadLift; // 0x2B(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsShowPrice; // 0x2C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_458B[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x58 (0x58 - 0x0) // ScriptStruct Pal.PalUICommonRewardDisplayData struct FPalUICommonRewardDisplayData { public: class FText Message; // 0x0(0x18)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) class UTexture2D* Texture; // 0x18(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr SoftTexture; // 0x20(0x30)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalUIRewardDisplayType DisplayType; // 0x50(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_458C[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x14 (0x14 - 0x0) // ScriptStruct Pal.UITransientData struct FUITransientData { public: int32 RadialMenuLastTab; // 0x0(0x4)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsCampTaskUIOpen; // 0x4(0x1)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_458D[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName LastOpenedPaldexCharacter; // 0x8(0x8)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool NewsOpened; // 0x10(0x1)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsOpenedSurvivalGuide; // 0x11(0x1)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ServerLobbyDialogOpened; // 0x12(0x1)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_458E[0x1]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalIncidentNotifyParameter struct FPalIncidentNotifyParameter { public: class FName IncidentId; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName IncidentType; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* OccuredObject; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* OwnerObject; // 0x18(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPalIncidentBase* IncidentObject; // 0x20(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x38 (0x38 - 0x0) // ScriptStruct Pal.PalIncidentInitializeParameter struct FPalIncidentInitializeParameter { public: uint8 Pad_458F[0x38]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalIndividualCharacterEquipItemContainerHandler struct FPalIndividualCharacterEquipItemContainerHandler { public: uint8 Pad_4590[0x8]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalItemSlotIdAndNum struct FPalItemSlotIdAndNum { public: struct FPalItemSlotId SlotID; // 0x0(0x14)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Num; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalPhantomReplicateInfo struct FPalPhantomReplicateInfo { public: int32 ID; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4591[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* Character; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x68 (0x70 - 0x8) // ScriptStruct Pal.PalInvaderDatabaseRow struct FPalInvaderDatabaseRow : public FTableRowBase { public: class FName GroupName; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalBiomeType BiomeID; // 0x10(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4592[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 InvadeGradeMin; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InvadeGradeMax; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Weight; // 0x1C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CharactorID_A; // 0x20(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LevelMin_A; // 0x28(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LevelMax_A; // 0x2C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Number_A; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CharactorID_B; // 0x34(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LevelMin_B; // 0x3C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LevelMax_B; // 0x40(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Number_B; // 0x44(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CharactorID_C; // 0x48(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LevelMin_C; // 0x50(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LevelMax_C; // 0x54(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Number_C; // 0x58(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CharactorID_D; // 0x5C(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LevelMin_D; // 0x64(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LevelMax_D; // 0x68(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Number_D; // 0x6C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x90 (0x90 - 0x0) // ScriptStruct Pal.PalIncidentBroadcastParameter struct FPalIncidentBroadcastParameter { public: enum class EPalInvaderType InvaderType; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4593[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalBaseCampModel* TargetBaseCamp; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalInvaderDatabaseRow ChosenInvaderData; // 0x10(0x70)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) struct FGuid GroupGuid; // 0x80(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalInvaderStartPointInfo struct FPalInvaderStartPointInfo { public: struct FVector Location; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalBiomeType BiomeType; // 0x18(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4594[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x30 (0x30 - 0x0) // ScriptStruct Pal.PalItemPermission struct FPalItemPermission { public: TArray PermissionTypeA; // 0x0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) TArray PermissionTypeB; // 0x10(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) TArray PermissionItemStaticIds; // 0x20(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalBelongInfo struct FPalBelongInfo { public: uint8 Pad_4595[0x8]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x0 (0x8 - 0x8) // ScriptStruct Pal.PalContainerBelongInfo struct FPalContainerBelongInfo : public FPalBelongInfo { public: }; // 0x10 (0x18 - 0x8) // ScriptStruct Pal.PalItemContainerBelongInfo struct FPalItemContainerBelongInfo : public FPalContainerBelongInfo { public: struct FGuid GroupID; // 0x8(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalPlayerInventorySelectData struct FPalPlayerInventorySelectData { public: int32 NowSelectedContainerIndex; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4596[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalItemContainer* TargetItemContainer; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x58 (0x58 - 0x0) // ScriptStruct Pal.PalLoadoutSynchronalizedData struct FPalLoadoutSynchronalizedData { public: TSoftClassPtr ActorClass; // 0x0(0x30)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalItemId ItemId; // 0x30(0x28)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalLogDataSet struct FPalLogDataSet { public: class FText Text; // 0x0(0x18)(BlueprintVisible, NativeAccessSpecifierPublic) struct FPalLogAdditionalData AdditionalData; // 0x18(0x38)(BlueprintVisible, NativeAccessSpecifierPublic) }; // 0xC (0x18 - 0xC) // ScriptStruct Pal.PalMapObjectModuleRepInfo struct FPalMapObjectModuleRepInfo : public FFastArraySerializerItem { public: uint8 Pad_4597[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalMapObjectConcreteModelModuleBase* Module; // 0x10(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x148 - 0x108) // ScriptStruct Pal.PalFastMapObjectModuleRepInfoArray struct FPalFastMapObjectModuleRepInfoArray : public FFastArraySerializer { public: TArray Items; // 0x108(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) uint8 Pad_4598[0x30]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x68 (0x70 - 0x8) // ScriptStruct Pal.PalItemRecipe struct FPalItemRecipe : public FTableRowBase { public: class FName Product_Id; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Product_Count; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WorkAmount; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WorkableAttribute; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName UnlockItemID; // 0x1C(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Material1_Id; // 0x24(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Material1_Count; // 0x2C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Material2_Id; // 0x30(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Material2_Count; // 0x38(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Material3_Id; // 0x3C(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Material3_Count; // 0x44(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Material4_Id; // 0x48(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Material4_Count; // 0x50(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Material5_Id; // 0x54(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Material5_Count; // 0x5C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalEnergyType EnergyType; // 0x60(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4599[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 EnergyAmount; // 0x64(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Editor_RowNameHash; // 0x68(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_459A[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.ReactivePropertyFloat struct FReactivePropertyFloat { public: uint8 Pad_459B[0x18]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalCellCoord struct FPalCellCoord { public: int64 X; // 0x0(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int64 Y; // 0x8(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int64 Z; // 0x10(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalEggRankInfo struct FPalEggRankInfo { public: int32 PalRarity; // 0x0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float EggScale; // 0x4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HatchingSpeedDivisionRate; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalMapObjectItemContainerModuleSlotIndexes struct FPalMapObjectItemContainerModuleSlotIndexes { public: enum class EPalMapObjectItemContainerSlotAttribute Attribute; // 0x0(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_459C[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray Indexes; // 0x8(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalMapObjectVisualEffectAssets struct FPalMapObjectVisualEffectAssets { public: TMap> AssetMap; // 0x0(0x50)(Edit, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) }; // 0x48 (0x48 - 0x0) // ScriptStruct Pal.PalMapObjectStaticData struct FPalMapObjectStaticData { public: class FName DummyFoliageMapObjectId; // 0x0(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName DropItemMapObjectId; // 0x8(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName DropItem3DMapObjectId; // 0x10(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BuildObjectId_PalStorage; // 0x18(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName MapObjectId_ItemChest; // 0x20(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName MapObjectId_DeathPenalty; // 0x28(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName MapObjectId_DroppedCharacter; // 0x30(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName MapObjectId_TreasureBox_VisibleContent; // 0x38(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName MapObjectId_SkillFruit_VisibleContent; // 0x40(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x80 (0x80 - 0x0) // ScriptStruct Pal.PalBoundsTransform struct FPalBoundsTransform { public: struct FVector Location; // 0x0(0x18)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_459D[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FQuat Rotation; // 0x20(0x20)(Edit, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FBoxSphereBounds Bounds; // 0x40(0x38)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_459E[0x8]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xD0 (0xD0 - 0x0) // ScriptStruct Pal.PalMapObjectModelStaticData struct FPalMapObjectModelStaticData { public: struct FPalBoundsTransform WorkableBounds; // 0x0(0x80)(Edit, DisableEditOnTemplate, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic) struct FBox MeshBoxBounds; // 0x80(0x38)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) enum class EPalMapObjectDamagableType DamagableType; // 0xB8(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_459F[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName BuildObjectId; // 0xBC(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45A0[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TSubclassOf BlueprintClass; // 0xC8(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0x18 - 0xC) // ScriptStruct Pal.PalMapObjectModelEffectRepInfo struct FPalMapObjectModelEffectRepInfo : public FFastArraySerializerItem { public: enum class EPalStatusID StatusId; // 0xC(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45A1[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class UPalMapObjectModelEffectBase* Effect; // 0x10(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x148 - 0x108) // ScriptStruct Pal.PalFastMapObjectModelEffectRepInfoArray struct FPalFastMapObjectModelEffectRepInfoArray : public FFastArraySerializer { public: TArray Items; // 0x108(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) uint8 Pad_45A2[0x30]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalMapObjectPasswordLockPlayerInfo struct FPalMapObjectPasswordLockPlayerInfo { public: struct FGuid PlayerUId; // 0x0(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TryFailedCount; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool TrySuccessCache; // 0x14(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45A3[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x38 (0x38 - 0x0) // ScriptStruct Pal.PalNPCWeaponCombatInfo struct FPalNPCWeaponCombatInfo { public: TSubclassOf CombatAIActionClass; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NPCWeaponRange_Near_cm; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NPCWeaponRange_Far_cm; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ShootInterval; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxShootCount; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReloadTime; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RandomMoveTime_Min; // 0x1C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AimOffset_Height; // 0x20(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UseSideDashMovement; // 0x24(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UseReloadMotion; // 0x25(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool MeleeAttackWithGun; // 0x26(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45A4[0x1]; // Fixing Size After Last Property [ Dumper-7 ] float AimRotateSpeed; // 0x28(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45A5[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TSubclassOf FireStateClass; // 0x30(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalEnemyCampStatus struct FPalEnemyCampStatus { public: bool bIsSpawned; // 0x0(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsEnemyAllDead; // 0x1(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsClear; // 0x2(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bRewardReceived; // 0x3(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName RewardPalId; // 0x4(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 RewardPalLevel; // 0xC(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDateTime ClearDate; // 0x10(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ElapsedTime; // 0x18(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45A6[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FDateTime LastCalcDate; // 0x20(0x8)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // ScriptStruct Pal.PalNPCSpawnInfo struct FPalNPCSpawnInfo { public: TSubclassOf ControllerClass; // 0x0(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CharacterID; // 0x8(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Level; // 0x10(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45A7[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector Location; // 0x18(0x18)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Yaw; // 0x30(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45A8[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalSquad* Squad; // 0x38(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x54 (0x54 - 0x0) // ScriptStruct Pal.PalOptionGraphicsSettings struct FPalOptionGraphicsSettings { public: enum class EPalOptionGraphicsLevel GraphicsLevel; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EWindowMode WindowMode; // 0x1(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45A9[0x2]; // Fixing Size After Last Property [ Dumper-7 ] struct FIntPoint ScreenResolution; // 0x4(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableVSync; // 0xC(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableMotionBlur; // 0xD(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EAntiAliasingMethod AntiAliasingType; // 0xE(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableCameraShake; // 0xF(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableCameraRecoil; // 0x10(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45AA[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float FOV; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PalRideCameraLengthRate; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LODBias; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DrawDistance; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float GrassDrawDistance; // 0x24(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableShadow; // 0x28(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45AB[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float ShadowResolution; // 0x2C(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CommonQuality; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ViewDistanceQuality; // 0x34(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 FoliageQuality; // 0x38(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ShadowQuality; // 0x3C(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Brightness; // 0x40(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableAutoContrast; // 0x44(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45AC[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 TextureQuality; // 0x48(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EUDLSSMode DLSSMode; // 0x4C(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45AD[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float MaxFPS; // 0x50(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1C (0x1C - 0x0) // ScriptStruct Pal.PalOptionAudioSettings struct FPalOptionAudioSettings { public: float Master; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BGM; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SE; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PalVoice; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HumanVoice; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Ambient; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UI; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalOptionCommonSettings struct FPalOptionCommonSettings { public: float PalRideCameraLengthRate; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FOV; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableMotionBlur; // 0x8(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableCameraShake; // 0x9(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45AE[0x6]; // Fixing Size After Last Property [ Dumper-7 ] TArray HistoryServerWorldGUID; // 0x10(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // ScriptStruct Pal.PalKeyConfigKeys struct FPalKeyConfigKeys { public: struct FKey MainKey; // 0x0(0x18)(BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FKey SecondaryKey; // 0x18(0x18)(BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x40 - 0x30) // ScriptStruct Pal.PalAxisKeyConfigKeys struct FPalAxisKeyConfigKeys : public FPalKeyConfigKeys { public: class FName AxisName; // 0x30(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalKeyConfigAxisFilterType FilterType; // 0x38(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45AF[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xC0 (0xC0 - 0x0) // ScriptStruct Pal.PalKeyConfigSettings struct FPalKeyConfigSettings { public: TMap MouseAndKeyboardActionMappings; // 0x0(0x50)(BlueprintVisible, Config, NativeAccessSpecifierPublic) TArray MouseAndKeyboardAxisMappings; // 0x50(0x10)(BlueprintVisible, ZeroConstructor, Config, NativeAccessSpecifierPublic) TMap GamePadActionMappings; // 0x60(0x50)(BlueprintVisible, Config, NativeAccessSpecifierPublic) TArray GamePadAxisMappings; // 0xB0(0x10)(BlueprintVisible, ZeroConstructor, Config, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalOptionValueFloat struct FPalOptionValueFloat { public: float Min; // 0x0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Max; // 0x4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // ScriptStruct Pal.PalOptionLocalStaticSettings struct FPalOptionLocalStaticSettings { public: struct FPalOptionValueFloat MouseSensitivity; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat MouseAimSensitivity; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat LeftStickThreshold; // 0x10(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat RightStickSensitivity; // 0x18(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat RightStickAimSensitivity; // 0x20(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat RightStickThreshold; // 0x28(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat PalRideCameraLengthRate; // 0x30(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat FOV; // 0x38(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalOptionValueInt struct FPalOptionValueInt { public: int32 Min; // 0x0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Max; // 0x4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xF0 (0xF0 - 0x0) // ScriptStruct Pal.PalOptionWorldStaticSettings struct FPalOptionWorldStaticSettings { public: struct FPalOptionValueFloat DayTimeSpeedRate; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat NightTimeSpeedRate; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat ExpRate; // 0x10(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat PalCaptureRate; // 0x18(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat PalSpawnNumRate; // 0x20(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat PalDamageRateAttack; // 0x28(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat PalDamageRateDefense; // 0x30(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat PlayerDamageRateAttack; // 0x38(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat PlayerDamageRateDefense; // 0x40(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat PlayerStomachDecreaceRate; // 0x48(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat PlayerStaminaDecreaceRate; // 0x50(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat PlayerAutoHPRegeneRate; // 0x58(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat PlayerAutoHpRegeneRateInSleep; // 0x60(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat PalStomachDecreaceRate; // 0x68(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat PalStaminaDecreaceRate; // 0x70(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat PalAutoHPRegeneRate; // 0x78(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat PalAutoHpRegeneRateInSleep; // 0x80(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat BuildObjectDamageRate; // 0x88(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat BuildObjectDeteriorationDamageRate; // 0x90(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat CollectionDropRate; // 0x98(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat CollectionObjectHpRate; // 0xA0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat CollectionObjectRespawnSpeedRate; // 0xA8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat EnemyDropItemRate; // 0xB0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueInt DropItemMaxNum; // 0xB8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueInt DropItemMaxNum_UNKO; // 0xC0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueFloat WorkSpeedRate; // 0xC8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueInt AutoResetGuildTimeNoOnlinePlayers; // 0xD0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueInt GuildPlayerMaxNum; // 0xD8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueInt PalEggDefaultHatchingTime; // 0xE0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionValueInt BaseCampWorkerMaxNum; // 0xE8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalCoopSkillSearchEffectParameter struct FPalCoopSkillSearchEffectParameter { public: struct FVector Origin; // 0x0(0x18)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RadiusFrom; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RadiusTo; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ExtRadiusPerSec; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45B0[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalPartnerSkillParameterRide struct FPalPartnerSkillParameterRide { public: float JumpZVelocityScale; // 0x0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float GravityScale; // 0x4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalPassivePartnerSkillParameters struct FPalPassivePartnerSkillParameters { public: float DelayTime; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TriggerTypeFlags; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalWorkType WorkType; // 0x8(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45B1[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray MapObjectId; // 0x10(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) TArray ItemId; // 0x20(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) bool AssignOthers; // 0x30(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalElementType TargetElementType; // 0x31(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45B2[0x6]; // Fixing Size After Last Property [ Dumper-7 ] TArray PalIds; // 0x38(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) bool bNotAssignSelf; // 0x48(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45B3[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalPassivePartnerSkillIdAndParameters struct FPalPassivePartnerSkillIdAndParameters { public: TMap SkillAndParameters; // 0x0(0x50)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalPassivePartnerSkillStatus struct FPalPassivePartnerSkillStatus { public: enum class EPalPassivePartnerSkillState State; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45B4[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float ElapsedTime; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Flags; // 0x8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalPassiveSkillEffectInfos struct FPalPassiveSkillEffectInfos { public: TArray SkillEffectArray; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalPlayerBattleEnemyInfo struct FPalPlayerBattleEnemyInfo { public: enum class EPalBattleBGMType Rank; // 0x0(0x1)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45B5[0x3]; // Fixing Size After Last Property [ Dumper-7 ] TWeakObjectPtr WeakActor; // 0x4(0x8)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x2C (0x2C - 0x0) // ScriptStruct Pal.PalItemAndNum struct FPalItemAndNum { public: struct FPalItemId ItemId; // 0x0(0x28)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Num; // 0x28(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x60 (0x60 - 0x0) // ScriptStruct Pal.PalPlayerDataInventoryInfo struct FPalPlayerDataInventoryInfo { public: struct FPalContainerId CommonContainerId; // 0x0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalContainerId DropSlotContainerId; // 0x10(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalContainerId EssentialContainerId; // 0x20(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalContainerId WeaponLoadOutContainerId; // 0x30(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalContainerId PlayerEquipArmorContainerId; // 0x40(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalContainerId FoodEquipContainerId; // 0x50(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalPlayerClassStructSet struct FPalPlayerClassStructSet { public: TSubclassOf CharacterMakeDataClass; // 0x0(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf RecordDataClass; // 0x8(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf WorldMapUIDataClass; // 0x10(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf LocalQuestManagerClass; // 0x18(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf InventoryDataClass; // 0x20(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0x18 - 0xC) // ScriptStruct Pal.PalPlayerRecordDataRepInfo_BoolVal struct FPalPlayerRecordDataRepInfo_BoolVal : public FFastArraySerializerItem { public: class FName Key; // 0xC(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Value; // 0x14(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45B6[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x70 (0x178 - 0x108) // ScriptStruct Pal.PalPlayerRecordDataRepInfoArray_BoolVal struct FPalPlayerRecordDataRepInfoArray_BoolVal : public FFastArraySerializer { public: uint8 Pad_45B7[0x10]; // Fixing Size After Last Property [ Dumper-7 ] TArray Items; // 0x118(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, Protected, NativeAccessSpecifierProtected) uint8 Pad_45B8[0x50]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xC (0x18 - 0xC) // ScriptStruct Pal.PalPlayerRecordDataRepInfo_IntVal struct FPalPlayerRecordDataRepInfo_IntVal : public FFastArraySerializerItem { public: class FName Key; // 0xC(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Value; // 0x14(0x4)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x70 (0x178 - 0x108) // ScriptStruct Pal.PalPlayerRecordDataRepInfoArray_IntVal struct FPalPlayerRecordDataRepInfoArray_IntVal : public FFastArraySerializer { public: uint8 Pad_45B9[0x10]; // Fixing Size After Last Property [ Dumper-7 ] TArray Items; // 0x118(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, Protected, NativeAccessSpecifierProtected) uint8 Pad_45BA[0x50]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x58 (0x58 - 0x0) // ScriptStruct Pal.PalCommonQuestRewardData struct FPalCommonQuestRewardData { public: int32 Exp; // 0x0(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TechnologyPoint; // 0x4(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMap Items; // 0x8(0x50)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) }; // 0xC0 (0xC0 - 0x0) // ScriptStruct Pal.PalIncidentSystemFunctionAccessor struct FPalIncidentSystemFunctionAccessor { public: uint8 Pad_45BB[0xC0]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x38 (0x38 - 0x0) // ScriptStruct Pal.PalIncidentIdParameter struct FPalIncidentIdParameter { public: class FName IncidentId; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName IncidentType; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Option; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Args; // 0x18(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) TArray Options; // 0x28(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // ScriptStruct Pal.PalIncidentExecutionSettings struct FPalIncidentExecutionSettings { public: bool bCanExecuteMultiple; // 0x0(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.RiderActionInfo struct FRiderActionInfo { public: TSubclassOf RideAction; // 0x0(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf GetOffAction; // 0x8(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalWorldBaseInfoSaveData struct FPalWorldBaseInfoSaveData { public: class FString WorldName; // 0x0(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString HostPlayerName; // 0x10(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 HostPlayerLevel; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InGameDay; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // ScriptStruct Pal.PalWorldBaseInfoData struct FPalWorldBaseInfoData { public: struct FPalWorldBaseInfoSaveData BaseInfoSaveData; // 0x0(0x28)(NativeAccessSpecifierPublic) struct FDateTime Timestamp; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString DirectoryPath; // 0x30(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalAsyncSaveProcess struct FPalAsyncSaveProcess { public: enum class EPalAsyncSaveProcessState State; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45BC[0x17]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x60 (0x60 - 0x0) // ScriptStruct Pal.PalAsyncSaveProcessParallel struct FPalAsyncSaveProcessParallel { public: TMap ProcessMap; // 0x0(0x50)(NativeAccessSpecifierPublic) uint8 Pad_45BD[0x10]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.RidingAnimationInfo struct FRidingAnimationInfo { public: class UAnimSequence* RidingAnimation; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimMontage* RidingShakingMontage; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimSequence* RideShootingAnimation; // 0x10(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAimOffsetBlendSpace* RideShootingAO; // 0x18(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x58 (0x58 - 0x0) // ScriptStruct Pal.WeaponNotifyAnimationInfo struct FWeaponNotifyAnimationInfo { public: TMap PoseMap; // 0x0(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) bool IsAutoStop; // 0x50(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45BE[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x258 (0x258 - 0x0) // ScriptStruct Pal.WeaponAnimationInfo struct FWeaponAnimationInfo { public: class UBlendSpace1D* NormalMoveBlendSpace; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UBlendSpace1D* CrouchMoveBlendSpace; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UBlendSpace* AimingMoveBlendSpace; // 0x10(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UBlendSpace* HipShootingMoveBlendSpace; // 0x18(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UBlendSpace* CrouchAimingMoveBlendSpace; // 0x20(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimMontage* JumpPreliminary; // 0x28(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimSequence* JumpStart; // 0x30(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimSequence* JumpLoopUp; // 0x38(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimSequence* JumpLoopDown; // 0x40(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimSequence* JumpEnd; // 0x48(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimSequence* Sliding; // 0x50(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimSequence* SlidingEnd; // 0x58(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimSequence* Sprint; // 0x60(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimMontage* ReloadMontage; // 0x68(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAnimMontage* WeaponChangeMontage; // 0x70(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMap IdlePoseMap; // 0x78(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) TMap JogPoseMap; // 0xC8(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) TMap AimBaseMap; // 0x118(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) TMap AimOffsetMap; // 0x168(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) TMap AnimationMap; // 0x1B8(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) TMap RidingAnimationMap; // 0x208(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) }; // 0x58 (0x58 - 0x0) // ScriptStruct Pal.ElementOfLayeredFlagContainer struct FElementOfLayeredFlagContainer { public: int32 Priority; // 0x0(0x4)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45BF[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FFlagContainer Container; // 0x8(0x50)(Edit, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.LayeredFlagContainer struct FLayeredFlagContainer { public: TArray ContainerList; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPrivate) }; // 0x228 (0x228 - 0x0) // ScriptStruct Pal.PalDroppedPalProductDataForShop struct FPalDroppedPalProductDataForShop { public: struct FPalCharacterStoredParameterId StoredParameterId; // 0x0(0x10)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalIndividualCharacterSaveParameter SaveParameter; // 0x10(0x218)(NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // ScriptStruct Pal.StatusDynamicParameter struct FStatusDynamicParameter { public: int32 GeneralIndex; // 0x0(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName GeneralName; // 0x4(0x8)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x60 (0x60 - 0x0) // ScriptStruct Pal.PalSyncTeleportRequestParameter struct FPalSyncTeleportRequestParameter { public: class FString SyncTeleportStartSE; // 0x0(0x10)(BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x10(0x18)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45C0[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FQuat Rotation; // 0x30(0x20)(BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsFadeOutSkip; // 0x50(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45C1[0xF]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x38 (0x40 - 0x8) // ScriptStruct Pal.PalTechnologyDataTableRowBase struct FPalTechnologyDataTableRowBase : public FTableRowBase { public: class FName Name; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Description; // 0x10(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName IconName; // 0x18(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 RequireBossDefeatNum; // 0x20(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName RequireTechnology; // 0x24(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsBossTechnology; // 0x2C(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45C2[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 LevelCap; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Tier; // 0x34(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Cost; // 0x38(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45C3[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x60 - 0x40) // ScriptStruct Pal.PalTechnologyRecipeUnlockDataTableRow struct FPalTechnologyRecipeUnlockDataTableRow : public FPalTechnologyDataTableRowBase { public: TArray UnlockBuildObjects; // 0x40(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) TArray UnlockItemRecipes; // 0x50(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalTechnologyDataSet struct FPalTechnologyDataSet { public: class UDataTable* RecipeUnlockDataTable; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDataTable* TechnologyNameTable; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDataTable* TechnologyDescTable; // 0x10(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalTimerHandle struct FPalTimerHandle { public: uint8 Pad_45C4[0x10]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x4 (0x4 - 0x0) // ScriptStruct Pal.PalUIActionBindData struct FPalUIActionBindData { public: uint8 Pad_45C5[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x60 (0x60 - 0x0) // ScriptStruct Pal.PalBaseCampTaskCheckedData struct FPalBaseCampTaskCheckedData { public: int32 CompletedTaskNum; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45C6[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TMap buildObjectNumMap; // 0x8(0x50)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) int32 WorkerNum; // 0x58(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45C7[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x1C (0x1C - 0x0) // ScriptStruct Pal.PalBaseCampTaskData_BuildObject struct FPalBaseCampTaskData_BuildObject { public: class FName IncompleteMsgID; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CompleteMsgID; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalDataTableRowName_MapObjectData MapObjectRowName; // 0x10(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 RequireNum; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x14 (0x14 - 0x0) // ScriptStruct Pal.PalBaseCampTaskData_WorkerNum struct FPalBaseCampTaskData_WorkerNum { public: class FName IncompleteMsgID; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CompleteMsgID; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 RequireNum; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalBaseCampTaskDataSet struct FPalBaseCampTaskDataSet { public: TArray RequireBuildObjects; // 0x0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) struct FPalBaseCampTaskData_WorkerNum RequirePalNum; // 0x10(0x14)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_45C8[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x1 (0x1 - 0x0) // ScriptStruct Pal.PalInsideBaseCampUI_DisplayItemInfo struct FPalInsideBaseCampUI_DisplayItemInfo { public: bool IsShowWhenNothingItem; // 0x0(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x14 (0x14 - 0x0) // ScriptStruct Pal.PalCalcCharacterDamageInfo struct FPalCalcCharacterDamageInfo { public: float OtomoRate; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 DefenderLevel; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 DefenderDefence; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalElementType DefenderElementType1; // 0xC(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalElementType DefenderElementType2; // 0xD(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45C9[0x2]; // Fixing Size After Last Property [ Dumper-7 ] float ElementStatusMultiplay; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalDropCharacterExtraParameter struct FPalDropCharacterExtraParameter { public: struct FGuid DropPlayerUId; // 0x0(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalKeyAction struct FPalKeyAction { public: class FName ActionName; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalKeyConfigAxisFilterType FilterType; // 0x8(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45CA[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x190 (0x190 - 0x0) // ScriptStruct Pal.PalMakeDamageInfo struct FPalMakeDamageInfo { public: class AActor* Attacker; // 0x0(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Defender; // 0x8(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USceneComponent* HitComponent; // 0x10(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Power; // 0x18(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalWazaCategory Category; // 0x1C(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalElementType Element; // 0x1D(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalAttackType AttackType; // 0x1E(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalWeaponType WeaponType; // 0x1F(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector HitLocation; // 0x20(0x18)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsLeanBack; // 0x38(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsBlow; // 0x39(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45CB[0x6]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector BlowVelocity; // 0x40(0x18)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FHitResult HitInfo; // 0x58(0xE8)(BlueprintVisible, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) enum class EPalAdditionalEffectType EffectType1; // 0x140(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45CC[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 EffectValue1; // 0x144(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float EffectValueEx1; // 0x148(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalAdditionalEffectType EffectType2; // 0x14C(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45CD[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 EffectValue2; // 0x150(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float EffectValueEx2; // 0x154(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray HitFoliageIndex; // 0x158(0x10)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) float SneakAttackRate; // 0x168(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DamageRatePerCollision; // 0x16C(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray SpecialAttackRateInfos; // 0x170(0x10)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) enum class EPalDamageAnimationReactionType DamageReactionAnimationType; // 0x180(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAttackableToFriend; // 0x181(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool NoDamage; // 0x182(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IgnoreShield; // 0x183(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UIDamageTextOverride_DoubleRegist; // 0x184(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalPlayerDamageCameraShakeCategory CameraShake; // 0x185(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalSizeType ForceRagdollSize; // 0x186(0x1)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45CE[0x1]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* OverrideNetworkOwner; // 0x188(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x78 (0x78 - 0x0) // ScriptStruct Pal.PalTimerGaugeWidgetCreateInfo struct FPalTimerGaugeWidgetCreateInfo { public: uint8 Pad_45CF[0x8]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* TargetActor; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector TargetLocation; // 0x10(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf TimerGaugeWidgetClass; // 0x28(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector DisplayOffset; // 0x30(0x18)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DisplayRange; // 0x48(0x4)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45D0[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class FString FunctionName; // 0x50(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Time; // 0x60(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLooping; // 0x64(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45D1[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float InitialStartDelay; // 0x68(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InitialStartDelayVariance; // 0x6C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsHide; // 0x70(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45D2[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDataTableRowName_PalShopCreateData struct FPalDataTableRowName_PalShopCreateData { public: class FName Key; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDataTableRowName_ItemShopLotteryData struct FPalDataTableRowName_ItemShopLotteryData { public: class FName Key; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalVisualEffectDynamicParameterFloat struct FPalVisualEffectDynamicParameterFloat { public: class FName Name; // 0x0(0x8)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Value; // 0x8(0x4)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalVisualEffectDynamicParameter struct FPalVisualEffectDynamicParameter { public: TArray FloatValues; // 0x0(0x10)(BlueprintVisible, ZeroConstructor, Transient, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalWorkAssignInfo struct FPalWorkAssignInfo { public: int32 LocationIndex; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45D3[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalWorkAssign* WorkAssign; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0x18 - 0xC) // ScriptStruct Pal.PalWorkAssignRepInfo struct FPalWorkAssignRepInfo : public FFastArraySerializerItem { public: int32 LocationIndex; // 0xC(0x4)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPalWorkAssign* WorkAssign; // 0x10(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x148 - 0x108) // ScriptStruct Pal.PalFastWorkAssignRepInfoArray struct FPalFastWorkAssignRepInfoArray : public FFastArraySerializer { public: TArray Items; // 0x108(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) uint8 Pad_45D4[0x30]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x30 (0x30 - 0x0) // ScriptStruct Pal.PalWorkAssignLocalLocation struct FPalWorkAssignLocalLocation { public: struct FVector Location; // 0x0(0x18)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector FacingDirection; // 0x18(0x18)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x38 (0x38 - 0x0) // ScriptStruct Pal.PalWorkAssignDefineData struct FPalWorkAssignDefineData { public: TArray GenusCategories; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) TArray ElementTypes; // 0x10(0x10)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) enum class EPalWorkSuitability WorkSuitability; // 0x20(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45D5[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 WorkSuitabilityRank; // 0x24(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bPlayerWorkable; // 0x28(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalWorkType WorkType; // 0x29(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalActionType ActionType; // 0x2A(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45D6[0x1]; // Fixing Size After Last Property [ Dumper-7 ] int32 WorkerMaxNum; // 0x2C(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AffectSanityValue; // 0x30(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45D7[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x58 (0x58 - 0x0) // ScriptStruct Pal.PalWorldMapUIRegionData struct FPalWorldMapUIRegionData { public: TSoftObjectPtr Texture; // 0x0(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D blockSize; // 0x30(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D GridPosition; // 0x40(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName RegionNameMsgId; // 0x50(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xD0 (0xD8 - 0x8) // ScriptStruct Pal.PalWorldMapUIDataTableRow struct FPalWorldMapUIDataTableRow : public FTableRowBase { public: struct FVector2D MinMapTextureBlockSize; // 0x8(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D MapBlockNum; // 0x18(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector LandScapeRealPositionMin; // 0x28(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector LandScapeRealPositionMax; // 0x40(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMap TextureDataMap; // 0x58(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) TSoftObjectPtr DefaultMaskTexture; // 0xA8(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalWorldSecurityWantedStateInfo struct FPalWorldSecurityWantedStateInfo { public: struct FDateTime ExpiredDate; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray CrimeInstanceIdArray; // 0x8(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) }; // 0x60 (0x60 - 0x0) // ScriptStruct Pal.PalCrimeStateInfo struct FPalCrimeStateInfo { public: TMap CrimeStateFinishTimeMap; // 0x0(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) TArray CrimeStateArray; // 0x50(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalCoopSkillAssaultrifleModeCandidateLocation struct FPalCoopSkillAssaultrifleModeCandidateLocation { public: struct FVector Location; // 0x0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Distance; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45D8[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x68 - 0x48) // ScriptStruct Pal.PalAIMoveRequest struct FPalAIMoveRequest : public FAIMoveRequest { public: uint8 Pad_45D9[0x20]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalPathFollowingBlockDetectionParams struct FPalPathFollowingBlockDetectionParams { public: float BlockDetectionDistance; // 0x0(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BlockDetectionInterval; // 0x4(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 BlockDetectionSampleCount; // 0x8(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalAISensorSearchQuery struct FPalAISensorSearchQuery { public: uint8 Pad_45DA[0x18]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalAmbientSoundAreaData struct FPalAmbientSoundAreaData { public: int32 AmbientPriority; // 0x0(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45DB[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray DayAmbientEvents; // 0x8(0x10)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) TArray NightAmbientEvents; // 0x18(0x10)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalAudioFadeParameter struct FPalAudioFadeParameter { public: enum class EPalAudioFadeType FadeType; // 0x0(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45DC[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float CurrentVolume; // 0x4(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalBaseCampWorkerTaskCheckResponse struct FPalBaseCampWorkerTaskCheckResponse { public: uint8 Pad_45DD[0x50]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x4 (0x4 - 0x0) // ScriptStruct Pal.PalAIActionBaseCampSleepActivelyParameter struct FPalAIActionBaseCampSleepActivelyParameter { public: float WalkAroundTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x170 (0x170 - 0x0) // ScriptStruct Pal.PalBaseCampCreateParameter struct FPalBaseCampCreateParameter { public: uint8 Pad_45DE[0x170]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x18 - 0x8) // ScriptStruct Pal.PalBaseCampLevelMasterData struct FPalBaseCampLevelMasterData : public FTableRowBase { public: int32 Level; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WorkerMaxNum; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 BaseCampMaxNumInGuild; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45DF[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x28 - 0x8) // ScriptStruct Pal.PalBaseCampWorkerEventMasterData struct FPalBaseCampWorkerEventMasterData : public FTableRowBase { public: class FName Debug_DisplayName; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalBaseCampWorkerEventPriority Priority; // 0x10(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45E0[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 TriggerSanity; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAllowInterruptRecoverHungry; // 0x18(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAllowInterruptSleep; // 0x19(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAssignableWork; // 0x1A(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45E1[0x1]; // Fixing Size After Last Property [ Dumper-7 ] int32 TriggerSkipCount; // 0x1C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalLogPriority LogPriority; // 0x20(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalLogContentToneType LogTone; // 0x21(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Invalid; // 0x22(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45E2[0x5]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalBaseCampPassiveEffectWorkHardInfo struct FPalBaseCampPassiveEffectWorkHardInfo { public: float WorkSpeedRate; // 0x0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MoveSpeedRate; // 0x4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AffectSanityRate; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DecreaseFullStomachRate; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x48 (0x48 - 0x0) // ScriptStruct Pal.PalBaseCampModuleTransportItemRequirement struct FPalBaseCampModuleTransportItemRequirement { public: enum class EPalBaseCampModuleTransportItemTransportPriority Priority; // 0x0(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45E3[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray ItemInfo; // 0x8(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) TArray ItemTypeA; // 0x18(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) TArray ItemTypeB; // 0x28(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) TArray ItemExtraTypes; // 0x38(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalBaseCampModuleTransportItemDirection struct FPalBaseCampModuleTransportItemDirection { public: struct FGuid RequiredMapObjectConcreteModelInstanceId; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid TransportTargetMapObjectConcreteModelInstanceId; // 0x10(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxItemStackNum; // 0x20(0x4)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bRetunring; // 0x24(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45E4[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x38 (0x38 - 0x0) // ScriptStruct Pal.PalBaseCampFacilityUsageInfo struct FPalBaseCampFacilityUsageInfo { public: enum class EPalBaseCampFacilityUsageState State; // 0x0(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45E5[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FPalInstanceID ReservedIndividualId; // 0x8(0x30)(Edit, DisableEditOnTemplate, Transient, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalBaseCampFacilityUsageInfoSet struct FPalBaseCampFacilityUsageInfoSet { public: TMap InfoMap; // 0x0(0x50)(Edit, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalBaseCampFacilityCountPair struct FPalBaseCampFacilityCountPair { public: enum class EPalMapObjectWorkerAvailableFacilityType FacilityType; // 0x0(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45E6[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 FacilityCount; // 0x4(0x4)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0x18 - 0xC) // ScriptStruct Pal.PalBaseCampPassiveEffectRepInfo struct FPalBaseCampPassiveEffectRepInfo : public FFastArraySerializerItem { public: uint8 Pad_45E7[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalBaseCampPassiveEffectBase* Effect; // 0x10(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x118 - 0x108) // ScriptStruct Pal.PalFastBaseCampPassiveEffectRepInfoArray struct FPalFastBaseCampPassiveEffectRepInfoArray : public FFastArraySerializer { public: TArray Items; // 0x108(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalBaseCampModuleResourceCollectWorkInfo struct FPalBaseCampModuleResourceCollectWorkInfo { public: struct FGuid WorkId; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xE0 (0xE0 - 0x0) // ScriptStruct Pal.PalBaseCampModuleTransportItemDepotParameter struct FPalBaseCampModuleTransportItemDepotParameter { public: struct FGuid OwnerMapObjectConcreteModelInstanceId; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalBoundsTransform DepotLocalBoundsTransform; // 0x10(0x80)(Edit, DisableEditOnTemplate, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic) struct FPalBaseCampModuleTransportItemRequirement Requirement; // 0x90(0x48)(Edit, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) uint8 Pad_45E8[0x8]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x180 (0x180 - 0x0) // ScriptStruct Pal.PalBaseCampModuleTransportItemStatus struct FPalBaseCampModuleTransportItemStatus { public: struct FPalBaseCampModuleTransportItemRequirement Requirement; // 0x0(0x48)(Edit, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) bool bDepot; // 0x48(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45E9[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FPalBoundsTransform DepotLocalBoundsTransform; // 0x50(0x80)(Edit, DisableEditOnTemplate, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic) struct FGuid WorkId; // 0xD0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMap DirectionMap; // 0xE0(0x50)(Edit, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) TMap NotSatisfiedRequirementItemInfoMap; // 0x130(0x50)(Edit, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalBaseCampModuleTransportItemTargetReservedInfo struct FPalBaseCampModuleTransportItemTargetReservedInfo { public: TArray ItemInfos; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) struct FGuid RequiredConcreteModelId; // 0x10(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC0 (0xC0 - 0x0) // ScriptStruct Pal.PalBaseCampModuleTransportItemTarget struct FPalBaseCampModuleTransportItemTarget { public: bool bTargetRemoved; // 0x0(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45EA[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TMap ReservedInfoMap; // 0x8(0x50)(Edit, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) bool bNotExistMovePath; // 0x58(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableObtainAnywhere; // 0x59(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45EB[0x6]; // Fixing Size After Last Property [ Dumper-7 ] TMap NotReservedItemInfoMap; // 0x60(0x50)(Edit, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) struct FGuid WorkId; // 0xB0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalBaseCampModuleTransportItemCharacterInfo struct FPalBaseCampModuleTransportItemCharacterInfo { public: TArray ItemInfos; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) struct FVector CharacterLocation; // 0x10(0x18)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1C (0x28 - 0xC) // ScriptStruct Pal.PalBaseCampRepInfo struct FPalBaseCampRepInfo : public FFastArraySerializerItem { public: struct FGuid ID; // 0xC(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45EC[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalBaseCampModel* BaseCamp; // 0x20(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x148 - 0x108) // ScriptStruct Pal.FastPalBaseCampRepInfoArray struct FFastPalBaseCampRepInfoArray : public FFastArraySerializer { public: TArray Items; // 0x108(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) uint8 Pad_45ED[0x30]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x70 (0x78 - 0x8) // ScriptStruct Pal.PalBaseCampTaskDataSet_TableRow struct FPalBaseCampTaskDataSet_TableRow : public FTableRowBase { public: int32 Level; // 0x8(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WorkerNum; // 0xC(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName WorkerNum_IncompleteMsgID; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName WorkerNum_CompleteMsgID; // 0x18(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BuildObject1; // 0x20(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 BuildObjectNum1; // 0x28(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BuildObject1_IncompleteMsgID; // 0x2C(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BuildObject1_CompleteMsgID; // 0x34(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BuildObject2; // 0x3C(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 BuildObjectNum2; // 0x44(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BuildObject2_IncompleteMsgID; // 0x48(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BuildObject2_CompleteMsgID; // 0x50(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BuildObject3; // 0x58(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 BuildObjectNum3; // 0x60(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BuildObject3_IncompleteMsgID; // 0x64(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BuildObject3_CompleteMsgID; // 0x6C(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45EE[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalBossBattleLevelInstanceLoadOperator struct FPalBossBattleLevelInstanceLoadOperator { public: uint8 Pad_45EF[0x28]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x1A0 (0x1A0 - 0x0) // ScriptStruct Pal.PalBossBattleInstanceModelCreateParameter struct FPalBossBattleInstanceModelCreateParameter { public: uint8 Pad_45F0[0x8]; // Fixing Size After Last Property [ Dumper-7 ] TSoftClassPtr IntroCutsceneActor; // 0x8(0x30)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDataLayerAsset* ReservedDataLayerAsset; // 0x38(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr BGMAudioEvent; // 0x40(0x30)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APalBossTower* BossTower; // 0x70(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45F1[0x128]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalBuildObjectDataSetTypeB struct FPalBuildObjectDataSetTypeB { public: enum class EPalBuildObjectTypeB TypeB; // 0x0(0x1)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45F2[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray DataArray; // 0x8(0x10)(BlueprintVisible, ZeroConstructor, Transient, NativeAccessSpecifierPublic) }; // 0x30 (0x38 - 0x8) // ScriptStruct Pal.PalBuildObjectIconData struct FPalBuildObjectIconData : public FTableRowBase { public: TSoftObjectPtr SoftIcon; // 0x8(0x30)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x2 (0x2 - 0x0) // ScriptStruct Pal.PalBuildInstallOtherOptions struct FPalBuildInstallOtherOptions { public: uint8 Pad_45F3[0x2]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalBuildObjectMaterialArray struct FPalBuildObjectMaterialArray { public: TArray Materials; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalCaptureBallEffectSettingData struct FPalCaptureBallEffectSettingData { public: int32 CaptureAbsorbToBall_ParticleCount; // 0x0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CaptureAbsorbToBall_Scale; // 0x4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // ScriptStruct Pal.CaptureResult struct FCaptureResult { public: bool IsSuccess; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45F4[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 TestSuccessCount; // 0x4(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EFailedCaptureType FailedCaptureType; // 0x8(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45F5[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x14 (0x14 - 0x0) // ScriptStruct Pal.PalCameraDOFSetting struct FPalCameraDOFSetting { public: float DepthOfFieldFocalDistance; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DepthOfFieldDepthBlurAmount; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DepthOfFieldDepthBlurRadius; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DepthOfFieldFstop; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FOV; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x48 (0x48 - 0x0) // ScriptStruct Pal.PalCharacterContainerSlotInfo struct FPalCharacterContainerSlotInfo { public: struct FPalInstanceID IndividualId; // 0x0(0x30)(HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalCharacterSlotId SlotID; // 0x30(0x14)(NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_45F6[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x48 (0x48 - 0x0) // ScriptStruct Pal.PalCharacterSlotUpdateInfo struct FPalCharacterSlotUpdateInfo { public: struct FPalContainerId ContainerId; // 0x0(0x10)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SlotIndex; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45F7[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FPalInstanceID InstanceId; // 0x18(0x30)(HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x68 (0x68 - 0x0) // ScriptStruct Pal.PalIndividualCharacterSlotUpdateInfo struct FPalIndividualCharacterSlotUpdateInfo { public: uint8 Pad_45F8[0x68]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalIndividualCharacterSlotResultInfo struct FPalIndividualCharacterSlotResultInfo { public: uint8 Pad_45F9[0x20]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.CharacterListForImportanceManager struct FCharacterListForImportanceManager { public: TArray CharacterList; // 0x0(0x10)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) }; // 0x4C (0x58 - 0xC) // ScriptStruct Pal.CharacterParameterRepInfo struct FCharacterParameterRepInfo : public FFastArraySerializerItem { public: struct FGuid RequestGUID; // 0xC(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45FA[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FPalInstanceID ID; // 0x20(0x30)(Edit, DisableEditOnTemplate, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPalIndividualCharacterParameter* Parameter; // 0x50(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x148 - 0x108) // ScriptStruct Pal.FastCharacterParameterRepInfoArray struct FFastCharacterParameterRepInfoArray : public FFastArraySerializer { public: TArray Items; // 0x108(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) uint8 Pad_45FB[0x30]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x18 - 0x8) // ScriptStruct Pal.PalCombiUniqueDatabaseRow struct FPalCombiUniqueDatabaseRow : public FTableRowBase { public: enum class EPalTribeID ParentTribeA; // 0x8(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalTribeID ParentTribeB; // 0x9(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45FC[0x2]; // Fixing Size After Last Property [ Dumper-7 ] class FName ChildCharacterID; // 0xC(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45FD[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalContainerInitializeParameter struct FPalContainerInitializeParameter { public: struct FPalContainerId ID; // 0x0(0x10)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SlotNum; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bReferenceSlot; // 0x14(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalContainerOperationRestrictType OperationRestrictType; // 0x15(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_45FE[0x2]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalContainerInfo struct FPalContainerInfo { public: uint8 Pad_45FF[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FPalContainerId ContainerId; // 0x8(0x10)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SlotNum; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4600[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x3 (0x3 - 0x0) // ScriptStruct Pal.PalContainerCreateExtraParameter struct FPalContainerCreateExtraParameter { public: bool bIsWatchAllPlayer; // 0x0(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsSyncEnable; // 0x1(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalContainerOperationRestrictType OperationRestrictType; // 0x2(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalCoopSkillModuleAssignPassiveSkillNames struct FPalCoopSkillModuleAssignPassiveSkillNames { public: TArray AssignSkillNames; // 0x0(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x70 (0x70 - 0x0) // ScriptStruct Pal.PalCoopSkillSearchResultParameter struct FPalCoopSkillSearchResultParameter { public: enum class EPalCoopSkillSearchType SearchType; // 0x0(0x1)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4601[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector Location; // 0x8(0x18)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid InstanceId; // 0x20(0x10)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalInstanceID IndividualId; // 0x30(0x30)(Edit, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid RequestPlayerUId; // 0x60(0x10)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalUMGCustomVertexData struct FPalUMGCustomVertexData { public: struct FVector4 TexCoords; // 0x0(0x20)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D MaterialTexCoords; // 0x20(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D Position; // 0x30(0x10)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor Color; // 0x40(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PixelWidth; // 0x44(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PixelHeight; // 0x48(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4602[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x120 (0x128 - 0x8) // ScriptStruct Pal.PalCharacterParameterDatabaseRow struct FPalCharacterParameterDatabaseRow : public FTableRowBase { public: class FName OverrideNameTextID; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName NamePrefixID; // 0x10(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName OverridePartnerSkillTextID; // 0x18(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsPal; // 0x20(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalTribeID Tribe; // 0x21(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4603[0x2]; // Fixing Size After Last Property [ Dumper-7 ] class FName BPClass; // 0x24(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ZukanIndex; // 0x2C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString ZukanIndexSuffix; // 0x30(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalSizeType Size; // 0x40(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4604[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 Rarity; // 0x44(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalElementType ElementType1; // 0x48(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalElementType ElementType2; // 0x49(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalGenusCategoryType GenusCategory; // 0x4A(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalOrganizationType Organization; // 0x4B(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalWeaponType Weapon; // 0x4C(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool WeaponEquip; // 0x4D(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4605[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 HP; // 0x50(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MeleeAttack; // 0x54(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ShotAttack; // 0x58(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Defense; // 0x5C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Support; // 0x60(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CraftSpeed; // 0x64(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float EnemyReceiveDamageRate; // 0x68(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CaptureRateCorrect; // 0x6C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ExpRatio; // 0x70(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Price; // 0x74(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName AIResponse; // 0x78(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName AISightResponse; // 0x80(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SlowWalkSpeed; // 0x88(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WalkSpeed; // 0x8C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 RunSpeed; // 0x90(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 RideSprintSpeed; // 0x94(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TransportSpeed; // 0x98(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsBoss; // 0x9C(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsTowerBoss; // 0x9D(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalBattleBGMType BattleBGM; // 0x9E(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IgnoreLeanBack; // 0x9F(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IgnoreBlowAway; // 0xA0(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4606[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 MaxFullStomach; // 0xA4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FullStomachDecreaseRate; // 0xA8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 FoodAmount; // 0xAC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ViewingDistance; // 0xB0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ViewingAngle; // 0xB4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HearingRate; // 0xB8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool NooseTrap; // 0xBC(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Nocturnal; // 0xBD(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4607[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 BiologicalGrade; // 0xC0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Predator; // 0xC4(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Edible; // 0xC5(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4608[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 Stamina; // 0xC8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaleProbability; // 0xCC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CombiRank; // 0xD0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WorkSuitability_EmitFlame; // 0xD4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WorkSuitability_Watering; // 0xD8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WorkSuitability_Seeding; // 0xDC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WorkSuitability_GenerateElectricity; // 0xE0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WorkSuitability_Handcraft; // 0xE4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WorkSuitability_Collection; // 0xE8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WorkSuitability_Deforest; // 0xEC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WorkSuitability_Mining; // 0xF0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WorkSuitability_OilExtraction; // 0xF4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WorkSuitability_ProductMedicine; // 0xF8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WorkSuitability_Cool; // 0xFC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WorkSuitability_Transport; // 0x100(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WorkSuitability_MonsterFarm; // 0x104(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PassiveSkill1; // 0x108(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PassiveSkill2; // 0x110(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PassiveSkill3; // 0x118(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PassiveSkill4; // 0x120(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x28 - 0x8) // ScriptStruct Pal.PalPlayerParameterDatabaseRow struct FPalPlayerParameterDatabaseRow : public FTableRowBase { public: int32 Stamina; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 HP; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MeleeAttack; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ShotAttack; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Defense; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Support; // 0x1C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CraftSpeed; // 0x20(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Satiety; // 0x24(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x18 - 0x8) // ScriptStruct Pal.PalPlayerStatusRankMasterData struct FPalPlayerStatusRankMasterData : public FTableRowBase { public: int32 Rank; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 RequiredRelicNum; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ResetRequiredMoney; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4609[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x20 - 0x8) // ScriptStruct Pal.PalCharacterUpgradeMasterData struct FPalCharacterUpgradeMasterData : public FTableRowBase { public: int32 Rank; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName RequiredStaticItemId; // 0xC(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 RequiredItemNum; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ResetRequiredMoney; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_460A[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x70 (0x78 - 0x8) // ScriptStruct Pal.PalDropItemDatabaseRow struct FPalDropItemDatabaseRow : public FTableRowBase { public: class FName CharacterID; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Level; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemId1; // 0x14(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Rate1; // 0x1C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Min1; // 0x20(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Max1; // 0x24(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemId2; // 0x28(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Rate2; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Min2; // 0x34(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Max2; // 0x38(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemId3; // 0x3C(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Rate3; // 0x44(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Min3; // 0x48(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Max3; // 0x4C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemId4; // 0x50(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Rate4; // 0x58(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Min4; // 0x5C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Max4; // 0x60(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemId5; // 0x64(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Rate5; // 0x6C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Min5; // 0x70(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Max5; // 0x74(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x28 - 0x8) // ScriptStruct Pal.PalCapturedCageInfoDatabaseRow struct FPalCapturedCageInfoDatabaseRow : public FTableRowBase { public: class FName FieldName; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PalID; // 0x10(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Weight; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MinLevel; // 0x1C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxLevel; // 0x20(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_460B[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x30 (0x38 - 0x8) // ScriptStruct Pal.PalCharacterIconDataRow struct FPalCharacterIconDataRow : public FTableRowBase { public: TSoftObjectPtr Icon; // 0x8(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x30 (0x38 - 0x8) // ScriptStruct Pal.PalBPClassDataRow struct FPalBPClassDataRow : public FTableRowBase { public: TSoftClassPtr BPClass; // 0x8(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x18 - 0x8) // ScriptStruct Pal.PalSizeParameterDataRow struct FPalSizeParameterDataRow : public FTableRowBase { public: enum class EPalSizeType Size; // 0x8(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_460C[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float EffectScale; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float JumpEffectOffsetZ; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_460D[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x20 - 0x8) // ScriptStruct Pal.PalStatusEffectFoodDataRow struct FPalStatusEffectFoodDataRow : public FTableRowBase { public: int32 EffectTime; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalFoodStatusEffectType EffectType1; // 0xC(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_460E[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 EffectValue1; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalFoodStatusEffectType EffectType2; // 0x14(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_460F[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 EffectValue2; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4610[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalDropItemInfo struct FPalDropItemInfo { public: uint8 Pad_4611[0x28]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x60 (0x60 - 0x0) // ScriptStruct Pal.PalDeathPenaltyInfo struct FPalDeathPenaltyInfo { public: struct FGuid DeathPenaID; // 0x0(0x10)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid DeathPlayerID; // 0x10(0x10)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector PlayerDeathLocation; // 0x20(0x18)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector DropItemLocation; // 0x38(0x18)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray DropItemList; // 0x50(0x10)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalDeathPenaltyList struct FPalDeathPenaltyList { public: TArray DeathPenaArray; // 0x0(0x10)(ZeroConstructor, Transient, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // ScriptStruct Pal.PalDebugInfoSet struct FPalDebugInfoSet { public: uint8 Pad_4612[0x30]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x20 - 0x8) // ScriptStruct Pal.PalFieldLotteryName struct FPalFieldLotteryName : public FTableRowBase { public: float ItemSlot1_ProbabilityPercent; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ItemSlot2_ProbabilityPercent; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ItemSlot3_ProbabilityPercent; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ItemSlot4_ProbabilityPercent; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ItemSlot5_ProbabilityPercent; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4613[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x18 - 0x8) // ScriptStruct Pal.PalRespawnPointData struct FPalRespawnPointData : public FTableRowBase { public: class FName SpawnPointID; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ResourcesAbundant; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PalAbundant; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x18 - 0x8) // ScriptStruct Pal.PalDungeonSpawnAreaData struct FPalDungeonSpawnAreaData : public FTableRowBase { public: class FName DungeonNameTextId; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PostfixTextId; // 0x10(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x20 - 0x8) // ScriptStruct Pal.PalDungeonLevelData struct FPalDungeonLevelData : public FTableRowBase { public: class FName SpawnAreaId; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WeightInSpawnArea; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName LevelName; // 0x14(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4614[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalDungeonMarkerPointSpawnParameter struct FPalDungeonMarkerPointSpawnParameter { public: float RespawnInterval; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DisappearInterval; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RespawnProbability; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DisappearIntervalAfterDefeatBoss; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xB0 (0xB0 - 0x0) // ScriptStruct Pal.PalDungeonMarkerPointData struct FPalDungeonMarkerPointData { public: struct FGuid MarkerPointId; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray SpawnAreaIds; // 0x10(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) struct FTransform Transform; // 0x20(0x60)(Edit, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalDungeonMarkerPointSpawnParameter SpawnParameter; // 0x80(0x10)(Edit, DisableEditOnTemplate, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic) TSubclassOf EntranceClass; // 0x90(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4615[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FGuid ConnectedDungeonInstanceId; // 0xA0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x48 (0x50 - 0x8) // ScriptStruct Pal.PalDungeonEnemySpawnerData struct FPalDungeonEnemySpawnerData : public FTableRowBase { public: class FName SpawnAreaId; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalDungeonEnemySpawnerRankType RankType; // 0x10(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4616[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float WeightInSpawnAreaAndRank; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftClassPtr SpawnerBlueprintSoftClass; // 0x18(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SpawnerName; // 0x48(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x20 - 0x8) // ScriptStruct Pal.PalDungeonItemSpawnerData struct FPalDungeonItemSpawnerData : public FTableRowBase { public: class FName SpawnAreaId; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalDungeonItemSpawnerType Type; // 0x10(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4617[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName ItemFieldLotteryName; // 0x14(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4618[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalDungeonInfoParameter struct FPalDungeonInfoParameter { public: class FText DungeonName; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic) int32 Level; // 0x18(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DisappearRemainSeconds; // 0x1C(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4619[0x8]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalDungeonLevelInstanceLoadOperator struct FPalDungeonLevelInstanceLoadOperator { public: uint8 Pad_461A[0x28]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x68 (0x68 - 0x0) // ScriptStruct Pal.PalDungeonInstanceModelCreateParameter struct FPalDungeonInstanceModelCreateParameter { public: uint8 Pad_461B[0x60]; // Fixing Size After Last Property [ Dumper-7 ] class UDataLayerAsset* ReservedDataLayerAsset; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalDungeonMarkerPointDataSet struct FPalDungeonMarkerPointDataSet { public: TArray MarkerPoints; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalDungeonDataLayerAssetSet struct FPalDungeonDataLayerAssetSet { public: TArray DataLayers; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalDynamicItemDataInfo struct FPalDynamicItemDataInfo { public: class UPalDynamicItemDataBase* ItemData; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_461C[0x8]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalDynamicItemDisposeReserveInfo struct FPalDynamicItemDisposeReserveInfo { public: uint8 Pad_461D[0x20]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalDynamicItemInfo struct FPalDynamicItemInfo { public: struct FPalItemSlotId SlotID; // 0x0(0x14)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_461E[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalDynamicItemDataBase* DynamicItemData; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalDynamicItemIdArray struct FPalDynamicItemIdArray { public: uint8 Pad_461F[0x10]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDataTableRowName_FarmCropData struct FPalDataTableRowName_FarmCropData { public: class FName Key; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDataTableRowName_CrimeMasterData struct FPalDataTableRowName_CrimeMasterData { public: class FName Key; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDataTableRowName_ItemProductData struct FPalDataTableRowName_ItemProductData { public: class FName Key; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDataTableRowName_RecipeTechnologyData struct FPalDataTableRowName_RecipeTechnologyData { public: class FName Key; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDataTableRowName_BaseCampWorkerEventData struct FPalDataTableRowName_BaseCampWorkerEventData { public: class FName Key; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDataTableRowName_UIInputAction struct FPalDataTableRowName_UIInputAction { public: class FName Key; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDataTableRowName_ItemShopCreateData struct FPalDataTableRowName_ItemShopCreateData { public: class FName Key; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDataTableRowName_DungeonSpawnAreaData struct FPalDataTableRowName_DungeonSpawnAreaData { public: class FName Key; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDataTableRowName_FieldLotteryNameData struct FPalDataTableRowName_FieldLotteryNameData { public: class FName Key; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDataTableRowName_NoteData struct FPalDataTableRowName_NoteData { public: class FName Key; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.SpawnedEnemyInfo struct FSpawnedEnemyInfo { public: class AActor* SelfActor; // 0x0(0x8)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalEnemySpawnActorType WeaponType; // 0x8(0x1)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4620[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* TargetActor; // 0x10(0x8)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.TargetAbleInfoForEnemy struct FTargetAbleInfoForEnemy { public: class AActor* SelfActor; // 0x0(0x8)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 DuplicateNum; // 0x8(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ThreatLevel_OnlyCharacterParam; // 0xC(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalEquipWeaponInfo struct FPalEquipWeaponInfo { public: struct FPalContainerId ContainerId; // 0x0(0x10)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class APalMonsterEquipWeaponBase* SpawnedWeapon; // 0x10(0x8)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x20 - 0x8) // ScriptStruct Pal.PalExpDatabaseRaw struct FPalExpDatabaseRaw : public FTableRowBase { public: int32 DropEXP; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NextEXP; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PalNextEXP; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TotalEXP; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PalTotalEXP; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4621[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x10 - 0x8) // ScriptStruct Pal.PalCaptureBonusExpRaw struct FPalCaptureBonusExpRaw : public FTableRowBase { public: int32 BonusExp; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4622[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalMorphSetting struct FPalMorphSetting { public: TMap WeightList; // 0x0(0x50)(Transient, NativeAccessSpecifierPublic) }; // 0x48 (0x48 - 0x0) // ScriptStruct Pal.PalFoliageInstallData struct FPalFoliageInstallData { public: struct FVector Location; // 0x0(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Rotator; // 0x18(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Scale3D; // 0x30(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalFoliageInstallDataArray struct FPalFoliageInstallDataArray { public: TArray InstallDataArray; // 0x0(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // ScriptStruct Pal.PalFoliageInstanceInfo struct FPalFoliageInstanceInfo { public: uint8 Pad_4623[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x24 (0x30 - 0xC) // ScriptStruct Pal.PalFoliageInstanceRepInfo struct FPalFoliageInstanceRepInfo : public FFastArraySerializerItem { public: class FName FoliageTypeId; // 0xC(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalFoliageInstanceId InstanceId; // 0x14(0x10)(Edit, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4624[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalFoliageInstance* Instance; // 0x28(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x148 - 0x108) // ScriptStruct Pal.PalFoliageInstanceRepInfoArray struct FPalFoliageInstanceRepInfoArray : public FFastArraySerializer { public: TArray Items; // 0x108(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) uint8 Pad_4625[0x30]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalMapObjectFoliageDropItemData struct FPalMapObjectFoliageDropItemData { public: struct FPalDataTableRowName_ItemData StaticItemId; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Num; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalMapObjectDropItemData struct FPalMapObjectDropItemData { public: struct FPalDataTableRowName_ItemData StaticItemId; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Num; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // ScriptStruct Pal.PalFoliagePresetData struct FPalFoliagePresetData { public: struct FPalDataTableRowName_MapObjectData FoliageMapObjectId; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 HP; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4626[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray DamagedDropItems; // 0x10(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) struct FPalDataTableRowName_ItemData DropItemId; // 0x20(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 DropItemNum; // 0x28(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 DropEXP; // 0x2C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalMapObjectDestroyFXType DestroyFXType; // 0x30(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4627[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float DistanceFromPlayerNotRespawn; // 0x34(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 RespawnIntervalRealMinutes; // 0x38(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 RetryRespawnIntervalRealMinutes; // 0x3C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x14 (0x14 - 0x0) // ScriptStruct Pal.FootIKSetting struct FFootIKSetting { public: bool bIsEnableIK; // 0x0(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4628[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName RayCastBoneName; // 0x4(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RayStartOffset; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RayEndOffset; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.FootStepEffectInfo struct FFootStepEffectInfo { public: TMap> PhysicalSurfaceToEffect; // 0x0(0x50)(Edit, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) }; // 0x38 (0x38 - 0x0) // ScriptStruct Pal.PalFunnelCharacterManagementInfo struct FPalFunnelCharacterManagementInfo { public: struct FPalInstanceID OwnerCharacterId; // 0x0(0x30)(HasGetValueTypeHash, NativeAccessSpecifierPublic) class APalFunnelCharacter* FunnelCharacter; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalFunnelSkillModuleCollectItemSearchInfo struct FPalFunnelSkillModuleCollectItemSearchInfo { public: struct FVector Location; // 0x0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Distance; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ElapsedTime; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4629[0x8]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x60 (0x68 - 0x8) // ScriptStruct Pal.PalGameProgressPresetDataTableRow struct FPalGameProgressPresetDataTableRow : public FTableRowBase { public: int32 Level; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 HPLevel; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SPLevel; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 AttackLevel; // 0x14(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WorkLevel; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 WeightLevel; // 0x1C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CaptureLevel; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_462A[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray OtomoPals; // 0x28(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) TArray CapturedPals; // 0x38(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) TArray LoadoutItems; // 0x48(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) TArray Items; // 0x58(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x8 (0x10 - 0x8) // ScriptStruct Pal.PalSoundSource struct FPalSoundSource : public FTableRowBase { public: int32 Radius_Meter; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsMuteable; // 0xC(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_462B[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalMapObjectRepairInfo struct FPalMapObjectRepairInfo { public: struct FPalDataTableRowName_ItemData RepairKitItemName; // 0x0(0x8)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 RepairKitRequiredNum; // 0x8(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RepairRequiredWorkAmount; // 0xC(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalGameSystemInitSequenceSet struct FPalGameSystemInitSequenceSet { public: TArray InitSequences; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalGroupCreateParameter struct FPalGroupCreateParameter { public: enum class EPalGroupType Type; // 0x0(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalOrganizationType OrganizationType; // 0x1(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_462C[0x6]; // Fixing Size After Last Property [ Dumper-7 ] class FString GroupName; // 0x8(0x10)(BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid AdminPlayerUId; // 0x18(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x60 (0x60 - 0x0) // ScriptStruct Pal.PalGroupUpdateInfo struct FPalGroupUpdateInfo { public: struct FGuid EnterGroupId; // 0x0(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid ExitGroupId; // 0x10(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray PlayerUIds; // 0x20(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) TArray CharacterIndividualIds; // 0x30(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) TArray MapObjectInstanceIds_BaseCampPoint; // 0x40(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) TArray BaseCampIds; // 0x50(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x34 (0x40 - 0xC) // ScriptStruct Pal.PalGuildPlayerInfoRepInfo struct FPalGuildPlayerInfoRepInfo : public FFastArraySerializerItem { public: struct FGuid PlayerUId; // 0xC(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_462D[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FPalGuildPlayerInfo PlayerInfo; // 0x20(0x20)(Edit, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) }; // 0x40 (0x148 - 0x108) // ScriptStruct Pal.PalFastGuildPlayerInfoRepInfoArray struct FPalFastGuildPlayerInfoRepInfoArray : public FFastArraySerializer { public: TArray Items; // 0x108(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) uint8 Pad_462E[0x30]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x38 (0x38 - 0x0) // ScriptStruct Pal.PalGuildPalStorageInfo struct FPalGuildPalStorageInfo { public: uint8 Pad_462F[0x38]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalHitCollisionSetupParameter struct FPalHitCollisionSetupParameter { public: uint8 Pad_4630[0x20]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x10 - 0x8) // ScriptStruct Pal.PalIncidentParameterDataTableRow struct FPalIncidentParameterDataTableRow : public FTableRowBase { public: class FName Option; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalInteractiveObjectActionInfoData struct FPalInteractiveObjectActionInfoData { public: enum class EPalInteractiveObjectIndicatorType IndicatorType; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalInteractiveObjectButtonType buttonType; // 0x1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4631[0x2]; // Fixing Size After Last Property [ Dumper-7 ] float LongPushTime; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bValid; // 0x8(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bLockRiding; // 0x9(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsInputComsume; // 0xA(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4632[0x1]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalInteractiveObjectActionBy struct FPalInteractiveObjectActionBy { public: class AActor* InteractingActor; // 0x0(0x8)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InteractId; // 0x8(0x4)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4633[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x30 (0x30 - 0x0) // ScriptStruct Pal.PalInteractiveObjectActionInfoSet struct FPalInteractiveObjectActionInfoSet { public: struct FPalInteractiveObjectActionInfoData Interact1_Indicator; // 0x0(0xC)(BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) struct FPalInteractiveObjectActionInfoData Interact2_Indicator; // 0xC(0xC)(BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) struct FPalInteractiveObjectActionInfoData Interact3_Indicator; // 0x18(0xC)(BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) struct FPalInteractiveObjectActionInfoData Interact4_Indicator; // 0x24(0xC)(BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) }; // 0x8 (0x78 - 0x70) // ScriptStruct Pal.PalVisitorNPCDatabaseRow struct FPalVisitorNPCDatabaseRow : public FPalInvaderDatabaseRow { public: enum class EPalIVisitorNPCAction ActionTimeLimit; // 0x70(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsSquad; // 0x71(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4634[0x6]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalInvaderSpawnCharacterParameter struct FPalInvaderSpawnCharacterParameter { public: class FName CharacterID; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Level; // 0x8(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // ScriptStruct Pal.PalItemOperationOptions struct FPalItemOperationOptions { public: uint8 Pad_4635[0x1]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalItemFlowInSplineInfo struct FPalItemFlowInSplineInfo { public: class AActor* ItemActor; // 0x0(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ProgressTime; // 0x8(0x4)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4636[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalStaticItemAndSlot struct FPalStaticItemAndSlot { public: struct FPalStaticItemIdAndNum ItemInfo; // 0x0(0xC)(NoDestructor, NativeAccessSpecifierPublic) struct FPalItemSlotId SlotID; // 0xC(0x14)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // ScriptStruct Pal.PalItemAndSlot struct FPalItemAndSlot { public: struct FPalItemId ItemId; // 0x0(0x28)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Num; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalItemSlotId SlotID; // 0x2C(0x14)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x44 (0x44 - 0x0) // ScriptStruct Pal.PalSlotItemAndNum struct FPalSlotItemAndNum { public: struct FPalItemAndSlot ItemSlot; // 0x0(0x40)(NoDestructor, NativeAccessSpecifierPublic) int32 Num; // 0x40(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // ScriptStruct Pal.PalSlotOpItemInfo struct FPalSlotOpItemInfo { public: struct FPalItemAndNum Item; // 0x0(0x2C)(NoDestructor, NativeAccessSpecifierPublic) float CorruptionProgressValue; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x44 (0x44 - 0x0) // ScriptStruct Pal.PalSlotOpItemSlotInfo struct FPalSlotOpItemSlotInfo { public: struct FPalSlotOpItemInfo ItemInfo; // 0x0(0x30)(NoDestructor, NativeAccessSpecifierPublic) struct FPalItemSlotId SlotID; // 0x30(0x14)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x48 (0x68 - 0x20) // ScriptStruct Pal.PalItemContainerInfo struct FPalItemContainerInfo : public FPalContainerInfo { public: struct FPalItemContainerBelongInfo BelongInfo; // 0x20(0x18)(NativeAccessSpecifierPublic) struct FPalItemPermission Permission; // 0x38(0x30)(NativeAccessSpecifierPublic) }; // 0x60 (0x60 - 0x0) // ScriptStruct Pal.PalItemContainerCreateParameter struct FPalItemContainerCreateParameter { public: int32 SlotNum; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4637[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FPalItemPermission Permission; // 0x8(0x30)(NativeAccessSpecifierPublic) struct FPalItemContainerBelongInfo BelongInfo; // 0x38(0x18)(NativeAccessSpecifierPublic) TArray InitialItems; // 0x50(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x28 (0x30 - 0x8) // ScriptStruct Pal.PalItemLotteryData struct FPalItemLotteryData : public FTableRowBase { public: class FName FieldName; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SlotNo; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WeightInSlot; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName StaticItemId; // 0x18(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MinNum; // 0x20(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxNum; // 0x24(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumUnit; // 0x28(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalMapObjectTreasureGradeType TreasureBoxGrade; // 0x2C(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4638[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x20 - 0x8) // ScriptStruct Pal.PalLocalizedTextData struct FPalLocalizedTextData : public FTableRowBase { public: class FText TextData; // 0x8(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) }; // 0x1C (0x28 - 0xC) // ScriptStruct Pal.PalLocationRepInfo struct FPalLocationRepInfo : public FFastArraySerializerItem { public: struct FGuid ID; // 0xC(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4639[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalLocationBase* Location; // 0x20(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x148 - 0x108) // ScriptStruct Pal.FastPalLocationRepInfoArray struct FFastPalLocationRepInfoArray : public FFastArraySerializer { public: TArray Items; // 0x108(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) uint8 Pad_463A[0x30]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x48 (0x48 - 0x0) // ScriptStruct Pal.PalLogInfo_Skill struct FPalLogInfo_Skill { public: class FText SkillName; // 0x0(0x18)(BlueprintVisible, NativeAccessSpecifierPublic) class FText CharacterName; // 0x18(0x18)(BlueprintVisible, NativeAccessSpecifierPublic) class FText Value; // 0x30(0x18)(BlueprintVisible, NativeAccessSpecifierPublic) }; // 0xA0 (0xA0 - 0x0) // ScriptStruct Pal.PalMapObjectConcreteModelCreateParameter struct FPalMapObjectConcreteModelCreateParameter { public: uint8 Pad_463B[0xA0]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x68 (0x70 - 0x8) // ScriptStruct Pal.PalMapObjectMasterData struct FPalMapObjectMasterData : public FTableRowBase { public: class FName OverrideNameMsgID; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName BlueprintClassName; // 0x10(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftClassPtr BlueprintClassSoft; // 0x18(0x30)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalMapObjectMaterialType MaterialType; // 0x48(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalMapObjectMaterialSubType MaterialSubType; // 0x49(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_463C[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 HP; // 0x4C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Defense; // 0x50(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bBelongToBaseCamp; // 0x54(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_463D[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 DistributeExpAroundPlayer; // 0x58(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DeteriorationDamage; // 0x5C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ExtinguishBurnWorkAmount; // 0x60(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bShowHPGauge; // 0x64(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInDevelop; // 0x65(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_463E[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 Editor_RowNameHash; // 0x68(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_463F[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x20 - 0x8) // ScriptStruct Pal.PalMapObjectAssignData struct FPalMapObjectAssignData : public FTableRowBase { public: enum class EPalGenusCategoryType GenusCategory; // 0x8(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalElementType ElementType; // 0x9(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalWorkSuitability WorkSuitability; // 0xA(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4640[0x1]; // Fixing Size After Last Property [ Dumper-7 ] int32 WorkSuitabilityRank; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bPlayerWorkable; // 0x10(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalWorkType WorkType; // 0x11(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalActionType WorkActionType; // 0x12(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4641[0x1]; // Fixing Size After Last Property [ Dumper-7 ] int32 WorkerMaxNum; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AffectSanityValue; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4642[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x50 (0x58 - 0x8) // ScriptStruct Pal.PalFoliageTypeReference struct FPalFoliageTypeReference : public FTableRowBase { public: TSoftObjectPtr FoliageType; // 0x8(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalDataTableRowName_MapObjectData FoliageMapObjectId; // 0x38(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 HP; // 0x40(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalDataTableRowName_ItemData DropItemId; // 0x44(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 DropItemNum; // 0x4C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalMapObjectDestroyFXType DestroyFXType; // 0x50(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4643[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x50 (0x58 - 0x8) // ScriptStruct Pal.PalMapObjectFoliageInstallData struct FPalMapObjectFoliageInstallData : public FTableRowBase { public: class FName FoliageTypeName; // 0x8(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Location; // 0x10(0x18)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Rotator; // 0x28(0x18)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Scale3D; // 0x40(0x18)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalMapObjectStatusValue struct FPalMapObjectStatusValue { public: int32 CurrentValue; // 0x0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) int32 MaxValue; // 0x4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) }; // 0x10 (0x18 - 0x8) // ScriptStruct Pal.PalMapObjectBelongInfo struct FPalMapObjectBelongInfo : public FPalBelongInfo { public: struct FGuid GroupID; // 0x8(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalMapObjectFoliageInstanceAccessID struct FPalMapObjectFoliageInstanceAccessID { public: class FName ModelId; // 0x0(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalFoliageInstanceId InstanceId; // 0x8(0x10)(Edit, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalFoliageInstallDataSet struct FPalFoliageInstallDataSet { public: uint8 Pad_4644[0x50]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x18 - 0x8) // ScriptStruct Pal.PalMapObjectItemProductData struct FPalMapObjectItemProductData : public FTableRowBase { public: class FName Product_Id; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RequiredWorkAmount; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AutoWorkAmountBySec; // 0x14(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x14 (0x14 - 0x0) // ScriptStruct Pal.PalMapObjectModelConnectInfoItem struct FPalMapObjectModelConnectInfoItem { public: struct FGuid ConnectToModelInstanceId; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalMapObjectModelConnectIndex ConnectIndex; // 0x10(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4645[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalMapObjectModelConnectInfo struct FPalMapObjectModelConnectInfo { public: enum class EPalMapObjectModelConnectIndex ConnectIndex; // 0x0(0x1)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4646[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray ConnectToInfos; // 0x8(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) }; // 0x38 (0x38 - 0x0) // ScriptStruct Pal.PalFarmCropGrowupProcessSet struct FPalFarmCropGrowupProcessSet { public: enum class EPalFarmCropState State; // 0x0(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4647[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FComponentReference TargetCompRef; // 0x8(0x28)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) float ProcessRate; // 0x30(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4648[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x70 (0x78 - 0x8) // ScriptStruct Pal.PalMapObjectFarmCropData struct FPalMapObjectFarmCropData : public FTableRowBase { public: class FName CropBlueprintClassName; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftClassPtr CropClassPath; // 0x10(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CropItemId; // 0x40(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float GrowupTime; // 0x48(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CropItemNum; // 0x4C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SeedingWorkAmount; // 0x50(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WateringWorkAmount; // 0x54(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float HarvestWorkAmount; // 0x58(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName MaterialItem1_Id; // 0x5C(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaterialItem1_Num; // 0x64(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName MaterialItem2_Id; // 0x68(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaterialItem2_Num; // 0x70(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Editor_RowNameHash; // 0x74(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x10 - 0x8) // ScriptStruct Pal.PalFoliageMasterData struct FPalFoliageMasterData : public FTableRowBase { public: class FName ClassRefId; // 0x8(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x68 (0x68 - 0x0) // ScriptStruct Pal.PalMapObjectItemContainerCreateContainerParameter struct FPalMapObjectItemContainerCreateContainerParameter { public: uint8 Pad_4649[0x68]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x80 (0x80 - 0x0) // ScriptStruct Pal.PalMapObjectCreateParameter struct FPalMapObjectCreateParameter { public: uint8 Pad_464A[0x80]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalMapObjectDisposeReserveInfo struct FPalMapObjectDisposeReserveInfo { public: uint8 Pad_464B[0x20]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x90 (0x90 - 0x0) // ScriptStruct Pal.PalMapObjectSpawnableCheckParameter struct FPalMapObjectSpawnableCheckParameter { public: uint8 Pad_464C[0x78]; // Fixing Size After Last Property [ Dumper-7 ] TArray IgnoredOverlapCheckActors; // 0x78(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) uint8 Pad_464D[0x8]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x30 - 0x28) // ScriptStruct Pal.PalMapObjectManageAsyncTickFunction struct FPalMapObjectManageAsyncTickFunction : public FTickFunction { public: uint8 Pad_464E[0x8]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalMapObjectModelInitializeExtraParameters struct FPalMapObjectModelInitializeExtraParameters { public: TArray Entries; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) bool bIgnoredSave; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_464F[0x3]; // Fixing Size After Last Property [ Dumper-7 ] struct FGuid LevelObjectInstanceId; // 0x14(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4650[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalMapObjectPickupItemData struct FPalMapObjectPickupItemData { public: struct FPalDataTableRowName_ItemData StaticItemId; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Num; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalMapObjectPickupItemPalEggData struct FPalMapObjectPickupItemPalEggData { public: struct FPalDataTableRowName_PalMonsterData PalMonsterId; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalMapObjectPickupItemPalEggLotteryData struct FPalMapObjectPickupItemPalEggLotteryData { public: struct FPalMapObjectPickupItemPalEggData PalEggData; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) float Weight; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalItemPalEggDataHandle struct FPalItemPalEggDataHandle { public: TArray ItemRowNameArray; // 0x0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalMapObjectVisualEffectInstanceSet struct FPalMapObjectVisualEffectInstanceSet { public: TArray Instances; // 0x0(0x10)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalMapObjectWorldDropItemInfo struct FPalMapObjectWorldDropItemInfo { public: uint8 Pad_4651[0x8]; // Fixing Size After Last Property [ Dumper-7 ] class FName StaticItemId; // 0x8(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameDateTime CreatedAt; // 0x10(0x8)(Edit, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalMapObjectWorldDropItemInfoSet struct FPalMapObjectWorldDropItemInfoSet { public: TArray Infos; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) TArray InsertReservedInfoSet; // 0x10(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) int32 MaxCount; // 0x20(0x4)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4652[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalSphere struct FPalSphere { public: struct FVector Center; // 0x0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Radius; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bXY; // 0x1C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4653[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x48 (0x48 - 0x0) // ScriptStruct Pal.PalMonsterControllerBaseCampLogContent struct FPalMonsterControllerBaseCampLogContent { public: enum class EPalMonsterControllerBaseCampLogType Type; // 0x0(0x1)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4654[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName TextId; // 0x4(0x8)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName TargetObjectTextId; // 0xC(0x8)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4655[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FPalInstanceID InstanceId; // 0x18(0x30)(BlueprintVisible, Transient, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalMonsterControllerBaseCampHungryParameter struct FPalMonsterControllerBaseCampHungryParameter { public: float RecoverSatietyTo; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RecoverSanityTo; // 0x4(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 EatMaxNum; // 0x8(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalNavigationDividedAreaInfo struct FPalNavigationDividedAreaInfo { public: uint8 Pad_4656[0x50]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x60 (0x60 - 0x0) // ScriptStruct Pal.PalNetworkChangeIndividualID struct FPalNetworkChangeIndividualID { public: uint8 Pad_4657[0x60]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x58 (0x58 - 0x0) // ScriptStruct Pal.PalNetworkCharacterContainerParameter struct FPalNetworkCharacterContainerParameter { public: uint8 Pad_4658[0x58]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x30 (0x30 - 0x0) // ScriptStruct Pal.PalNetworkDynamicItemParameter struct FPalNetworkDynamicItemParameter { public: uint8 Pad_4659[0x30]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalNetworkParameter struct FPalNetworkParameter { public: uint8 Pad_465A[0x10]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalNetworkContainerParameter struct FPalNetworkContainerParameter { public: uint8 Pad_465B[0x20]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalNetworkItemOperationParameter struct FPalNetworkItemOperationParameter { public: uint8 Pad_465C[0x20]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalStaticItemIdAndDynamicItemDataSet struct FPalStaticItemIdAndDynamicItemDataSet { public: class FName StaticItemId; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPalDynamicItemDataBase* DynamicItemData; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalItemAndSlotUpdateContentSet struct FPalItemAndSlotUpdateContentSet { public: TArray UpdateContents; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) TArray UpdateDynamicItems; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalNetworkMapObjectSpawnRequestParameter struct FPalNetworkMapObjectSpawnRequestParameter { public: uint8 Pad_465D[0x10]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalNetworkPlayerObtainClientParameter struct FPalNetworkPlayerObtainClientParameter { public: uint8 Pad_465E[0x10]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalNetworkTransmitterDelaySpawnInfo struct FPalNetworkTransmitterDelaySpawnInfo { public: uint8 Pad_465F[0x10]; // Fixing Size After Last Property [ Dumper-7 ] struct FGuid SpawnGUID; // 0x10(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* SpawnActor; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x10 - 0x8) // ScriptStruct Pal.PalNoteMasterData struct FPalNoteMasterData : public FTableRowBase { public: class FName TextId_Description; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x30 (0x38 - 0x8) // ScriptStruct Pal.PalNoteMasterDataTextureTableRow struct FPalNoteMasterDataTextureTableRow : public FTableRowBase { public: TSoftObjectPtr Texture; // 0x8(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x10 - 0x8) // ScriptStruct Pal.PalNPCInteractConditionConstValueDataTableRow struct FPalNPCInteractConditionConstValueDataTableRow : public FTableRowBase { public: class FName ValText; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x38 (0x40 - 0x8) // ScriptStruct Pal.PalNPCInteractionDataTableRow struct FPalNPCInteractionDataTableRow : public FTableRowBase { public: class FName UniqueNPCID; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CharacterID; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalInteractiveObjectIndicatorType InteractionType; // 0x18(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4660[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName Conditions; // 0x1C(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName IncidentId; // 0x24(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName IncidentArgs1; // 0x2C(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName IncidentArgs2; // 0x34(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4661[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x10 - 0x8) // ScriptStruct Pal.PalNPCOneTalkRow struct FPalNPCOneTalkRow : public FTableRowBase { public: class UDataTable* OneTalkData; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x10 - 0x8) // ScriptStruct Pal.PalNPCMultiTalkRow struct FPalNPCMultiTalkRow : public FTableRowBase { public: TSubclassOf MultiTalkHandleClass; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalNPCTalkSelectedChoiceCommandData struct FPalNPCTalkSelectedChoiceCommandData { public: enum class EPalNPCTalkSelectedChoiceCommand SelectedChoiceCommand; // 0x0(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4662[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName SeqenceName; // 0x4(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CustomFuncName; // 0xC(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsCloseWhenCalledCustomFunc; // 0x14(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4663[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class UDataTable* CustomFuncParam; // 0x18(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x58 (0x58 - 0x0) // ScriptStruct Pal.PalNPCTalkData struct FPalNPCTalkData { public: enum class EPalNPCTalkCommand TalkCommand; // 0x0(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4664[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray MessageIDList; // 0x8(0x10)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) TArray ChoiceMessageIDList; // 0x18(0x10)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) class FName TalkerNameID; // 0x28(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName CustomFuncName; // 0x30(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsCloseWhenCalledCustomFunc; // 0x38(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4665[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UDataTable* CustomFuncParam; // 0x40(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray SelectedChoiceCommandDataList; // 0x48(0x10)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) }; // 0x10 (0x18 - 0x8) // ScriptStruct Pal.PalNPCTalkDataTableRow struct FPalNPCTalkDataTableRow : public FTableRowBase { public: TArray TalkData; // 0x8(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalNPCTalkSystemCustomFunctionParameters struct FPalNPCTalkSystemCustomFunctionParameters { public: TScriptInterface Interface; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDataTable* FuncParameter; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x30 (0x38 - 0x8) // ScriptStruct Pal.PalUniqueNPCDatabaseRow struct FPalUniqueNPCDatabaseRow : public FTableRowBase { public: class FName CharacterID; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName NameTextID; // 0x10(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName OneTalkDTName; // 0x18(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName TalkBPClass; // 0x20(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalGenderType Gender; // 0x28(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalNPCSkinColor SkinColor; // 0x29(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalNPCFaceType Face; // 0x2A(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalNPCHairStyleType HairStyle; // 0x2B(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalNPCHairColorType HairColor; // 0x2C(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalNPCClothesType Clothes; // 0x2D(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalNPCScaleType Scale; // 0x2E(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4666[0x1]; // Fixing Size After Last Property [ Dumper-7 ] int32 Level; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4667[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x30 - 0x28) // ScriptStruct Pal.PalObjectCollectorTickFunction struct FPalObjectCollectorTickFunction : public FTickFunction { public: uint8 Pad_4668[0x8]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x30 - 0x28) // ScriptStruct Pal.PalObjectCollectorCalcNearestCharacterTickFunction struct FPalObjectCollectorCalcNearestCharacterTickFunction : public FTickFunction { public: uint8 Pad_4669[0x8]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x490 (0x490 - 0x0) // ScriptStruct Pal.PalOptimizeParameter struct FPalOptimizeParameter { public: int32 FoliageISMDistance_Meters; // 0x0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TargetFPS; // 0x4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinFPS; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxFPS; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CharacterImportance_CheckNumberPerFrame; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CharacterImportance_NearestCount; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CharacterImportance_NearDistance; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CharacterImportance_FarDistance; // 0x1C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CharacterImportance_FarthestDistance; // 0x20(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_466A[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TMap CharacterImportance_TickInterval_Actor; // 0x28(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TMap CharacterImportance_TickInterval_Movement; // 0x78(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TMap CharacterImportance_TickInterval_Mesh; // 0xC8(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TMap CharacterImportance_TickInterval_Action; // 0x118(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TMap CharacterImportance_TickInterval_Status; // 0x168(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TMap CharacterImportance_TickInterval_LookAt; // 0x1B8(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TMap CharacterImportance_TickInterval_VisualEffect; // 0x208(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TMap CharacterImportance_TickInterval_Shooter; // 0x258(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TMap CharacterImportance_TickInterval_FlyMesh; // 0x2A8(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TMap CharacterImportance_TickInterval_Controller; // 0x2F8(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TMap CharacterImportance_TickInterval_AIAction; // 0x348(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TMap CharacterImportance_TickInterval_AISensor; // 0x398(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TMap CharacterImportance_TickInterval_PathFollowing; // 0x3E8(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) float SpawnerImportance_NearDistance; // 0x438(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SpawnerImportance_FarDistance; // 0x43C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMap SpawnerImportance_TickInterval_NPCSpawner; // 0x440(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) }; // 0x88 (0x90 - 0x8) // ScriptStruct Pal.PalOptionWorldPresetRow struct FPalOptionWorldPresetRow : public FTableRowBase { public: enum class EPalOptionWorldDifficulty Diffculty; // 0x8(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_466B[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float DayTimeSpeedRate; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float NightTimeSpeedRate; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ExpRate; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PalCaptureRate; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PalSpawnNumRate; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PalDamageRateAttack; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PalDamageRateDefense; // 0x24(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PlayerDamageRateAttack; // 0x28(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PlayerDamageRateDefense; // 0x2C(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PlayerStomachDecreaceRate; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PlayerStaminaDecreaceRate; // 0x34(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PlayerAutoHPRegeneRate; // 0x38(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PlayerAutoHpRegeneRateInSleep; // 0x3C(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PalStomachDecreaceRate; // 0x40(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PalStaminaDecreaceRate; // 0x44(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PalAutoHPRegeneRate; // 0x48(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PalAutoHpRegeneRateInSleep; // 0x4C(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BuildObjectDamageRate; // 0x50(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BuildObjectDeteriorationDamageRate; // 0x54(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CollectionDropRate; // 0x58(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CollectionObjectHpRate; // 0x5C(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CollectionObjectRespawnSpeedRate; // 0x60(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float EnemyDropItemRate; // 0x64(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalOptionWorldDeathPenalty DeathPenalty; // 0x68(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bActiveUNKO; // 0x69(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_466C[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 DropItemMaxNum_UNKO; // 0x6C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableInvaderEnemy; // 0x70(0x1)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_466D[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 DropItemMaxNum; // 0x74(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAutoResetGuildNoOnlinePlayers; // 0x78(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_466E[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float AutoResetGuildTimeNoOnlinePlayers; // 0x7C(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 GuildPlayerMaxNum; // 0x80(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PalEggDefaultHatchingTime; // 0x84(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 BaseCampWorkerMaxNum; // 0x88(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_466F[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x10 - 0x8) // ScriptStruct Pal.PalOptionWorldModePresetRow struct FPalOptionWorldModePresetRow : public FTableRowBase { public: enum class EPalOptionWorldMode WorldMode; // 0x8(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnablePlayerToPlayerDamage; // 0x9(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bCanPickupOtherGuildDeathPenaltyDrop; // 0xA(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableNonLoginPenalty; // 0xB(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableFastTravel; // 0xC(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bIsStartLocationSelectByMap; // 0xD(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bExistPlayerAfterLogout; // 0xE(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableDefenseOtherGuildPlayer; // 0xF(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x20 - 0x8) // ScriptStruct Pal.PalOptionGraphicsPresetRow struct FPalOptionGraphicsPresetRow : public FTableRowBase { public: enum class EPalOptionGraphicsLevel GraphicsLevel; // 0x8(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EAntiAliasingMethod AntiAliasingType; // 0x9(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4670[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 CommonQuality; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ViewDistanceQuality; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 FoliageQuality; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ShadowQuality; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TextureQuality; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x180 (0x180 - 0x0) // ScriptStruct Pal.PalOptionSaveData struct FPalOptionSaveData { public: struct FPalOptionKeyboardSettings KeyboardSettings; // 0x0(0x10)(NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionPadSettings PadSettings; // 0x10(0x18)(NoDestructor, NativeAccessSpecifierPublic) struct FPalKeyConfigSettings KeyConfigSettings; // 0x28(0xC0)(NativeAccessSpecifierPublic) struct FPalOptionCommonSettings CommonSettings; // 0xE8(0x20)(NativeAccessSpecifierPublic) struct FPalOptionGraphicsSettings GraphicsSettings; // 0x108(0x54)(NoDestructor, NativeAccessSpecifierPublic) struct FPalOptionAudioSettings AudioSettings; // 0x15C(0x1C)(NoDestructor, NativeAccessSpecifierPublic) bool bHasAppliedUserSetting; // 0x178(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4671[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x28 - 0x8) // ScriptStruct Pal.PalPartnerSkillDatabaseRow struct FPalPartnerSkillDatabaseRow : public FTableRowBase { public: class FName DevName; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float EffectTime; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CoolDownTime; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ExecCost; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float IdleCost; // 0x1C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool CanThrowPal; // 0x20(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool CanChangeWeapon; // 0x21(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsToggleKey; // 0x22(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4672[0x5]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalPassivePartnerSkillFindOtomoParameter struct FPalPassivePartnerSkillFindOtomoParameter { public: enum class EPalElementType TargetElementType; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4673[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray TargetPalIds; // 0x8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalPartnerSkillParameterQueryFunction struct FPalPartnerSkillParameterQueryFunction { public: uint8 Pad_4674[0x20]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalPassiveSkillSetupInfo struct FPalPassiveSkillSetupInfo { public: class FName SkillName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Flags; // 0x8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x48 (0x50 - 0x8) // ScriptStruct Pal.PalPassiveSkillDatabaseRow struct FPalPassiveSkillDatabaseRow : public FTableRowBase { public: int32 Rank; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName OverrideDescMsgID; // 0xC(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalPassiveSkillEffectType EffectType1; // 0x14(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4675[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float EffectValue1; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalPassiveSkillEffectTargetType TargetType1; // 0x1C(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalPassiveSkillEffectType EffectType2; // 0x1D(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4676[0x2]; // Fixing Size After Last Property [ Dumper-7 ] float EffectValue2; // 0x20(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalPassiveSkillEffectTargetType TargetType2; // 0x24(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalPassiveSkillEffectType EffectType3; // 0x25(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4677[0x2]; // Fixing Size After Last Property [ Dumper-7 ] float EffectValue3; // 0x28(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalPassiveSkillEffectTargetType TargetType3; // 0x2C(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InvokeActiveOtomo; // 0x2D(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InvokeWorker; // 0x2E(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InvokeRiding; // 0x2F(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InvokeReserve; // 0x30(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InvokeInOtomo; // 0x31(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool InvokeAlways; // 0x32(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AddPal; // 0x33(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AddRarePal; // 0x34(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AddShotWeapon; // 0x35(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AddMeleeWeapon; // 0x36(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AddArmor; // 0x37(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool AddAccessory; // 0x38(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4678[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName OverrideNameTextID; // 0x3C(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName OverrideSummaryTextId; // 0x44(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4679[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalPettingParameter struct FPalPettingParameter { public: float CameraCenterDistance; // 0x0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CameraHeight; // 0x4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CameraArmLength; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x28 - 0x8) // ScriptStruct Pal.PalPlayerDamageCameraShakeData struct FPalPlayerDamageCameraShakeData : public FTableRowBase { public: enum class EPalPlayerDamageCameraShakeCategory Category; // 0x8(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_467A[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float Scale_Min; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Scale_Default; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Scale_Max; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 HPRate_Min; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 HPRate_Default; // 0x1C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 HPRate_Max; // 0x20(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_467B[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x98 (0xA0 - 0x8) // ScriptStruct Pal.PalCharacterCreationMakeInfoPresetDataRow struct FPalCharacterCreationMakeInfoPresetDataRow : public FTableRowBase { public: struct FPalPlayerDataCharacterMakeInfo PresetMakeInfo; // 0x8(0x94)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_467C[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x100 (0x108 - 0x8) // ScriptStruct Pal.PalCharacterCreationMeshPresetDataRow struct FPalCharacterCreationMeshPresetDataRow : public FTableRowBase { public: TSoftObjectPtr SkeletalMesh; // 0x8(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr SkeletalMesh_MaleHead; // 0x38(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr IconTexture; // 0x68(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftClassPtr ABPAsset; // 0x98(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ShiftUIDisplayEyeColor; // 0xC8(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ShiftUIDisplayBodyColor; // 0xD8(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ShiftUIDisplayBrowColor; // 0xE8(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ShiftUIDisplayHairColor; // 0xF8(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x70 (0x78 - 0x8) // ScriptStruct Pal.PalCharacterCreationEyeMaterialDataRow struct FPalCharacterCreationEyeMaterialDataRow : public FTableRowBase { public: TSoftObjectPtr EyeMaterialInstance; // 0x8(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr IconTexture; // 0x38(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FLinearColor ShiftUIDisplayEyeColor; // 0x68(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xF8 (0x100 - 0x8) // ScriptStruct Pal.PalPlayerEquipmentMeshDataRow struct FPalPlayerEquipmentMeshDataRow : public FTableRowBase { public: TMap> SkeletalMeshMap; // 0x8(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, NativeAccessSpecifierPublic) TMap> ABPAssetMap; // 0x58(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, NativeAccessSpecifierPublic) bool IsHairAttachAccessory; // 0xA8(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_467D[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TMap HairAttachSocketNameMap; // 0xB0(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) }; // 0x10 (0x18 - 0x8) // ScriptStruct Pal.PalCharacterCreationColorPresetDataRow struct FPalCharacterCreationColorPresetDataRow : public FTableRowBase { public: TArray Colors; // 0x8(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0xC8 (0xD0 - 0x8) // ScriptStruct Pal.PalCharacterCreationPresetDataRow struct FPalCharacterCreationPresetDataRow : public FTableRowBase { public: struct FPalPlayerDataCharacterMakeInfo MakeInfo; // 0x8(0x94)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_467E[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TSoftObjectPtr IconTexture; // 0xA0(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x260 (0x260 - 0x0) // ScriptStruct Pal.PalPlayerDataPalStorageSlotSaveData struct FPalPlayerDataPalStorageSlotSaveData { public: struct FPalInstanceID IndividualId; // 0x0(0x30)(HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalIndividualCharacterSaveParameter CharacterSaveParameter; // 0x30(0x218)(NativeAccessSpecifierPublic) struct FPalCharacterSlotId SlotID; // 0x248(0x14)(NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_467F[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xA8 (0xA8 - 0x0) // ScriptStruct Pal.PlayerGenderParams struct FPlayerGenderParams { public: TMap> DefaultWeaponAnimeAssetBPSoftClassMap; // 0x0(0x50)(Edit, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) TMap, TSoftClassPtr> OtherWeaponAnimeAssetBPSoftClassMap; // 0x50(0x50)(Edit, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) float ClavicleAdjustDegree; // 0xA0(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4680[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalPlayerRecordCountMapStruct struct FPalPlayerRecordCountMapStruct { public: TMap CountMap; // 0x0(0x50)(NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalPlayerRecordFlagMapStruct struct FPalPlayerRecordFlagMapStruct { public: TMap FlagMap; // 0x0(0x50)(NativeAccessSpecifierPublic) }; // 0x140 (0x140 - 0x0) // ScriptStruct Pal.PalPlayerRecordDataStruct struct FPalPlayerRecordDataStruct { public: TMap SimpleCountRecordMap; // 0x0(0x50)(NativeAccessSpecifierPublic) TMap SimpleFlagMap; // 0x50(0x50)(NativeAccessSpecifierPublic) TMap CountMapRecordMap; // 0xA0(0x50)(NativeAccessSpecifierPublic) TMap FlagMapRecordMap; // 0xF0(0x50)(NativeAccessSpecifierPublic) }; // 0x98 (0x98 - 0x0) // ScriptStruct Pal.PalWaitLoadingWorldPartitionParameter struct FPalWaitLoadingWorldPartitionParameter { public: struct FWorldPartitionStreamingQuerySource QuerySource; // 0x0(0x88)(Transient, NativeAccessSpecifierPublic) enum class EWorldPartitionRuntimeCellState CellState; // 0x88(0x1)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4681[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float IntervalTime; // 0x8C(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float InFirstDelayTime; // 0x90(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4682[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x30 (0x38 - 0x8) // ScriptStruct Pal.PalQuestDataSetRow struct FPalQuestDataSetRow : public FTableRowBase { public: TSoftClassPtr QuestData; // 0x8(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x14 (0x14 - 0x0) // ScriptStruct Pal.PalRandomIncidentSpawnIncidentParameter struct FPalRandomIncidentSpawnIncidentParameter { public: class FName IncidentId; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SettingName; // 0x8(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LotteryRate; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x28 - 0x8) // ScriptStruct Pal.PalRandomIncidentSettings struct FPalRandomIncidentSettings : public FTableRowBase { public: class UDataTable* MonsterSpawnData; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UDataTable* NPCSpawnData; // 0x10(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ExcludeOtherPal; // 0x18(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4683[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TSubclassOf Action; // 0x20(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalRandomIncidentWalkPathReferenceData struct FPalRandomIncidentWalkPathReferenceData { public: TArray WalkPoints; // 0x0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic) }; // 0x10 (0x18 - 0x8) // ScriptStruct Pal.PalRandomIncidentSpawnLocationData struct FPalRandomIncidentSpawnLocationData : public FTableRowBase { public: struct FVector2D Location; // 0x8(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x38 (0x40 - 0x8) // ScriptStruct Pal.PalRandomIncidentSpawnMonsterOutbreakData struct FPalRandomIncidentSpawnMonsterOutbreakData : public FTableRowBase { public: struct FPalDataTableRowName_PalMonsterData CharacterID; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Num; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LevelMin; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LevelMax; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Group; // 0x1C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsSquad; // 0x20(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4684[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UDataTable* LocationTable; // 0x28(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf ControllerClass; // 0x30(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf DefaultActionClass; // 0x38(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x0 (0x10 - 0x10) // ScriptStruct Pal.PalWorkAssignSaveData struct FPalWorkAssignSaveData : public FPalBinaryMemory { public: }; // 0x58 (0x68 - 0x10) // ScriptStruct Pal.PalWorkSaveData struct FPalWorkSaveData : public FPalBinaryMemory { public: enum class EPalWorkableType WorkableType; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4685[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TMap WorkAssignMap; // 0x18(0x50)(NativeAccessSpecifierPublic) }; // 0x0 (0x10 - 0x10) // ScriptStruct Pal.PalBaseCampSaveData_WorkerDirector struct FPalBaseCampSaveData_WorkerDirector : public FPalBinaryMemory { public: }; // 0x0 (0x10 - 0x10) // ScriptStruct Pal.PalBaseCampSaveData_WorkCollection struct FPalBaseCampSaveData_WorkCollection : public FPalBinaryMemory { public: }; // 0x0 (0x10 - 0x10) // ScriptStruct Pal.PalBaseCampSaveData_Module struct FPalBaseCampSaveData_Module : public FPalBinaryMemory { public: }; // 0x0 (0x10 - 0x10) // ScriptStruct Pal.PalBaseCampSaveData_Module_PassiveEffect struct FPalBaseCampSaveData_Module_PassiveEffect : public FPalBinaryMemory { public: }; // 0x70 (0x80 - 0x10) // ScriptStruct Pal.PalBaseCampSaveData struct FPalBaseCampSaveData : public FPalBinaryMemory { public: struct FPalBaseCampSaveData_WorkerDirector WorkerDirector; // 0x10(0x10)(NativeAccessSpecifierPublic) struct FPalBaseCampSaveData_WorkCollection WorkCollection; // 0x20(0x10)(NativeAccessSpecifierPublic) TMap ModuleMap; // 0x30(0x50)(NativeAccessSpecifierPublic) }; // 0x0 (0x10 - 0x10) // ScriptStruct Pal.PalIndividualCharacterSaveParameterSaveData struct FPalIndividualCharacterSaveParameterSaveData : public FPalBinaryMemory { public: }; // 0x0 (0x10 - 0x10) // ScriptStruct Pal.PalFoliageInstanceSaveData struct FPalFoliageInstanceSaveData : public FPalBinaryMemory { public: }; // 0x50 (0x60 - 0x10) // ScriptStruct Pal.PalFoliageSaveData struct FPalFoliageSaveData : public FPalBinaryMemory { public: TMap InstanceDataMap; // 0x10(0x50)(NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalFoliageGridSaveData struct FPalFoliageGridSaveData { public: TMap ModelMap; // 0x0(0x50)(NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalMapObjectSpawnerItemSaveData struct FPalMapObjectSpawnerItemSaveData { public: int64 NextLotteryGameTime; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid MapObjectInstanceId; // 0x8(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalMapObjectSpawnerSaveData struct FPalMapObjectSpawnerSaveData { public: TMap ItemMap; // 0x0(0x50)(NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalMapObjectSpawnerInStageSaveData struct FPalMapObjectSpawnerInStageSaveData { public: TMap SpawnerDataMapByLevelObjectInstanceId; // 0x0(0x50)(NativeAccessSpecifierPublic) }; // 0x30 (0x40 - 0x10) // ScriptStruct Pal.PalItemSlotSaveData struct FPalItemSlotSaveData : public FPalBinaryMemory { public: int32 SlotIndex; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalItemId ItemId; // 0x14(0x28)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 StackCount; // 0x3C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x38 - 0x10) // ScriptStruct Pal.PalItemContainerSaveData struct FPalItemContainerSaveData : public FPalBinaryMemory { public: struct FPalItemContainerBelongInfo BelongInfo; // 0x10(0x18)(NativeAccessSpecifierPublic) TArray Slots; // 0x28(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalCustomMarkerSaveData struct FPalCustomMarkerSaveData { public: struct FVector IconLocation; // 0x0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 IconType; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4686[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalTutorialTriggerSaveData struct FPalTutorialTriggerSaveData { public: class FName TutorialMsg; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool Checked; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4687[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalCompletedQuestSaveData struct FPalCompletedQuestSaveData { public: class FName QuestName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalOrderedQuestSaveData struct FPalOrderedQuestSaveData { public: class FName QuestName; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 BlockIndex; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x38 (0x48 - 0x10) // ScriptStruct Pal.PalCharacterSlotSaveData struct FPalCharacterSlotSaveData : public FPalBinaryMemory { public: struct FPalInstanceID IndividualId; // 0x10(0x30)(HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalTribeID PermissionTribeID; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4688[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x28 - 0x10) // ScriptStruct Pal.PalCharacterContainerSaveData struct FPalCharacterContainerSaveData : public FPalBinaryMemory { public: bool bReferenceSlot; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4689[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray Slots; // 0x18(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x28 (0x38 - 0x10) // ScriptStruct Pal.PalDynamicItemSaveData struct FPalDynamicItemSaveData : public FPalBinaryMemory { public: struct FPalDynamicItemId ID; // 0x10(0x20)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName StaticItemId; // 0x30(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x18 - 0x10) // ScriptStruct Pal.PalGroupSaveData struct FPalGroupSaveData : public FPalBinaryMemory { public: enum class EPalGroupType GroupType; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_468A[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x38 (0x38 - 0x0) // ScriptStruct Pal.PalCharacterStoredParameterInfoSaveData struct FPalCharacterStoredParameterInfoSaveData { public: struct FPalCharacterStoredParameterId ID; // 0x0(0x10)(Edit, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalIndividualCharacterSaveParameterSaveData SaveParameter; // 0x10(0x10)(Edit, DisableEditOnTemplate, EditConst, NativeAccessSpecifierPublic) struct FGameDateTime StoredAt; // 0x20(0x8)(Edit, DisableEditOnTemplate, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid LostPlayerUId; // 0x28(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalCharacterParameterStorageSaveData struct FPalCharacterParameterStorageSaveData { public: TArray StoredParameterInfoSaveData; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalGameTimeSaveData struct FPalGameTimeSaveData { public: int64 GameDateTimeTicks; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int64 RealDateTimeTicks; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x128 (0x128 - 0x0) // ScriptStruct Pal.PalOptionWorldSaveData struct FPalOptionWorldSaveData { public: struct FPalOptionWorldSettings Settings; // 0x0(0x128)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalBossSpawnerSaveData struct FPalBossSpawnerSaveData { public: TMap RespawnDisableFlag; // 0x0(0x50)(NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalEnemyCampSaveData struct FPalEnemyCampSaveData { public: TMap EnemyCampStatusMap; // 0x0(0x50)(NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalDungeonPointMarkerSaveData struct FPalDungeonPointMarkerSaveData { public: struct FGuid MarkerPointId; // 0x0(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameDateTime NextRespawnGameTime; // 0x10(0x8)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid ConnectedDungeonInstanceId; // 0x18(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x70 (0x70 - 0x0) // ScriptStruct Pal.PalDungeonSaveData struct FPalDungeonSaveData { public: struct FGuid InstanceId; // 0x0(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalDungeonType DungeonType; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_468B[0x3]; // Fixing Size After Last Property [ Dumper-7 ] struct FGuid MarkerPointId; // 0x14(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName DungeonSpawnAreaId; // 0x24(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName DungeonLevelName; // 0x2C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalDungeonInstanceBossState BossState; // 0x34(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_468C[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName EnemySpawnerDataBossRowName; // 0x38(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGameDateTime DisappearTimeAt; // 0x40(0x8)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ReservedDataLayerAssetIndex; // 0x48(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalStageInstanceId StageInstanceId; // 0x4C(0x14)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray MapObjectSaveData; // 0x60(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x2B0 (0x2B0 - 0x0) // ScriptStruct Pal.PalLoggedinPlayerSaveDataRecordData struct FPalLoggedinPlayerSaveDataRecordData { public: TMap TowerBossDefeatFlag; // 0x0(0x50)(NativeAccessSpecifierPublic) TMap NormalBossDefeatFlag; // 0x50(0x50)(NativeAccessSpecifierPublic) int32 BossDefeatCount; // 0xA0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 TribeCaptureCount; // 0xA4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMap PalCaptureCount; // 0xA8(0x50)(NativeAccessSpecifierPublic) TMap PaldeckUnlockFlag; // 0xF8(0x50)(NativeAccessSpecifierPublic) int32 PalCaptureCountBonusCount_Tier1; // 0x148(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PalCaptureCountBonusCount_Tier2; // 0x14C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PalCaptureCountBonusCount_Tier3; // 0x150(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_468D[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TMap RelicObtainForInstanceFlag; // 0x158(0x50)(NativeAccessSpecifierPublic) int32 RelicPossessNum; // 0x1A8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_468E[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TMap NoteObtainForInstanceFlag; // 0x1B0(0x50)(NativeAccessSpecifierPublic) TMap NPCTalkIdCount; // 0x200(0x50)(NativeAccessSpecifierPublic) TMap FastTravelPointUnlockFlag; // 0x250(0x50)(NativeAccessSpecifierPublic) TArray BuildingObjectMapObjectInstanceIds; // 0x2A0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x2E0 (0x2E0 - 0x0) // ScriptStruct Pal.PalLocalSaveData struct FPalLocalSaveData { public: TMap Local_ActivateOtomoCount; // 0x0(0x50)(NativeAccessSpecifierPublic) TMap Local_PalEncountFlag; // 0x50(0x50)(NativeAccessSpecifierPublic) TMap Local_NoteCheckedFlag; // 0xA0(0x50)(NativeAccessSpecifierPublic) TMap Local_LoadoutSelectedIndexMap; // 0xF0(0x50)(NativeAccessSpecifierPublic) TMap Local_NewUnlockedBuilds; // 0x140(0x50)(NativeAccessSpecifierPublic) bool Local_IsBuildMenuChecked; // 0x190(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_468F[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TMap Local_NPCTalkCountMap; // 0x198(0x50)(NativeAccessSpecifierPublic) TMap Local_NewUnlockedTechs; // 0x1E8(0x50)(NativeAccessSpecifierPublic) TMap Local_ShowedCutsceneFlag; // 0x238(0x50)(NativeAccessSpecifierPublic) int32 Local_PlayTime; // 0x288(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4690[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray WorldMapMaskTexture; // 0x290(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) TArray Local_CustomMarkerSaveData; // 0x2A0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) TArray Local_TutorialTriggerSaveData; // 0x2B0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) TArray Local_CompletedTutorialQuestSaveData; // 0x2C0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) TArray Local_OrderedTutorialQuestSaveData; // 0x2D0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x3A0 (0x3A0 - 0x0) // ScriptStruct Pal.PalWorldSaveData struct FPalWorldSaveData { public: class FString WorldName; // 0x0(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TMap CharacterSaveParameterMap; // 0x10(0x50)(NativeAccessSpecifierPublic) TArray MapObjectSaveData; // 0x60(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) TMap FoliageGridSaveDataMap; // 0x70(0x50)(NativeAccessSpecifierPublic) TMap MapObjectSpawnerSaveData; // 0xC0(0x50)(NativeAccessSpecifierPublic) TMap MapObjectSpawnerInStageSaveData; // 0x110(0x50)(NativeAccessSpecifierPublic) TArray WorkSaveData; // 0x160(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) TMap BaseCampSaveData; // 0x170(0x50)(NativeAccessSpecifierPublic) TMap ItemContainerSaveData; // 0x1C0(0x50)(NativeAccessSpecifierPublic) TArray DynamicItemSaveData; // 0x210(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) TMap CharacterContainerSaveData; // 0x220(0x50)(NativeAccessSpecifierPublic) TMap GroupSaveDataMap; // 0x270(0x50)(NativeAccessSpecifierPublic) struct FPalCharacterParameterStorageSaveData CharacterParameterStorageSaveData; // 0x2C0(0x10)(NativeAccessSpecifierPublic) struct FPalGameTimeSaveData GameTimeSaveData; // 0x2D0(0x10)(NoDestructor, NativeAccessSpecifierPublic) struct FPalBossSpawnerSaveData BossSpawnerSaveData; // 0x2E0(0x50)(NativeAccessSpecifierPublic) struct FPalEnemyCampSaveData EnemyCampSaveData; // 0x330(0x50)(NativeAccessSpecifierPublic) TArray DungeonPointMarkerSaveData; // 0x380(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) TArray DungeonSaveData; // 0x390(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x4B0 (0x4B0 - 0x0) // ScriptStruct Pal.PalWorldPlayerSaveData struct FPalWorldPlayerSaveData { public: struct FGuid PlayerUId; // 0x0(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalInstanceID IndividualId; // 0x10(0x30)(HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid RespawnPointMapObjectInstanceId; // 0x40(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform LastTransform; // 0x50(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString PlayerName; // 0xB0(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalPlayerDataCharacterMakeInfo PlayerCharacterMakeData; // 0xC0(0x94)(NoDestructor, NativeAccessSpecifierPublic) struct FPalContainerId OtomoCharacterContainerId; // 0x154(0x10)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalOtomoPalOrderType OtomoOrder; // 0x164(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4691[0x3]; // Fixing Size After Last Property [ Dumper-7 ] struct FPalPlayerDataInventoryInfo InventoryInfo; // 0x168(0x60)(NoDestructor, NativeAccessSpecifierPublic) int32 TechnologyPoint; // 0x1C8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 bossTechnologyPoint; // 0x1CC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray UnlockedRecipeTechnologyNames; // 0x1D0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic) struct FPalContainerId PalStorageContainerId; // 0x1E0(0x10)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalLoggedinPlayerSaveDataRecordData RecordData; // 0x1F0(0x2B0)(NativeAccessSpecifierPublic) bool bIsSelectedInitMapPoint; // 0x4A0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4692[0xF]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.RidingAimingAnimationInfo struct FRidingAimingAnimationInfo { public: class UAnimSequence* ShootingAnimation; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UAimOffsetBlendSpace* ShootingAO; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.ShooterSpringCameraParameter struct FShooterSpringCameraParameter { public: float ArmLength; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4693[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CameraOffset; // 0x8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // ScriptStruct Pal.ShooterSpringCameraAdditionalOffset struct FShooterSpringCameraAdditionalOffset { public: class FName FlagName; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Priority; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4694[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FShooterSpringCameraParameter CameraOffset; // 0x10(0x20)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) }; // 0x14 (0x14 - 0x0) // ScriptStruct Pal.PalItemShopCreateDataStruct struct FPalItemShopCreateDataStruct { public: class FName StaticItemId; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BuyRate; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SellRate; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Stock; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x18 - 0x8) // ScriptStruct Pal.PalItemShopCreateDataRow struct FPalItemShopCreateDataRow : public FTableRowBase { public: TArray ProductDataArray; // 0x8(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x20 (0x28 - 0x8) // ScriptStruct Pal.PalItemShopCreateIntermediateDataRow struct FPalItemShopCreateIntermediateDataRow : public FTableRowBase { public: class FName GroupName; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName StaticItemId; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float BuyRate; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SellRate; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Stock; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4695[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalItemShopLotteryDataStruct struct FPalItemShopLotteryDataStruct { public: class FName ShopGroupName; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Weight; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x18 - 0x8) // ScriptStruct Pal.PalItemShopLotteryDataRow struct FPalItemShopLotteryDataRow : public FTableRowBase { public: TArray LotteryDataArray; // 0x8(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x18 (0x20 - 0x8) // ScriptStruct Pal.PalItemShopLotteryIntermediateDataRow struct FPalItemShopLotteryIntermediateDataRow : public FTableRowBase { public: class FName GroupName; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ShopGroupName; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Weight; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4696[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x28 - 0x8) // ScriptStruct Pal.PalPalShopCreateDataRow struct FPalPalShopCreateDataRow : public FTableRowBase { public: int32 MaxLostPalNum; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CharacterNum; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray CharacterIDArray; // 0x10(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) int32 MinCharacterLevel; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxCharacterLevel; // 0x24(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalShopProductRequireItemData struct FPalShopProductRequireItemData { public: class FName StaticItemId; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 RequireNum; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalBodyInstanceParameter struct FPalBodyInstanceParameter { public: int32 InstanceBodyIndex; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int16 InstanceBoneIndex; // 0x4(0x2)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4697[0x2]; // Fixing Size After Last Property [ Dumper-7 ] float LinearDamping; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AngularDamping; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x10 - 0x8) // ScriptStruct Pal.PalSoundIDDataTableRow struct FPalSoundIDDataTableRow : public FTableRowBase { public: class FName Description; // 0x8(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalSoundPlayingParameter struct FPalSoundPlayingParameter { public: class UAkAudioEvent* AudioEvent; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalSoundOptions Options; // 0x8(0x4)(NoDestructor, NativeAccessSpecifierPublic) bool bStopAbsolutely; // 0xC(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4698[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x14 (0x14 - 0x0) // ScriptStruct Pal.PalStagePlayerInfo struct FPalStagePlayerInfo { public: struct FGuid PlayerUId; // 0x0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalStagePlayerState PlayerState; // 0x10(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_4699[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x1C (0x28 - 0xC) // ScriptStruct Pal.PalStageModelRepInfo struct FPalStageModelRepInfo : public FFastArraySerializerItem { public: struct FPalStageInstanceId InstanceId; // 0xC(0x14)(Edit, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPalStageModelBase* Model; // 0x20(0x8)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x148 - 0x108) // ScriptStruct Pal.PalFastStageModelRepInfoArray struct FPalFastStageModelRepInfoArray : public FFastArraySerializer { public: TArray Items; // 0x108(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) uint8 Pad_469A[0x30]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x38 (0x38 - 0x0) // ScriptStruct Pal.PalStageAreaInfo struct FPalStageAreaInfo { public: struct FBox BoundingBox; // 0x0(0x38)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; // 0x80 (0x80 - 0x0) // ScriptStruct Pal.FootStampInfo struct FFootStampInfo { public: TMap FootstepDecalMap; // 0x0(0x50)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FVector FootstepDecal_Size; // 0x50(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator FootstepDecal_InitialRotation; // 0x68(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalStaticCharacterInfo_SpawnItem struct FPalStaticCharacterInfo_SpawnItem { public: TMap FieldLotteryNameByRank; // 0x0(0x50)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) }; // 0x30 (0x38 - 0x8) // ScriptStruct Pal.PalEditorItemIconTableRow struct FPalEditorItemIconTableRow : public FTableRowBase { public: TSoftObjectPtr Icon; // 0x8(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x18 - 0x8) // ScriptStruct Pal.PalEditorItemStaticClassTableRow struct FPalEditorItemStaticClassTableRow : public FTableRowBase { public: class FName ClassName; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf StaticClass; // 0x10(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x18 - 0x8) // ScriptStruct Pal.PalEditorItemDynamicClassTableRow struct FPalEditorItemDynamicClassTableRow : public FTableRowBase { public: class FName ClassName; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf DynamicClass; // 0x10(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x38 (0x40 - 0x8) // ScriptStruct Pal.PalEditorItemActorClassTableRow struct FPalEditorItemActorClassTableRow : public FTableRowBase { public: class FName ClassName; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftClassPtr ActorClass; // 0x10(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x38 (0x40 - 0x8) // ScriptStruct Pal.PalEditorItemStaticMeshTableRow struct FPalEditorItemStaticMeshTableRow : public FTableRowBase { public: class FName StaticMeshName; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr StaticMeshPath; // 0x10(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x108 (0x110 - 0x8) // ScriptStruct Pal.PalStaticItemDataStruct struct FPalStaticItemDataStruct : public FTableRowBase { public: class FName OverrideName; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName OverrideDescription; // 0x10(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName IconName; // 0x18(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalItemTypeA TypeA; // 0x20(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalItemTypeB TypeB; // 0x21(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_469B[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 Rank; // 0x24(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Rarity; // 0x28(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxStackCount; // 0x2C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Weight; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Price; // 0x34(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SortID; // 0x38(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInTreasureBox; // 0x3C(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bNotConsumed; // 0x3D(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableHandcraft; // 0x3E(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_469C[0x1]; // Fixing Size After Last Property [ Dumper-7 ] int32 TechnologyTreeLock; // 0x40(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemStaticClass; // 0x44(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemDynamicClass; // 0x4C(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemActorClass; // 0x54(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName ItemStaticMeshName; // 0x5C(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName VisualBlueprintClassName; // 0x64(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_469D[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TSoftClassPtr VisualBlueprintClassSoft; // 0x70(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalDropItemType DropItemType; // 0xA0(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_469E[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 Editor_RowNameHash; // 0xA4(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 RestoreSatiety; // 0xA8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 RestoreConcentration; // 0xAC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 RestoreSanity; // 0xB0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 RestoreHealth; // 0xB4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 GrantEffect1Id; // 0xB8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float GrantEffect1Time; // 0xBC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 GrantEffect2Id; // 0xC0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float GrantEffect2Time; // 0xC4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 GrantEffect3Id; // 0xC8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float GrantEffect3Time; // 0xCC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Durability; // 0xD0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalElementType ElementType; // 0xD4(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSleepWeapon; // 0xD5(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_469F[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 MagazineSize; // 0xD8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SneakAttackRate; // 0xDC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PhysicalAttackValue; // 0xE0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 HPValue; // 0xE4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PhysicalDefenseValue; // 0xE8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ShieldValue; // 0xEC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MagicAttackValue; // 0xF0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MagicDefenseValue; // 0xF4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName PassiveSkillName; // 0xF8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalWazaID WazaID; // 0x100(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46A0[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float CorruptionFactor; // 0x104(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float FloatValue1; // 0x108(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46A1[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalItemRecipeMaterialInfo struct FPalItemRecipeMaterialInfo { public: class FName MaterialID; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaterialCount; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x20 - 0x8) // ScriptStruct Pal.PalTalkTreeDataTableRow struct FPalTalkTreeDataTableRow : public FTableRowBase { public: class FName NPCID; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName TalkName; // 0x10(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName TextId; // 0x18(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x30 (0x38 - 0x8) // ScriptStruct Pal.TutorialDataStruct struct FTutorialDataStruct : public FTableRowBase { public: class FName MsgId; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalTutorialTriggerType Type; // 0x10(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool MultiTrigger; // 0x11(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalTutorialTriggerConditionType ConditionType; // 0x12(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46A2[0x5]; // Fixing Size After Last Property [ Dumper-7 ] TArray ConditionObjectIds; // 0x18(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) class FName ConditionCategoryName; // 0x28(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ConditionValue; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46A3[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x20 - 0x8) // ScriptStruct Pal.PalBaseCampWorkerSickMasterData struct FPalBaseCampWorkerSickMasterData : public FTableRowBase { public: enum class EPalBaseCampWorkerSickType SickType; // 0x8(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46A4[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 EffectiveItemRank; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalFacialEyeType Facial; // 0x10(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46A5[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 WorkSpeed; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MoveSpeed; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SatietyDecrease; // 0x1C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalRandomRestInfo struct FPalRandomRestInfo { public: class UAnimMontage* RandomRestMontage; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Weight; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LoopNum_Min; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LoopNum_Max; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AfterIdleTime; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalNavigationUpdateFrequencySetting struct FPalNavigationUpdateFrequencySetting { public: int32 UpdateDivideRate; // 0x0(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46A6[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector2D UpdatableRangeMinMaxFromPlayer; // 0x8(0x10)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x14 (0x14 - 0x0) // ScriptStruct Pal.PalCharacterCompleteDelegateParameter struct FPalCharacterCompleteDelegateParameter { public: enum class EPalCharacterCompleteDelegatePriority Priority; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46A7[0x3]; // Fixing Size After Last Property [ Dumper-7 ] FDelegateProperty_ CompleteDelegate; // 0x4(0x10)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalCharacterList struct FPalCharacterList { public: TArray CharacterList; // 0x0(0x10)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalCheckStuckInfo struct FPalCheckStuckInfo { public: uint8 Pad_46A8[0x18]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalUIAimReticleMapObjectAssignableData struct FPalUIAimReticleMapObjectAssignableData { public: bool IsAssignable; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46A9[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName TargetMapObjectID; // 0x4(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // ScriptStruct Pal.PalLocationUIData struct FPalLocationUIData { public: TSoftObjectPtr Icon; // 0x0(0x30)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf CompassIconWidget; // 0x30(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DisplayLength; // 0x38(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46AA[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x5 (0x5 - 0x0) // ScriptStruct Pal.PalSlateNavigationSetting struct FPalSlateNavigationSetting { public: bool IsEnableAnalogNavigation; // 0x0(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsEnableLeftKeyNavigation; // 0x1(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsEnableRightKeyNavigation; // 0x2(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsEnableDownKeyNavigation; // 0x3(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsEnableUpKeyNavigation; // 0x4(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xA0 (0xA8 - 0x8) // ScriptStruct Pal.PalLocationUIData_TableRow struct FPalLocationUIData_TableRow : public FTableRowBase { public: TMap LocationUIDataMap; // 0x8(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic) TMap> MapObjectIconMap; // 0x58(0x50)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalUIGuildMemberDisplayInfo struct FPalUIGuildMemberDisplayInfo { public: class FString CharacterName; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsAdmin; // 0x10(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalGuildPlayerStatus PlayerStatus; // 0x11(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46AB[0x6]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xA8 (0xB0 - 0x8) // ScriptStruct Pal.PalUICaptureCameraOffsetData struct FPalUICaptureCameraOffsetData : public FTableRowBase { public: struct FVector LocationOffset; // 0x8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator Rotator; // 0x20(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector PointLightOffset_1; // 0x38(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PointLightIntensity_1; // 0x50(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PointLightSize_1; // 0x54(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector PointLightOffset_2; // 0x58(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PointLightIntensity_2; // 0x70(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float PointLightSize_2; // 0x74(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector RectLightOffset; // 0x78(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator RectLightRotator; // 0x90(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) float RectLightIntensity; // 0xA8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float RectLightSize; // 0xAC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1A0 (0x1A0 - 0x0) // ScriptStruct Pal.PalUIServerDisplayData struct FPalUIServerDisplayData { public: uint8 Pad_46AC[0x120]; // Fixing Size After Last Property [ Dumper-7 ] class FString ServerName; // 0x120(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString Description; // 0x130(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsPvP; // 0x140(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46AD[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 Day; // 0x144(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NowPlayerNum; // 0x148(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxPlayerNum; // 0x14C(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Ping; // 0x150(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalUIServerListFilterType ServerListType; // 0x154(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46AE[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FString ServerAddress; // 0x158(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ServerPort; // 0x168(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46AF[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class FString VersionString; // 0x170(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsLocked; // 0x180(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46B0[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class FString Region; // 0x188(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CreateTime; // 0x198(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46B1[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalUIServerDataCollectInfo struct FPalUIServerDataCollectInfo { public: enum class EPalUIServerListSortType SortType; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46B2[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class FString SearchWord; // 0x8(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalUILocalWorldDisplayData struct FPalUILocalWorldDisplayData { public: class FString WorldName; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString WorldDirectoryName; // 0x10(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString PlayerName; // 0x20(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PlayerLevel; // 0x30(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Day; // 0x34(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FDateTime Timestamp; // 0x38(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString DirectoryPath; // 0x40(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalUIPaldexDistributionLocationStruct struct FPalUIPaldexDistributionLocationStruct { public: TArray Locations; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) float Radius; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46B3[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x30 (0x38 - 0x8) // ScriptStruct Pal.PalUIPaldexDistributionData struct FPalUIPaldexDistributionData : public FTableRowBase { public: struct FPalUIPaldexDistributionLocationStruct DayTimeLocations; // 0x8(0x18)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) struct FPalUIPaldexDistributionLocationStruct NightTimeLocations; // 0x20(0x18)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) }; // 0x38 (0x38 - 0x0) // ScriptStruct Pal.PalUIPaldex_DisplayInfo struct FPalUIPaldex_DisplayInfo { public: int32 Index; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46B4[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class FString IndexSuffix; // 0x8(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString CombinedIndexString; // 0x18(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalUIPaldexPanelDetailType DetailType; // 0x28(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46B5[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName baseCharacterName; // 0x2C(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46B6[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalRadialCatalog struct FPalRadialCatalog { public: TMap Catalog; // 0x0(0x50)(BlueprintVisible, Transient, NativeAccessSpecifierPublic) }; // 0xC (0xC - 0x0) // ScriptStruct Pal.PalGaugeInterpolationCalculator struct FPalGaugeInterpolationCalculator { public: float CurrentValue; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TargetValue; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bDirectionPositive; // 0x8(0x1)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46B7[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x18 - 0x8) // ScriptStruct Pal.PalWazaMasterLevelDataRow struct FPalWazaMasterLevelDataRow : public FTableRowBase { public: class FName PalID; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalWazaID WazaID; // 0x10(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46B8[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 Level; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x18 - 0x8) // ScriptStruct Pal.PalWazaMasterTamagoDataRow struct FPalWazaMasterTamagoDataRow : public FTableRowBase { public: class FName PalID; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalWazaID WazaID; // 0x10(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46B9[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x48 (0x50 - 0x8) // ScriptStruct Pal.PalWazaDatabaseRaw struct FPalWazaDatabaseRaw : public FTableRowBase { public: enum class EPalWazaID WazaType; // 0x8(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalElementType Element; // 0x9(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IgnoreRandomInherit; // 0xA(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalWazaCategory Category; // 0xB(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Power; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool IsLeanBack; // 0x10(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalPlayerDamageCameraShakeCategory CameraShake; // 0x11(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46BA[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 MinRange; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxRange; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CoolTime; // 0x1C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalSizeType ForceRagdollSize; // 0x20(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalAdditionalEffectType EffectType1; // 0x21(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46BB[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 EffectValue1; // 0x24(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float EffectValueEx1; // 0x28(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalAdditionalEffectType EffectType2; // 0x2C(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46BC[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 EffectValue2; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float EffectValueEx2; // 0x34(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray SpecialAttackRateInfos; // 0x38(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) bool bIsWeaponDamage; // 0x48(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool DisabledData; // 0x49(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46BD[0x6]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x18 - 0x8) // ScriptStruct Pal.PalWeaponSubParameterData struct FPalWeaponSubParameterData : public FTableRowBase { public: float Dps; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Range; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Stability; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Accuracy; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x78 (0x80 - 0x8) // ScriptStruct Pal.PalWildSpawnerDatabaseRow struct FPalWildSpawnerDatabaseRow : public FTableRowBase { public: class FName SpawnerName; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalSpawnedCharacterType SpawnerType; // 0x10(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46BE[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float Weight; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalOneDayTimeType OnlyTime; // 0x18(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalWeatherConditionType OnlyWeather; // 0x19(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46BF[0x2]; // Fixing Size After Last Property [ Dumper-7 ] class FName Pal_1; // 0x1C(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName NPC_1; // 0x24(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LvMin_1; // 0x2C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LvMax_1; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumMin_1; // 0x34(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumMax_1; // 0x38(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Pal_2; // 0x3C(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName NPC_2; // 0x44(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LvMin_2; // 0x4C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LvMax_2; // 0x50(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumMin_2; // 0x54(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumMax_2; // 0x58(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Pal_3; // 0x5C(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName NPC_3; // 0x64(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LvMin_3; // 0x6C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 LvMax_3; // 0x70(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumMin_3; // 0x74(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumMax_3; // 0x78(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46C0[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // ScriptStruct Pal.PalWindInfo struct FPalWindInfo { public: struct FVector Direction; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Speed; // 0x18(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46C1[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalWorkTypeSet struct FPalWorkTypeSet { public: TArray WorkTypes; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) }; // 0xC0 (0xC0 - 0x0) // ScriptStruct Pal.PalWorkStaticParameter struct FPalWorkStaticParameter { public: struct FGuid OwnerMapObjectModelId; // 0x0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid OwnerMapObjectConcreteModelId; // 0x10(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalBoundsTransform WorkableBounds; // 0x20(0x80)(Edit, DisableEditOnTemplate, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic) TArray AssignLocalLocations; // 0xA0(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) uint8 Pad_46C2[0x10]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalWorkAssignParameter struct FPalWorkAssignParameter { public: uint8 Pad_46C3[0x28]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalWorkWaitParameter struct FPalWorkWaitParameter { public: uint8 Pad_46C4[0x18]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x40 (0x40 - 0x0) // ScriptStruct Pal.PalWorkAssignDefineDataStaticSetting struct FPalWorkAssignDefineDataStaticSetting { public: class FName RowName; // 0x0(0x8)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FPalWorkAssignDefineData AssignDefineData; // 0x8(0x38)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) }; // 0x8 (0x30 - 0x28) // ScriptStruct Pal.PalWorkProgressManagerWorkProcessTickFunction struct FPalWorkProgressManagerWorkProcessTickFunction : public FTickFunction { public: class UPalWorkProgressManager* Target; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalWorkSuitabilityDefineData struct FPalWorkSuitabilityDefineData { public: bool bIsChangeWorkAnimPlayRate; // 0x0(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46C5[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray CraftSpeeds; // 0x8(0x10)(Edit, EditFixedSize, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // ScriptStruct Pal.PalCollectionRankDefineData struct FPalCollectionRankDefineData { public: float DropNumRate; // 0x0(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalWorkSuitabilityCollectionDefineData struct FPalWorkSuitabilityCollectionDefineData { public: struct FPalWorkSuitabilityDefineData CommonDefineData; // 0x0(0x18)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) TArray CollectionDefineData; // 0x18(0x10)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalDeforestRankDefineData struct FPalDeforestRankDefineData { public: float DamageRate; // 0x0(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalMapObjectMaterialSubType MaterialSubType; // 0x4(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46C6[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalWorkSuitabilityDeforestDefineData struct FPalWorkSuitabilityDeforestDefineData { public: struct FPalWorkSuitabilityDefineData CommonDefineData; // 0x0(0x18)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) TArray DeforestDefineData; // 0x18(0x10)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.PalMiningRankDefineData struct FPalMiningRankDefineData { public: float DamageRate; // 0x0(0x4)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EPalMapObjectMaterialSubType MaterialSubType; // 0x4(0x1)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46C7[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // ScriptStruct Pal.PalWorkSuitabilityMiningDefineData struct FPalWorkSuitabilityMiningDefineData { public: struct FPalWorkSuitabilityDefineData CommonDefineData; // 0x0(0x18)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic) TArray MiningDefineData; // 0x18(0x10)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalWorldMapUIDataSave struct FPalWorldMapUIDataSave { public: TMap UnlockedRegionMap; // 0x0(0x50)(NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalWorldObjectRecordData_MapObjectSpawnerItem struct FPalWorldObjectRecordData_MapObjectSpawnerItem { public: struct FGameDateTime NextSpawnLotteryGameTime; // 0x0(0x8)(Edit, DisableEditOnTemplate, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid MapObjectInstanceId; // 0x8(0x10)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x58 (0x58 - 0x0) // ScriptStruct Pal.PalWorldObjectRecordData_MapObjectSpawner struct FPalWorldObjectRecordData_MapObjectSpawner { public: TMap ItemMap; // 0x0(0x50)(Edit, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) uint8 Pad_46C8[0x8]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x50 (0x50 - 0x0) // ScriptStruct Pal.PalWorldObjectRecordData_MapObjectSpawnerInStage struct FPalWorldObjectRecordData_MapObjectSpawnerInStage { public: TMap RecordDataMapByLevelObjectInstanceId; // 0x0(0x50)(Edit, DisableEditOnTemplate, Transient, EditConst, NativeAccessSpecifierPublic) }; // 0x10 (0x18 - 0x8) // ScriptStruct Pal.PalCrimeMasterData struct FPalCrimeMasterData : public FTableRowBase { public: class FName CrimeNameTextId; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 BaseReward; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_46C9[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // ScriptStruct Pal.PalCrimeInstanceCreateParameter struct FPalCrimeInstanceCreateParameter { public: class FName CrimeId; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FGuid TargetId; // 0x8(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct Pal.PalWorldSecurityWantedPoliceSettingData struct FPalWorldSecurityWantedPoliceSettingData { public: struct FPalDataTableRowName_PalHumanData PoliceType; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PoliceNum; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PoliceLevel; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct Pal.FloatCounter struct FFloatCounter { public: float TriggerValue; // 0x0(0x4)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) float CurrentStackValue; // 0x4(0x4)(Edit, ZeroConstructor, DisableEditOnTemplate, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate) }; }