#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_AIActionFunnel_Default.BP_AIActionFunnel_Default_C // (None) class UClass* UBP_AIActionFunnel_Default_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_AIActionFunnel_Default_C"); return Clss; } // BP_AIActionFunnel_Default_C BP_AIActionFunnel_Default.Default__BP_AIActionFunnel_Default_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_AIActionFunnel_Default_C* UBP_AIActionFunnel_Default_C::GetDefaultObj() { static class UBP_AIActionFunnel_Default_C* Default = nullptr; if (!Default) Default = static_cast(UBP_AIActionFunnel_Default_C::StaticClass()->DefaultObject); return Default; } // Function BP_AIActionFunnel_Default.BP_AIActionFunnel_Default_C.CreateSkillActionModule // (Event, Public, BlueprintCallable, BlueprintEvent) // Parameters: // TSubclassOfFunnelSkillModuleClass (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash) // bool CallFunc_IsValidClass_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APawn* CallFunc_K2_GetPawn_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* K2Node_DynamicCast_AsPal_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalFunnelSkillModule* CallFunc_SpawnObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_AIActionFunnel_Default_C::CreateSkillActionModule(TSubclassOf FunnelSkillModuleClass, bool CallFunc_IsValidClass_ReturnValue, class AController* CallFunc_GetController_ReturnValue, class APawn* CallFunc_K2_GetPawn_ReturnValue, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess, class UPalFunnelSkillModule* CallFunc_SpawnObject_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIActionFunnel_Default_C", "CreateSkillActionModule"); Params::UBP_AIActionFunnel_Default_C_CreateSkillActionModule_Params Parms{}; Parms.FunnelSkillModuleClass = FunnelSkillModuleClass; Parms.CallFunc_IsValidClass_ReturnValue = CallFunc_IsValidClass_ReturnValue; Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue; Parms.CallFunc_K2_GetPawn_ReturnValue = CallFunc_K2_GetPawn_ReturnValue; Parms.K2Node_DynamicCast_AsPal_Character = K2Node_DynamicCast_AsPal_Character; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_SpawnObject_ReturnValue = CallFunc_SpawnObject_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_AIActionFunnel_Default.BP_AIActionFunnel_Default_C.ShouldSetSkillAction // (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_ShouldSetSkillAction_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetTrainer_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsLive_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Not_PreBool_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool UBP_AIActionFunnel_Default_C::ShouldSetSkillAction(bool CallFunc_ShouldSetSkillAction_ReturnValue, class APalCharacter* CallFunc_GetTrainer_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsLive_ReturnValue, bool CallFunc_Not_PreBool_ReturnValue, bool CallFunc_IsValid_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIActionFunnel_Default_C", "ShouldSetSkillAction"); Params::UBP_AIActionFunnel_Default_C_ShouldSetSkillAction_Params Parms{}; Parms.CallFunc_ShouldSetSkillAction_ReturnValue = CallFunc_ShouldSetSkillAction_ReturnValue; Parms.CallFunc_GetTrainer_ReturnValue = CallFunc_GetTrainer_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsLive_ReturnValue = CallFunc_IsLive_ReturnValue; Parms.CallFunc_Not_PreBool_ReturnValue = CallFunc_Not_PreBool_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_AIActionFunnel_Default.BP_AIActionFunnel_Default_C.SetAction // (Private, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class UClass* Class (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalAIActionBase* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash) // class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalAIActionComponent* CallFunc_GetOwnerComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UPalAIActionBase* CallFunc_SpawnObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalAIActionFunnelSkillBase* K2Node_DynamicCast_AsPal_AIAction_Funnel_Skill_Base (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalAIActionBase* UBP_AIActionFunnel_Default_C::SetAction(class UClass* Class, class AController* CallFunc_GetController_ReturnValue, class UPalAIActionComponent* CallFunc_GetOwnerComponent_ReturnValue, class UPalAIActionBase* CallFunc_SpawnObject_ReturnValue, class UPalAIActionFunnelSkillBase* K2Node_DynamicCast_AsPal_AIAction_Funnel_Skill_Base, bool K2Node_DynamicCast_bSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIActionFunnel_Default_C", "SetAction"); Params::UBP_AIActionFunnel_Default_C_SetAction_Params Parms{}; Parms.Class = Class; Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue; Parms.CallFunc_GetOwnerComponent_ReturnValue = CallFunc_GetOwnerComponent_ReturnValue; Parms.CallFunc_SpawnObject_ReturnValue = CallFunc_SpawnObject_ReturnValue; Parms.K2Node_DynamicCast_AsPal_AIAction_Funnel_Skill_Base = K2Node_DynamicCast_AsPal_AIAction_Funnel_Skill_Base; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_AIActionFunnel_Default.BP_AIActionFunnel_Default_C.SetActionSkill // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // class AController* CallFunc_GetController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class ABP_FunnelCharacterAIController_C*K2Node_DynamicCast_AsBP_Funnel_Character_AIController (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APawn* CallFunc_K2_GetPawn_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalFunnelCharacter* K2Node_DynamicCast_AsPal_Funnel_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalAIActionBase* CallFunc_SetAction_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_AIActionFunnel_Default_C::SetActionSkill(class AController* CallFunc_GetController_ReturnValue, class ABP_FunnelCharacterAIController_C* K2Node_DynamicCast_AsBP_Funnel_Character_AIController, bool K2Node_DynamicCast_bSuccess, class APawn* CallFunc_K2_GetPawn_ReturnValue, class APalFunnelCharacter* K2Node_DynamicCast_AsPal_Funnel_Character, bool K2Node_DynamicCast_bSuccess_1, class UPalAIActionBase* CallFunc_SetAction_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIActionFunnel_Default_C", "SetActionSkill"); Params::UBP_AIActionFunnel_Default_C_SetActionSkill_Params Parms{}; Parms.CallFunc_GetController_ReturnValue = CallFunc_GetController_ReturnValue; Parms.K2Node_DynamicCast_AsBP_Funnel_Character_AIController = K2Node_DynamicCast_AsBP_Funnel_Character_AIController; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_K2_GetPawn_ReturnValue = CallFunc_K2_GetPawn_ReturnValue; Parms.K2Node_DynamicCast_AsPal_Funnel_Character = K2Node_DynamicCast_AsPal_Funnel_Character; Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1; Parms.CallFunc_SetAction_ReturnValue = CallFunc_SetAction_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_AIActionFunnel_Default.BP_AIActionFunnel_Default_C.SetActionFollowTrainer // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalAIActionBase* CallFunc_SetAction_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_AIActionFunnel_Default_C::SetActionFollowTrainer(class UPalAIActionBase* CallFunc_SetAction_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIActionFunnel_Default_C", "SetActionFollowTrainer"); Params::UBP_AIActionFunnel_Default_C_SetActionFollowTrainer_Params Parms{}; Parms.CallFunc_SetAction_ReturnValue = CallFunc_SetAction_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_AIActionFunnel_Default.BP_AIActionFunnel_Default_C.SetOtomoFollowAction // (Event, Protected, BlueprintEvent) // Parameters: void UBP_AIActionFunnel_Default_C::SetOtomoFollowAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIActionFunnel_Default_C", "SetOtomoFollowAction"); UObject::ProcessEvent(Func, nullptr); } // Function BP_AIActionFunnel_Default.BP_AIActionFunnel_Default_C.SetSkillAction // (Event, Protected, BlueprintEvent) // Parameters: void UBP_AIActionFunnel_Default_C::SetSkillAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIActionFunnel_Default_C", "SetSkillAction"); UObject::ProcessEvent(Func, nullptr); } // Function BP_AIActionFunnel_Default.BP_AIActionFunnel_Default_C.OnTick_BP // (Event, Protected, BlueprintEvent) // Parameters: // float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_AIActionFunnel_Default_C::OnTick_BP(float DeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIActionFunnel_Default_C", "OnTick_BP"); Params::UBP_AIActionFunnel_Default_C_OnTick_BP_Params Parms{}; Parms.DeltaTime = DeltaTime; UObject::ProcessEvent(Func, &Parms); } // Function BP_AIActionFunnel_Default.BP_AIActionFunnel_Default_C.ExecuteUbergraph_BP_AIActionFunnel_Default // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_AIActionFunnel_Default_C::ExecuteUbergraph_BP_AIActionFunnel_Default(int32 EntryPoint, float K2Node_Event_DeltaTime, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_AIActionFunnel_Default_C", "ExecuteUbergraph_BP_AIActionFunnel_Default"); Params::UBP_AIActionFunnel_Default_C_ExecuteUbergraph_BP_AIActionFunnel_Default_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); } }