#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x38 (0x3F8 - 0x3C0) // BlueprintGeneratedClass BP_SkillEffect_GeneralWork.BP_SkillEffect_GeneralWork_C class ABP_SkillEffect_GeneralWork_C : public ABP_SkillEffectBase_C { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x3C0(0x8)(ZeroConstructor, Transient, DuplicateTransient) class USphereComponent* Sphere; // 0x3C8(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class UParticleSystemComponent* PS_Scratch2; // 0x3D0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class UParticleSystemComponent* PS_Scratch1; // 0x3D8(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class UParticleSystemComponent* PS_Scratch; // 0x3E0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) double StartCollisionTime; // 0x3E8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double EndCollisionTime; // 0x3F0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class ABP_SkillEffect_GeneralWork_C* GetDefaultObj(); void SetupCollision(const struct FVector& TargetLocationPoint, const struct FVector& ImpactPoint, const struct FHitResult& CallFunc_K2_SetActorLocation_SweepHitResult, bool CallFunc_K2_SetActorLocation_ReturnValue); void ReceiveBeginPlay(); void EnableCollision(); void EndCollision(); void ExecuteUbergraph_BP_SkillEffect_GeneralWork(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue_1, float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast, float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast_1); }; }