#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_Status_AttackUP.BP_Status_AttackUP_C // (None) class UClass* UBP_Status_AttackUP_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_Status_AttackUP_C"); return Clss; } // BP_Status_AttackUP_C BP_Status_AttackUP.Default__BP_Status_AttackUP_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_Status_AttackUP_C* UBP_Status_AttackUP_C::GetDefaultObj() { static class UBP_Status_AttackUP_C* Default = nullptr; if (!Default) Default = static_cast(UBP_Status_AttackUP_C::StaticClass()->DefaultObject); return Default; } // Function BP_Status_AttackUP.BP_Status_AttackUP_C.OnLoaded_FD22363D4A5A9DE9CE4C0BABF4CAA7C0 // (BlueprintCallable, BlueprintEvent) // Parameters: // class UObject* Loaded (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_Status_AttackUP_C::OnLoaded_FD22363D4A5A9DE9CE4C0BABF4CAA7C0(class UObject* Loaded) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_AttackUP_C", "OnLoaded_FD22363D4A5A9DE9CE4C0BABF4CAA7C0"); Params::UBP_Status_AttackUP_C_OnLoaded_FD22363D4A5A9DE9CE4C0BABF4CAA7C0_Params Parms{}; Parms.Loaded = Loaded; UObject::ProcessEvent(Func, &Parms); } // Function BP_Status_AttackUP.BP_Status_AttackUP_C.OnBeginStatus // (Event, Public, BlueprintEvent) // Parameters: void UBP_Status_AttackUP_C::OnBeginStatus() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_AttackUP_C", "OnBeginStatus"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Status_AttackUP.BP_Status_AttackUP_C.OnEndStatus // (Event, Public, BlueprintEvent) // Parameters: void UBP_Status_AttackUP_C::OnEndStatus() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_AttackUP_C", "OnEndStatus"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Status_AttackUP.BP_Status_AttackUP_C.ExecuteUbergraph_BP_Status_AttackUP // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* K2Node_CustomEvent_Loaded (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UObject* Temp_object_Variable (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UNiagaraSystem* K2Node_DynamicCast_AsNiagara_System (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UBP_Status_AttackUP_C::ExecuteUbergraph_BP_Status_AttackUP(int32 EntryPoint, class UObject* K2Node_CustomEvent_Loaded, class UObject* Temp_object_Variable, class UNiagaraSystem* K2Node_DynamicCast_AsNiagara_System, bool K2Node_DynamicCast_bSuccess, class AActor* CallFunc_GetOwner_ReturnValue, class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_2, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_AttackUP_C", "ExecuteUbergraph_BP_Status_AttackUP"); Params::UBP_Status_AttackUP_C_ExecuteUbergraph_BP_Status_AttackUP_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.K2Node_CustomEvent_Loaded = K2Node_CustomEvent_Loaded; Parms.Temp_object_Variable = Temp_object_Variable; Parms.K2Node_DynamicCast_AsNiagara_System = K2Node_DynamicCast_AsNiagara_System; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.CallFunc_K2_GetRootComponent_ReturnValue = CallFunc_K2_GetRootComponent_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_SpawnSystemAttached_ReturnValue = CallFunc_SpawnSystemAttached_ReturnValue; Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_GetOwner_ReturnValue_2 = CallFunc_GetOwner_ReturnValue_2; Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); } }