#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class CameraCalibrationCore.CalibrationPointComponent // (SceneComponent, PrimitiveComponent) class UClass* UCalibrationPointComponent::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CalibrationPointComponent"); return Clss; } // CalibrationPointComponent CameraCalibrationCore.Default__CalibrationPointComponent // (Public, ClassDefaultObject, ArchetypeObject) class UCalibrationPointComponent* UCalibrationPointComponent::GetDefaultObj() { static class UCalibrationPointComponent* Default = nullptr; if (!Default) Default = static_cast(UCalibrationPointComponent::StaticClass()->DefaultObject); return Default; } // Function CameraCalibrationCore.CalibrationPointComponent.RebuildVertices // (Final, Native, Public, BlueprintCallable) // Parameters: void UCalibrationPointComponent::RebuildVertices() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CalibrationPointComponent", "RebuildVertices"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.CalibrationPointComponent.NamespacedSubpointName // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FString InSubpointName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FString OutNamespacedName (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCalibrationPointComponent::NamespacedSubpointName(const class FString& InSubpointName, class FString* OutNamespacedName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CalibrationPointComponent", "NamespacedSubpointName"); Params::UCalibrationPointComponent_NamespacedSubpointName_Params Parms{}; Parms.InSubpointName = InSubpointName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutNamespacedName != nullptr) *OutNamespacedName = std::move(Parms.OutNamespacedName); return Parms.ReturnValue; } // Function CameraCalibrationCore.CalibrationPointComponent.GetWorldLocation // (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FString InPointName (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector OutLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UCalibrationPointComponent::GetWorldLocation(const class FString& InPointName, struct FVector* OutLocation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CalibrationPointComponent", "GetWorldLocation"); Params::UCalibrationPointComponent_GetWorldLocation_Params Parms{}; Parms.InPointName = InPointName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutLocation != nullptr) *OutLocation = std::move(Parms.OutLocation); return Parms.ReturnValue; } // Function CameraCalibrationCore.CalibrationPointComponent.GetNamespacedPointNames // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray OutNamespacedNames (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) void UCalibrationPointComponent::GetNamespacedPointNames(TArray* OutNamespacedNames) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CalibrationPointComponent", "GetNamespacedPointNames"); Params::UCalibrationPointComponent_GetNamespacedPointNames_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutNamespacedNames != nullptr) *OutNamespacedNames = std::move(Parms.OutNamespacedNames); } // Class CameraCalibrationCore.CameraCalibrationCheckerboard // (Actor) class UClass* ACameraCalibrationCheckerboard::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CameraCalibrationCheckerboard"); return Clss; } // CameraCalibrationCheckerboard CameraCalibrationCore.Default__CameraCalibrationCheckerboard // (Public, ClassDefaultObject, ArchetypeObject) class ACameraCalibrationCheckerboard* ACameraCalibrationCheckerboard::GetDefaultObj() { static class ACameraCalibrationCheckerboard* Default = nullptr; if (!Default) Default = static_cast(ACameraCalibrationCheckerboard::StaticClass()->DefaultObject); return Default; } // Function CameraCalibrationCore.CameraCalibrationCheckerboard.Rebuild // (Final, Native, Public, BlueprintCallable) // Parameters: void ACameraCalibrationCheckerboard::Rebuild() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CameraCalibrationCheckerboard", "Rebuild"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Class CameraCalibrationCore.CameraCalibrationSettings // (None) class UClass* UCameraCalibrationSettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CameraCalibrationSettings"); return Clss; } // CameraCalibrationSettings CameraCalibrationCore.Default__CameraCalibrationSettings // (Public, ClassDefaultObject, ArchetypeObject) class UCameraCalibrationSettings* UCameraCalibrationSettings::GetDefaultObj() { static class UCameraCalibrationSettings* Default = nullptr; if (!Default) Default = static_cast(UCameraCalibrationSettings::StaticClass()->DefaultObject); return Default; } // Class CameraCalibrationCore.CameraCalibrationEditorSettings // (None) class UClass* UCameraCalibrationEditorSettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CameraCalibrationEditorSettings"); return Clss; } // CameraCalibrationEditorSettings CameraCalibrationCore.Default__CameraCalibrationEditorSettings // (Public, ClassDefaultObject, ArchetypeObject) class UCameraCalibrationEditorSettings* UCameraCalibrationEditorSettings::GetDefaultObj() { static class UCameraCalibrationEditorSettings* Default = nullptr; if (!Default) Default = static_cast(UCameraCalibrationEditorSettings::StaticClass()->DefaultObject); return Default; } // Class CameraCalibrationCore.CameraCalibrationStep // (None) class UClass* UCameraCalibrationStep::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CameraCalibrationStep"); return Clss; } // CameraCalibrationStep CameraCalibrationCore.Default__CameraCalibrationStep // (Public, ClassDefaultObject, ArchetypeObject) class UCameraCalibrationStep* UCameraCalibrationStep::GetDefaultObj() { static class UCameraCalibrationStep* Default = nullptr; if (!Default) Default = static_cast(UCameraCalibrationStep::StaticClass()->DefaultObject); return Default; } // Class CameraCalibrationCore.CameraCalibrationSubsystem // (None) class UClass* UCameraCalibrationSubsystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CameraCalibrationSubsystem"); return Clss; } // CameraCalibrationSubsystem CameraCalibrationCore.Default__CameraCalibrationSubsystem // (Public, ClassDefaultObject, ArchetypeObject) class UCameraCalibrationSubsystem* UCameraCalibrationSubsystem::GetDefaultObj() { static class UCameraCalibrationSubsystem* Default = nullptr; if (!Default) Default = static_cast(UCameraCalibrationSubsystem::StaticClass()->DefaultObject); return Default; } // Function CameraCalibrationCore.CameraCalibrationSubsystem.UnregisterDistortionModelHandler // (Final, Native, Public, BlueprintCallable) // Parameters: // class UCineCameraComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class ULensDistortionModelHandlerBase*Handler (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCameraCalibrationSubsystem::UnregisterDistortionModelHandler(class UCineCameraComponent* Component, class ULensDistortionModelHandlerBase* Handler) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CameraCalibrationSubsystem", "UnregisterDistortionModelHandler"); Params::UCameraCalibrationSubsystem_UnregisterDistortionModelHandler_Params Parms{}; Parms.Component = Component; Parms.Handler = Handler; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.CameraCalibrationSubsystem.SetDefaultLensFile // (Final, Native, Public, BlueprintCallable) // Parameters: // class ULensFile* NewDefaultLensFile (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UCameraCalibrationSubsystem::SetDefaultLensFile(class ULensFile* NewDefaultLensFile) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CameraCalibrationSubsystem", "SetDefaultLensFile"); Params::UCameraCalibrationSubsystem_SetDefaultLensFile_Params Parms{}; Parms.NewDefaultLensFile = NewDefaultLensFile; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.CameraCalibrationSubsystem.GetRegisteredLensModel // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FName ModelName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TSubclassOf ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf UCameraCalibrationSubsystem::GetRegisteredLensModel(class FName ModelName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CameraCalibrationSubsystem", "GetRegisteredLensModel"); Params::UCameraCalibrationSubsystem_GetRegisteredLensModel_Params Parms{}; Parms.ModelName = ModelName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.CameraCalibrationSubsystem.GetOverlayMaterialNames // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UCameraCalibrationSubsystem::GetOverlayMaterialNames() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CameraCalibrationSubsystem", "GetOverlayMaterialNames"); Params::UCameraCalibrationSubsystem_GetOverlayMaterialNames_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.CameraCalibrationSubsystem.GetOverlayMaterial // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FName OverlayName (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMaterialInterface* UCameraCalibrationSubsystem::GetOverlayMaterial(class FName& OverlayName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CameraCalibrationSubsystem", "GetOverlayMaterial"); Params::UCameraCalibrationSubsystem_GetOverlayMaterial_Params Parms{}; Parms.OverlayName = OverlayName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.CameraCalibrationSubsystem.GetLensFile // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FLensFilePicker Picker (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) // class ULensFile* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULensFile* UCameraCalibrationSubsystem::GetLensFile(struct FLensFilePicker& Picker) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CameraCalibrationSubsystem", "GetLensFile"); Params::UCameraCalibrationSubsystem_GetLensFile_Params Parms{}; Parms.Picker = Picker; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.CameraCalibrationSubsystem.GetDistortionModelHandlers // (Final, Native, Public, BlueprintCallable) // Parameters: // class UCineCameraComponent* Component (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArrayReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UCameraCalibrationSubsystem::GetDistortionModelHandlers(class UCineCameraComponent* Component) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CameraCalibrationSubsystem", "GetDistortionModelHandlers"); Params::UCameraCalibrationSubsystem_GetDistortionModelHandlers_Params Parms{}; Parms.Component = Component; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.CameraCalibrationSubsystem.GetDefaultLensFile // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class ULensFile* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULensFile* UCameraCalibrationSubsystem::GetDefaultLensFile() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CameraCalibrationSubsystem", "GetDefaultLensFile"); Params::UCameraCalibrationSubsystem_GetDefaultLensFile_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.CameraCalibrationSubsystem.GetCameraNodalOffsetAlgos // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UCameraCalibrationSubsystem::GetCameraNodalOffsetAlgos() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CameraCalibrationSubsystem", "GetCameraNodalOffsetAlgos"); Params::UCameraCalibrationSubsystem_GetCameraNodalOffsetAlgos_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.CameraCalibrationSubsystem.GetCameraNodalOffsetAlgo // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FName Name (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TSubclassOfReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf UCameraCalibrationSubsystem::GetCameraNodalOffsetAlgo(class FName Name) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CameraCalibrationSubsystem", "GetCameraNodalOffsetAlgo"); Params::UCameraCalibrationSubsystem_GetCameraNodalOffsetAlgo_Params Parms{}; Parms.Name = Name; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.CameraCalibrationSubsystem.GetCameraImageCenterAlgos // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UCameraCalibrationSubsystem::GetCameraImageCenterAlgos() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CameraCalibrationSubsystem", "GetCameraImageCenterAlgos"); Params::UCameraCalibrationSubsystem_GetCameraImageCenterAlgos_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.CameraCalibrationSubsystem.GetCameraImageCenterAlgo // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FName Name (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TSubclassOfReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf UCameraCalibrationSubsystem::GetCameraImageCenterAlgo(class FName Name) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CameraCalibrationSubsystem", "GetCameraImageCenterAlgo"); Params::UCameraCalibrationSubsystem_GetCameraImageCenterAlgo_Params Parms{}; Parms.Name = Name; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.CameraCalibrationSubsystem.GetCameraCalibrationSteps // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray UCameraCalibrationSubsystem::GetCameraCalibrationSteps() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CameraCalibrationSubsystem", "GetCameraCalibrationSteps"); Params::UCameraCalibrationSubsystem_GetCameraCalibrationSteps_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.CameraCalibrationSubsystem.GetCameraCalibrationStep // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FName Name (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TSubclassOfReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf UCameraCalibrationSubsystem::GetCameraCalibrationStep(class FName Name) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CameraCalibrationSubsystem", "GetCameraCalibrationStep"); Params::UCameraCalibrationSubsystem_GetCameraCalibrationStep_Params Parms{}; Parms.Name = Name; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.CameraCalibrationSubsystem.FindOrCreateDistortionModelHandler // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FDistortionHandlerPicker DistortionHandlerPicker (Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) // TSubclassOf LensModelClass (ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class ULensDistortionModelHandlerBase*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULensDistortionModelHandlerBase* UCameraCalibrationSubsystem::FindOrCreateDistortionModelHandler(struct FDistortionHandlerPicker& DistortionHandlerPicker, TSubclassOf LensModelClass) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CameraCalibrationSubsystem", "FindOrCreateDistortionModelHandler"); Params::UCameraCalibrationSubsystem_FindOrCreateDistortionModelHandler_Params Parms{}; Parms.DistortionHandlerPicker = DistortionHandlerPicker; Parms.LensModelClass = LensModelClass; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.CameraCalibrationSubsystem.FindDistortionModelHandler // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FDistortionHandlerPicker DistortionHandlerPicker (Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic) // bool bUpdatePicker (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class ULensDistortionModelHandlerBase*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULensDistortionModelHandlerBase* UCameraCalibrationSubsystem::FindDistortionModelHandler(struct FDistortionHandlerPicker& DistortionHandlerPicker, bool bUpdatePicker) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CameraCalibrationSubsystem", "FindDistortionModelHandler"); Params::UCameraCalibrationSubsystem_FindDistortionModelHandler_Params Parms{}; Parms.DistortionHandlerPicker = DistortionHandlerPicker; Parms.bUpdatePicker = bUpdatePicker; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class CameraCalibrationCore.CameraImageCenterAlgo // (None) class UClass* UCameraImageCenterAlgo::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CameraImageCenterAlgo"); return Clss; } // CameraImageCenterAlgo CameraCalibrationCore.Default__CameraImageCenterAlgo // (Public, ClassDefaultObject, ArchetypeObject) class UCameraImageCenterAlgo* UCameraImageCenterAlgo::GetDefaultObj() { static class UCameraImageCenterAlgo* Default = nullptr; if (!Default) Default = static_cast(UCameraImageCenterAlgo::StaticClass()->DefaultObject); return Default; } // Class CameraCalibrationCore.CameraLensDistortionAlgo // (None) class UClass* UCameraLensDistortionAlgo::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CameraLensDistortionAlgo"); return Clss; } // CameraLensDistortionAlgo CameraCalibrationCore.Default__CameraLensDistortionAlgo // (Public, ClassDefaultObject, ArchetypeObject) class UCameraLensDistortionAlgo* UCameraLensDistortionAlgo::GetDefaultObj() { static class UCameraLensDistortionAlgo* Default = nullptr; if (!Default) Default = static_cast(UCameraLensDistortionAlgo::StaticClass()->DefaultObject); return Default; } // Class CameraCalibrationCore.CameraNodalOffsetAlgo // (None) class UClass* UCameraNodalOffsetAlgo::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CameraNodalOffsetAlgo"); return Clss; } // CameraNodalOffsetAlgo CameraCalibrationCore.Default__CameraNodalOffsetAlgo // (Public, ClassDefaultObject, ArchetypeObject) class UCameraNodalOffsetAlgo* UCameraNodalOffsetAlgo::GetDefaultObj() { static class UCameraNodalOffsetAlgo* Default = nullptr; if (!Default) Default = static_cast(UCameraNodalOffsetAlgo::StaticClass()->DefaultObject); return Default; } // Class CameraCalibrationCore.LensComponent // (None) class UClass* ULensComponent::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LensComponent"); return Clss; } // LensComponent CameraCalibrationCore.Default__LensComponent // (Public, ClassDefaultObject, ArchetypeObject) class ULensComponent* ULensComponent::GetDefaultObj() { static class ULensComponent* Default = nullptr; if (!Default) Default = static_cast(ULensComponent::StaticClass()->DefaultObject); return Default; } // Function CameraCalibrationCore.LensComponent.WasNodalOffsetAppliedThisTick // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULensComponent::WasNodalOffsetAppliedThisTick() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "WasNodalOffsetAppliedThisTick"); Params::ULensComponent_WasNodalOffsetAppliedThisTick_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensComponent.WasDistortionEvaluated // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULensComponent::WasDistortionEvaluated() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "WasDistortionEvaluated"); Params::ULensComponent_WasDistortionEvaluated_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensComponent.ShouldApplyNodalOffsetOnTick // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULensComponent::ShouldApplyNodalOffsetOnTick() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "ShouldApplyNodalOffsetOnTick"); Params::ULensComponent_ShouldApplyNodalOffsetOnTick_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensComponent.ShouldApplyDistortion // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULensComponent::ShouldApplyDistortion() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "ShouldApplyDistortion"); Params::ULensComponent_ShouldApplyDistortion_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensComponent.SetOverscanMultiplier // (Final, Native, Public, BlueprintCallable) // Parameters: // float Multiplier (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULensComponent::SetOverscanMultiplier(float Multiplier) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "SetOverscanMultiplier"); Params::ULensComponent_SetOverscanMultiplier_Params Parms{}; Parms.Multiplier = Multiplier; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensComponent.SetLensModel // (Final, Native, Public, BlueprintCallable) // Parameters: // TSubclassOf Model (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULensComponent::SetLensModel(TSubclassOf Model) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "SetLensModel"); Params::ULensComponent_SetLensModel_Params Parms{}; Parms.Model = Model; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensComponent.SetLensFilePicker // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FLensFilePicker LensFile (Parm, NoDestructor, NativeAccessSpecifierPublic) void ULensComponent::SetLensFilePicker(const struct FLensFilePicker& LensFile) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "SetLensFilePicker"); Params::ULensComponent_SetLensFilePicker_Params Parms{}; Parms.LensFile = LensFile; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensComponent.SetLensFile // (Final, Native, Public, BlueprintCallable) // Parameters: // class ULensFile* LensFile (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULensComponent::SetLensFile(class ULensFile* LensFile) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "SetLensFile"); Params::ULensComponent_SetLensFile_Params Parms{}; Parms.LensFile = LensFile; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensComponent.SetFIZEvaluationMode // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EFIZEvaluationMode Mode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULensComponent::SetFIZEvaluationMode(enum class EFIZEvaluationMode Mode) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "SetFIZEvaluationMode"); Params::ULensComponent_SetFIZEvaluationMode_Params Parms{}; Parms.Mode = Mode; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensComponent.SetFilmbackOverrideSetting // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EFilmbackOverrideSource Setting (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULensComponent::SetFilmbackOverrideSetting(enum class EFilmbackOverrideSource Setting) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "SetFilmbackOverrideSetting"); Params::ULensComponent_SetFilmbackOverrideSetting_Params Parms{}; Parms.Setting = Setting; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensComponent.SetDistortionState // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FLensDistortionState State (Parm, NativeAccessSpecifierPublic) void ULensComponent::SetDistortionState(const struct FLensDistortionState& State) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "SetDistortionState"); Params::ULensComponent_SetDistortionState_Params Parms{}; Parms.State = State; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensComponent.SetDistortionSource // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class EDistortionSource Source (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULensComponent::SetDistortionSource(enum class EDistortionSource Source) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "SetDistortionSource"); Params::ULensComponent_SetDistortionSource_Params Parms{}; Parms.Source = Source; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensComponent.SetCroppedFilmback // (Final, Native, Public, BlueprintCallable) // Parameters: // struct FCameraFilmbackSettings Filmback (Parm, NoDestructor, NativeAccessSpecifierPublic) void ULensComponent::SetCroppedFilmback(const struct FCameraFilmbackSettings& Filmback) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "SetCroppedFilmback"); Params::ULensComponent_SetCroppedFilmback_Params Parms{}; Parms.Filmback = Filmback; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensComponent.SetApplyNodalOffsetOnTick // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bApplyNodalOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULensComponent::SetApplyNodalOffsetOnTick(bool bApplyNodalOffset) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "SetApplyNodalOffsetOnTick"); Params::ULensComponent_SetApplyNodalOffsetOnTick_Params Parms{}; Parms.bApplyNodalOffset = bApplyNodalOffset; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensComponent.SetApplyDistortion // (Final, Native, Public, BlueprintCallable) // Parameters: // bool bApply (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULensComponent::SetApplyDistortion(bool bApply) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "SetApplyDistortion"); Params::ULensComponent_SetApplyDistortion_Params Parms{}; Parms.bApply = bApply; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensComponent.GetOverscanMultiplier // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ULensComponent::GetOverscanMultiplier() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "GetOverscanMultiplier"); Params::ULensComponent_GetOverscanMultiplier_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensComponent.GetOriginalFocalLength // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ULensComponent::GetOriginalFocalLength() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "GetOriginalFocalLength"); Params::ULensComponent_GetOriginalFocalLength_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensComponent.GetLensModel // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TSubclassOf ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf ULensComponent::GetLensModel() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "GetLensModel"); Params::ULensComponent_GetLensModel_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensComponent.GetLensFilePicker // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FLensFilePicker ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FLensFilePicker ULensComponent::GetLensFilePicker() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "GetLensFilePicker"); Params::ULensComponent_GetLensFilePicker_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensComponent.GetLensFileEvaluationInputs // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FLensFileEvaluationInputs ReturnValue (ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) struct FLensFileEvaluationInputs ULensComponent::GetLensFileEvaluationInputs() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "GetLensFileEvaluationInputs"); Params::ULensComponent_GetLensFileEvaluationInputs_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensComponent.GetLensFile // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class ULensFile* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULensFile* ULensComponent::GetLensFile() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "GetLensFile"); Params::ULensComponent_GetLensFile_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensComponent.GetFIZEvaluationMode // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // enum class EFIZEvaluationMode ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EFIZEvaluationMode ULensComponent::GetFIZEvaluationMode() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "GetFIZEvaluationMode"); Params::ULensComponent_GetFIZEvaluationMode_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensComponent.GetFilmbackOverrideSetting // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // enum class EFilmbackOverrideSource ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EFilmbackOverrideSource ULensComponent::GetFilmbackOverrideSetting() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "GetFilmbackOverrideSetting"); Params::ULensComponent_GetFilmbackOverrideSetting_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensComponent.GetDistortionState // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FLensDistortionState ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) struct FLensDistortionState ULensComponent::GetDistortionState() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "GetDistortionState"); Params::ULensComponent_GetDistortionState_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensComponent.GetDistortionSource // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // enum class EDistortionSource ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EDistortionSource ULensComponent::GetDistortionSource() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "GetDistortionSource"); Params::ULensComponent_GetDistortionSource_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensComponent.GetCroppedFilmback // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FCameraFilmbackSettings ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FCameraFilmbackSettings ULensComponent::GetCroppedFilmback() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "GetCroppedFilmback"); Params::ULensComponent_GetCroppedFilmback_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensComponent.ClearDistortionState // (Final, Native, Public, BlueprintCallable) // Parameters: void ULensComponent::ClearDistortionState() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "ClearDistortionState"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensComponent.ApplyNodalOffset // (Final, Native, Public, BlueprintCallable) // Parameters: // class USceneComponent* ComponentToOffset (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bUseManualInputs (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float ManualFocusInput (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float ManualZoomInput (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULensComponent::ApplyNodalOffset(class USceneComponent* ComponentToOffset, bool bUseManualInputs, float ManualFocusInput, float ManualZoomInput) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensComponent", "ApplyNodalOffset"); Params::ULensComponent_ApplyNodalOffset_Params Parms{}; Parms.ComponentToOffset = ComponentToOffset; Parms.bUseManualInputs = bUseManualInputs; Parms.ManualFocusInput = ManualFocusInput; Parms.ManualZoomInput = ManualZoomInput; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class CameraCalibrationCore.LensDistortionModelHandlerBase // (None) class UClass* ULensDistortionModelHandlerBase::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LensDistortionModelHandlerBase"); return Clss; } // LensDistortionModelHandlerBase CameraCalibrationCore.Default__LensDistortionModelHandlerBase // (Public, ClassDefaultObject, ArchetypeObject) class ULensDistortionModelHandlerBase* ULensDistortionModelHandlerBase::GetDefaultObj() { static class ULensDistortionModelHandlerBase* Default = nullptr; if (!Default) Default = static_cast(ULensDistortionModelHandlerBase::StaticClass()->DefaultObject); return Default; } // Function CameraCalibrationCore.LensDistortionModelHandlerBase.SetDistortionState // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FLensDistortionState InNewState (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void ULensDistortionModelHandlerBase::SetDistortionState(struct FLensDistortionState& InNewState) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensDistortionModelHandlerBase", "SetDistortionState"); Params::ULensDistortionModelHandlerBase_SetDistortionState_Params Parms{}; Parms.InNewState = InNewState; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensDistortionModelHandlerBase.IsModelSupported // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // TSubclassOf ModelToSupport (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULensDistortionModelHandlerBase::IsModelSupported(TSubclassOf& ModelToSupport) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensDistortionModelHandlerBase", "IsModelSupported"); Params::ULensDistortionModelHandlerBase_IsModelSupported_Params Parms{}; Parms.ModelToSupport = ModelToSupport; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensDistortionModelHandlerBase.GetUndistortionDisplacementMap // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UTextureRenderTarget2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTextureRenderTarget2D* ULensDistortionModelHandlerBase::GetUndistortionDisplacementMap() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensDistortionModelHandlerBase", "GetUndistortionDisplacementMap"); Params::ULensDistortionModelHandlerBase_GetUndistortionDisplacementMap_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensDistortionModelHandlerBase.GetDistortionDisplacementMap // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class UTextureRenderTarget2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTextureRenderTarget2D* ULensDistortionModelHandlerBase::GetDistortionDisplacementMap() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensDistortionModelHandlerBase", "GetDistortionDisplacementMap"); Params::ULensDistortionModelHandlerBase_GetDistortionDisplacementMap_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class CameraCalibrationCore.LensFile // (None) class UClass* ULensFile::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LensFile"); return Clss; } // LensFile CameraCalibrationCore.Default__LensFile // (Public, ClassDefaultObject, ArchetypeObject) class ULensFile* ULensFile::GetDefaultObj() { static class ULensFile* Default = nullptr; if (!Default) Default = static_cast(ULensFile::StaticClass()->DefaultObject); return Default; } // Function CameraCalibrationCore.LensFile.RemoveZoomPoint // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ELensDataCategory InDataCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULensFile::RemoveZoomPoint(enum class ELensDataCategory InDataCategory, float InFocus, float InZoom) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "RemoveZoomPoint"); Params::ULensFile_RemoveZoomPoint_Params Parms{}; Parms.InDataCategory = InDataCategory; Parms.InFocus = InFocus; Parms.InZoom = InZoom; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensFile.RemoveFocusPoint // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ELensDataCategory InDataCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULensFile::RemoveFocusPoint(enum class ELensDataCategory InDataCategory, float InFocus) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "RemoveFocusPoint"); Params::ULensFile_RemoveFocusPoint_Params Parms{}; Parms.InDataCategory = InDataCategory; Parms.InFocus = InFocus; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensFile.HasSamples // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // enum class ELensDataCategory InDataCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULensFile::HasSamples(enum class ELensDataCategory InDataCategory) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "HasSamples"); Params::ULensFile_HasSamples_Params Parms{}; Parms.InDataCategory = InDataCategory; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.HasIrisEncoderMapping // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULensFile::HasIrisEncoderMapping() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "HasIrisEncoderMapping"); Params::ULensFile_HasIrisEncoderMapping_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.HasFocusEncoderMapping // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULensFile::HasFocusEncoderMapping() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "HasFocusEncoderMapping"); Params::ULensFile_HasFocusEncoderMapping_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.GetTotalPointNum // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // enum class ELensDataCategory InDataCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ULensFile::GetTotalPointNum(enum class ELensDataCategory InDataCategory) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "GetTotalPointNum"); Params::ULensFile_GetTotalPointNum_Params Parms{}; Parms.InDataCategory = InDataCategory; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.GetSTMapPoints // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray ULensFile::GetSTMapPoints() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "GetSTMapPoints"); Params::ULensFile_GetSTMapPoints_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.GetSTMapPoint // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FSTMapInfo OutSTMapInfo (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULensFile::GetSTMapPoint(float InFocus, float InZoom, struct FSTMapInfo* OutSTMapInfo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "GetSTMapPoint"); Params::ULensFile_GetSTMapPoint_Params Parms{}; Parms.InFocus = InFocus; Parms.InZoom = InZoom; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutSTMapInfo != nullptr) *OutSTMapInfo = std::move(Parms.OutSTMapInfo); return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.GetNodalOffsetPoints // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArrayReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray ULensFile::GetNodalOffsetPoints() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "GetNodalOffsetPoints"); Params::ULensFile_GetNodalOffsetPoints_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.GetNodalOffsetPoint // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FNodalPointOffset OutNodalPointOffset (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULensFile::GetNodalOffsetPoint(float InFocus, float InZoom, struct FNodalPointOffset* OutNodalPointOffset) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "GetNodalOffsetPoint"); Params::ULensFile_GetNodalOffsetPoint_Params Parms{}; Parms.InFocus = InFocus; Parms.InZoom = InZoom; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutNodalPointOffset != nullptr) *OutNodalPointOffset = std::move(Parms.OutNodalPointOffset); return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.GetImageCenterPoints // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArrayReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray ULensFile::GetImageCenterPoints() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "GetImageCenterPoints"); Params::ULensFile_GetImageCenterPoints_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.GetImageCenterPoint // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FImageCenterInfo OutImageCenterInfo (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULensFile::GetImageCenterPoint(float InFocus, float InZoom, struct FImageCenterInfo* OutImageCenterInfo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "GetImageCenterPoint"); Params::ULensFile_GetImageCenterPoint_Params Parms{}; Parms.InFocus = InFocus; Parms.InZoom = InZoom; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutImageCenterInfo != nullptr) *OutImageCenterInfo = std::move(Parms.OutImageCenterInfo); return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.GetFocalLengthPoints // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArrayReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray ULensFile::GetFocalLengthPoints() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "GetFocalLengthPoints"); Params::ULensFile_GetFocalLengthPoints_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.GetFocalLengthPoint // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FFocalLengthInfo OutFocalLengthInfo (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULensFile::GetFocalLengthPoint(float InFocus, float InZoom, struct FFocalLengthInfo* OutFocalLengthInfo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "GetFocalLengthPoint"); Params::ULensFile_GetFocalLengthPoint_Params Parms{}; Parms.InFocus = InFocus; Parms.InZoom = InZoom; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutFocalLengthInfo != nullptr) *OutFocalLengthInfo = std::move(Parms.OutFocalLengthInfo); return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.GetDistortionPoints // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // TArrayReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray ULensFile::GetDistortionPoints() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "GetDistortionPoints"); Params::ULensFile_GetDistortionPoints_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.GetDistortionPoint // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FDistortionInfo OutDistortionInfo (Parm, OutParm, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULensFile::GetDistortionPoint(float InFocus, float InZoom, struct FDistortionInfo* OutDistortionInfo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "GetDistortionPoint"); Params::ULensFile_GetDistortionPoint_Params Parms{}; Parms.InFocus = InFocus; Parms.InZoom = InZoom; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutDistortionInfo != nullptr) *OutDistortionInfo = std::move(Parms.OutDistortionInfo); return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.EvaluateNormalizedIris // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float InNormalizedValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ULensFile::EvaluateNormalizedIris(float InNormalizedValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "EvaluateNormalizedIris"); Params::ULensFile_EvaluateNormalizedIris_Params Parms{}; Parms.InNormalizedValue = InNormalizedValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.EvaluateNormalizedFocus // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float InNormalizedValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ULensFile::EvaluateNormalizedFocus(float InNormalizedValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "EvaluateNormalizedFocus"); Params::ULensFile_EvaluateNormalizedFocus_Params Parms{}; Parms.InNormalizedValue = InNormalizedValue; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.EvaluateNodalPointOffset // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FNodalPointOffset OutEvaluatedValue (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULensFile::EvaluateNodalPointOffset(float InFocus, float InZoom, struct FNodalPointOffset* OutEvaluatedValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "EvaluateNodalPointOffset"); Params::ULensFile_EvaluateNodalPointOffset_Params Parms{}; Parms.InFocus = InFocus; Parms.InZoom = InZoom; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutEvaluatedValue != nullptr) *OutEvaluatedValue = std::move(Parms.OutEvaluatedValue); return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.EvaluateImageCenterParameters // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FImageCenterInfo OutEvaluatedValue (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULensFile::EvaluateImageCenterParameters(float InFocus, float InZoom, struct FImageCenterInfo* OutEvaluatedValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "EvaluateImageCenterParameters"); Params::ULensFile_EvaluateImageCenterParameters_Params Parms{}; Parms.InFocus = InFocus; Parms.InZoom = InZoom; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutEvaluatedValue != nullptr) *OutEvaluatedValue = std::move(Parms.OutEvaluatedValue); return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.EvaluateFocalLength // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FFocalLengthInfo OutEvaluatedValue (Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULensFile::EvaluateFocalLength(float InFocus, float InZoom, struct FFocalLengthInfo* OutEvaluatedValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "EvaluateFocalLength"); Params::ULensFile_EvaluateFocalLength_Params Parms{}; Parms.InFocus = InFocus; Parms.InZoom = InZoom; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutEvaluatedValue != nullptr) *OutEvaluatedValue = std::move(Parms.OutEvaluatedValue); return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.EvaluateDistortionParameters // (Final, Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FDistortionInfo OutEvaluatedValue (Parm, OutParm, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULensFile::EvaluateDistortionParameters(float InFocus, float InZoom, struct FDistortionInfo* OutEvaluatedValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "EvaluateDistortionParameters"); Params::ULensFile_EvaluateDistortionParameters_Params Parms{}; Parms.InFocus = InFocus; Parms.InZoom = InZoom; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutEvaluatedValue != nullptr) *OutEvaluatedValue = std::move(Parms.OutEvaluatedValue); return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.EvaluateDistortionData // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // float InFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float InZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector2D InFilmback (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class ULensDistortionModelHandlerBase*InLensHandler (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULensFile::EvaluateDistortionData(float InFocus, float InZoom, const struct FVector2D& InFilmback, class ULensDistortionModelHandlerBase* InLensHandler) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "EvaluateDistortionData"); Params::ULensFile_EvaluateDistortionData_Params Parms{}; Parms.InFocus = InFocus; Parms.InZoom = InZoom; Parms.InFilmback = InFilmback; Parms.InLensHandler = InLensHandler; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function CameraCalibrationCore.LensFile.ClearData // (Final, Native, Public, BlueprintCallable) // Parameters: // enum class ELensDataCategory InDataCategory (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULensFile::ClearData(enum class ELensDataCategory InDataCategory) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "ClearData"); Params::ULensFile_ClearData_Params Parms{}; Parms.InDataCategory = InDataCategory; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensFile.ClearAll // (Final, Native, Public, BlueprintCallable) // Parameters: void ULensFile::ClearAll() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "ClearAll"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensFile.AddSTMapPoint // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // float NewFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float NewZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FSTMapInfo NewPoint (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void ULensFile::AddSTMapPoint(float NewFocus, float NewZoom, struct FSTMapInfo& NewPoint) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "AddSTMapPoint"); Params::ULensFile_AddSTMapPoint_Params Parms{}; Parms.NewFocus = NewFocus; Parms.NewZoom = NewZoom; Parms.NewPoint = NewPoint; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensFile.AddNodalOffsetPoint // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // float NewFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float NewZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FNodalPointOffset NewPoint (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void ULensFile::AddNodalOffsetPoint(float NewFocus, float NewZoom, struct FNodalPointOffset& NewPoint) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "AddNodalOffsetPoint"); Params::ULensFile_AddNodalOffsetPoint_Params Parms{}; Parms.NewFocus = NewFocus; Parms.NewZoom = NewZoom; Parms.NewPoint = NewPoint; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensFile.AddImageCenterPoint // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // float NewFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float NewZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FImageCenterInfo NewPoint (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void ULensFile::AddImageCenterPoint(float NewFocus, float NewZoom, struct FImageCenterInfo& NewPoint) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "AddImageCenterPoint"); Params::ULensFile_AddImageCenterPoint_Params Parms{}; Parms.NewFocus = NewFocus; Parms.NewZoom = NewZoom; Parms.NewPoint = NewPoint; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensFile.AddFocalLengthPoint // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // float NewFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float NewZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FFocalLengthInfo NewFocalLength (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void ULensFile::AddFocalLengthPoint(float NewFocus, float NewZoom, struct FFocalLengthInfo& NewFocalLength) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "AddFocalLengthPoint"); Params::ULensFile_AddFocalLengthPoint_Params Parms{}; Parms.NewFocus = NewFocus; Parms.NewZoom = NewZoom; Parms.NewFocalLength = NewFocalLength; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function CameraCalibrationCore.LensFile.AddDistortionPoint // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // float NewFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float NewZoom (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FDistortionInfo NewPoint (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FFocalLengthInfo NewFocalLength (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) void ULensFile::AddDistortionPoint(float NewFocus, float NewZoom, struct FDistortionInfo& NewPoint, struct FFocalLengthInfo& NewFocalLength) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LensFile", "AddDistortionPoint"); Params::ULensFile_AddDistortionPoint_Params Parms{}; Parms.NewFocus = NewFocus; Parms.NewZoom = NewZoom; Parms.NewPoint = NewPoint; Parms.NewFocalLength = NewFocalLength; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class CameraCalibrationCore.LensModel // (None) class UClass* ULensModel::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LensModel"); return Clss; } // LensModel CameraCalibrationCore.Default__LensModel // (Public, ClassDefaultObject, ArchetypeObject) class ULensModel* ULensModel::GetDefaultObj() { static class ULensModel* Default = nullptr; if (!Default) Default = static_cast(ULensModel::StaticClass()->DefaultObject); return Default; } // Class CameraCalibrationCore.SphericalLensDistortionModelHandler // (None) class UClass* USphericalLensDistortionModelHandler::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SphericalLensDistortionModelHandler"); return Clss; } // SphericalLensDistortionModelHandler CameraCalibrationCore.Default__SphericalLensDistortionModelHandler // (Public, ClassDefaultObject, ArchetypeObject) class USphericalLensDistortionModelHandler* USphericalLensDistortionModelHandler::GetDefaultObj() { static class USphericalLensDistortionModelHandler* Default = nullptr; if (!Default) Default = static_cast(USphericalLensDistortionModelHandler::StaticClass()->DefaultObject); return Default; } // Class CameraCalibrationCore.SphericalLensModel // (None) class UClass* USphericalLensModel::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("SphericalLensModel"); return Clss; } // SphericalLensModel CameraCalibrationCore.Default__SphericalLensModel // (Public, ClassDefaultObject, ArchetypeObject) class USphericalLensModel* USphericalLensModel::GetDefaultObj() { static class USphericalLensModel* Default = nullptr; if (!Default) Default = static_cast(USphericalLensModel::StaticClass()->DefaultObject); return Default; } }