#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x2C (0x2C - 0x0) // Function BP_AINPC_CombatGunState_FireMove_FlameThrower.BP_AINPC_CombatGunState_FireMove_FlameThrower_C.ExecuteUbergraph_BP_AINPC_CombatGunState_FireMove_FlameThrower struct UBP_AINPC_CombatGunState_FireMove_FlameThrower_C_ExecuteUbergraph_BP_AINPC_CombatGunState_FireMove_FlameThrower_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3049[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class ABP_NPCAIController_C* CallFunc_GetControllerRef_NPCAICon; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalNPCAIWeaponHandle* CallFunc_GetWeaponHandle_WeaponHandle; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class ABP_NPCAIController_C* CallFunc_GetControllerRef_NPCAICon_1; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalNPCAIWeaponHandle* CallFunc_GetWeaponHandle_WeaponHandle_1; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) float CallFunc_GetRandomMoveTimeMin_ReturnValue; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }