#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x134 (0x134 - 0x0) // Function BP_PalBulletCreator.BP_PalBulletCreator_C.CreateBullet struct UBP_PalBulletCreator_C_CreateBullet_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalWeaponBase* Weapon; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) TSubclassOf bulletClass; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash) uint8 Pad_F98[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FTransform SpawnTransform; // 0x20(0x60)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) enum class ESpawnActorCollisionHandlingMethod CollisionHandlingOverride; // 0x80(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_F99[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* Owner; // 0x88(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APawn* Instigator; // 0x90(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalBullet* ReturnValue; // 0x98(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash) class APalBullet* CreatedBullet; // 0xA0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValidClass_ReturnValue; // 0xA8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0xA9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0xAA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_F9C[0x5]; // Fixing Size After Last Property [ Dumper-7 ] TArray CallFunc_GetSkillEffectList_ReturnValue; // 0xB0(0x10)(ReferenceParm) int32 CallFunc_Array_Length_ReturnValue; // 0xC0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_GetSneakAttackRate_ReturnValue; // 0xC4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) TArray CallFunc_GetSkillEffectList_ReturnValue_1; // 0xC8(0x10)(ReferenceParm) class APalWeaponBase* K2Node_DynamicCast_AsPal_Weapon_Base; // 0xD8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0xE0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_F9E[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalBullet* CallFunc_SpawnBullet_ReturnValue; // 0xE8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 Temp_int_Array_Index_Variable; // 0xF0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_GetWeaponDamage_ReturnValue; // 0xF4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FPalPassiveSkillEffect CallFunc_Array_Get_Item; // 0xF8(0x18)(None) class UClass* CallFunc_Map_Find_Value; // 0x110(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Map_Find_ReturnValue; // 0x118(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_FA2[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalBulletModifierComponent* CallFunc_AddComponentByClass_ReturnValue; // 0x120(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) int32 Temp_int_Loop_Counter_Variable; // 0x128(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Less_IntInt_ReturnValue; // 0x12C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_FA4[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_Add_IntInt_ReturnValue; // 0x130(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }