#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_VisualEffect_PalBattleOutline.BP_VisualEffect_PalBattleOutline_C // (None) class UClass* UBP_VisualEffect_PalBattleOutline_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_VisualEffect_PalBattleOutline_C"); return Clss; } // BP_VisualEffect_PalBattleOutline_C BP_VisualEffect_PalBattleOutline.Default__BP_VisualEffect_PalBattleOutline_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_VisualEffect_PalBattleOutline_C* UBP_VisualEffect_PalBattleOutline_C::GetDefaultObj() { static class UBP_VisualEffect_PalBattleOutline_C* Default = nullptr; if (!Default) Default = static_cast(UBP_VisualEffect_PalBattleOutline_C::StaticClass()->DefaultObject); return Default; } // Function BP_VisualEffect_PalBattleOutline.BP_VisualEffect_PalBattleOutline_C.SetFadeAlpha // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // double Alpha (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetScalarParameterValue_Value_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_PalBattleOutline_C::SetFadeAlpha(double Alpha, bool CallFunc_IsValid_ReturnValue, float CallFunc_SetScalarParameterValue_Value_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_PalBattleOutline_C", "SetFadeAlpha"); Params::UBP_VisualEffect_PalBattleOutline_C_SetFadeAlpha_Params Parms{}; Parms.Alpha = Alpha; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_SetScalarParameterValue_Value_ImplicitCast = CallFunc_SetScalarParameterValue_Value_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_PalBattleOutline.BP_VisualEffect_PalBattleOutline_C.OnBeginVisualEffect // (Event, Public, BlueprintEvent) // Parameters: void UBP_VisualEffect_PalBattleOutline_C::OnBeginVisualEffect() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_PalBattleOutline_C", "OnBeginVisualEffect"); UObject::ProcessEvent(Func, nullptr); } // Function BP_VisualEffect_PalBattleOutline.BP_VisualEffect_PalBattleOutline_C.TickVisualEffect // (Event, Public, BlueprintEvent) // Parameters: // float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_PalBattleOutline_C::TickVisualEffect(float DeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_PalBattleOutline_C", "TickVisualEffect"); Params::UBP_VisualEffect_PalBattleOutline_C_TickVisualEffect_Params Parms{}; Parms.DeltaTime = DeltaTime; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_PalBattleOutline.BP_VisualEffect_PalBattleOutline_C.OnEndVisualEffect // (Event, Public, BlueprintEvent) // Parameters: void UBP_VisualEffect_PalBattleOutline_C::OnEndVisualEffect() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_PalBattleOutline_C", "OnEndVisualEffect"); UObject::ProcessEvent(Func, nullptr); } // Function BP_VisualEffect_PalBattleOutline.BP_VisualEffect_PalBattleOutline_C.TerminatingTickVisualEffect // (Event, Public, BlueprintEvent) // Parameters: // float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_PalBattleOutline_C::TerminatingTickVisualEffect(float DeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_PalBattleOutline_C", "TerminatingTickVisualEffect"); Params::UBP_VisualEffect_PalBattleOutline_C_TerminatingTickVisualEffect_Params Parms{}; Parms.DeltaTime = DeltaTime; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_PalBattleOutline.BP_VisualEffect_PalBattleOutline_C.OnBreakVisualEffect // (Event, Public, BlueprintEvent) // Parameters: // bool bByConflict (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_PalBattleOutline_C::OnBreakVisualEffect(bool bByConflict) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_PalBattleOutline_C", "OnBreakVisualEffect"); Params::UBP_VisualEffect_PalBattleOutline_C_OnBreakVisualEffect_Params Parms{}; Parms.bByConflict = bByConflict; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_PalBattleOutline.BP_VisualEffect_PalBattleOutline_C.ExecuteUbergraph_BP_VisualEffect_PalBattleOutline // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Array_Index_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaTime_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArray CallFunc_GetAllActorsOfClass_OutActors (ReferenceParm) // class APostProcessVolume* CallFunc_Array_Get_Item (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FWeightedBlendable CallFunc_Array_Get_Item_1 (NoDestructor) // int32 CallFunc_Array_Length_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UMaterialInstance* K2Node_DynamicCast_AsMaterial_Instance (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UMaterialInstanceDynamic* K2Node_DynamicCast_AsMaterial_Instance_Dynamic (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FWeightedBlendable K2Node_SetFieldsInStruct_StructOut (NoDestructor) // class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_LessEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FClamp_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool K2Node_Event_bByConflict (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_PalBattleOutline_C::ExecuteUbergraph_BP_VisualEffect_PalBattleOutline(int32 EntryPoint, int32 Temp_int_Loop_Counter_Variable, int32 Temp_int_Array_Index_Variable, int32 CallFunc_Add_IntInt_ReturnValue, int32 Temp_int_Loop_Counter_Variable_1, int32 CallFunc_Add_IntInt_ReturnValue_1, int32 Temp_int_Array_Index_Variable_1, float K2Node_Event_DeltaTime_1, TArray& CallFunc_GetAllActorsOfClass_OutActors, class APostProcessVolume* CallFunc_Array_Get_Item, double CallFunc_Multiply_DoubleDouble_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, const struct FWeightedBlendable& CallFunc_Array_Get_Item_1, int32 CallFunc_Array_Length_ReturnValue_1, bool CallFunc_Less_IntInt_ReturnValue_1, class UMaterialInstance* K2Node_DynamicCast_AsMaterial_Instance, bool K2Node_DynamicCast_bSuccess, class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue, class UMaterialInstanceDynamic* K2Node_DynamicCast_AsMaterial_Instance_Dynamic, bool K2Node_DynamicCast_bSuccess_1, const struct FWeightedBlendable& K2Node_SetFieldsInStruct_StructOut, class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue, bool CallFunc_LessEqual_DoubleDouble_ReturnValue, bool CallFunc_IsValid_ReturnValue, float K2Node_Event_DeltaTime, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, double CallFunc_Subtract_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue_1, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue_1, bool K2Node_Event_bByConflict, double CallFunc_Multiply_DoubleDouble_A_ImplicitCast, double CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_PalBattleOutline_C", "ExecuteUbergraph_BP_VisualEffect_PalBattleOutline"); Params::UBP_VisualEffect_PalBattleOutline_C_ExecuteUbergraph_BP_VisualEffect_PalBattleOutline_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.Temp_int_Loop_Counter_Variable_1 = Temp_int_Loop_Counter_Variable_1; Parms.CallFunc_Add_IntInt_ReturnValue_1 = CallFunc_Add_IntInt_ReturnValue_1; Parms.Temp_int_Array_Index_Variable_1 = Temp_int_Array_Index_Variable_1; Parms.K2Node_Event_DeltaTime_1 = K2Node_Event_DeltaTime_1; Parms.CallFunc_GetAllActorsOfClass_OutActors = CallFunc_GetAllActorsOfClass_OutActors; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.CallFunc_Array_Get_Item_1 = CallFunc_Array_Get_Item_1; Parms.CallFunc_Array_Length_ReturnValue_1 = CallFunc_Array_Length_ReturnValue_1; Parms.CallFunc_Less_IntInt_ReturnValue_1 = CallFunc_Less_IntInt_ReturnValue_1; Parms.K2Node_DynamicCast_AsMaterial_Instance = K2Node_DynamicCast_AsMaterial_Instance; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_CreateDynamicMaterialInstance_ReturnValue = CallFunc_CreateDynamicMaterialInstance_ReturnValue; Parms.K2Node_DynamicCast_AsMaterial_Instance_Dynamic = K2Node_DynamicCast_AsMaterial_Instance_Dynamic; Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1; Parms.K2Node_SetFieldsInStruct_StructOut = K2Node_SetFieldsInStruct_StructOut; Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue; Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue; Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue; Parms.CallFunc_LessEqual_DoubleDouble_ReturnValue = CallFunc_LessEqual_DoubleDouble_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_1 = CallFunc_Multiply_DoubleDouble_ReturnValue_1; Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue; Parms.CallFunc_FClamp_ReturnValue_1 = CallFunc_FClamp_ReturnValue_1; Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue; Parms.CallFunc_GetMainMesh_ReturnValue_1 = CallFunc_GetMainMesh_ReturnValue_1; Parms.K2Node_Event_bByConflict = K2Node_Event_bByConflict; Parms.CallFunc_Multiply_DoubleDouble_A_ImplicitCast = CallFunc_Multiply_DoubleDouble_A_ImplicitCast; Parms.CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1 = CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1; UObject::ProcessEvent(Func, &Parms); } }