#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_ActionPairBehavior_Petting.BP_ActionPairBehavior_Petting_C // (None) class UClass* UBP_ActionPairBehavior_Petting_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_ActionPairBehavior_Petting_C"); return Clss; } // BP_ActionPairBehavior_Petting_C BP_ActionPairBehavior_Petting.Default__BP_ActionPairBehavior_Petting_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_ActionPairBehavior_Petting_C* UBP_ActionPairBehavior_Petting_C::GetDefaultObj() { static class UBP_ActionPairBehavior_Petting_C* Default = nullptr; if (!Default) Default = static_cast(UBP_ActionPairBehavior_Petting_C::StaticClass()->DefaultObject); return Default; } // Function BP_ActionPairBehavior_Petting.BP_ActionPairBehavior_Petting_C.SpawnNiagara // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // struct FVector Location (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* Object (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UNiagaraComponent* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetActionTarget_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UNiagaraComponent* CallFunc_SpawnNiagara_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class USkeletalMeshComponent* CallFunc_GetMainMeshByActor_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetComponentScale_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetFloatParameter_Param_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UNiagaraComponent* UBP_ActionPairBehavior_Petting_C::SpawnNiagara(const struct FVector& Location, class UObject* Object, class AActor* CallFunc_GetActionTarget_ReturnValue, class UNiagaraComponent* CallFunc_SpawnNiagara_ReturnValue, class USkeletalMeshComponent* CallFunc_GetMainMeshByActor_ReturnValue, const struct FVector& CallFunc_K2_GetComponentScale_ReturnValue, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, float CallFunc_SetFloatParameter_Param_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionPairBehavior_Petting_C", "SpawnNiagara"); Params::UBP_ActionPairBehavior_Petting_C_SpawnNiagara_Params Parms{}; Parms.Location = Location; Parms.Object = Object; Parms.CallFunc_GetActionTarget_ReturnValue = CallFunc_GetActionTarget_ReturnValue; Parms.CallFunc_SpawnNiagara_ReturnValue = CallFunc_SpawnNiagara_ReturnValue; Parms.CallFunc_GetMainMeshByActor_ReturnValue = CallFunc_GetMainMeshByActor_ReturnValue; Parms.CallFunc_K2_GetComponentScale_ReturnValue = CallFunc_K2_GetComponentScale_ReturnValue; Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X; Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y; Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z; Parms.CallFunc_SetFloatParameter_Param_ImplicitCast = CallFunc_SetFloatParameter_Param_ImplicitCast; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_ActionPairBehavior_Petting.BP_ActionPairBehavior_Petting_C.OnCompleted // (Protected, BlueprintCallable, BlueprintEvent) // Parameters: // class AActor* Human (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* Monster (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_ActionPairBehavior_Petting_C::OnCompleted(class AActor* Human, class AActor* Monster) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionPairBehavior_Petting_C", "OnCompleted"); Params::UBP_ActionPairBehavior_Petting_C_OnCompleted_Params Parms{}; Parms.Human = Human; Parms.Monster = Monster; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionPairBehavior_Petting.BP_ActionPairBehavior_Petting_C.GetHumanAnime // (Protected, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class UAnimMontage* Montage (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // enum class EPalGeneralMontageType Temp_byte_Variable (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalGeneralMontageType Temp_byte_Variable_1 (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalGeneralMontageType Temp_byte_Variable_2 (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalGeneralMontageType Temp_byte_Variable_3 (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetActionTarget_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalStaticCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UPalStaticCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UAnimMontage* CallFunc_Map_Find_Value (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UAnimMontage* CallFunc_Map_Find_Value_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UAnimMontage* CallFunc_Map_Find_Value_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UAnimMontage* CallFunc_Map_Find_Value_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionPairBehavior_Petting_C::GetHumanAnime(class UAnimMontage** Montage, enum class EPalGeneralMontageType Temp_byte_Variable, enum class EPalGeneralMontageType Temp_byte_Variable_1, enum class EPalGeneralMontageType Temp_byte_Variable_2, enum class EPalGeneralMontageType Temp_byte_Variable_3, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class AActor* CallFunc_GetActionTarget_ReturnValue, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1, class UAnimMontage* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, bool K2Node_SwitchEnum_CmpSuccess, class UAnimMontage* CallFunc_Map_Find_Value_1, bool CallFunc_Map_Find_ReturnValue_1, class UAnimMontage* CallFunc_Map_Find_Value_2, bool CallFunc_Map_Find_ReturnValue_2, class UAnimMontage* CallFunc_Map_Find_Value_3, bool CallFunc_Map_Find_ReturnValue_3) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionPairBehavior_Petting_C", "GetHumanAnime"); Params::UBP_ActionPairBehavior_Petting_C_GetHumanAnime_Params Parms{}; Parms.Temp_byte_Variable = Temp_byte_Variable; Parms.Temp_byte_Variable_1 = Temp_byte_Variable_1; Parms.Temp_byte_Variable_2 = Temp_byte_Variable_2; Parms.Temp_byte_Variable_3 = Temp_byte_Variable_3; Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue; Parms.CallFunc_GetActionTarget_ReturnValue = CallFunc_GetActionTarget_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess; Parms.CallFunc_Map_Find_Value_1 = CallFunc_Map_Find_Value_1; Parms.CallFunc_Map_Find_ReturnValue_1 = CallFunc_Map_Find_ReturnValue_1; Parms.CallFunc_Map_Find_Value_2 = CallFunc_Map_Find_Value_2; Parms.CallFunc_Map_Find_ReturnValue_2 = CallFunc_Map_Find_ReturnValue_2; Parms.CallFunc_Map_Find_Value_3 = CallFunc_Map_Find_Value_3; Parms.CallFunc_Map_Find_ReturnValue_3 = CallFunc_Map_Find_ReturnValue_3; UObject::ProcessEvent(Func, &Parms); if (Montage != nullptr) *Montage = Parms.Montage; } }