#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_OptionSettings_ClickableButton.WBP_OptionSettings_ClickableButton_C // (None) class UClass* UWBP_OptionSettings_ClickableButton_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_OptionSettings_ClickableButton_C"); return Clss; } // WBP_OptionSettings_ClickableButton_C WBP_OptionSettings_ClickableButton.Default__WBP_OptionSettings_ClickableButton_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_OptionSettings_ClickableButton_C* UWBP_OptionSettings_ClickableButton_C::GetDefaultObj() { static class UWBP_OptionSettings_ClickableButton_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_OptionSettings_ClickableButton_C::StaticClass()->DefaultObject); return Default; } // Function WBP_OptionSettings_ClickableButton.WBP_OptionSettings_ClickableButton_C.BndEvt__WBP_OptionSettings_ListContentSwitch_Button_ON_K2Node_ComponentBoundEvent_3_OnButtonHoverEvent__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_OptionSettings_ClickableButton_C::BndEvt__WBP_OptionSettings_ListContentSwitch_Button_ON_K2Node_ComponentBoundEvent_3_OnButtonHoverEvent__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_OptionSettings_ClickableButton_C", "BndEvt__WBP_OptionSettings_ListContentSwitch_Button_ON_K2Node_ComponentBoundEvent_3_OnButtonHoverEvent__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_OptionSettings_ClickableButton.WBP_OptionSettings_ClickableButton_C.BndEvt__WBP_OptionSettings_ListContentSwitch_Button_ON_K2Node_ComponentBoundEvent_4_OnButtonHoverEvent__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_OptionSettings_ClickableButton_C::BndEvt__WBP_OptionSettings_ListContentSwitch_Button_ON_K2Node_ComponentBoundEvent_4_OnButtonHoverEvent__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_OptionSettings_ClickableButton_C", "BndEvt__WBP_OptionSettings_ListContentSwitch_Button_ON_K2Node_ComponentBoundEvent_4_OnButtonHoverEvent__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_OptionSettings_ClickableButton.WBP_OptionSettings_ClickableButton_C.BndEvt__WBP_OptionSettings_ListContentSwitch_Button_ON_K2Node_ComponentBoundEvent_6_OnButtonClickedEvent__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_OptionSettings_ClickableButton_C::BndEvt__WBP_OptionSettings_ListContentSwitch_Button_ON_K2Node_ComponentBoundEvent_6_OnButtonClickedEvent__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_OptionSettings_ClickableButton_C", "BndEvt__WBP_OptionSettings_ListContentSwitch_Button_ON_K2Node_ComponentBoundEvent_6_OnButtonClickedEvent__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_OptionSettings_ClickableButton.WBP_OptionSettings_ClickableButton_C.ExecuteUbergraph_WBP_OptionSettings_ClickableButton // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_OptionSettings_ClickableButton_C::ExecuteUbergraph_WBP_OptionSettings_ClickableButton(int32 EntryPoint, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_OptionSettings_ClickableButton_C", "ExecuteUbergraph_WBP_OptionSettings_ClickableButton"); Params::UWBP_OptionSettings_ClickableButton_C_ExecuteUbergraph_WBP_OptionSettings_ClickableButton_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_OptionSettings_ClickableButton.WBP_OptionSettings_ClickableButton_C.OnClicked__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_OptionSettings_ClickableButton_C::OnClicked__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_OptionSettings_ClickableButton_C", "OnClicked__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } }