#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_ActionTurnToDirection_NotEnd.BP_ActionTurnToDirection_NotEnd_C // (None) class UClass* UBP_ActionTurnToDirection_NotEnd_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_ActionTurnToDirection_NotEnd_C"); return Clss; } // BP_ActionTurnToDirection_NotEnd_C BP_ActionTurnToDirection_NotEnd.Default__BP_ActionTurnToDirection_NotEnd_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_ActionTurnToDirection_NotEnd_C* UBP_ActionTurnToDirection_NotEnd_C::GetDefaultObj() { static class UBP_ActionTurnToDirection_NotEnd_C* Default = nullptr; if (!Default) Default = static_cast(UBP_ActionTurnToDirection_NotEnd_C::StaticClass()->DefaultObject); return Default; } // Function BP_ActionTurnToDirection_NotEnd.BP_ActionTurnToDirection_NotEnd_C.TickAction // (Event, Public, BlueprintEvent) // Parameters: // float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionTurnToDirection_NotEnd_C::TickAction(float DeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionTurnToDirection_NotEnd_C", "TickAction"); Params::UBP_ActionTurnToDirection_NotEnd_C_TickAction_Params Parms{}; Parms.DeltaTime = DeltaTime; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionTurnToDirection_NotEnd.BP_ActionTurnToDirection_NotEnd_C.OnBeginAction // (Event, Public, BlueprintEvent) // Parameters: void UBP_ActionTurnToDirection_NotEnd_C::OnBeginAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionTurnToDirection_NotEnd_C", "OnBeginAction"); UObject::ProcessEvent(Func, nullptr); } // Function BP_ActionTurnToDirection_NotEnd.BP_ActionTurnToDirection_NotEnd_C.OnEndAction // (Event, Public, BlueprintEvent) // Parameters: void UBP_ActionTurnToDirection_NotEnd_C::OnEndAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionTurnToDirection_NotEnd_C", "OnEndAction"); UObject::ProcessEvent(Func, nullptr); } // Function BP_ActionTurnToDirection_NotEnd.BP_ActionTurnToDirection_NotEnd_C.ExecuteUbergraph_BP_ActionTurnToDirection_NotEnd // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetActionVelocity_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetGeneralPurposeIndex_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetGeneralPurposeIndex_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Conv_IntToDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsServer_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsServer_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GeneralTurn_WithMovementRotationSpeed_DeltaTime_ImplicitCast(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionTurnToDirection_NotEnd_C::ExecuteUbergraph_BP_ActionTurnToDirection_NotEnd(int32 EntryPoint, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, float K2Node_Event_DeltaTime, const struct FVector& CallFunc_GetActionVelocity_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, int32 CallFunc_GetGeneralPurposeIndex_ReturnValue, bool CallFunc_EqualEqual_IntInt_ReturnValue, int32 CallFunc_GetGeneralPurposeIndex_ReturnValue_1, double CallFunc_Conv_IntToDouble_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, bool CallFunc_IsServer_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, bool CallFunc_IsServer_ReturnValue_1, double CallFunc_Multiply_DoubleDouble_A_ImplicitCast, float CallFunc_GeneralTurn_WithMovementRotationSpeed_DeltaTime_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionTurnToDirection_NotEnd_C", "ExecuteUbergraph_BP_ActionTurnToDirection_NotEnd"); Params::UBP_ActionTurnToDirection_NotEnd_C_ExecuteUbergraph_BP_ActionTurnToDirection_NotEnd_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue; Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime; Parms.CallFunc_GetActionVelocity_ReturnValue = CallFunc_GetActionVelocity_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1; Parms.CallFunc_GetGeneralPurposeIndex_ReturnValue = CallFunc_GetGeneralPurposeIndex_ReturnValue; Parms.CallFunc_EqualEqual_IntInt_ReturnValue = CallFunc_EqualEqual_IntInt_ReturnValue; Parms.CallFunc_GetGeneralPurposeIndex_ReturnValue_1 = CallFunc_GetGeneralPurposeIndex_ReturnValue_1; Parms.CallFunc_Conv_IntToDouble_ReturnValue = CallFunc_Conv_IntToDouble_ReturnValue; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_1 = CallFunc_Multiply_DoubleDouble_ReturnValue_1; Parms.CallFunc_IsServer_ReturnValue = CallFunc_IsServer_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_2 = CallFunc_GetActionCharacter_ReturnValue_2; Parms.CallFunc_IsServer_ReturnValue_1 = CallFunc_IsServer_ReturnValue_1; Parms.CallFunc_Multiply_DoubleDouble_A_ImplicitCast = CallFunc_Multiply_DoubleDouble_A_ImplicitCast; Parms.CallFunc_GeneralTurn_WithMovementRotationSpeed_DeltaTime_ImplicitCast = CallFunc_GeneralTurn_WithMovementRotationSpeed_DeltaTime_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } }