#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x70 (0x70 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.CalcCurrentVelocity struct UBP_Action_Grappling_C_CalcCurrentVelocity_Params { public: float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_D35[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_Conv_FloatToVector_ReturnValue; // 0x8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x28(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x40(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Divide_VectorVector_ReturnValue; // 0x58(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x80 (0x80 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.GetReleaseVelocity struct UBP_Action_Grappling_C_GetReleaseVelocity_Params { public: struct FVector ReturnValue; // 0x0(0x18)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x20(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x38(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Conv_DoubleToVector_ReturnValue; // 0x50(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Multiply_VectorVector_ReturnValue; // 0x68(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x40 (0x40 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.LookAtTargetLocation struct UBP_Action_Grappling_C_LookAtTargetLocation_Params { public: float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_D8A[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x10(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x28(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x20 (0x20 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.SetPlayerVelocity struct UBP_Action_Grappling_C_SetPlayerVelocity_Params { public: struct FVector Velocity; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x19 (0x19 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.IsPlayerFalling struct UBP_Action_Grappling_C_IsPlayerFalling_Params { public: bool IsFalling; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_D9F[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterMovementComponent* CallFunc_GetPalCharacterMovementComponent_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsFalling_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x20 (0x20 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.GetCurrentSpeed struct UBP_Action_Grappling_C_GetCurrentSpeed_Params { public: double CurrentSpeed; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Divide_DoubleDouble_ReturnValue; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_FMin_ReturnValue; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Ease_ReturnValue; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x29 (0x29 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.NotifyStartToWeapon struct UBP_Action_Grappling_C_NotifyStartToWeapon_Params { public: class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalPlayerCharacter* K2Node_DynamicCast_AsPal_Player_Character; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_DB6[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalWeaponBase* CallFunc_GetHasWeapon_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class ABP_GrapplingGun_C* K2Node_DynamicCast_AsBP_Grappling_Gun; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_1; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x29 (0x29 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.NotifyFinishToWeapon struct UBP_Action_Grappling_C_NotifyFinishToWeapon_Params { public: class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalPlayerCharacter* K2Node_DynamicCast_AsPal_Player_Character; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_DC7[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalWeaponBase* CallFunc_GetHasWeapon_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class ABP_GrapplingGun_C* K2Node_DynamicCast_AsBP_Grappling_Gun; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_1; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0xE2 (0xE2 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.CanClamb struct UBP_Action_Grappling_C_CanClamb_Params { public: bool Result; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BreakHitResult_bBlockingHit; // 0x1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BreakHitResult_bInitialOverlap; // 0x2(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_DF5[0x1]; // Fixing Size After Last Property [ Dumper-7 ] float CallFunc_BreakHitResult_Time; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_BreakHitResult_Distance; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_DF8[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_BreakHitResult_Location; // 0x10(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_BreakHitResult_ImpactPoint; // 0x28(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_BreakHitResult_Normal; // 0x40(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_BreakHitResult_ImpactNormal; // 0x58(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_BreakHitResult_HitActor; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent; // 0x80(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class FName CallFunc_BreakHitResult_HitBoneName; // 0x88(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class FName CallFunc_BreakHitResult_BoneName; // 0x90(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_BreakHitResult_HitItem; // 0x98(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_BreakHitResult_ElementIndex; // 0x9C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_BreakHitResult_FaceIndex; // 0xA0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_DFD[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_BreakHitResult_TraceStart; // 0xA8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_BreakHitResult_TraceEnd; // 0xC0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Dot_VectorVector_ReturnValue; // 0xD8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Less_DoubleDouble_ReturnValue; // 0xE0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanAND_ReturnValue; // 0xE1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x48 (0x48 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.IsMoveingEnd struct UBP_Action_Grappling_C_IsMoveingEnd_Params { public: struct FVector PlayerLocation; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double InCapsuleRadius; // 0x18(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double InCapsuleHelfHeight; // 0x20(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool IsMovingEnd; // 0x28(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_CanClamb_Result; // 0x29(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_E23[0x6]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_FMax_ReturnValue; // 0x30(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x38(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsNearTwoPoint_ReturnValue; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanOR_ReturnValue; // 0x41(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_E24[0x2]; // Fixing Size After Last Property [ Dumper-7 ] float CallFunc_IsNearTwoPoint_distance_ImplicitCast; // 0x44(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x24 (0x24 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.SetGravityDisable struct UBP_Action_Grappling_C_SetGravityDisable_Params { public: bool IsDisable; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_E29[0x7]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_SelectFloat_ReturnValue; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterMovementComponent* CallFunc_GetPalCharacterMovementComponent_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) float CallFunc_SetGravityZMultiplier_rate_ImplicitCast; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0xD0 (0xD0 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.CalcMoveVector struct UBP_Action_Grappling_C_CalcMoveVector_Params { public: struct FVector PlayerLocation; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double DeltaTime; // 0x18(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector MoveVec; // 0x20(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_GetCurrentSpeed_CurrentSpeed; // 0x38(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Conv_DoubleToVector_ReturnValue; // 0x40(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Conv_DoubleToVector_ReturnValue_1; // 0x58(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Multiply_VectorVector_ReturnValue; // 0x70(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x88(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Normal_ReturnValue; // 0xA0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Multiply_VectorVector_ReturnValue_1; // 0xB8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x31 (0x31 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.Disable Movement struct UBP_Action_Grappling_C_Disable_Movement_Params { public: bool Disable; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_E40[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalCharacterMovementComponent* CharacterMovementComponent; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_Not_PreBool_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_E46[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) float CallFunc_Conv_BoolToFloat_ReturnValue; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_E4A[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x28(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x28 (0x28 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.DisableShooter struct UBP_Action_Grappling_C_DisableShooter_Params { public: bool Disable; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) enum class EPalShooterFlagContainerPriority Priority; // 0x1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_E64[0x6]; // Fixing Size After Last Property [ Dumper-7 ] class UPalShooterComponent* Shooter; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_E65[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x20(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; // 0x2EC (0x2EC - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.UpdateGraplingMove struct UBP_Action_Grappling_C_UpdateGraplingMove_Params { public: float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_E80[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector PlayerLocation; // 0x8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CapsuleHalfHeight; // 0x20(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CapsuleRadius; // 0x28(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_E83[0x4]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_Add_DoubleDouble_ReturnValue; // 0x30(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_CanClamb_Result; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_E84[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsMoveingEnd_IsMovingEnd; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_E85[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FHitResult CallFunc_K2_AddActorWorldOffset_SweepHitResult; // 0x50(0xE8)(IsPlainOldData, NoDestructor, ContainsInstancedReference) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x138(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x140(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x158(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2; // 0x170(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue; // 0x178(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) TArray Temp_object_Variable; // 0x180(0x10)(ConstParm, ReferenceParm) class UCapsuleComponent* K2Node_DynamicCast_AsCapsule_Collision; // 0x190(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x198(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_E86[0x7]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x1A0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Add_DoubleDouble_ReturnValue_1; // 0x1A8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FHitResult CallFunc_CapsuleTraceSingle_OutHit; // 0x1B0(0xE8)(IsPlainOldData, NoDestructor, ContainsInstancedReference) bool CallFunc_CapsuleTraceSingle_ReturnValue; // 0x298(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_E87[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_CalcMoveVector_MoveVec; // 0x2A0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Add_DoubleDouble_B_ImplicitCast; // 0x2B8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_IsMoveingEnd_InCapsuleRadius_ImplicitCast; // 0x2C0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_CalcMoveVector_DeltaTime_ImplicitCast; // 0x2C8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double K2Node_VariableSet_CapsuleHalfHeight_ImplicitCast; // 0x2D0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_CapsuleTraceSingle_HalfHeight_ImplicitCast; // 0x2D8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_E88[0x4]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_Add_DoubleDouble_A_ImplicitCast; // 0x2E0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_CapsuleTraceSingle_Radius_ImplicitCast; // 0x2E8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.OnNotifyEnd_2F3E188F4888411060D43AB280C66179 struct UBP_Action_Grappling_C_OnNotifyEnd_2F3E188F4888411060D43AB280C66179_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.OnNotifyBegin_2F3E188F4888411060D43AB280C66179 struct UBP_Action_Grappling_C_OnNotifyBegin_2F3E188F4888411060D43AB280C66179_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.OnInterrupted_2F3E188F4888411060D43AB280C66179 struct UBP_Action_Grappling_C_OnInterrupted_2F3E188F4888411060D43AB280C66179_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.OnBlendOut_2F3E188F4888411060D43AB280C66179 struct UBP_Action_Grappling_C_OnBlendOut_2F3E188F4888411060D43AB280C66179_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.OnCompleted_2F3E188F4888411060D43AB280C66179 struct UBP_Action_Grappling_C_OnCompleted_2F3E188F4888411060D43AB280C66179_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x4 (0x4 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.TickAction struct UBP_Action_Grappling_C_TickAction_Params { public: float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x238 (0x238 - 0x0) // Function BP_Action_Grappling.BP_Action_Grappling_C.ExecuteUbergraph_BP_Action_Grappling struct UBP_Action_Grappling_C_ExecuteUbergraph_BP_Action_Grappling_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class FName K2Node_CustomEvent_NotifyName_2; // 0x4(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0xC(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName K2Node_CustomEvent_NotifyName_1; // 0x1C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0x24(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName K2Node_CustomEvent_NotifyName; // 0x34(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2; // 0x3C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName Temp_name_Variable; // 0x4C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_Event_DeltaTime; // 0x54(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FPalNetArchive CallFunc_GetBlackboard_ReturnValue; // 0x58(0x10)(ConstParm) struct FVector CallFunc_ReadPlayerGrappling_HitLocatoin; // 0x68(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_ReadPlayerGrappling_MoveEndLocation; // 0x80(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_ReadPlayerGrappling_Speed; // 0x98(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_EB8[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue; // 0xA0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalClimbingComponent* CallFunc_GetComponentByClass_ReturnValue; // 0xA8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0xB0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue; // 0xB8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0xC0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2; // 0xC8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterMovementComponent* CallFunc_GetPalCharacterMovementComponent_ReturnValue; // 0xD0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_FindMontange_bExist; // 0xD8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_EBB[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UAnimMontage* CallFunc_FindMontange_ReturnValue; // 0xE0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue; // 0xE8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0xF0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_EBD[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName K2Node_CustomEvent_NotifyName_3; // 0xF4(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_EBE[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3; // 0x100(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3; // 0x108(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4; // 0x118(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_FindMontange_bExist_1; // 0x120(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_EBF[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UAnimMontage* CallFunc_FindMontange_ReturnValue_1; // 0x128(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector_X; // 0x130(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector_Y; // 0x138(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector_Z; // 0x140(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5; // 0x148(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6; // 0x150(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x158(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalCharacterMovementComponent* CallFunc_GetPalCharacterMovementComponent_ReturnValue_1; // 0x170(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector_X_1; // 0x178(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector_Y_1; // 0x180(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector_Z_1; // 0x188(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x190(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_EC3[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalCharacterMovementComponent* CallFunc_GetPalCharacterMovementComponent_ReturnValue_2; // 0x198(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_7; // 0x1A0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsPlayerFalling_IsFalling; // 0x1A8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_EC6[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalCharacterMovementComponent* CallFunc_GetPalCharacterMovementComponent_ReturnValue_3; // 0x1B0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class FName K2Node_CustomEvent_NotifyName_4; // 0x1B8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_MakeVector_ReturnValue; // 0x1C0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_8; // 0x1D8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4; // 0x1E0(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_1; // 0x1F0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_HasAuthority_ReturnValue; // 0x1F8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_EC8[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_9; // 0x200(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsLocalControlActor_ReturnValue; // 0x208(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanAND_ReturnValue; // 0x209(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_ECC[0x6]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_2; // 0x210(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue; // 0x218(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalRiderComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x220(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsRiding_ReturnValue; // 0x228(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_GetOffFromPal_ReturnValue; // 0x229(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_ED2[0x6]; // Fixing Size After Last Property [ Dumper-7 ] double K2Node_VariableSet_MoveSpeed_ImplicitCast; // 0x230(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }