#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_PalGameSetting.BP_PalGameSetting_C // (None) class UClass* UBP_PalGameSetting_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_PalGameSetting_C"); return Clss; } // BP_PalGameSetting_C BP_PalGameSetting.Default__BP_PalGameSetting_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_PalGameSetting_C* UBP_PalGameSetting_C::GetDefaultObj() { static class UBP_PalGameSetting_C* Default = nullptr; if (!Default) Default = static_cast(UBP_PalGameSetting_C::StaticClass()->DefaultObject); return Default; } // Function BP_PalGameSetting.BP_PalGameSetting_C.GetWeakScale // (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // int32 WeakCount (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchInteger_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float UBP_PalGameSetting_C::GetWeakScale(int32 WeakCount, bool K2Node_SwitchInteger_CmpSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalGameSetting_C", "GetWeakScale"); Params::UBP_PalGameSetting_C_GetWeakScale_Params Parms{}; Parms.WeakCount = WeakCount; Parms.K2Node_SwitchInteger_CmpSuccess = K2Node_SwitchInteger_CmpSuccess; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_PalGameSetting.BP_PalGameSetting_C.CalcCaptureRate // (Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // float CaptureItemLevel (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*TargetHandle (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*ThrowCharacterHandle (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* TempTargetPal (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash) // double AdditionalCaptureLevel (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double Value_P (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double Value_A (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double NormalizedLevel (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float TargetHPPercent (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 TargetLevel (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Value_s (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double Value_t (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetCaptureRate_ByCharacterID_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetCaptureRateByStatus_ForGameSettingBP_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalOptionSubsystem* CallFunc_GetOptionSubsystem_ReturnValue (ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalOptionWorldSettings CallFunc_GetOptionWorldSettings_ReturnValue (ConstParm) // struct FFixedPoint64 CallFunc_GetMaxHP_ReturnValue (NoDestructor) // struct FFixedPoint64 CallFunc_GetHP_ReturnValue (NoDestructor) // struct FFixedPoint64 CallFunc_Divide_FixedPoint64FixedPoint64_ReturnValue (NoDestructor) // int32 CallFunc_GetLevel_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Convert_FixedPoint64ToFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_StatusPointName_AddCaptureLevel_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterParameter*CallFunc_TryGetIndividualParameter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetStatusPoint_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Conv_IntToDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Conv_IntToDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Conv_IntToDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_Conv_IntToFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue_6 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_LessEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue_7 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_FunctionResult_ReturnValue_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_FunctionResult_ReturnValue_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_B_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_A_ImplicitCast_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float UBP_PalGameSetting_C::CalcCaptureRate(float CaptureItemLevel, class UPalIndividualCharacterHandle* TargetHandle, class UPalIndividualCharacterHandle* ThrowCharacterHandle, class APalCharacter* TempTargetPal, double AdditionalCaptureLevel, double Value_P, double Value_A, double NormalizedLevel, float TargetHPPercent, int32 TargetLevel, int32 Value_s, double Value_t, bool CallFunc_IsValid_ReturnValue, float CallFunc_GetCaptureRate_ByCharacterID_ReturnValue, class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue, float CallFunc_GetCaptureRateByStatus_ForGameSettingBP_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue, class UPalOptionSubsystem* CallFunc_GetOptionSubsystem_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, const struct FPalOptionWorldSettings& CallFunc_GetOptionWorldSettings_ReturnValue, const struct FFixedPoint64& CallFunc_GetMaxHP_ReturnValue, const struct FFixedPoint64& CallFunc_GetHP_ReturnValue, const struct FFixedPoint64& CallFunc_Divide_FixedPoint64FixedPoint64_ReturnValue, int32 CallFunc_GetLevel_ReturnValue, float CallFunc_Convert_FixedPoint64ToFloat_ReturnValue, bool CallFunc_IsValid_ReturnValue_2, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, class FName CallFunc_StatusPointName_AddCaptureLevel_ReturnValue, bool CallFunc_IsValid_ReturnValue_3, class UPalIndividualCharacterParameter* CallFunc_TryGetIndividualParameter_ReturnValue, bool CallFunc_IsValid_ReturnValue_4, int32 CallFunc_GetStatusPoint_ReturnValue, double CallFunc_Conv_IntToDouble_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_2, double CallFunc_Multiply_DoubleDouble_ReturnValue_3, double CallFunc_FClamp_ReturnValue, double CallFunc_Conv_IntToDouble_ReturnValue_1, double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_4, double CallFunc_Conv_IntToDouble_ReturnValue_2, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_1, double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_2, double CallFunc_Multiply_DoubleDouble_ReturnValue_5, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, float CallFunc_Conv_IntToFloat_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue_1, double CallFunc_Subtract_DoubleDouble_ReturnValue_1, double CallFunc_Multiply_DoubleDouble_ReturnValue_6, double CallFunc_Add_DoubleDouble_ReturnValue_2, bool CallFunc_LessEqual_DoubleDouble_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue_1, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1, double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_3, double CallFunc_Multiply_DoubleDouble_ReturnValue_7, float K2Node_FunctionResult_ReturnValue_ImplicitCast, float K2Node_FunctionResult_ReturnValue_ImplicitCast_1, double CallFunc_Multiply_DoubleDouble_A_ImplicitCast, double CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1, double CallFunc_Multiply_DoubleDouble_B_ImplicitCast, double CallFunc_Multiply_DoubleDouble_B_ImplicitCast_1, double CallFunc_Add_DoubleDouble_A_ImplicitCast, double CallFunc_Subtract_DoubleDouble_B_ImplicitCast, double CallFunc_Multiply_DoubleDouble_A_ImplicitCast_2) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalGameSetting_C", "CalcCaptureRate"); Params::UBP_PalGameSetting_C_CalcCaptureRate_Params Parms{}; Parms.CaptureItemLevel = CaptureItemLevel; Parms.TargetHandle = TargetHandle; Parms.ThrowCharacterHandle = ThrowCharacterHandle; Parms.TempTargetPal = TempTargetPal; Parms.AdditionalCaptureLevel = AdditionalCaptureLevel; Parms.Value_P = Value_P; Parms.Value_A = Value_A; Parms.NormalizedLevel = NormalizedLevel; Parms.TargetHPPercent = TargetHPPercent; Parms.TargetLevel = TargetLevel; Parms.Value_s = Value_s; Parms.Value_t = Value_t; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetCaptureRate_ByCharacterID_ReturnValue = CallFunc_GetCaptureRate_ByCharacterID_ReturnValue; Parms.CallFunc_TryGetIndividualActor_ReturnValue = CallFunc_TryGetIndividualActor_ReturnValue; Parms.CallFunc_GetCaptureRateByStatus_ForGameSettingBP_ReturnValue = CallFunc_GetCaptureRateByStatus_ForGameSettingBP_ReturnValue; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue; Parms.CallFunc_GetOptionSubsystem_ReturnValue = CallFunc_GetOptionSubsystem_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_GetOptionWorldSettings_ReturnValue = CallFunc_GetOptionWorldSettings_ReturnValue; Parms.CallFunc_GetMaxHP_ReturnValue = CallFunc_GetMaxHP_ReturnValue; Parms.CallFunc_GetHP_ReturnValue = CallFunc_GetHP_ReturnValue; Parms.CallFunc_Divide_FixedPoint64FixedPoint64_ReturnValue = CallFunc_Divide_FixedPoint64FixedPoint64_ReturnValue; Parms.CallFunc_GetLevel_ReturnValue = CallFunc_GetLevel_ReturnValue; Parms.CallFunc_Convert_FixedPoint64ToFloat_ReturnValue = CallFunc_Convert_FixedPoint64ToFloat_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_1 = CallFunc_Multiply_DoubleDouble_ReturnValue_1; Parms.CallFunc_StatusPointName_AddCaptureLevel_ReturnValue = CallFunc_StatusPointName_AddCaptureLevel_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_3 = CallFunc_IsValid_ReturnValue_3; Parms.CallFunc_TryGetIndividualParameter_ReturnValue = CallFunc_TryGetIndividualParameter_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_4 = CallFunc_IsValid_ReturnValue_4; Parms.CallFunc_GetStatusPoint_ReturnValue = CallFunc_GetStatusPoint_ReturnValue; Parms.CallFunc_Conv_IntToDouble_ReturnValue = CallFunc_Conv_IntToDouble_ReturnValue; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_2 = CallFunc_Multiply_DoubleDouble_ReturnValue_2; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_3 = CallFunc_Multiply_DoubleDouble_ReturnValue_3; Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue; Parms.CallFunc_Conv_IntToDouble_ReturnValue_1 = CallFunc_Conv_IntToDouble_ReturnValue_1; Parms.CallFunc_MultiplyMultiply_FloatFloat_ReturnValue = CallFunc_MultiplyMultiply_FloatFloat_ReturnValue; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_4 = CallFunc_Multiply_DoubleDouble_ReturnValue_4; Parms.CallFunc_Conv_IntToDouble_ReturnValue_2 = CallFunc_Conv_IntToDouble_ReturnValue_2; Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue; Parms.CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_1 = CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_1; Parms.CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_2 = CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_2; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_5 = CallFunc_Multiply_DoubleDouble_ReturnValue_5; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue; Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue; Parms.CallFunc_Conv_IntToFloat_ReturnValue = CallFunc_Conv_IntToFloat_ReturnValue; Parms.CallFunc_Add_DoubleDouble_ReturnValue_1 = CallFunc_Add_DoubleDouble_ReturnValue_1; Parms.CallFunc_Subtract_DoubleDouble_ReturnValue_1 = CallFunc_Subtract_DoubleDouble_ReturnValue_1; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_6 = CallFunc_Multiply_DoubleDouble_ReturnValue_6; Parms.CallFunc_Add_DoubleDouble_ReturnValue_2 = CallFunc_Add_DoubleDouble_ReturnValue_2; Parms.CallFunc_LessEqual_DoubleDouble_ReturnValue = CallFunc_LessEqual_DoubleDouble_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue_1 = CallFunc_Divide_DoubleDouble_ReturnValue_1; Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1 = CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1; Parms.CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_3 = CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_3; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_7 = CallFunc_Multiply_DoubleDouble_ReturnValue_7; Parms.K2Node_FunctionResult_ReturnValue_ImplicitCast = K2Node_FunctionResult_ReturnValue_ImplicitCast; Parms.K2Node_FunctionResult_ReturnValue_ImplicitCast_1 = K2Node_FunctionResult_ReturnValue_ImplicitCast_1; Parms.CallFunc_Multiply_DoubleDouble_A_ImplicitCast = CallFunc_Multiply_DoubleDouble_A_ImplicitCast; Parms.CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1 = CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1; Parms.CallFunc_Multiply_DoubleDouble_B_ImplicitCast = CallFunc_Multiply_DoubleDouble_B_ImplicitCast; Parms.CallFunc_Multiply_DoubleDouble_B_ImplicitCast_1 = CallFunc_Multiply_DoubleDouble_B_ImplicitCast_1; Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast = CallFunc_Add_DoubleDouble_A_ImplicitCast; Parms.CallFunc_Subtract_DoubleDouble_B_ImplicitCast = CallFunc_Subtract_DoubleDouble_B_ImplicitCast; Parms.CallFunc_Multiply_DoubleDouble_A_ImplicitCast_2 = CallFunc_Multiply_DoubleDouble_A_ImplicitCast_2; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_PalGameSetting.BP_PalGameSetting_C.GetEnemyMarkScale // (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // struct FVector TargetPosition (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector SelfPosition (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Subtract_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_VSize_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FMax_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FMin_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_FunctionResult_ReturnValue_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float UBP_PalGameSetting_C::GetEnemyMarkScale(struct FVector& TargetPosition, struct FVector& SelfPosition, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, double CallFunc_VSize_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_FMax_ReturnValue, double CallFunc_FMin_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue_1, float K2Node_FunctionResult_ReturnValue_ImplicitCast, double CallFunc_Divide_DoubleDouble_B_ImplicitCast, double CallFunc_Subtract_DoubleDouble_B_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalGameSetting_C", "GetEnemyMarkScale"); Params::UBP_PalGameSetting_C_GetEnemyMarkScale_Params Parms{}; Parms.TargetPosition = TargetPosition; Parms.SelfPosition = SelfPosition; Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue; Parms.CallFunc_VSize_ReturnValue = CallFunc_VSize_ReturnValue; Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_FMax_ReturnValue = CallFunc_FMax_ReturnValue; Parms.CallFunc_FMin_ReturnValue = CallFunc_FMin_ReturnValue; Parms.CallFunc_Subtract_DoubleDouble_ReturnValue_1 = CallFunc_Subtract_DoubleDouble_ReturnValue_1; Parms.K2Node_FunctionResult_ReturnValue_ImplicitCast = K2Node_FunctionResult_ReturnValue_ImplicitCast; Parms.CallFunc_Divide_DoubleDouble_B_ImplicitCast = CallFunc_Divide_DoubleDouble_B_ImplicitCast; Parms.CallFunc_Subtract_DoubleDouble_B_ImplicitCast = CallFunc_Subtract_DoubleDouble_B_ImplicitCast; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } }