#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_PalPlayerDataCharacterMake.BP_PalPlayerDataCharacterMake_C // (None) class UClass* UBP_PalPlayerDataCharacterMake_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_PalPlayerDataCharacterMake_C"); return Clss; } // BP_PalPlayerDataCharacterMake_C BP_PalPlayerDataCharacterMake.Default__BP_PalPlayerDataCharacterMake_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_PalPlayerDataCharacterMake_C* UBP_PalPlayerDataCharacterMake_C::GetDefaultObj() { static class UBP_PalPlayerDataCharacterMake_C* Default = nullptr; if (!Default) Default = static_cast(UBP_PalPlayerDataCharacterMake_C::StaticClass()->DefaultObject); return Default; } // Function BP_PalPlayerDataCharacterMake.BP_PalPlayerDataCharacterMake_C.GetRandomRawNameByDataTable // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) // Parameters: // class UDataTable* DataTable (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName RawName (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName Temp_name_Variable (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArray CallFunc_GetDataTableRowNames_OutRowNames (ReferenceParm) // class FName CallFunc_Array_Random_OutItem (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Array_Random_OutIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Array_RemoveItem_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalPlayerDataCharacterMake_C::GetRandomRawNameByDataTable(class UDataTable* DataTable, class FName* RawName, class FName Temp_name_Variable, TArray& CallFunc_GetDataTableRowNames_OutRowNames, class FName CallFunc_Array_Random_OutItem, int32 CallFunc_Array_Random_OutIndex, bool CallFunc_Array_RemoveItem_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalPlayerDataCharacterMake_C", "GetRandomRawNameByDataTable"); Params::UBP_PalPlayerDataCharacterMake_C_GetRandomRawNameByDataTable_Params Parms{}; Parms.DataTable = DataTable; Parms.Temp_name_Variable = Temp_name_Variable; Parms.CallFunc_GetDataTableRowNames_OutRowNames = CallFunc_GetDataTableRowNames_OutRowNames; Parms.CallFunc_Array_Random_OutItem = CallFunc_Array_Random_OutItem; Parms.CallFunc_Array_Random_OutIndex = CallFunc_Array_Random_OutIndex; Parms.CallFunc_Array_RemoveItem_ReturnValue = CallFunc_Array_RemoveItem_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (RawName != nullptr) *RawName = Parms.RawName; } // Function BP_PalPlayerDataCharacterMake.BP_PalPlayerDataCharacterMake_C.GetRandomHeadMeshName // (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) // Parameters: // class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_GetRandomRawNameByDataTable_RawName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class FName UBP_PalPlayerDataCharacterMake_C::GetRandomHeadMeshName(class FName CallFunc_GetRandomRawNameByDataTable_RawName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalPlayerDataCharacterMake_C", "GetRandomHeadMeshName"); Params::UBP_PalPlayerDataCharacterMake_C_GetRandomHeadMeshName_Params Parms{}; Parms.CallFunc_GetRandomRawNameByDataTable_RawName = CallFunc_GetRandomRawNameByDataTable_RawName; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_PalPlayerDataCharacterMake.BP_PalPlayerDataCharacterMake_C.GetRandomHairMeshName // (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) // Parameters: // class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_GetRandomRawNameByDataTable_RawName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class FName UBP_PalPlayerDataCharacterMake_C::GetRandomHairMeshName(class FName CallFunc_GetRandomRawNameByDataTable_RawName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalPlayerDataCharacterMake_C", "GetRandomHairMeshName"); Params::UBP_PalPlayerDataCharacterMake_C_GetRandomHairMeshName_Params Parms{}; Parms.CallFunc_GetRandomRawNameByDataTable_RawName = CallFunc_GetRandomRawNameByDataTable_RawName; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_PalPlayerDataCharacterMake.BP_PalPlayerDataCharacterMake_C.GetRandomBodyMeshName // (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) // Parameters: // class FName ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_GetRandomRawNameByDataTable_RawName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class FName UBP_PalPlayerDataCharacterMake_C::GetRandomBodyMeshName(class FName CallFunc_GetRandomRawNameByDataTable_RawName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalPlayerDataCharacterMake_C", "GetRandomBodyMeshName"); Params::UBP_PalPlayerDataCharacterMake_C_GetRandomBodyMeshName_Params Parms{}; Parms.CallFunc_GetRandomRawNameByDataTable_RawName = CallFunc_GetRandomRawNameByDataTable_RawName; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_PalPlayerDataCharacterMake.BP_PalPlayerDataCharacterMake_C.ConvertMakeInfo_RGBToHSV // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // struct FPalPlayerDataCharacterMakeInfoMakeInfo (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) // double SVLimitValur (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalPlayerDataCharacterMakeInfoConvertedMakeInfo (Parm, OutParm, NoDestructor) // struct FLinearColor CallFunc_GetBodyShiftRGB_OutRGB (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor CallFunc_RGBToHSV_OutHSV (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor CallFunc_CalcSubsurfaceColor_SubsurfaceRGB (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor CallFunc_RGBToHSV_OutHSV_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor CallFunc_RGBToHSV_OutHSV_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor CallFunc_RecalcHSV_OutHSV (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor CallFunc_RGBToHSV_OutHSV_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor CallFunc_GetHairShiftRGB_OutRGB (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor CallFunc_GetEyeShiftRGB_OutRGB (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor CallFunc_RecalcHSV_OutHSV_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor CallFunc_RecalcHSV_OutHSV_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor CallFunc_GetBrowShiftRGB_OutRGB (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor CallFunc_RecalcHSV_OutHSV_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalPlayerDataCharacterMakeInfoK2Node_MakeStruct_PalPlayerDataCharacterMakeInfo (NoDestructor) void UBP_PalPlayerDataCharacterMake_C::ConvertMakeInfo_RGBToHSV(const struct FPalPlayerDataCharacterMakeInfo& MakeInfo, double SVLimitValur, struct FPalPlayerDataCharacterMakeInfo* ConvertedMakeInfo, const struct FLinearColor& CallFunc_GetBodyShiftRGB_OutRGB, const struct FLinearColor& CallFunc_RGBToHSV_OutHSV, const struct FLinearColor& CallFunc_CalcSubsurfaceColor_SubsurfaceRGB, const struct FLinearColor& CallFunc_RGBToHSV_OutHSV_1, const struct FLinearColor& CallFunc_RGBToHSV_OutHSV_2, const struct FLinearColor& CallFunc_RecalcHSV_OutHSV, const struct FLinearColor& CallFunc_RGBToHSV_OutHSV_3, const struct FLinearColor& CallFunc_GetHairShiftRGB_OutRGB, const struct FLinearColor& CallFunc_GetEyeShiftRGB_OutRGB, const struct FLinearColor& CallFunc_RecalcHSV_OutHSV_1, const struct FLinearColor& CallFunc_RecalcHSV_OutHSV_2, const struct FLinearColor& CallFunc_GetBrowShiftRGB_OutRGB, const struct FLinearColor& CallFunc_RecalcHSV_OutHSV_3, const struct FPalPlayerDataCharacterMakeInfo& K2Node_MakeStruct_PalPlayerDataCharacterMakeInfo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalPlayerDataCharacterMake_C", "ConvertMakeInfo_RGBToHSV"); Params::UBP_PalPlayerDataCharacterMake_C_ConvertMakeInfo_RGBToHSV_Params Parms{}; Parms.MakeInfo = MakeInfo; Parms.SVLimitValur = SVLimitValur; Parms.CallFunc_GetBodyShiftRGB_OutRGB = CallFunc_GetBodyShiftRGB_OutRGB; Parms.CallFunc_RGBToHSV_OutHSV = CallFunc_RGBToHSV_OutHSV; Parms.CallFunc_CalcSubsurfaceColor_SubsurfaceRGB = CallFunc_CalcSubsurfaceColor_SubsurfaceRGB; Parms.CallFunc_RGBToHSV_OutHSV_1 = CallFunc_RGBToHSV_OutHSV_1; Parms.CallFunc_RGBToHSV_OutHSV_2 = CallFunc_RGBToHSV_OutHSV_2; Parms.CallFunc_RecalcHSV_OutHSV = CallFunc_RecalcHSV_OutHSV; Parms.CallFunc_RGBToHSV_OutHSV_3 = CallFunc_RGBToHSV_OutHSV_3; Parms.CallFunc_GetHairShiftRGB_OutRGB = CallFunc_GetHairShiftRGB_OutRGB; Parms.CallFunc_GetEyeShiftRGB_OutRGB = CallFunc_GetEyeShiftRGB_OutRGB; Parms.CallFunc_RecalcHSV_OutHSV_1 = CallFunc_RecalcHSV_OutHSV_1; Parms.CallFunc_RecalcHSV_OutHSV_2 = CallFunc_RecalcHSV_OutHSV_2; Parms.CallFunc_GetBrowShiftRGB_OutRGB = CallFunc_GetBrowShiftRGB_OutRGB; Parms.CallFunc_RecalcHSV_OutHSV_3 = CallFunc_RecalcHSV_OutHSV_3; Parms.K2Node_MakeStruct_PalPlayerDataCharacterMakeInfo = K2Node_MakeStruct_PalPlayerDataCharacterMakeInfo; UObject::ProcessEvent(Func, &Parms); if (ConvertedMakeInfo != nullptr) *ConvertedMakeInfo = std::move(Parms.ConvertedMakeInfo); } // Function BP_PalPlayerDataCharacterMake.BP_PalPlayerDataCharacterMake_C.CalcSubsurfaceColor // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // struct FLinearColor OriginalRGB (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor SubsurfaceRGB (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakColor_R (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakColor_G (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakColor_B (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakColor_A (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor K2Node_MakeStruct_LinearColor (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor CallFunc_Multiply_LinearColorLinearColor_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_MultiplyMultiply_FloatFloat_Base_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_MultiplyMultiply_FloatFloat_Base_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_MultiplyMultiply_FloatFloat_Base_ImplicitCast_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_MakeStruct_R_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_MakeStruct_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_MakeStruct_G_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalPlayerDataCharacterMake_C::CalcSubsurfaceColor(const struct FLinearColor& OriginalRGB, struct FLinearColor* SubsurfaceRGB, float CallFunc_BreakColor_R, float CallFunc_BreakColor_G, float CallFunc_BreakColor_B, float CallFunc_BreakColor_A, double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue, double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_1, double CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_2, const struct FLinearColor& K2Node_MakeStruct_LinearColor, const struct FLinearColor& CallFunc_Multiply_LinearColorLinearColor_ReturnValue, double CallFunc_MultiplyMultiply_FloatFloat_Base_ImplicitCast, double CallFunc_MultiplyMultiply_FloatFloat_Base_ImplicitCast_1, double CallFunc_MultiplyMultiply_FloatFloat_Base_ImplicitCast_2, float K2Node_MakeStruct_R_ImplicitCast, float K2Node_MakeStruct_B_ImplicitCast, float K2Node_MakeStruct_G_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalPlayerDataCharacterMake_C", "CalcSubsurfaceColor"); Params::UBP_PalPlayerDataCharacterMake_C_CalcSubsurfaceColor_Params Parms{}; Parms.OriginalRGB = OriginalRGB; Parms.CallFunc_BreakColor_R = CallFunc_BreakColor_R; Parms.CallFunc_BreakColor_G = CallFunc_BreakColor_G; Parms.CallFunc_BreakColor_B = CallFunc_BreakColor_B; Parms.CallFunc_BreakColor_A = CallFunc_BreakColor_A; Parms.CallFunc_MultiplyMultiply_FloatFloat_ReturnValue = CallFunc_MultiplyMultiply_FloatFloat_ReturnValue; Parms.CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_1 = CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_1; Parms.CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_2 = CallFunc_MultiplyMultiply_FloatFloat_ReturnValue_2; Parms.K2Node_MakeStruct_LinearColor = K2Node_MakeStruct_LinearColor; Parms.CallFunc_Multiply_LinearColorLinearColor_ReturnValue = CallFunc_Multiply_LinearColorLinearColor_ReturnValue; Parms.CallFunc_MultiplyMultiply_FloatFloat_Base_ImplicitCast = CallFunc_MultiplyMultiply_FloatFloat_Base_ImplicitCast; Parms.CallFunc_MultiplyMultiply_FloatFloat_Base_ImplicitCast_1 = CallFunc_MultiplyMultiply_FloatFloat_Base_ImplicitCast_1; Parms.CallFunc_MultiplyMultiply_FloatFloat_Base_ImplicitCast_2 = CallFunc_MultiplyMultiply_FloatFloat_Base_ImplicitCast_2; Parms.K2Node_MakeStruct_R_ImplicitCast = K2Node_MakeStruct_R_ImplicitCast; Parms.K2Node_MakeStruct_B_ImplicitCast = K2Node_MakeStruct_B_ImplicitCast; Parms.K2Node_MakeStruct_G_ImplicitCast = K2Node_MakeStruct_G_ImplicitCast; UObject::ProcessEvent(Func, &Parms); if (SubsurfaceRGB != nullptr) *SubsurfaceRGB = std::move(Parms.SubsurfaceRGB); } // Function BP_PalPlayerDataCharacterMake.BP_PalPlayerDataCharacterMake_C.RecalcHSV // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // struct FLinearColor BaseHSV (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor ShiftRGB (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double SVLimit (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor OutHSV (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakColor_R (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakColor_G (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakColor_B (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakColor_A (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor CallFunc_RGBLinearToHSV_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakColor_R_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakColor_G_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakColor_B_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakColor_A_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor K2Node_MakeStruct_LinearColor (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_MakeStruct_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_MakeStruct_G_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_MakeStruct_R_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalPlayerDataCharacterMake_C::RecalcHSV(const struct FLinearColor& BaseHSV, const struct FLinearColor& ShiftRGB, double SVLimit, struct FLinearColor* OutHSV, float CallFunc_BreakColor_R, float CallFunc_BreakColor_G, float CallFunc_BreakColor_B, float CallFunc_BreakColor_A, const struct FLinearColor& CallFunc_RGBLinearToHSV_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue, float CallFunc_BreakColor_R_1, float CallFunc_BreakColor_G_1, float CallFunc_BreakColor_B_1, float CallFunc_BreakColor_A_1, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue, const struct FLinearColor& K2Node_MakeStruct_LinearColor, double CallFunc_Subtract_DoubleDouble_B_ImplicitCast, double CallFunc_Multiply_DoubleDouble_A_ImplicitCast, double CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1, float K2Node_MakeStruct_B_ImplicitCast, double CallFunc_Divide_DoubleDouble_A_ImplicitCast, float K2Node_MakeStruct_G_ImplicitCast, float K2Node_MakeStruct_R_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalPlayerDataCharacterMake_C", "RecalcHSV"); Params::UBP_PalPlayerDataCharacterMake_C_RecalcHSV_Params Parms{}; Parms.BaseHSV = BaseHSV; Parms.ShiftRGB = ShiftRGB; Parms.SVLimit = SVLimit; Parms.CallFunc_BreakColor_R = CallFunc_BreakColor_R; Parms.CallFunc_BreakColor_G = CallFunc_BreakColor_G; Parms.CallFunc_BreakColor_B = CallFunc_BreakColor_B; Parms.CallFunc_BreakColor_A = CallFunc_BreakColor_A; Parms.CallFunc_RGBLinearToHSV_ReturnValue = CallFunc_RGBLinearToHSV_ReturnValue; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue; Parms.CallFunc_BreakColor_R_1 = CallFunc_BreakColor_R_1; Parms.CallFunc_BreakColor_G_1 = CallFunc_BreakColor_G_1; Parms.CallFunc_BreakColor_B_1 = CallFunc_BreakColor_B_1; Parms.CallFunc_BreakColor_A_1 = CallFunc_BreakColor_A_1; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_1 = CallFunc_Multiply_DoubleDouble_ReturnValue_1; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue; Parms.K2Node_MakeStruct_LinearColor = K2Node_MakeStruct_LinearColor; Parms.CallFunc_Subtract_DoubleDouble_B_ImplicitCast = CallFunc_Subtract_DoubleDouble_B_ImplicitCast; Parms.CallFunc_Multiply_DoubleDouble_A_ImplicitCast = CallFunc_Multiply_DoubleDouble_A_ImplicitCast; Parms.CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1 = CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1; Parms.K2Node_MakeStruct_B_ImplicitCast = K2Node_MakeStruct_B_ImplicitCast; Parms.CallFunc_Divide_DoubleDouble_A_ImplicitCast = CallFunc_Divide_DoubleDouble_A_ImplicitCast; Parms.K2Node_MakeStruct_G_ImplicitCast = K2Node_MakeStruct_G_ImplicitCast; Parms.K2Node_MakeStruct_R_ImplicitCast = K2Node_MakeStruct_R_ImplicitCast; UObject::ProcessEvent(Func, &Parms); if (OutHSV != nullptr) *OutHSV = std::move(Parms.OutHSV); } // Function BP_PalPlayerDataCharacterMake.BP_PalPlayerDataCharacterMake_C.GetEyeShiftRGB // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class FName HeadMeshName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName EyeMaterialName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor OutRGB (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData (HasGetValueTypeHash) // struct FPalCharacterCreationEyeMaterialDataRowCallFunc_GetDataTableRowFromName_OutRow (None) // bool CallFunc_GetDataTableRowFromName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArray K2Node_MakeArray_Array (ReferenceParm) // class FText CallFunc_Format_ReturnValue (None) // class FString CallFunc_Conv_TextToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // bool CallFunc_NotEqual_NameName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalCharacterCreationMeshPresetDataRowCallFunc_GetDataTableRowFromName_OutRow_1 (None) // bool CallFunc_GetDataTableRowFromName_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData_1 (HasGetValueTypeHash) // TArray K2Node_MakeArray_Array_1 (ReferenceParm) // class FText CallFunc_Format_ReturnValue_1 (None) // class FString CallFunc_Conv_TextToString_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash) void UBP_PalPlayerDataCharacterMake_C::GetEyeShiftRGB(class FName HeadMeshName, class FName EyeMaterialName, struct FLinearColor* OutRGB, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData, const struct FPalCharacterCreationEyeMaterialDataRow& CallFunc_GetDataTableRowFromName_OutRow, bool CallFunc_GetDataTableRowFromName_ReturnValue, TArray& K2Node_MakeArray_Array, class FText CallFunc_Format_ReturnValue, const class FString& CallFunc_Conv_TextToString_ReturnValue, bool CallFunc_NotEqual_NameName_ReturnValue, const struct FPalCharacterCreationMeshPresetDataRow& CallFunc_GetDataTableRowFromName_OutRow_1, bool CallFunc_GetDataTableRowFromName_ReturnValue_1, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData_1, TArray& K2Node_MakeArray_Array_1, class FText CallFunc_Format_ReturnValue_1, const class FString& CallFunc_Conv_TextToString_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalPlayerDataCharacterMake_C", "GetEyeShiftRGB"); Params::UBP_PalPlayerDataCharacterMake_C_GetEyeShiftRGB_Params Parms{}; Parms.HeadMeshName = HeadMeshName; Parms.EyeMaterialName = EyeMaterialName; Parms.K2Node_MakeStruct_FormatArgumentData = K2Node_MakeStruct_FormatArgumentData; Parms.CallFunc_GetDataTableRowFromName_OutRow = CallFunc_GetDataTableRowFromName_OutRow; Parms.CallFunc_GetDataTableRowFromName_ReturnValue = CallFunc_GetDataTableRowFromName_ReturnValue; Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array; Parms.CallFunc_Format_ReturnValue = CallFunc_Format_ReturnValue; Parms.CallFunc_Conv_TextToString_ReturnValue = CallFunc_Conv_TextToString_ReturnValue; Parms.CallFunc_NotEqual_NameName_ReturnValue = CallFunc_NotEqual_NameName_ReturnValue; Parms.CallFunc_GetDataTableRowFromName_OutRow_1 = CallFunc_GetDataTableRowFromName_OutRow_1; Parms.CallFunc_GetDataTableRowFromName_ReturnValue_1 = CallFunc_GetDataTableRowFromName_ReturnValue_1; Parms.K2Node_MakeStruct_FormatArgumentData_1 = K2Node_MakeStruct_FormatArgumentData_1; Parms.K2Node_MakeArray_Array_1 = K2Node_MakeArray_Array_1; Parms.CallFunc_Format_ReturnValue_1 = CallFunc_Format_ReturnValue_1; Parms.CallFunc_Conv_TextToString_ReturnValue_1 = CallFunc_Conv_TextToString_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); if (OutRGB != nullptr) *OutRGB = std::move(Parms.OutRGB); } // Function BP_PalPlayerDataCharacterMake.BP_PalPlayerDataCharacterMake_C.GetBrowShiftRGB // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class FName HaorMeshName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor OutRGB (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalCharacterCreationMeshPresetDataRowCallFunc_GetDataTableRowFromName_OutRow (None) // bool CallFunc_GetDataTableRowFromName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData (HasGetValueTypeHash) // TArray K2Node_MakeArray_Array (ReferenceParm) // class FText CallFunc_Format_ReturnValue (None) // class FString CallFunc_Conv_TextToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash) void UBP_PalPlayerDataCharacterMake_C::GetBrowShiftRGB(class FName HaorMeshName, struct FLinearColor* OutRGB, const struct FPalCharacterCreationMeshPresetDataRow& CallFunc_GetDataTableRowFromName_OutRow, bool CallFunc_GetDataTableRowFromName_ReturnValue, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData, TArray& K2Node_MakeArray_Array, class FText CallFunc_Format_ReturnValue, const class FString& CallFunc_Conv_TextToString_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalPlayerDataCharacterMake_C", "GetBrowShiftRGB"); Params::UBP_PalPlayerDataCharacterMake_C_GetBrowShiftRGB_Params Parms{}; Parms.HaorMeshName = HaorMeshName; Parms.CallFunc_GetDataTableRowFromName_OutRow = CallFunc_GetDataTableRowFromName_OutRow; Parms.CallFunc_GetDataTableRowFromName_ReturnValue = CallFunc_GetDataTableRowFromName_ReturnValue; Parms.K2Node_MakeStruct_FormatArgumentData = K2Node_MakeStruct_FormatArgumentData; Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array; Parms.CallFunc_Format_ReturnValue = CallFunc_Format_ReturnValue; Parms.CallFunc_Conv_TextToString_ReturnValue = CallFunc_Conv_TextToString_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (OutRGB != nullptr) *OutRGB = std::move(Parms.OutRGB); } // Function BP_PalPlayerDataCharacterMake.BP_PalPlayerDataCharacterMake_C.GetHairShiftRGB // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class FName HaorMeshName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor OutRGB (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalCharacterCreationMeshPresetDataRowCallFunc_GetDataTableRowFromName_OutRow (None) // bool CallFunc_GetDataTableRowFromName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData (HasGetValueTypeHash) // TArray K2Node_MakeArray_Array (ReferenceParm) // class FText CallFunc_Format_ReturnValue (None) // class FString CallFunc_Conv_TextToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash) void UBP_PalPlayerDataCharacterMake_C::GetHairShiftRGB(class FName HaorMeshName, struct FLinearColor* OutRGB, const struct FPalCharacterCreationMeshPresetDataRow& CallFunc_GetDataTableRowFromName_OutRow, bool CallFunc_GetDataTableRowFromName_ReturnValue, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData, TArray& K2Node_MakeArray_Array, class FText CallFunc_Format_ReturnValue, const class FString& CallFunc_Conv_TextToString_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalPlayerDataCharacterMake_C", "GetHairShiftRGB"); Params::UBP_PalPlayerDataCharacterMake_C_GetHairShiftRGB_Params Parms{}; Parms.HaorMeshName = HaorMeshName; Parms.CallFunc_GetDataTableRowFromName_OutRow = CallFunc_GetDataTableRowFromName_OutRow; Parms.CallFunc_GetDataTableRowFromName_ReturnValue = CallFunc_GetDataTableRowFromName_ReturnValue; Parms.K2Node_MakeStruct_FormatArgumentData = K2Node_MakeStruct_FormatArgumentData; Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array; Parms.CallFunc_Format_ReturnValue = CallFunc_Format_ReturnValue; Parms.CallFunc_Conv_TextToString_ReturnValue = CallFunc_Conv_TextToString_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (OutRGB != nullptr) *OutRGB = std::move(Parms.OutRGB); } // Function BP_PalPlayerDataCharacterMake.BP_PalPlayerDataCharacterMake_C.GetBodyShiftRGB // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class FName BodyMeshName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor OutRGB (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalCharacterCreationMeshPresetDataRowCallFunc_GetDataTableRowFromName_OutRow (None) // bool CallFunc_GetDataTableRowFromName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData (HasGetValueTypeHash) // TArray K2Node_MakeArray_Array (ReferenceParm) // class FText CallFunc_Format_ReturnValue (None) // class FString CallFunc_Conv_TextToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash) void UBP_PalPlayerDataCharacterMake_C::GetBodyShiftRGB(class FName BodyMeshName, struct FLinearColor* OutRGB, const struct FPalCharacterCreationMeshPresetDataRow& CallFunc_GetDataTableRowFromName_OutRow, bool CallFunc_GetDataTableRowFromName_ReturnValue, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData, TArray& K2Node_MakeArray_Array, class FText CallFunc_Format_ReturnValue, const class FString& CallFunc_Conv_TextToString_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalPlayerDataCharacterMake_C", "GetBodyShiftRGB"); Params::UBP_PalPlayerDataCharacterMake_C_GetBodyShiftRGB_Params Parms{}; Parms.BodyMeshName = BodyMeshName; Parms.CallFunc_GetDataTableRowFromName_OutRow = CallFunc_GetDataTableRowFromName_OutRow; Parms.CallFunc_GetDataTableRowFromName_ReturnValue = CallFunc_GetDataTableRowFromName_ReturnValue; Parms.K2Node_MakeStruct_FormatArgumentData = K2Node_MakeStruct_FormatArgumentData; Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array; Parms.CallFunc_Format_ReturnValue = CallFunc_Format_ReturnValue; Parms.CallFunc_Conv_TextToString_ReturnValue = CallFunc_Conv_TextToString_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (OutRGB != nullptr) *OutRGB = std::move(Parms.OutRGB); } // Function BP_PalPlayerDataCharacterMake.BP_PalPlayerDataCharacterMake_C.RGBToHSV // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // struct FLinearColor InRGB (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor OutHSV (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor CallFunc_RGBLinearToHSV_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FLinearColor K2Node_MakeStruct_LinearColor (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_A_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_MakeStruct_R_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalPlayerDataCharacterMake_C::RGBToHSV(const struct FLinearColor& InRGB, struct FLinearColor* OutHSV, const struct FLinearColor& CallFunc_RGBLinearToHSV_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, const struct FLinearColor& K2Node_MakeStruct_LinearColor, double CallFunc_Divide_DoubleDouble_A_ImplicitCast, float K2Node_MakeStruct_R_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalPlayerDataCharacterMake_C", "RGBToHSV"); Params::UBP_PalPlayerDataCharacterMake_C_RGBToHSV_Params Parms{}; Parms.InRGB = InRGB; Parms.CallFunc_RGBLinearToHSV_ReturnValue = CallFunc_RGBLinearToHSV_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.K2Node_MakeStruct_LinearColor = K2Node_MakeStruct_LinearColor; Parms.CallFunc_Divide_DoubleDouble_A_ImplicitCast = CallFunc_Divide_DoubleDouble_A_ImplicitCast; Parms.K2Node_MakeStruct_R_ImplicitCast = K2Node_MakeStruct_R_ImplicitCast; UObject::ProcessEvent(Func, &Parms); if (OutHSV != nullptr) *OutHSV = std::move(Parms.OutHSV); } // Function BP_PalPlayerDataCharacterMake.BP_PalPlayerDataCharacterMake_C.GetOriginalPresetMakeInfo // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class FName PresetName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalPlayerDataCharacterMakeInfoOutMakeInfo (Parm, OutParm, NoDestructor) // struct FPalPlayerDataCharacterMakeInfoK2Node_MakeStruct_PalPlayerDataCharacterMakeInfo (NoDestructor) // class FText CallFunc_Conv_NameToText_ReturnValue (None) // struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData (HasGetValueTypeHash) // struct FPalCharacterCreationPresetDataRowCallFunc_GetDataTableRowFromName_OutRow (None) // bool CallFunc_GetDataTableRowFromName_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArray K2Node_MakeArray_Array (ReferenceParm) // class FText CallFunc_Format_ReturnValue (None) // class FString CallFunc_Conv_TextToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash) void UBP_PalPlayerDataCharacterMake_C::GetOriginalPresetMakeInfo(class FName PresetName, struct FPalPlayerDataCharacterMakeInfo* OutMakeInfo, const struct FPalPlayerDataCharacterMakeInfo& K2Node_MakeStruct_PalPlayerDataCharacterMakeInfo, class FText CallFunc_Conv_NameToText_ReturnValue, const struct FFormatArgumentData& K2Node_MakeStruct_FormatArgumentData, const struct FPalCharacterCreationPresetDataRow& CallFunc_GetDataTableRowFromName_OutRow, bool CallFunc_GetDataTableRowFromName_ReturnValue, TArray& K2Node_MakeArray_Array, class FText CallFunc_Format_ReturnValue, const class FString& CallFunc_Conv_TextToString_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalPlayerDataCharacterMake_C", "GetOriginalPresetMakeInfo"); Params::UBP_PalPlayerDataCharacterMake_C_GetOriginalPresetMakeInfo_Params Parms{}; Parms.PresetName = PresetName; Parms.K2Node_MakeStruct_PalPlayerDataCharacterMakeInfo = K2Node_MakeStruct_PalPlayerDataCharacterMakeInfo; Parms.CallFunc_Conv_NameToText_ReturnValue = CallFunc_Conv_NameToText_ReturnValue; Parms.K2Node_MakeStruct_FormatArgumentData = K2Node_MakeStruct_FormatArgumentData; Parms.CallFunc_GetDataTableRowFromName_OutRow = CallFunc_GetDataTableRowFromName_OutRow; Parms.CallFunc_GetDataTableRowFromName_ReturnValue = CallFunc_GetDataTableRowFromName_ReturnValue; Parms.K2Node_MakeArray_Array = K2Node_MakeArray_Array; Parms.CallFunc_Format_ReturnValue = CallFunc_Format_ReturnValue; Parms.CallFunc_Conv_TextToString_ReturnValue = CallFunc_Conv_TextToString_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (OutMakeInfo != nullptr) *OutMakeInfo = std::move(Parms.OutMakeInfo); } // Function BP_PalPlayerDataCharacterMake.BP_PalPlayerDataCharacterMake_C.GetPresetMakeInfo // (Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class UObject* WorldContextObject (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName PresetName (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalPlayerDataCharacterMakeInfoOutMakeInfo (Parm, OutParm, NoDestructor) // struct FPalPlayerDataCharacterMakeInfoCallFunc_GetOriginalPresetMakeInfo_OutMakeInfo (NoDestructor) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FPalPlayerDataCharacterMakeInfoCallFunc_ConvertMakeInfo_RGBToHSV_ConvertedMakeInfo (NoDestructor) // double CallFunc_ConvertMakeInfo_RGBToHSV_SVLimitValur_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_PalPlayerDataCharacterMake_C::GetPresetMakeInfo(class UObject* WorldContextObject, class FName& PresetName, struct FPalPlayerDataCharacterMakeInfo* OutMakeInfo, const struct FPalPlayerDataCharacterMakeInfo& CallFunc_GetOriginalPresetMakeInfo_OutMakeInfo, bool CallFunc_IsValid_ReturnValue, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, const struct FPalPlayerDataCharacterMakeInfo& CallFunc_ConvertMakeInfo_RGBToHSV_ConvertedMakeInfo, double CallFunc_ConvertMakeInfo_RGBToHSV_SVLimitValur_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalPlayerDataCharacterMake_C", "GetPresetMakeInfo"); Params::UBP_PalPlayerDataCharacterMake_C_GetPresetMakeInfo_Params Parms{}; Parms.WorldContextObject = WorldContextObject; Parms.PresetName = PresetName; Parms.CallFunc_GetOriginalPresetMakeInfo_OutMakeInfo = CallFunc_GetOriginalPresetMakeInfo_OutMakeInfo; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetGameSetting_ReturnValue = CallFunc_GetGameSetting_ReturnValue; Parms.CallFunc_ConvertMakeInfo_RGBToHSV_ConvertedMakeInfo = CallFunc_ConvertMakeInfo_RGBToHSV_ConvertedMakeInfo; Parms.CallFunc_ConvertMakeInfo_RGBToHSV_SVLimitValur_ImplicitCast = CallFunc_ConvertMakeInfo_RGBToHSV_SVLimitValur_ImplicitCast; UObject::ProcessEvent(Func, &Parms); if (OutMakeInfo != nullptr) *OutMakeInfo = std::move(Parms.OutMakeInfo); } }