#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_PlayerInputKeyGuideIcon.WBP_PlayerInputKeyGuideIcon_C // (None) class UClass* UWBP_PlayerInputKeyGuideIcon_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_PlayerInputKeyGuideIcon_C"); return Clss; } // WBP_PlayerInputKeyGuideIcon_C WBP_PlayerInputKeyGuideIcon.Default__WBP_PlayerInputKeyGuideIcon_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_PlayerInputKeyGuideIcon_C* UWBP_PlayerInputKeyGuideIcon_C::GetDefaultObj() { static class UWBP_PlayerInputKeyGuideIcon_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_PlayerInputKeyGuideIcon_C::StaticClass()->DefaultObject); return Default; } // Function WBP_PlayerInputKeyGuideIcon.WBP_PlayerInputKeyGuideIcon_C.SetOverrideSize // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // struct FVector2D Size (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector2D_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetWidthOverride_InWidthOverride_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetHeightOverride_InHeightOverride_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PlayerInputKeyGuideIcon_C::SetOverrideSize(const struct FVector2D& Size, double CallFunc_BreakVector2D_X, double CallFunc_BreakVector2D_Y, float CallFunc_SetWidthOverride_InWidthOverride_ImplicitCast, float CallFunc_SetHeightOverride_InHeightOverride_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PlayerInputKeyGuideIcon_C", "SetOverrideSize"); Params::UWBP_PlayerInputKeyGuideIcon_C_SetOverrideSize_Params Parms{}; Parms.Size = Size; Parms.CallFunc_BreakVector2D_X = CallFunc_BreakVector2D_X; Parms.CallFunc_BreakVector2D_Y = CallFunc_BreakVector2D_Y; Parms.CallFunc_SetWidthOverride_InWidthOverride_ImplicitCast = CallFunc_SetWidthOverride_InWidthOverride_ImplicitCast; Parms.CallFunc_SetHeightOverride_InHeightOverride_ImplicitCast = CallFunc_SetHeightOverride_InHeightOverride_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PlayerInputKeyGuideIcon.WBP_PlayerInputKeyGuideIcon_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_PlayerInputKeyGuideIcon_C::Construct() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PlayerInputKeyGuideIcon_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PlayerInputKeyGuideIcon.WBP_PlayerInputKeyGuideIcon_C.Destruct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_PlayerInputKeyGuideIcon_C::Destruct() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PlayerInputKeyGuideIcon_C", "Destruct"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PlayerInputKeyGuideIcon.WBP_PlayerInputKeyGuideIcon_C.UpdateImage // (Event, Public, BlueprintEvent) // Parameters: // struct FSlateBrush NewBrush (BlueprintVisible, BlueprintReadOnly, Parm) void UWBP_PlayerInputKeyGuideIcon_C::UpdateImage(const struct FSlateBrush& NewBrush) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PlayerInputKeyGuideIcon_C", "UpdateImage"); Params::UWBP_PlayerInputKeyGuideIcon_C_UpdateImage_Params Parms{}; Parms.NewBrush = NewBrush; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PlayerInputKeyGuideIcon.WBP_PlayerInputKeyGuideIcon_C.OnInitialized // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_PlayerInputKeyGuideIcon_C::OnInitialized() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PlayerInputKeyGuideIcon_C", "OnInitialized"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PlayerInputKeyGuideIcon.WBP_PlayerInputKeyGuideIcon_C.ExecuteUbergraph_WBP_PlayerInputKeyGuideIcon // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FSlateBrush K2Node_Event_newBrush (None) // class UCommonInputSubsystem* CallFunc_GetLocalPlayerSubsystem_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class ECommonInputType CallFunc_GetCurrentInputType_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UTexture2D* CallFunc_Map_Find_Value (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PlayerInputKeyGuideIcon_C::ExecuteUbergraph_WBP_PlayerInputKeyGuideIcon(int32 EntryPoint, const struct FSlateBrush& K2Node_Event_newBrush, class UCommonInputSubsystem* CallFunc_GetLocalPlayerSubsystem_ReturnValue, bool CallFunc_IsValid_ReturnValue, enum class ECommonInputType CallFunc_GetCurrentInputType_ReturnValue, class UTexture2D* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, bool CallFunc_IsValid_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PlayerInputKeyGuideIcon_C", "ExecuteUbergraph_WBP_PlayerInputKeyGuideIcon"); Params::UWBP_PlayerInputKeyGuideIcon_C_ExecuteUbergraph_WBP_PlayerInputKeyGuideIcon_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.K2Node_Event_newBrush = K2Node_Event_newBrush; Parms.CallFunc_GetLocalPlayerSubsystem_ReturnValue = CallFunc_GetLocalPlayerSubsystem_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetCurrentInputType_ReturnValue = CallFunc_GetCurrentInputType_ReturnValue; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); } }