#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // ENUMS //--------------------------------------------------------------------------------------------------------------------- enum class EAudioDeviceChangedRole : uint8 { Invalid = 0, Console = 1, Multimedia = 2, Communications = 3, Count = 4, EAudioDeviceChangedRole_MAX = 5, }; enum class EAudioDeviceChangedState : uint8 { Invalid = 0, Active = 1, Disabled = 2, NotPresent = 3, Unplugged = 4, Count = 5, EAudioDeviceChangedState_MAX = 6, }; enum class EAudioMixerChannelType : uint8 { FrontLeft = 0, FrontRight = 1, FrontCenter = 2, LowFrequency = 3, BackLeft = 4, BackRight = 5, FrontLeftOfCenter = 6, FrontRightOfCenter = 7, BackCenter = 8, SideLeft = 9, SideRight = 10, TopCenter = 11, TopFrontLeft = 12, TopFrontCenter = 13, TopFrontRight = 14, TopBackLeft = 15, TopBackCenter = 16, TopBackRight = 17, Unknown = 18, ChannelTypeCount = 19, DefaultChannel = 0, EAudioMixerChannelType_MAX = 20, }; enum class EAudioMixerStreamDataFormatType : uint8 { Unknown = 0, Float = 1, Int16 = 2, Unsupported = 3, EAudioMixerStreamDataFormatType_MAX = 4, }; enum class ESwapAudioOutputDeviceResultState : uint8 { Failure = 0, Success = 1, None = 2, ESwapAudioOutputDeviceResultState_MAX = 3, }; enum class EMusicalNoteName : uint8 { C = 0, Db = 1, D = 2, Eb = 3, E = 4, F = 5, Gb = 6, G = 7, Ab = 8, A = 9, Bb = 10, B = 11, EMusicalNoteName_MAX = 12, }; enum class ESubmixEffectDynamicsProcessorType : uint8 { Compressor = 0, Limiter = 1, Expander = 2, Gate = 3, UpwardsCompressor = 4, Count = 5, ESubmixEffectDynamicsProcessorType_MAX = 6, }; enum class ESubmixEffectDynamicsPeakMode : uint8 { MeanSquared = 0, RootMeanSquared = 1, Peak = 2, Count = 3, ESubmixEffectDynamicsPeakMode_MAX = 4, }; enum class ESubmixEffectDynamicsChannelLinkMode : uint8 { Disabled = 0, Average = 1, Peak = 2, Count = 3, ESubmixEffectDynamicsChannelLinkMode_MAX = 4, }; enum class ESubmixEffectDynamicsKeySource : uint8 { Default = 0, AudioBus = 1, Submix = 2, Count = 3, ESubmixEffectDynamicsKeySource_MAX = 4, }; //--------------------------------------------------------------------------------------------------------------------- // STRUCTS //--------------------------------------------------------------------------------------------------------------------- // 0x48 (0x48 - 0x0) // ScriptStruct AudioMixer.AudioOutputDeviceInfo struct FAudioOutputDeviceInfo { public: class FString Name; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString DeviceID; // 0x10(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 NumChannels; // 0x20(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 SampleRate; // 0x24(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EAudioMixerStreamDataFormatType Format; // 0x28(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_105D[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray OutputChannelArray; // 0x30(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) uint8 bIsSystemDefault : 1; // Mask: 0x1, PropSize: 0x10x40(0x1)(BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bIsCurrentDevice : 1; // Mask: 0x2, PropSize: 0x10x40(0x1)(BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_105F[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // ScriptStruct AudioMixer.SwapAudioOutputResult struct FSwapAudioOutputResult { public: class FString CurrentDeviceId; // 0x0(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString RequestedDeviceId; // 0x10(0x10)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESwapAudioOutputDeviceResultState Result; // 0x20(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1060[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xC (0xC - 0x0) // ScriptStruct AudioMixer.SubmixEffectDynamicProcessorFilterSettings struct FSubmixEffectDynamicProcessorFilterSettings { public: uint8 bEnabled : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 BitPad_79 : 7; // Fixing Bit-Field Size [ Dumper-7 ] uint8 Pad_1067[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float Cutoff; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float GainDb; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x60 (0x60 - 0x0) // ScriptStruct AudioMixer.SubmixEffectDynamicsProcessorSettings struct FSubmixEffectDynamicsProcessorSettings { public: enum class ESubmixEffectDynamicsProcessorType DynamicsProcessorType; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESubmixEffectDynamicsPeakMode PeakMode; // 0x1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESubmixEffectDynamicsChannelLinkMode LinkMode; // 0x2(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_106B[0x1]; // Fixing Size After Last Property [ Dumper-7 ] float InputGainDb; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ThresholdDb; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Ratio; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float KneeBandwidthDb; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LookAheadMsec; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AttackTimeMsec; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReleaseTimeMsec; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ESubmixEffectDynamicsKeySource KeySource; // 0x20(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1071[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UAudioBus* ExternalAudioBus; // 0x28(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class USoundSubmix* ExternalSubmix; // 0x30(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bChannelLinked : 1; // Mask: 0x1, PropSize: 0x10x38(0x1)(Deprecated, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bAnalogMode : 1; // Mask: 0x2, PropSize: 0x10x38(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bBypass : 1; // Mask: 0x4, PropSize: 0x10x38(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bKeyAudition : 1; // Mask: 0x8, PropSize: 0x10x38(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 BitPad_7A : 4; // Fixing Bit-Field Size [ Dumper-7 ] uint8 Pad_1074[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float KeyGainDb; // 0x3C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float OutputGainDb; // 0x40(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSubmixEffectDynamicProcessorFilterSettings KeyHighshelf; // 0x44(0xC)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) struct FSubmixEffectDynamicProcessorFilterSettings KeyLowshelf; // 0x50(0xC)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic) uint8 Pad_1076[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct AudioMixer.SubmixEffectEQBand struct FSubmixEffectEQBand { public: float Frequency; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Bandwidth; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float GainDb; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bEnabled : 1; // Mask: 0x1, PropSize: 0x10xC(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1078[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct AudioMixer.SubmixEffectSubmixEQSettings struct FSubmixEffectSubmixEQSettings { public: TArray EQBands; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // ScriptStruct AudioMixer.SubmixEffectReverbSettings struct FSubmixEffectReverbSettings { public: bool bBypassEarlyReflections; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_107E[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float ReflectionsDelay; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float GainHF; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReflectionsGain; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bBypassLateReflections; // 0x10(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1080[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float LateDelay; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DecayTime; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Density; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Diffusion; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float AirAbsorptionGainHF; // 0x24(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DecayHFRatio; // 0x28(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float LateGain; // 0x2C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Gain; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float WetLevel; // 0x34(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DryLevel; // 0x38(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bBypass; // 0x3C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1084[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; }