#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x19 (0x19 - 0x0) // Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.GetMyBB struct ABP_MonsterAIController_Wild_C_GetMyBB_Params { public: class UBP_PalAIBlackboard_Common_C* PalBrackboard; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalAIBlackboardBase* CallFunc_GetMyPalBlackboard_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UBP_PalAIBlackboard_Common_C* K2Node_DynamicCast_AsBP_Pal_AIBlackboard_Common; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x19 (0x19 - 0x0) // Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.GetLeaderBB struct ABP_MonsterAIController_Wild_C_GetLeaderBB_Params { public: class UBP_PalAIBlackboard_Common_C* LeaderPalBrackboard; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalAIBlackboardBase* CallFunc_GetLeaderPalBlackboard_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UBP_PalAIBlackboard_Common_C* K2Node_DynamicCast_AsBP_Pal_AIBlackboard_Common; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x19 (0x19 - 0x0) // Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.IsSleeping struct ABP_MonsterAIController_Wild_C_IsSleeping_Params { public: bool Sleep; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D06[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x138 (0x138 - 0x0) // Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.ForceEscaleStartForOutside struct ABP_MonsterAIController_Wild_C_ForceEscaleStartForOutside_Params { public: class AActor* StartFriend; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* Enemy; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x20(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPawnAction* CallFunc_GetCurrentAction_BP_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsBossPal_Database_ReturnValue; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D14[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UBP_AIAction_WildLife_C* K2Node_DynamicCast_AsBP_AIAction_Wild_Life; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D15[0x7]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_RandomFloatInRange_ReturnValue; // 0x48(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APawn* CallFunc_K2_GetPawn_ReturnValue_1; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x58(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x70(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue_2; // 0x88(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) double CallFunc_Vector_Distance_ReturnValue; // 0x90(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APawn* CallFunc_K2_GetPawn_ReturnValue_2; // 0x98(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double CallFunc_FClamp_ReturnValue; // 0xA0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0xA8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D18[0x7]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_Divide_DoubleDouble_ReturnValue; // 0xB0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Add_DoubleDouble_ReturnValue; // 0xB8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsSleeping_Sleep; // 0xC0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D19[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_MakeVector_ReturnValue; // 0xC8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FPalAIActionDynamicParameter K2Node_MakeStruct_PalAIActionDynamicParameter; // 0xE0(0x50)(NoDestructor) class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue; // 0x130(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x58 (0x58 - 0x0) // Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.SetupSleepTime struct ABP_MonsterAIController_Wild_C_SetupSleepTime_Params { public: double CallFunc_RandomFloatInRange_ReturnValue; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_RandomFloatInRange_ReturnValue_1; // 0x8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) TScriptInterface K2Node_DynamicCast_AsBPI_Get_Pal_AIBlackboard; // 0x18(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D1F[0x7]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_Conv_IntToDouble_ReturnValue; // 0x30(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UBP_PalAIBlackboard_Common_C* CallFunc_GetMyBB_PalBrackboard; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double CallFunc_Add_DoubleDouble_ReturnValue; // 0x40(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Conv_IntToDouble_ReturnValue_1; // 0x48(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Add_DoubleDouble_ReturnValue_1; // 0x50(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x79 (0x79 - 0x0) // Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.ForceBattleStartToTarget struct ABP_MonsterAIController_Wild_C_ForceBattleStartToTarget_Params { public: class AActor* TargetActor; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FPalAIActionDynamicParameter K2Node_MakeStruct_PalAIActionDynamicParameter; // 0x8(0x50)(NoDestructor) class UPalBattleManager* CallFunc_GetBattleManager_ReturnValue; // 0x58(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x60(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x68(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D25[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_TargetIsPlayerOrPlayersOtomoPal_ReturnValue; // 0x78(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.PerformanceSetup struct ABP_MonsterAIController_Wild_C_PerformanceSetup_Params { public: class APawn* Pawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x48 (0x48 - 0x0) // Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.SetSpawndInfo struct ABP_MonsterAIController_Wild_C_SetSpawndInfo_Params { public: struct FVector SpawnerLoc; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double ReturnRadius; // 0x18(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double WalkRadius; // 0x20(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) TScriptInterface K2Node_DynamicCast_AsBPI_Get_Pal_AIBlackboard; // 0x28(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D27[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UBP_PalAIBlackboard_Common_C* CallFunc_GetMyBB_PalBrackboard; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x68 (0x68 - 0x0) // Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.DebugBattleStartInternal struct ABP_MonsterAIController_Wild_C_DebugBattleStartInternal_Params { public: class AActor* Player; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) struct FPalAIActionDynamicParameter K2Node_MakeStruct_PalAIActionDynamicParameter; // 0x10(0x50)(NoDestructor) class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x18 (0x18 - 0x0) // Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.ReturnToTerritory struct ABP_MonsterAIController_Wild_C_ReturnToTerritory_Params { public: class UPalAIActionComponent* K2Node_DynamicCast_AsPal_AIAction_Component; // 0x0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D2D[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0xF8 (0xF8 - 0x0) // Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.ForceBattleStartForOutside struct ABP_MonsterAIController_Wild_C_ForceBattleStartForOutside_Params { public: class AActor* StartPalActor; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsSleeping_Sleep; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D3B[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x10(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_CopyTargetFromOtherAI_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double CallFunc_RandomFloatInRange_ReturnValue; // 0x30(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D41[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x48(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalAIActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x60(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) double CallFunc_Vector_Distance_ReturnValue; // 0x68(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_FClamp_ReturnValue; // 0x70(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Divide_DoubleDouble_ReturnValue; // 0x78(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Add_DoubleDouble_ReturnValue; // 0x80(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_MakeVector_ReturnValue; // 0x88(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FPalAIActionDynamicParameter K2Node_MakeStruct_PalAIActionDynamicParameter; // 0xA0(0x50)(NoDestructor) class UPalAIActionBase* CallFunc_SetActionClassParameter_ReturnValue; // 0xF0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x50 (0x50 - 0x0) // Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.OnDeadDelegate_¤ÙóÈ_0 struct ABP_MonsterAIController_Wild_C_OnDeadDelegate______0_Params { public: struct FPalDeadInfo DeadInfo; // 0x0(0x50)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) }; // 0x8 (0x8 - 0x0) // Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.«¹¿à¤ÙóÈ_1 struct ABP_MonsterAIController_Wild_C__________1_Params { public: class APalCharacter* InCharacter; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x1 (0x1 - 0x0) // Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.ReceiveEndPlay struct ABP_MonsterAIController_Wild_C_ReceiveEndPlay_Params { public: enum class EEndPlayReason EndPlayReason; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.DebugBattleStart struct ABP_MonsterAIController_Wild_C_DebugBattleStart_Params { public: class AActor* Player; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.ReceivePossess struct ABP_MonsterAIController_Wild_C_ReceivePossess_Params { public: class APawn* PossessedPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x168 (0x168 - 0x0) // Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.ExecuteUbergraph_BP_MonsterAIController_Wild struct ABP_MonsterAIController_Wild_C_ExecuteUbergraph_BP_MonsterAIController_Wild_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D5E[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class APawn* K2Node_Event_PossessedPawn; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x10(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalBattleManager* CallFunc_GetBattleManager_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APawn* CallFunc_K2_GetPawn_ReturnValue_1; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FPalDeadInfo K2Node_CustomEvent_DeadInfo; // 0x38(0x50)(NoDestructor) class APawn* CallFunc_K2_GetPawn_ReturnValue_2; // 0x88(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* K2Node_DynamicCast_AsPal_Character; // 0x90(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x98(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D61[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* K2Node_CustomEvent_InCharacter; // 0xA0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterOnCompleteInitializeParameterWrapper* CallFunc_GetOnCompleteInitializeParameterDelegate_ReturnValue; // 0xA8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_GetIsSquadBehaviour_ReturnValue; // 0xB0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D62[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalSquad* CallFunc_GetSquad_ReturnValue; // 0xB8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) enum class EEndPlayReason K2Node_Event_EndPlayReason; // 0xC0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_GetIsSquadBehaviour_ReturnValue_1; // 0xC1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D63[0x6]; // Fixing Size After Last Property [ Dumper-7 ] class UPalSquad* CallFunc_GetSquad_ReturnValue_1; // 0xC8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0xD0(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* K2Node_Event_Player; // 0xE0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) TScriptInterface K2Node_DynamicCast_AsBPI_Get_Pal_AIBlackboard; // 0xE8(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_1; // 0xF8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D66[0x3]; // Fixing Size After Last Property [ Dumper-7 ] FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2; // 0xFC(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D67[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UBP_PalAIBlackboard_Common_C* CallFunc_GetMyBB_PalBrackboard; // 0x110(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APawn* CallFunc_K2_GetPawn_ReturnValue_3; // 0x118(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x120(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class APawn* CallFunc_K2_GetPawn_ReturnValue_4; // 0x128(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APawn* CallFunc_K2_GetPawn_ReturnValue_5; // 0x130(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x138(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPalSquad* CallFunc_GetSquad_ReturnValue_2; // 0x140(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsRarePal_ReturnValue; // 0x148(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D6D[0x3]; // Fixing Size After Last Property [ Dumper-7 ] FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3; // 0x14C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D6E[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalSquad* CallFunc_GetSquad_ReturnValue_3; // 0x160(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_MonsterAIController_Wild.BP_MonsterAIController_Wild_C.BattleStartEvent__DelegateSignature struct ABP_MonsterAIController_Wild_C_BattleStartEvent__DelegateSignature_Params { public: class AActor* StartPalActor; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; } }