#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x1C (0x2AC - 0x290) // BlueprintGeneratedClass BP_PredictedTarget.BP_PredictedTarget_C class ABP_PredictedTarget_C : public AActor { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x290(0x8)(ZeroConstructor, Transient, DuplicateTransient) class USphereComponent* DebugSphere; // 0x298(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) class USceneComponent* DefaultSceneRoot; // 0x2A0(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) float LifeTime; // 0x2A8(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class ABP_PredictedTarget_C* GetDefaultObj(); void ReceiveBeginPlay(); void ExecuteUbergraph_BP_PredictedTarget(int32 EntryPoint); }; }