#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_Status_FallDamage.BP_Status_FallDamage_C // (None) class UClass* UBP_Status_FallDamage_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_Status_FallDamage_C"); return Clss; } // BP_Status_FallDamage_C BP_Status_FallDamage.Default__BP_Status_FallDamage_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_Status_FallDamage_C* UBP_Status_FallDamage_C::GetDefaultObj() { static class UBP_Status_FallDamage_C* Default = nullptr; if (!Default) Default = static_cast(UBP_Status_FallDamage_C::StaticClass()->DefaultObject); return Default; } // Function BP_Status_FallDamage.BP_Status_FallDamage_C.GetLastJumpedZ // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // double Z (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetLastJumpedLocation_ReturnValue (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_X_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Y_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Z_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Status_FallDamage_C::GetLastJumpedZ(double* Z, class AActor* CallFunc_GetOwner_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, const struct FVector& CallFunc_GetLastJumpedLocation_ReturnValue, double CallFunc_BreakVector_X_1, double CallFunc_BreakVector_Y_1, double CallFunc_BreakVector_Z_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_FallDamage_C", "GetLastJumpedZ"); Params::UBP_Status_FallDamage_C_GetLastJumpedZ_Params Parms{}; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue; Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1; Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X; Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y; Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_GetLastJumpedLocation_ReturnValue = CallFunc_GetLastJumpedLocation_ReturnValue; Parms.CallFunc_BreakVector_X_1 = CallFunc_BreakVector_X_1; Parms.CallFunc_BreakVector_Y_1 = CallFunc_BreakVector_Y_1; Parms.CallFunc_BreakVector_Z_1 = CallFunc_BreakVector_Z_1; UObject::ProcessEvent(Func, &Parms); if (Z != nullptr) *Z = Parms.Z; } // Function BP_Status_FallDamage.BP_Status_FallDamage_C.LandDamage // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // double Diff (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_GetLastJumpedZ_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class APalPlayerCharacter* K2Node_DynamicCast_AsPal_Player_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_Conv_DoubleToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FFixedPoint64 CallFunc_GetMaxHP_ReturnValue (NoDestructor) // double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FFixedPoint64 CallFunc_Convert_FloatToFixedPoint64_ReturnValue (NoDestructor) // bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FFixedPoint64 CallFunc_Multiply_FixedPoint64FixedPoint64_ReturnValue (NoDestructor) // int32 CallFunc_Convert_FixedPoint64ToInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_Conv_IntToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // bool CallFunc_Greater_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue_1 (ZeroConstructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue_2 (ZeroConstructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_GetDisplayName_ReturnValue (ZeroConstructor, HasGetValueTypeHash) // double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue_3 (ZeroConstructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // float CallFunc_Convert_FloatToFixedPoint64_value_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Status_FallDamage_C::LandDamage(double Diff, double CallFunc_GetLastJumpedZ_Z, class AActor* CallFunc_GetOwner_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class APalPlayerCharacter* K2Node_DynamicCast_AsPal_Player_Character, bool K2Node_DynamicCast_bSuccess, bool CallFunc_IsValid_ReturnValue, const class FString& CallFunc_Conv_DoubleToString_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue, class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_2, bool CallFunc_IsValid_ReturnValue_2, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1, const struct FFixedPoint64& CallFunc_GetMaxHP_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue_1, double CallFunc_Divide_DoubleDouble_ReturnValue, const struct FFixedPoint64& CallFunc_Convert_FloatToFixedPoint64_ReturnValue, bool CallFunc_Greater_DoubleDouble_ReturnValue, const struct FFixedPoint64& CallFunc_Multiply_FixedPoint64FixedPoint64_ReturnValue, int32 CallFunc_Convert_FixedPoint64ToInt_ReturnValue, const class FString& CallFunc_Conv_IntToString_ReturnValue, bool CallFunc_Greater_DoubleDouble_ReturnValue_1, const class FString& CallFunc_Concat_StrStr_ReturnValue_1, const class FString& CallFunc_Concat_StrStr_ReturnValue_2, class AActor* CallFunc_GetOwner_ReturnValue_3, class AActor* CallFunc_GetOwner_ReturnValue_4, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const class FString& CallFunc_GetDisplayName_ReturnValue, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, const class FString& CallFunc_Concat_StrStr_ReturnValue_3, double CallFunc_Subtract_DoubleDouble_ReturnValue_2, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_2, float CallFunc_Convert_FloatToFixedPoint64_value_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_FallDamage_C", "LandDamage"); Params::UBP_Status_FallDamage_C_LandDamage_Params Parms{}; Parms.Diff = Diff; Parms.CallFunc_GetLastJumpedZ_Z = CallFunc_GetLastJumpedZ_Z; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.K2Node_DynamicCast_AsPal_Player_Character = K2Node_DynamicCast_AsPal_Player_Character; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_Conv_DoubleToString_ReturnValue = CallFunc_Conv_DoubleToString_ReturnValue; Parms.CallFunc_Concat_StrStr_ReturnValue = CallFunc_Concat_StrStr_ReturnValue; Parms.CallFunc_GetPalDebugSetting_ReturnValue = CallFunc_GetPalDebugSetting_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_GetPalDebugSetting_ReturnValue_1 = CallFunc_GetPalDebugSetting_ReturnValue_1; Parms.CallFunc_GetOwner_ReturnValue_2 = CallFunc_GetOwner_ReturnValue_2; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1; Parms.CallFunc_GetMaxHP_ReturnValue = CallFunc_GetMaxHP_ReturnValue; Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue; Parms.CallFunc_Subtract_DoubleDouble_ReturnValue_1 = CallFunc_Subtract_DoubleDouble_ReturnValue_1; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_Convert_FloatToFixedPoint64_ReturnValue = CallFunc_Convert_FloatToFixedPoint64_ReturnValue; Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue; Parms.CallFunc_Multiply_FixedPoint64FixedPoint64_ReturnValue = CallFunc_Multiply_FixedPoint64FixedPoint64_ReturnValue; Parms.CallFunc_Convert_FixedPoint64ToInt_ReturnValue = CallFunc_Convert_FixedPoint64ToInt_ReturnValue; Parms.CallFunc_Conv_IntToString_ReturnValue = CallFunc_Conv_IntToString_ReturnValue; Parms.CallFunc_Greater_DoubleDouble_ReturnValue_1 = CallFunc_Greater_DoubleDouble_ReturnValue_1; Parms.CallFunc_Concat_StrStr_ReturnValue_1 = CallFunc_Concat_StrStr_ReturnValue_1; Parms.CallFunc_Concat_StrStr_ReturnValue_2 = CallFunc_Concat_StrStr_ReturnValue_2; Parms.CallFunc_GetOwner_ReturnValue_3 = CallFunc_GetOwner_ReturnValue_3; Parms.CallFunc_GetOwner_ReturnValue_4 = CallFunc_GetOwner_ReturnValue_4; Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue; Parms.CallFunc_GetDisplayName_ReturnValue = CallFunc_GetDisplayName_ReturnValue; Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X; Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y; Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z; Parms.CallFunc_Concat_StrStr_ReturnValue_3 = CallFunc_Concat_StrStr_ReturnValue_3; Parms.CallFunc_Subtract_DoubleDouble_ReturnValue_2 = CallFunc_Subtract_DoubleDouble_ReturnValue_2; Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2; Parms.CallFunc_Convert_FloatToFixedPoint64_value_ImplicitCast = CallFunc_Convert_FloatToFixedPoint64_value_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function BP_Status_FallDamage.BP_Status_FallDamage_C.ResetFallStartPos // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool OnLand (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Not_PreBool_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsNoFallDamageLastJumpedLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanAND_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Status_FallDamage_C::ResetFallStartPos(bool OnLand, class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_Not_PreBool_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsNoFallDamageLastJumpedLocation_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_BooleanAND_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_FallDamage_C", "ResetFallStartPos"); Params::UBP_Status_FallDamage_C_ResetFallStartPos_Params Parms{}; Parms.OnLand = OnLand; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.CallFunc_Not_PreBool_ReturnValue = CallFunc_Not_PreBool_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsNoFallDamageLastJumpedLocation_ReturnValue = CallFunc_IsNoFallDamageLastJumpedLocation_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_BooleanAND_ReturnValue = CallFunc_BooleanAND_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_Status_FallDamage.BP_Status_FallDamage_C.OnBeginStatus // (Event, Public, BlueprintEvent) // Parameters: void UBP_Status_FallDamage_C::OnBeginStatus() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_FallDamage_C", "OnBeginStatus"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Status_FallDamage.BP_Status_FallDamage_C.OnLand // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalCharacterMovementComponent*Component (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FHitResult Hit (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference) void UBP_Status_FallDamage_C::OnLand(class UPalCharacterMovementComponent* Component, struct FHitResult& Hit) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_FallDamage_C", "OnLand"); Params::UBP_Status_FallDamage_C_OnLand_Params Parms{}; Parms.Component = Component; Parms.Hit = Hit; UObject::ProcessEvent(Func, &Parms); } // Function BP_Status_FallDamage.BP_Status_FallDamage_C.OnModeChange // (BlueprintCallable, BlueprintEvent) // Parameters: // class UPalCharacterMovementComponent*Component (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // enum class EMovementMode PrevMode (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EMovementMode NewMode (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalCharacterMovementCustomModePrevCustomMode (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalCharacterMovementCustomModeNewCustomMode (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Status_FallDamage_C::OnModeChange(class UPalCharacterMovementComponent* Component, enum class EMovementMode PrevMode, enum class EMovementMode NewMode, enum class EPalCharacterMovementCustomMode PrevCustomMode, enum class EPalCharacterMovementCustomMode NewCustomMode) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_FallDamage_C", "OnModeChange"); Params::UBP_Status_FallDamage_C_OnModeChange_Params Parms{}; Parms.Component = Component; Parms.PrevMode = PrevMode; Parms.NewMode = NewMode; Parms.PrevCustomMode = PrevCustomMode; Parms.NewCustomMode = NewCustomMode; UObject::ProcessEvent(Func, &Parms); } // Function BP_Status_FallDamage.BP_Status_FallDamage_C.OnEndStatus // (Event, Public, BlueprintEvent) // Parameters: void UBP_Status_FallDamage_C::OnEndStatus() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_FallDamage_C", "OnEndStatus"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Status_FallDamage.BP_Status_FallDamage_C.TickStatus // (Event, Public, BlueprintEvent) // Parameters: // float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Status_FallDamage_C::TickStatus(float DeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_FallDamage_C", "TickStatus"); Params::UBP_Status_FallDamage_C_TickStatus_Params Parms{}; Parms.DeltaTime = DeltaTime; UObject::ProcessEvent(Func, &Parms); } // Function BP_Status_FallDamage.BP_Status_FallDamage_C.SetUp_FallDamage // (BlueprintCallable, BlueprintEvent) // Parameters: // class APalCharacter* InCharacter (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_Status_FallDamage_C::SetUp_FallDamage(class APalCharacter* InCharacter) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_FallDamage_C", "SetUp_FallDamage"); Params::UBP_Status_FallDamage_C_SetUp_FallDamage_Params Parms{}; Parms.InCharacter = InCharacter; UObject::ProcessEvent(Func, &Parms); } // Function BP_Status_FallDamage.BP_Status_FallDamage_C.ExecuteUbergraph_BP_Status_FallDamage // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalStaticCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsTowerBossPal_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterMovementComponent*K2Node_CustomEvent_component_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FHitResult K2Node_CustomEvent_Hit (ConstParm, IsPlainOldData, NoDestructor, ContainsInstancedReference) // class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UPalCharacterMovementComponent*K2Node_CustomEvent_component (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // enum class EMovementMode K2Node_CustomEvent_prevMode (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EMovementMode K2Node_CustomEvent_newMode (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalCharacterMovementCustomModeK2Node_CustomEvent_prevCustomMode (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalCharacterMovementCustomModeK2Node_CustomEvent_newCustomMode (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchEnum_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // enum class EPalCharacterMovementCustomModeCallFunc_GetCustomMovementMode_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue_3 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class APalCharacter* K2Node_DynamicCast_AsPal_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalCharacterOnCompleteInitializeParameterWrapper*CallFunc_GetOnCompleteInitializeParameterDelegate_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue_5 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalStaticCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_4 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsTowerBossPal_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* K2Node_CustomEvent_InCharacter (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_Status_FallDamage_C::ExecuteUbergraph_BP_Status_FallDamage(int32 EntryPoint, class AActor* CallFunc_GetOwner_ReturnValue, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, bool CallFunc_IsTowerBossPal_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class AActor* CallFunc_GetOwner_ReturnValue_1, class UPalCharacterMovementComponent* K2Node_CustomEvent_component_1, const struct FHitResult& K2Node_CustomEvent_Hit, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_1, class UPalCharacterMovementComponent* K2Node_CustomEvent_component, enum class EMovementMode K2Node_CustomEvent_prevMode, enum class EMovementMode K2Node_CustomEvent_newMode, enum class EPalCharacterMovementCustomMode K2Node_CustomEvent_prevCustomMode, enum class EPalCharacterMovementCustomMode K2Node_CustomEvent_newCustomMode, bool CallFunc_EqualEqual_ByteByte_ReturnValue, bool K2Node_SwitchEnum_CmpSuccess, class AActor* CallFunc_GetOwner_ReturnValue_2, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, enum class EPalCharacterMovementCustomMode CallFunc_GetCustomMovementMode_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_3, class AActor* CallFunc_GetOwner_ReturnValue_4, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_3, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess, class UPalCharacterOnCompleteInitializeParameterWrapper* CallFunc_GetOnCompleteInitializeParameterDelegate_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_5, float K2Node_Event_DeltaTime, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_4, bool CallFunc_IsTowerBossPal_ReturnValue_1, class APalCharacter* K2Node_CustomEvent_InCharacter) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Status_FallDamage_C", "ExecuteUbergraph_BP_Status_FallDamage"); Params::UBP_Status_FallDamage_C_ExecuteUbergraph_BP_Status_FallDamage_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_IsTowerBossPal_ReturnValue = CallFunc_IsTowerBossPal_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.CallFunc_GetOwner_ReturnValue_1 = CallFunc_GetOwner_ReturnValue_1; Parms.K2Node_CustomEvent_component_1 = K2Node_CustomEvent_component_1; Parms.K2Node_CustomEvent_Hit = K2Node_CustomEvent_Hit; Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1; Parms.K2Node_CustomEvent_component = K2Node_CustomEvent_component; Parms.K2Node_CustomEvent_prevMode = K2Node_CustomEvent_prevMode; Parms.K2Node_CustomEvent_newMode = K2Node_CustomEvent_newMode; Parms.K2Node_CustomEvent_prevCustomMode = K2Node_CustomEvent_prevCustomMode; Parms.K2Node_CustomEvent_newCustomMode = K2Node_CustomEvent_newCustomMode; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue; Parms.K2Node_SwitchEnum_CmpSuccess = K2Node_SwitchEnum_CmpSuccess; Parms.CallFunc_GetOwner_ReturnValue_2 = CallFunc_GetOwner_ReturnValue_2; Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2; Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2; Parms.CallFunc_GetCustomMovementMode_ReturnValue = CallFunc_GetCustomMovementMode_ReturnValue; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue_1 = CallFunc_EqualEqual_ByteByte_ReturnValue_1; Parms.CallFunc_GetOwner_ReturnValue_3 = CallFunc_GetOwner_ReturnValue_3; Parms.CallFunc_GetOwner_ReturnValue_4 = CallFunc_GetOwner_ReturnValue_4; Parms.CallFunc_GetComponentByClass_ReturnValue_3 = CallFunc_GetComponentByClass_ReturnValue_3; Parms.K2Node_DynamicCast_AsPal_Character = K2Node_DynamicCast_AsPal_Character; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_GetOnCompleteInitializeParameterDelegate_ReturnValue = CallFunc_GetOnCompleteInitializeParameterDelegate_ReturnValue; Parms.CallFunc_GetOwner_ReturnValue_5 = CallFunc_GetOwner_ReturnValue_5; Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime; Parms.CallFunc_GetComponentByClass_ReturnValue_4 = CallFunc_GetComponentByClass_ReturnValue_4; Parms.CallFunc_IsTowerBossPal_ReturnValue_1 = CallFunc_IsTowerBossPal_ReturnValue_1; Parms.K2Node_CustomEvent_InCharacter = K2Node_CustomEvent_InCharacter; UObject::ProcessEvent(Func, &Parms); } }