#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_ThrowCaptureObjectBase.BP_ThrowCaptureObjectBase_C // (Actor) class UClass* ABP_ThrowCaptureObjectBase_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_ThrowCaptureObjectBase_C"); return Clss; } // BP_ThrowCaptureObjectBase_C BP_ThrowCaptureObjectBase.Default__BP_ThrowCaptureObjectBase_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class ABP_ThrowCaptureObjectBase_C* ABP_ThrowCaptureObjectBase_C::GetDefaultObj() { static class ABP_ThrowCaptureObjectBase_C* Default = nullptr; if (!Default) Default = static_cast(ABP_ThrowCaptureObjectBase_C::StaticClass()->DefaultObject); return Default; } // Function BP_ThrowCaptureObjectBase.BP_ThrowCaptureObjectBase_C.GetBodyClass // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class UClass* bodyClass (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void ABP_ThrowCaptureObjectBase_C::GetBodyClass(class UClass** bodyClass) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ThrowCaptureObjectBase_C", "GetBodyClass"); Params::ABP_ThrowCaptureObjectBase_C_GetBodyClass_Params Parms{}; UObject::ProcessEvent(Func, &Parms); if (bodyClass != nullptr) *bodyClass = Parms.bodyClass; } // Function BP_ThrowCaptureObjectBase.BP_ThrowCaptureObjectBase_C.GetCaptureLevel // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // int32 Level (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_ThrowCaptureObjectBase_C::GetCaptureLevel(int32* Level) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ThrowCaptureObjectBase_C", "GetCaptureLevel"); Params::ABP_ThrowCaptureObjectBase_C_GetCaptureLevel_Params Parms{}; UObject::ProcessEvent(Func, &Parms); if (Level != nullptr) *Level = Parms.Level; } // Function BP_ThrowCaptureObjectBase.BP_ThrowCaptureObjectBase_C.SetCaptureLevel // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // int32 Level (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_ThrowCaptureObjectBase_C::SetCaptureLevel(int32 Level) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ThrowCaptureObjectBase_C", "SetCaptureLevel"); Params::ABP_ThrowCaptureObjectBase_C_SetCaptureLevel_Params Parms{}; Parms.Level = Level; UObject::ProcessEvent(Func, &Parms); } // Function BP_ThrowCaptureObjectBase.BP_ThrowCaptureObjectBase_C.OnCaptureStarted__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class AActor* CreatedBodyActor (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*TagretHandle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool IsBonus (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_ThrowCaptureObjectBase_C::OnCaptureStarted__DelegateSignature(class AActor* CreatedBodyActor, class UPalIndividualCharacterHandle* TagretHandle, bool IsBonus) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ThrowCaptureObjectBase_C", "OnCaptureStarted__DelegateSignature"); Params::ABP_ThrowCaptureObjectBase_C_OnCaptureStarted__DelegateSignature_Params Parms{}; Parms.CreatedBodyActor = CreatedBodyActor; Parms.TagretHandle = TagretHandle; Parms.IsBonus = IsBonus; UObject::ProcessEvent(Func, &Parms); } }