#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // ENUMS //--------------------------------------------------------------------------------------------------------------------- enum class ECollectionAttributeEnum : uint8 { Chaos_Active = 0, Chaos_DynamicState = 1, Chaos_CollisionGroup = 2, Chaos_Max = 3, }; enum class ECollectionGroupEnum : uint8 { Chaos_Traansform = 0, Chaos_Max = 1, }; enum class EChaosBreakingSortMethod : uint8 { SortNone = 0, SortByHighestMass = 1, SortByHighestSpeed = 2, SortByNearestFirst = 3, Count = 4, EChaosBreakingSortMethod_MAX = 5, }; enum class EChaosCollisionSortMethod : uint8 { SortNone = 0, SortByHighestMass = 1, SortByHighestSpeed = 2, SortByHighestImpulse = 3, SortByNearestFirst = 4, Count = 5, EChaosCollisionSortMethod_MAX = 6, }; enum class EChaosRemovalSortMethod : uint8 { SortNone = 0, SortByHighestMass = 1, SortByNearestFirst = 2, Count = 3, EChaosRemovalSortMethod_MAX = 4, }; enum class EChaosTrailingSortMethod : uint8 { SortNone = 0, SortByHighestMass = 1, SortByHighestSpeed = 2, SortByNearestFirst = 3, Count = 4, EChaosTrailingSortMethod_MAX = 5, }; enum class EGeometryCollectionDebugDrawActorHideGeometry : uint8 { HideNone = 0, HideWithCollision = 1, HideSelected = 2, HideWholeCollection = 3, HideAll = 4, EGeometryCollectionDebugDrawActorHideGeometry_MAX = 5, }; //--------------------------------------------------------------------------------------------------------------------- // STRUCTS //--------------------------------------------------------------------------------------------------------------------- // 0x38 (0x38 - 0x0) // ScriptStruct GeometryCollectionEngine.ChaosBreakingEventData struct FChaosBreakingEventData { public: struct FVector Location; // 0x0(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Velocity; // 0x18(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Mass; // 0x30(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2261[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x80 (0x80 - 0x0) // ScriptStruct GeometryCollectionEngine.ChaosCollisionEventData struct FChaosCollisionEventData { public: struct FVector Location; // 0x0(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Normal; // 0x18(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Velocity1; // 0x30(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Velocity2; // 0x48(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Mass1; // 0x60(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Mass2; // 0x64(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Impulse; // 0x68(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct GeometryCollectionEngine.ChaosRemovalEventData struct FChaosRemovalEventData { public: struct FVector Location; // 0x0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Mass; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ParticleIndex; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x50 (0x50 - 0x0) // ScriptStruct GeometryCollectionEngine.ChaosTrailingEventData struct FChaosTrailingEventData { public: struct FVector Location; // 0x0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector Velocity; // 0x18(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector AngularVelocity; // 0x30(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Mass; // 0x48(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ParticleIndex; // 0x4C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // ScriptStruct GeometryCollectionEngine.GeometryCollectionRepData struct FGeometryCollectionRepData { public: uint8 Pad_2270[0x28]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x50 (0x50 - 0x0) // ScriptStruct GeometryCollectionEngine.GeomComponentCacheParameters struct FGeomComponentCacheParameters { public: enum class EGeometryCollectionCacheType CacheMode; // 0x0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2272[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UGeometryCollectionCache* TargetCache; // 0x8(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ReverseCacheBeginTime; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SaveCollisionData; // 0x14(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool DoGenerateCollisionData; // 0x15(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2275[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 CollisionDataSizeMax; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool DoCollisionDataSpatialHash; // 0x1C(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2276[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float CollisionDataSpatialHashRadius; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxCollisionPerCell; // 0x24(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SaveBreakingData; // 0x28(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool DoGenerateBreakingData; // 0x29(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2278[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 BreakingDataSizeMax; // 0x2C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool DoBreakingDataSpatialHash; // 0x30(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2279[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float BreakingDataSpatialHashRadius; // 0x34(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxBreakingPerCell; // 0x38(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool SaveTrailingData; // 0x3C(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool DoGenerateTrailingData; // 0x3D(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_227A[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 TrailingDataSizeMax; // 0x40(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TrailingMinSpeedThreshold; // 0x44(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TrailingMinVolumeThreshold; // 0x48(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_227B[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0xC (0xC - 0x0) // ScriptStruct GeometryCollectionEngine.GeometryCollectionDamagePropagationData struct FGeometryCollectionDamagePropagationData { public: bool bEnabled; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2280[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float BreakDamagePropagationFactor; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float ShockDamagePropagationFactor; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct GeometryCollectionEngine.ChaosBreakingEventRequestSettings struct FChaosBreakingEventRequestSettings { public: int32 MaxNumberOfResults; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinRadius; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinSpeed; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinMass; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxDistance; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EChaosBreakingSortMethod SortMethod; // 0x14(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_228C[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // ScriptStruct GeometryCollectionEngine.ChaosCollisionEventRequestSettings struct FChaosCollisionEventRequestSettings { public: int32 MaxNumberResults; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinMass; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinSpeed; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinImpulse; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxDistance; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EChaosCollisionSortMethod SortMethod; // 0x14(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2291[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct GeometryCollectionEngine.ChaosRemovalEventRequestSettings struct FChaosRemovalEventRequestSettings { public: int32 MaxNumberOfResults; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinMass; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxDistance; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EChaosRemovalSortMethod SortMethod; // 0xC(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2294[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // ScriptStruct GeometryCollectionEngine.ChaosTrailingEventRequestSettings struct FChaosTrailingEventRequestSettings { public: int32 MaxNumberOfResults; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinMass; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinSpeed; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinAngularSpeed; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaxDistance; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EChaosTrailingSortMethod SortMethod; // 0x14(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_2298[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x1 (0x1 - 0x0) // ScriptStruct GeometryCollectionEngine.GeometryCollectionDebugDrawWarningMessage struct FGeometryCollectionDebugDrawWarningMessage { public: uint8 Pad_229A[0x1]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // ScriptStruct GeometryCollectionEngine.GeometryCollectionDebugDrawActorSelectedRigidBody struct FGeometryCollectionDebugDrawActorSelectedRigidBody { public: int32 ID; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_229D[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class AChaosSolverActor* Solver; // 0x8(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AGeometryCollectionActor* GeometryCollection; // 0x10(0x8)(Edit, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xA0 (0xA0 - 0x0) // ScriptStruct GeometryCollectionEngine.GeometryCollectionSource struct FGeometryCollectionSource { public: struct FSoftObjectPath SourceGeometryObject; // 0x0(0x20)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FTransform LocalTransform; // 0x20(0x60)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray SourceMaterial; // 0x80(0x10)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) bool bAddInternalMaterials; // 0x90(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bSplitComponents; // 0x91(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_22A1[0xE]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x30 (0x30 - 0x0) // ScriptStruct GeometryCollectionEngine.GeometryCollectionAutoInstanceMesh struct FGeometryCollectionAutoInstanceMesh { public: struct FSoftObjectPath StaticMesh; // 0x0(0x20)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Materials; // 0x20(0x10)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) }; // 0x30 (0x30 - 0x0) // ScriptStruct GeometryCollectionEngine.GeometryCollectionEmbeddedExemplar struct FGeometryCollectionEmbeddedExemplar { public: struct FSoftObjectPath StaticMeshExemplar; // 0x0(0x20)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float StartCullDistance; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float EndCullDistance; // 0x24(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 InstanceCount; // 0x28(0x4)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_22AB[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct GeometryCollectionEngine.GeometryCollectionLevelSetData struct FGeometryCollectionLevelSetData { public: int32 MinLevelSetResolution; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxLevelSetResolution; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MinClusterLevelSetResolution; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaxClusterLevelSetResolution; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // ScriptStruct GeometryCollectionEngine.GeometryCollectionCollisionParticleData struct FGeometryCollectionCollisionParticleData { public: float CollisionParticlesFraction; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaximumCollisionParticles; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x24 (0x24 - 0x0) // ScriptStruct GeometryCollectionEngine.GeometryCollectionCollisionTypeData struct FGeometryCollectionCollisionTypeData { public: enum class ECollisionTypeEnum CollisionType; // 0x0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EImplicitTypeEnum ImplicitType; // 0x1(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_22B0[0x2]; // Fixing Size After Last Property [ Dumper-7 ] struct FGeometryCollectionLevelSetData LevelSet; // 0x4(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic) struct FGeometryCollectionCollisionParticleData CollisionParticles; // 0x14(0x8)(Edit, NoDestructor, NativeAccessSpecifierPublic) float CollisionObjectReductionPercentage; // 0x1C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float CollisionMarginFraction; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // ScriptStruct GeometryCollectionEngine.GeometryCollectionSizeSpecificData struct FGeometryCollectionSizeSpecificData { public: float MaxSize; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_22B7[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray CollisionShapes; // 0x8(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) int32 DamageThreshold; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_22B8[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; }