#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x8 (0x138 - 0x130) // BlueprintGeneratedClass BP_AIAction_Invader_Idle.BP_AIAction_Invader_Idle_C class UBP_AIAction_Invader_Idle_C : public UPalAIActionBase { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x130(0x8)(ZeroConstructor, Transient, DuplicateTransient) static class UClass* StaticClass(); static class UBP_AIAction_Invader_Idle_C* GetDefaultObj(); void ExecuteUbergraph_BP_AIAction_Invader_Idle(int32 EntryPoint); }; }