#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x110 (0x110 - 0x0) // Function BP_ActionReaction_ElectricShock.BP_ActionReaction_ElectricShock_C.ResetMeshLocation struct UBP_ActionReaction_ElectricShock_C_ResetMeshLocation_Params { public: class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_MakeVector_ReturnValue; // 0x8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue; // 0x20(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) struct FHitResult CallFunc_K2_SetRelativeLocation_SweepHitResult; // 0x28(0xE8)(IsPlainOldData, NoDestructor, ContainsInstancedReference) }; // 0x19 (0x19 - 0x0) // Function BP_ActionReaction_ElectricShock.BP_ActionReaction_ElectricShock_C.ChangeFacial struct UBP_ActionReaction_ElectricShock_C_ChangeFacial_Params { public: enum class EPalFacialEyeType Eye; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D4B[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x29 (0x29 - 0x0) // Function BP_ActionReaction_ElectricShock.BP_ActionReaction_ElectricShock_C.FindMontage struct UBP_ActionReaction_ElectricShock_C_FindMontage_Params { public: class UAnimMontage* NewParam; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) enum class EPalActionType Temp_byte_Variable; // 0x8(0x1)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D52[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UAnimMontage* CallFunc_Map_Find_Value; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Map_Find_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x68 (0x68 - 0x0) // Function BP_ActionReaction_ElectricShock.BP_ActionReaction_ElectricShock_C.SetDisable struct UBP_ActionReaction_ElectricShock_C_SetDisable_Params { public: bool Disable; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D58[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalShooterComponent* Shooter; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) double Rate; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalCharacterMovementComponent* Movement; // 0x18(0x8)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class FName FlagName; // 0x20(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D59[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x38(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x48(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalLookAtComponent* CallFunc_GetComponentByClass_ReturnValue_2; // 0x58(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) float CallFunc_SetYawRotatorMultiplier_rate_ImplicitCast; // 0x60(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_SetWalkSpeedMultiplier_speed_ImplicitCast; // 0x64(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x168 (0x168 - 0x0) // Function BP_ActionReaction_ElectricShock.BP_ActionReaction_ElectricShock_C.UpdateMeshLocation struct UBP_ActionReaction_ElectricShock_C_UpdateMeshLocation_Params { public: double Gain_Right; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Timer_Right; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Cos_ReturnValue; // 0x10(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Sin_ReturnValue; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Multiply_DoubleDouble_ReturnValue_1; // 0x28(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_MakeVector_ReturnValue; // 0x30(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue; // 0x58(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x60(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) struct FHitResult CallFunc_K2_SetRelativeLocation_SweepHitResult; // 0x68(0xE8)(IsPlainOldData, NoDestructor, ContainsInstancedReference) double CallFunc_Map_Find_Value; // 0x150(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Map_Find_ReturnValue; // 0x158(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D6C[0x7]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_Multiply_DoubleDouble_ReturnValue_2; // 0x160(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x4 (0x4 - 0x0) // Function BP_ActionReaction_ElectricShock.BP_ActionReaction_ElectricShock_C.TickAction struct UBP_ActionReaction_ElectricShock_C_TickAction_Params { public: float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0xA8 (0xA8 - 0x0) // Function BP_ActionReaction_ElectricShock.BP_ActionReaction_ElectricShock_C.ExecuteUbergraph_BP_ActionReaction_ElectricShock struct UBP_ActionReaction_ElectricShock_C_ExecuteUbergraph_BP_ActionReaction_ElectricShock_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D81[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) float K2Node_Event_DeltaTime; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D84[0x4]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_Add_DoubleDouble_ReturnValue; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue; // 0x28(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector_X; // 0x30(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector_Y; // 0x38(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector_Z; // 0x40(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UAnimMontage* CallFunc_FindMontage_NewParam; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UAnimMontage* CallFunc_FindMontage_NewParam_1; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) float CallFunc_PlayAnimMontage_ReturnValue; // 0x58(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D86[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3; // 0x68(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UAnimMontage* CallFunc_FindMontage_NewParam_2; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x78(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D88[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float CallFunc_PlayAnimMontage_ReturnValue_1; // 0x7C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UAnimMontage* CallFunc_FindMontage_NewParam_3; // 0x88(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x90(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0x98(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_ExistFacialNotifyInMontage_ReturnValue; // 0x99(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D8A[0x6]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_Add_DoubleDouble_B_ImplicitCast; // 0xA0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }