#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x10 (0x318 - 0x308) // BlueprintGeneratedClass BP_GliderObjectBase.BP_GliderObjectBase_C class ABP_GliderObjectBase_C : public APalGliderObject { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x308(0x8)(ZeroConstructor, Transient, DuplicateTransient) class USceneComponent* DefaultSceneRoot; // 0x310(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class ABP_GliderObjectBase_C* GetDefaultObj(); void ReceiveBeginPlay(); void OnStartGliding(); void OnEndGliding(); void ExecuteUbergraph_BP_GliderObjectBase(int32 EntryPoint, class APalPlayerCharacter* CallFunc_GetPalmi_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UPalGliderComponent* CallFunc_GetComponentByClass_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1); }; }