#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // ENUMS //--------------------------------------------------------------------------------------------------------------------- enum class ECommonMessagingResult : uint8 { Confirmed = 0, Declined = 1, Cancelled = 2, Killed = 3, Unknown = 4, ECommonMessagingResult_MAX = 5, }; enum class ECommonKeybindForcedHoldStatus : uint8 { NoForcedHold = 0, ForcedHold = 1, NeverShowHold = 2, ECommonKeybindForcedHoldStatus_MAX = 3, }; enum class ELocalMultiplayerInteractionMode : uint8 { PrimaryOnly = 0, SingleToggle = 1, Simultaneous = 2, ELocalMultiplayerInteractionMode_MAX = 3, }; //--------------------------------------------------------------------------------------------------------------------- // STRUCTS //--------------------------------------------------------------------------------------------------------------------- // 0x30 (0x30 - 0x0) // ScriptStruct CommonGame.MeasuredText struct FMeasuredText { public: uint8 Pad_D94[0x30]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // ScriptStruct CommonGame.RootViewportLayoutInfo struct FRootViewportLayoutInfo { public: class ULocalPlayer* LocalPlayer; // 0x0(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPrimaryGameLayout* RootLayout; // 0x8(0x8)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAddedToViewport; // 0x10(0x1)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D97[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // ScriptStruct CommonGame.ConfirmationDialogAction struct FConfirmationDialogAction { public: enum class ECommonMessagingResult Result; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_D9A[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class FText OptionalDisplayText; // 0x8(0x18)(Edit, BlueprintVisible, NativeAccessSpecifierPublic) }; }