#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x8 (0x8 - 0x0) // Function BP_ThrowCaptureObjectBase.BP_ThrowCaptureObjectBase_C.GetBodyClass struct ABP_ThrowCaptureObjectBase_C_GetBodyClass_Params { public: class UClass* bodyClass; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x4 (0x4 - 0x0) // Function BP_ThrowCaptureObjectBase.BP_ThrowCaptureObjectBase_C.GetCaptureLevel struct ABP_ThrowCaptureObjectBase_C_GetCaptureLevel_Params { public: int32 Level; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x4 (0x4 - 0x0) // Function BP_ThrowCaptureObjectBase.BP_ThrowCaptureObjectBase_C.SetCaptureLevel struct ABP_ThrowCaptureObjectBase_C_SetCaptureLevel_Params { public: int32 Level; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x11 (0x11 - 0x0) // Function BP_ThrowCaptureObjectBase.BP_ThrowCaptureObjectBase_C.OnCaptureStarted__DelegateSignature struct ABP_ThrowCaptureObjectBase_C_OnCaptureStarted__DelegateSignature_Params { public: class AActor* CreatedBodyActor; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalIndividualCharacterHandle* TagretHandle; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool IsBonus; // 0x10(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }