#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_VisualEffect_SelfDestructEmissive.BP_VisualEffect_SelfDestructEmissive_C // (None) class UClass* UBP_VisualEffect_SelfDestructEmissive_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_VisualEffect_SelfDestructEmissive_C"); return Clss; } // BP_VisualEffect_SelfDestructEmissive_C BP_VisualEffect_SelfDestructEmissive.Default__BP_VisualEffect_SelfDestructEmissive_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_VisualEffect_SelfDestructEmissive_C* UBP_VisualEffect_SelfDestructEmissive_C::GetDefaultObj() { static class UBP_VisualEffect_SelfDestructEmissive_C* Default = nullptr; if (!Default) Default = static_cast(UBP_VisualEffect_SelfDestructEmissive_C::StaticClass()->DefaultObject); return Default; } // Function BP_VisualEffect_SelfDestructEmissive.BP_VisualEffect_SelfDestructEmissive_C.Initialize Float Parameters // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // float CallFunc_GetFloatParameter_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetFloatParameter_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetFloatParameter_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetFloatParameter_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetFloatParameter_DefaultValue_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetFloatParameter_DefaultValue_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_VariableSet_DecayRateOfEmissiveTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_VariableSet_MinEmissiveDuration_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetFloatParameter_DefaultValue_ImplicitCast_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetFloatParameter_DefaultValue_ImplicitCast_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_VariableSet_DefaultNoEmissiveDuration_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_VariableSet_DefaultEmissiveDuration_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_SelfDestructEmissive_C::Initialize_Float_Parameters(float CallFunc_GetFloatParameter_ReturnValue, float CallFunc_GetFloatParameter_ReturnValue_1, float CallFunc_GetFloatParameter_ReturnValue_2, float CallFunc_GetFloatParameter_ReturnValue_3, float CallFunc_GetFloatParameter_DefaultValue_ImplicitCast, float CallFunc_GetFloatParameter_DefaultValue_ImplicitCast_1, double K2Node_VariableSet_DecayRateOfEmissiveTime_ImplicitCast, double K2Node_VariableSet_MinEmissiveDuration_ImplicitCast, float CallFunc_GetFloatParameter_DefaultValue_ImplicitCast_2, float CallFunc_GetFloatParameter_DefaultValue_ImplicitCast_3, double K2Node_VariableSet_DefaultNoEmissiveDuration_ImplicitCast, double K2Node_VariableSet_DefaultEmissiveDuration_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_SelfDestructEmissive_C", "Initialize Float Parameters"); Params::UBP_VisualEffect_SelfDestructEmissive_C_Initialize_Float_Parameters_Params Parms{}; Parms.CallFunc_GetFloatParameter_ReturnValue = CallFunc_GetFloatParameter_ReturnValue; Parms.CallFunc_GetFloatParameter_ReturnValue_1 = CallFunc_GetFloatParameter_ReturnValue_1; Parms.CallFunc_GetFloatParameter_ReturnValue_2 = CallFunc_GetFloatParameter_ReturnValue_2; Parms.CallFunc_GetFloatParameter_ReturnValue_3 = CallFunc_GetFloatParameter_ReturnValue_3; Parms.CallFunc_GetFloatParameter_DefaultValue_ImplicitCast = CallFunc_GetFloatParameter_DefaultValue_ImplicitCast; Parms.CallFunc_GetFloatParameter_DefaultValue_ImplicitCast_1 = CallFunc_GetFloatParameter_DefaultValue_ImplicitCast_1; Parms.K2Node_VariableSet_DecayRateOfEmissiveTime_ImplicitCast = K2Node_VariableSet_DecayRateOfEmissiveTime_ImplicitCast; Parms.K2Node_VariableSet_MinEmissiveDuration_ImplicitCast = K2Node_VariableSet_MinEmissiveDuration_ImplicitCast; Parms.CallFunc_GetFloatParameter_DefaultValue_ImplicitCast_2 = CallFunc_GetFloatParameter_DefaultValue_ImplicitCast_2; Parms.CallFunc_GetFloatParameter_DefaultValue_ImplicitCast_3 = CallFunc_GetFloatParameter_DefaultValue_ImplicitCast_3; Parms.K2Node_VariableSet_DefaultNoEmissiveDuration_ImplicitCast = K2Node_VariableSet_DefaultNoEmissiveDuration_ImplicitCast; Parms.K2Node_VariableSet_DefaultEmissiveDuration_ImplicitCast = K2Node_VariableSet_DefaultEmissiveDuration_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_SelfDestructEmissive.BP_VisualEffect_SelfDestructEmissive_C.FlashWithAcceleration // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // double DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_LessEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_LessEqual_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SelectFloat_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_SelectFloat_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ Temp_delegate_Variable (ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // TArrayTemp_struct_Variable (ConstParm, ReferenceParm) // int32 CallFunc_PostEvent_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_SelfDestructEmissive_C::FlashWithAcceleration(double DeltaTime, class AActor* CallFunc_GetOwner_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue_1, bool CallFunc_LessEqual_DoubleDouble_ReturnValue, bool CallFunc_LessEqual_DoubleDouble_ReturnValue_1, double CallFunc_SelectFloat_ReturnValue, double CallFunc_SelectFloat_ReturnValue_1, double CallFunc_Add_DoubleDouble_ReturnValue, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1, FDelegateProperty_ Temp_delegate_Variable, TArray& Temp_struct_Variable, int32 CallFunc_PostEvent_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_SelfDestructEmissive_C", "FlashWithAcceleration"); Params::UBP_VisualEffect_SelfDestructEmissive_C_FlashWithAcceleration_Params Parms{}; Parms.DeltaTime = DeltaTime; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue_1 = CallFunc_Divide_DoubleDouble_ReturnValue_1; Parms.CallFunc_LessEqual_DoubleDouble_ReturnValue = CallFunc_LessEqual_DoubleDouble_ReturnValue; Parms.CallFunc_LessEqual_DoubleDouble_ReturnValue_1 = CallFunc_LessEqual_DoubleDouble_ReturnValue_1; Parms.CallFunc_SelectFloat_ReturnValue = CallFunc_SelectFloat_ReturnValue; Parms.CallFunc_SelectFloat_ReturnValue_1 = CallFunc_SelectFloat_ReturnValue_1; Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue; Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue; Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1 = CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1; Parms.Temp_delegate_Variable = Temp_delegate_Variable; Parms.Temp_struct_Variable = Temp_struct_Variable; Parms.CallFunc_PostEvent_ReturnValue = CallFunc_PostEvent_ReturnValue; Parms.CallFunc_Add_DoubleDouble_ReturnValue_1 = CallFunc_Add_DoubleDouble_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_SelfDestructEmissive.BP_VisualEffect_SelfDestructEmissive_C.SetOverlayMaterial // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UMaterialInterface* NewOverlayMaterial (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_SelfDestructEmissive_C::SetOverlayMaterial(class UMaterialInterface* NewOverlayMaterial, class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_SelfDestructEmissive_C", "SetOverlayMaterial"); Params::UBP_VisualEffect_SelfDestructEmissive_C_SetOverlayMaterial_Params Parms{}; Parms.NewOverlayMaterial = NewOverlayMaterial; Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_SelfDestructEmissive.BP_VisualEffect_SelfDestructEmissive_C.SetEmissive // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // float Value (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArrayCallFunc_GetMainMeshMaterials_ReturnValue (ReferenceParm) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UMaterialInstanceDynamic* CallFunc_Array_Get_Item (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_SelfDestructEmissive_C::SetEmissive(float Value, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, TArray& CallFunc_GetMainMeshMaterials_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, class UMaterialInstanceDynamic* CallFunc_Array_Get_Item, bool CallFunc_Less_IntInt_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_SelfDestructEmissive_C", "SetEmissive"); Params::UBP_VisualEffect_SelfDestructEmissive_C_SetEmissive_Params Parms{}; Parms.Value = Value; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_GetMainMeshMaterials_ReturnValue = CallFunc_GetMainMeshMaterials_ReturnValue; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_SelfDestructEmissive.BP_VisualEffect_SelfDestructEmissive_C.OnBeginVisualEffect // (Event, Public, BlueprintEvent) // Parameters: void UBP_VisualEffect_SelfDestructEmissive_C::OnBeginVisualEffect() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_SelfDestructEmissive_C", "OnBeginVisualEffect"); UObject::ProcessEvent(Func, nullptr); } // Function BP_VisualEffect_SelfDestructEmissive.BP_VisualEffect_SelfDestructEmissive_C.TickVisualEffect // (Event, Public, BlueprintEvent) // Parameters: // float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_SelfDestructEmissive_C::TickVisualEffect(float DeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_SelfDestructEmissive_C", "TickVisualEffect"); Params::UBP_VisualEffect_SelfDestructEmissive_C_TickVisualEffect_Params Parms{}; Parms.DeltaTime = DeltaTime; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_SelfDestructEmissive.BP_VisualEffect_SelfDestructEmissive_C.OnEndVisualEffect // (Event, Public, BlueprintEvent) // Parameters: void UBP_VisualEffect_SelfDestructEmissive_C::OnEndVisualEffect() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_SelfDestructEmissive_C", "OnEndVisualEffect"); UObject::ProcessEvent(Func, nullptr); } // Function BP_VisualEffect_SelfDestructEmissive.BP_VisualEffect_SelfDestructEmissive_C.ExecuteUbergraph_BP_VisualEffect_SelfDestructEmissive // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FlashWithAcceleration_DeltaTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_SelfDestructEmissive_C::ExecuteUbergraph_BP_VisualEffect_SelfDestructEmissive(int32 EntryPoint, class USkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue, float K2Node_Event_DeltaTime, double CallFunc_FlashWithAcceleration_DeltaTime_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_SelfDestructEmissive_C", "ExecuteUbergraph_BP_VisualEffect_SelfDestructEmissive"); Params::UBP_VisualEffect_SelfDestructEmissive_C_ExecuteUbergraph_BP_VisualEffect_SelfDestructEmissive_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue; Parms.CallFunc_SpawnSystemAttached_ReturnValue = CallFunc_SpawnSystemAttached_ReturnValue; Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime; Parms.CallFunc_FlashWithAcceleration_DeltaTime_ImplicitCast = CallFunc_FlashWithAcceleration_DeltaTime_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } }