#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // ENUMS //--------------------------------------------------------------------------------------------------------------------- enum class EInputActionValueType : uint8 { Boolean = 0, Axis1D = 1, Axis2D = 2, Axis3D = 3, EInputActionValueType_MAX = 4, }; enum class EMappingQueryResult : uint8 { Error_EnhancedInputNotEnabled = 0, Error_InputContextNotInActiveContexts = 1, Error_InvalidAction = 2, NotMappable = 3, MappingAvailable = 4, EMappingQueryResult_MAX = 5, }; enum class EMappingQueryIssue : uint8 { NoIssue = 0, ReservedByAction = 1, HidesExistingMapping = 2, HiddenByExistingMapping = 4, CollisionWithMappingInSameContext = 8, ForcesTypePromotion = 16, ForcesTypeDemotion = 32, EMappingQueryIssue_MAX = 33, }; enum class EInputMappingRebuildType : uint8 { None = 0, Rebuild = 1, RebuildWithFlush = 2, EInputMappingRebuildType_MAX = 3, }; enum class EDeadZoneType : uint8 { Axial = 0, Radial = 1, EDeadZoneType_MAX = 2, }; enum class EFOVScalingType : uint8 { Standard = 0, UE4_BackCompat = 1, EFOVScalingType_MAX = 2, }; enum class EInputAxisSwizzle : uint8 { YXZ = 0, ZYX = 1, XZY = 2, YZX = 3, ZXY = 4, EInputAxisSwizzle_MAX = 5, }; enum class ETriggerState : uint8 { None = 0, Ongoing = 1, Triggered = 2, ETriggerState_MAX = 3, }; enum class ETriggerEvent : uint8 { None = 0, Triggered = 1, Started = 2, Ongoing = 3, Canceled = 4, Completed = 5, ETriggerEvent_MAX = 6, }; enum class ETriggerType : uint8 { Explicit = 0, Implicit = 1, Blocker = 2, ETriggerType_MAX = 3, }; enum class ETriggerEventsSupported : uint8 { None = 0, Instant = 1, Uninterruptible = 2, Ongoing = 4, All = 7, ETriggerEventsSupported_MAX = 8, }; //--------------------------------------------------------------------------------------------------------------------- // STRUCTS //--------------------------------------------------------------------------------------------------------------------- // 0x20 (0x20 - 0x0) // ScriptStruct EnhancedInput.InputActionValue struct FInputActionValue { public: uint8 Pad_1933[0x20]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x40 (0x40 - 0x0) // ScriptStruct EnhancedInput.PlayerMappableKeyOptions struct FPlayerMappableKeyOptions { public: class UObject* MetaData; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName Name; // 0x8(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FText DisplayName; // 0x10(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) class FText DisplayCategory; // 0x28(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) }; // 0x88 (0x88 - 0x0) // ScriptStruct EnhancedInput.EnhancedActionKeyMapping struct FEnhancedActionKeyMapping { public: struct FPlayerMappableKeyOptions PlayerMappableOptions; // 0x0(0x40)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic) TArray Triggers; // 0x40(0x10)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) TArray Modifiers; // 0x50(0x10)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic) class UInputAction* Action; // 0x60(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FKey Key; // 0x68(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bIsPlayerMappable : 1; // Mask: 0x1, PropSize: 0x10x80(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bShouldBeIgnored : 1; // Mask: 0x2, PropSize: 0x10x80(0x1)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_193B[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // ScriptStruct EnhancedInput.MappingQueryIssue struct FMappingQueryIssue { public: enum class EMappingQueryIssue Issue; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_193C[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UInputMappingContext* BlockingContext; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UInputAction* BlockingAction; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // ScriptStruct EnhancedInput.BlueprintEnhancedInputActionBinding struct FBlueprintEnhancedInputActionBinding { public: class UInputAction* InputAction; // 0x0(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class ETriggerEvent TriggerEvent; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_193D[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName FunctionNameToBind; // 0xC(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_193E[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x1 (0x1 - 0x0) // ScriptStruct EnhancedInput.ModifyContextOptions struct FModifyContextOptions { public: uint8 bIgnoreAllPressedKeysUntilRelease : 1; // Mask: 0x1, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bForceImmediately : 1; // Mask: 0x2, PropSize: 0x10x0(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // ScriptStruct EnhancedInput.InjectedInputArray struct FInjectedInputArray { public: uint8 Pad_193F[0x10]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x60 (0x60 - 0x0) // ScriptStruct EnhancedInput.InputActionInstance struct FInputActionInstance { public: class UInputAction* SourceAction; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate) uint8 Pad_1940[0xB]; // Fixing Size After Last Property [ Dumper-7 ] enum class ETriggerEvent TriggerEvent; // 0x13(0x1)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) float LastTriggeredWorldTime; // 0x14(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) TArray Triggers; // 0x18(0x10)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) TArray Modifiers; // 0x28(0x10)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected) uint8 Pad_1941[0x20]; // Fixing Size After Last Property [ Dumper-7 ] float ElapsedProcessedTime; // 0x58(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) float ElapsedTriggeredTime; // 0x5C(0x4)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) }; // 0x30 (0x30 - 0x0) // ScriptStruct EnhancedInput.BlueprintInputDebugKeyDelegateBinding struct FBlueprintInputDebugKeyDelegateBinding { public: struct FInputChord InputChord; // 0x0(0x20)(HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EInputEvent InputKeyEvent; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1944[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName FunctionNameToBind; // 0x24(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bExecuteWhenPaused; // 0x2C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1946[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct EnhancedInput.InputComboStepData struct FInputComboStepData { public: class UInputAction* ComboStepAction; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float TimeToPressKey; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_194C[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; }