#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x48 (0xD0 - 0x88) // Class ImgMedia.ImgMediaSource class UImgMediaSource : public UBaseMediaSource { public: bool IsPathRelativeToProjectRoot; // 0x88(0x1)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_183E[0x3]; // Fixing Size After Last Property [ Dumper-7 ] struct FFrameRate FrameRateOverride; // 0x8C(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_183F[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class FString ProxyOverride; // 0x98(0x10)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bFillGapsInSequence; // 0xA8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1840[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FDirectoryPath SequencePath; // 0xB0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_1841[0x10]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UImgMediaSource* GetDefaultObj(); void SetTokenizedSequencePath(const class FString& Path); void SetSequencePath(const class FString& Path); void SetMipLevelDistance(float Distance); void RemoveTargetObject(class AActor* InActor); void RemoveGlobalCamera(class AActor* InActor); class FString GetSequencePath(); void GetProxies(TArray* OutProxies); void AddTargetObject(class AActor* InActor); void AddGlobalCamera(class AActor* InActor); }; }