#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // ENUMS //--------------------------------------------------------------------------------------------------------------------- enum class ESpriteCollisionMode : uint8 { None = 0, Use2DPhysics = 1, Use3DPhysics = 2, ESpriteCollisionMode_MAX = 3, }; enum class ESpriteShapeType : uint8 { Box = 0, Circle = 1, Polygon = 2, ESpriteShapeType_MAX = 3, }; enum class ESpritePolygonMode : uint8 { SourceBoundingBox = 0, TightBoundingBox = 1, ShrinkWrapped = 2, FullyCustom = 3, Diced = 4, ESpritePolygonMode_MAX = 5, }; enum class ESpritePivotMode : uint8 { Top_Left = 0, Top_Center = 1, Top_Right = 2, Center_Left = 3, Center_Center = 4, Center_Right = 5, Bottom_Left = 6, Bottom_Center = 7, Bottom_Right = 8, Custom = 9, ESpritePivotMode_MAX = 10, }; enum class EFlipbookCollisionMode : uint8 { NoCollision = 0, FirstFrameCollision = 1, EachFrameCollision = 2, EFlipbookCollisionMode_MAX = 3, }; enum class EPaperSpriteAtlasPadding : uint8 { DilateBorder = 0, PadWithZero = 1, EPaperSpriteAtlasPadding_MAX = 2, }; enum class ETileMapProjectionMode : uint8 { Orthogonal = 0, IsometricDiamond = 1, IsometricStaggered = 2, HexagonalStaggered = 3, ETileMapProjectionMode_MAX = 4, }; //--------------------------------------------------------------------------------------------------------------------- // STRUCTS //--------------------------------------------------------------------------------------------------------------------- // 0x10 (0x10 - 0x0) // ScriptStruct Paper2D.IntMargin struct FIntMargin { public: int32 Left; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Top; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Right; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Bottom; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x140 (0x140 - 0x0) // ScriptStruct Paper2D.SpriteDrawCallRecord struct FSpriteDrawCallRecord { public: struct FVector Destination; // 0x0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UTexture* BaseTexture; // 0x18(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_165B[0x30]; // Fixing Size After Last Property [ Dumper-7 ] struct FColor Color; // 0x50(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_165C[0xEC]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x40 (0x40 - 0x0) // ScriptStruct Paper2D.SpriteGeometryShape struct FSpriteGeometryShape { public: enum class ESpriteShapeType ShapeType; // 0x0(0x1)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_165E[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TArray Vertices; // 0x8(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic) struct FVector2D BoxSize; // 0x18(0x10)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector2D BoxPosition; // 0x28(0x10)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float Rotation; // 0x38(0x4)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bNegativeWinding; // 0x3C(0x1)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_165F[0x3]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x30 (0x30 - 0x0) // ScriptStruct Paper2D.SpriteGeometryCollection struct FSpriteGeometryCollection { public: TArray Shapes; // 0x0(0x10)(Edit, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic) enum class ESpritePolygonMode GeometryType; // 0x10(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1661[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 PixelsPerSubdivisionX; // 0x14(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PixelsPerSubdivisionY; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAvoidVertexMerging; // 0x1C(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1663[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float AlphaThreshold; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float DetailAmount; // 0x24(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) float SimplifyEpsilon; // 0x28(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1664[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x40 (0x40 - 0x0) // ScriptStruct Paper2D.SpriteAssetInitParameters struct FSpriteAssetInitParameters { public: uint8 Pad_1665[0x40]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Paper2D.PaperFlipbookKeyFrame struct FPaperFlipbookKeyFrame { public: class UPaperSprite* Sprite; // 0x0(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 FrameRun; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1667[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x90 (0x90 - 0x0) // ScriptStruct Paper2D.SpriteInstanceData struct FSpriteInstanceData { public: struct FMatrix Transform; // 0x0(0x80)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) class UPaperSprite* SourceSprite; // 0x80(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FColor VertexColor; // 0x88(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 MaterialIndex; // 0x8C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x70 (0x70 - 0x0) // ScriptStruct Paper2D.PaperSpriteSocket struct FPaperSpriteSocket { public: struct FTransform LocalTransform; // 0x0(0x60)(Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SocketName; // 0x60(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1669[0x8]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x48 (0x48 - 0x0) // ScriptStruct Paper2D.PaperSpriteAtlasSlot struct FPaperSpriteAtlasSlot { public: TSoftObjectPtr SpriteRef; // 0x0(0x30)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 AtlasIndex; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 X; // 0x34(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Y; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Width; // 0x3C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 Height; // 0x40(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_166A[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x10 (0x10 - 0x0) // ScriptStruct Paper2D.PaperTileInfo struct FPaperTileInfo { public: class UPaperTileSet* TileSet; // 0x0(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 PackedTileIndex; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_166D[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x40 (0x40 - 0x0) // ScriptStruct Paper2D.PaperTileMetadata struct FPaperTileMetadata { public: class FName UserDataName; // 0x0(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FSpriteGeometryCollection CollisionData; // 0x8(0x30)(Edit, NativeAccessSpecifierPublic) uint8 TerrainMembership[0x4]; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_166E[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // ScriptStruct Paper2D.PaperTileSetTerrain struct FPaperTileSetTerrain { public: class FString TerrainName; // 0x0(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 CenterTileIndex; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1670[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x38 (0x38 - 0x0) // ScriptStruct Paper2D.PaperTerrainMaterialRule struct FPaperTerrainMaterialRule { public: class UPaperSprite* StartCap; // 0x0(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Body; // 0x8(0x10)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic) class UPaperSprite* EndCap; // 0x18(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MinimumAngle; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float MaximumAngle; // 0x24(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bEnableCollision; // 0x28(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1672[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float CollisionOffset; // 0x2C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 DrawOrder; // 0x30(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1673[0x4]; // Fixing Size Of Struct [ Dumper-7 ] }; }