#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x28 (0x2A0 - 0x278) // WidgetBlueprintGeneratedClass WBP_InventoryArrow.WBP_InventoryArrow_C class UWBP_InventoryArrow_C : public UUserWidget { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x278(0x8)(ZeroConstructor, Transient, DuplicateTransient) class UWidgetAnimation* Anm_ArrowScroll; // 0x280(0x8)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash) class UImage* ListArrow; // 0x288(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) FMulticastInlineDelegateProperty_ OnClicked; // 0x290(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) static class UClass* StaticClass(); static class UWBP_InventoryArrow_C* GetDefaultObj(); void AnmEvent_Cursor(); void ExecuteUbergraph_WBP_InventoryArrow(int32 EntryPoint, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue); void OnClicked__DelegateSignature(); }; }