#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_PalInGameMenuItemSlot.WBP_PalInGameMenuItemSlot_C // (None) class UClass* UWBP_PalInGameMenuItemSlot_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_PalInGameMenuItemSlot_C"); return Clss; } // WBP_PalInGameMenuItemSlot_C WBP_PalInGameMenuItemSlot.Default__WBP_PalInGameMenuItemSlot_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_PalInGameMenuItemSlot_C* UWBP_PalInGameMenuItemSlot_C::GetDefaultObj() { static class UWBP_PalInGameMenuItemSlot_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_PalInGameMenuItemSlot_C::StaticClass()->DefaultObject); return Default; } // Function WBP_PalInGameMenuItemSlot.WBP_PalInGameMenuItemSlot_C.RegisterItemIconWidget // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class UWBP_PalItemIconBase_C* IconWidget (Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_PalInGameMenuItemSlot_C::RegisterItemIconWidget(class UWBP_PalItemIconBase_C** IconWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalInGameMenuItemSlot_C", "RegisterItemIconWidget"); Params::UWBP_PalInGameMenuItemSlot_C_RegisterItemIconWidget_Params Parms{}; UObject::ProcessEvent(Func, &Parms); if (IconWidget != nullptr) *IconWidget = Parms.IconWidget; } // Function WBP_PalInGameMenuItemSlot.WBP_PalInGameMenuItemSlot_C.OnInitialized // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_PalInGameMenuItemSlot_C::OnInitialized() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalInGameMenuItemSlot_C", "OnInitialized"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalInGameMenuItemSlot.WBP_PalInGameMenuItemSlot_C.UpdateSlotEvent // (BlueprintCallable, BlueprintEvent) // Parameters: // class UPalItemSlot* TargetSlot (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_PalInGameMenuItemSlot_C::UpdateSlotEvent(class UPalItemSlot* TargetSlot) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalInGameMenuItemSlot_C", "UpdateSlotEvent"); Params::UWBP_PalInGameMenuItemSlot_C_UpdateSlotEvent_Params Parms{}; Parms.TargetSlot = TargetSlot; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalInGameMenuItemSlot.WBP_PalInGameMenuItemSlot_C.EmptySlotEvent // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalInGameMenuItemSlot_C::EmptySlotEvent() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalInGameMenuItemSlot_C", "EmptySlotEvent"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalInGameMenuItemSlot.WBP_PalInGameMenuItemSlot_C.ValidSlotEvent // (BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalInGameMenuItemSlot_C::ValidSlotEvent() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalInGameMenuItemSlot_C", "ValidSlotEvent"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalInGameMenuItemSlot.WBP_PalInGameMenuItemSlot_C.ExecuteUbergraph_WBP_PalInGameMenuItemSlot // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalItemSlot* K2Node_CustomEvent_targetSlot (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FPalItemId CallFunc_GetItemId_ReturnValue (ConstParm, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetStackCount_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Greater_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_IntToText_ReturnValue (None) // class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FPalItemData CallFunc_GetItemData_ReturnValue (ConstParm, NoDestructor) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalInGameMenuItemSlot_C::ExecuteUbergraph_WBP_PalInGameMenuItemSlot(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class UPalItemSlot* K2Node_CustomEvent_targetSlot, const struct FPalItemId& CallFunc_GetItemId_ReturnValue, int32 CallFunc_GetStackCount_ReturnValue, bool CallFunc_Greater_IntInt_ReturnValue, class FText CallFunc_Conv_IntToText_ReturnValue, class UPalItemIDManager* CallFunc_GetItemIDManager_ReturnValue, const struct FPalItemData& CallFunc_GetItemData_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalInGameMenuItemSlot_C", "ExecuteUbergraph_WBP_PalInGameMenuItemSlot"); Params::UWBP_PalInGameMenuItemSlot_C_ExecuteUbergraph_WBP_PalInGameMenuItemSlot_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.K2Node_CustomEvent_targetSlot = K2Node_CustomEvent_targetSlot; Parms.CallFunc_GetItemId_ReturnValue = CallFunc_GetItemId_ReturnValue; Parms.CallFunc_GetStackCount_ReturnValue = CallFunc_GetStackCount_ReturnValue; Parms.CallFunc_Greater_IntInt_ReturnValue = CallFunc_Greater_IntInt_ReturnValue; Parms.CallFunc_Conv_IntToText_ReturnValue = CallFunc_Conv_IntToText_ReturnValue; Parms.CallFunc_GetItemIDManager_ReturnValue = CallFunc_GetItemIDManager_ReturnValue; Parms.CallFunc_GetItemData_ReturnValue = CallFunc_GetItemData_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); } }