#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x8 (0x8 - 0x0) // Function BP_AIAction_TurnAndEncount.BP_AIAction_TurnAndEncount_C.ActionStart struct UBP_AIAction_TurnAndEncount_C_ActionStart_Params { public: class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0xC (0xC - 0x0) // Function BP_AIAction_TurnAndEncount.BP_AIAction_TurnAndEncount_C.ActionTick struct UBP_AIAction_TurnAndEncount_C_ActionTick_Params { public: class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) float DeltaSeconds; // 0x8(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_AIAction_TurnAndEncount.BP_AIAction_TurnAndEncount_C.ActionAbort struct UBP_AIAction_TurnAndEncount_C_ActionAbort_Params { public: class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x9 (0x9 - 0x0) // Function BP_AIAction_TurnAndEncount.BP_AIAction_TurnAndEncount_C.ActionFinished struct UBP_AIAction_TurnAndEncount_C_ActionFinished_Params { public: class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) enum class EPawnActionResult WithResult; // 0x8(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_AIAction_TurnAndEncount.BP_AIAction_TurnAndEncount_C.ActionPause struct UBP_AIAction_TurnAndEncount_C_ActionPause_Params { public: class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_AIAction_TurnAndEncount.BP_AIAction_TurnAndEncount_C.ActionResume struct UBP_AIAction_TurnAndEncount_C_ActionResume_Params { public: class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x3AC (0x3AC - 0x0) // Function BP_AIAction_TurnAndEncount.BP_AIAction_TurnAndEncount_C.ExecuteUbergraph_BP_AIAction_TurnAndEncount struct UBP_AIAction_TurnAndEncount_C_ExecuteUbergraph_BP_AIAction_TurnAndEncount_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2EE1[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class APawn* K2Node_Event_ControlledPawn_4; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) float K2Node_Event_DeltaSeconds; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2EE6[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_InFanShap_ReturnValue; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x31(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2EE8[0x6]; // Fixing Size After Last Property [ Dumper-7 ] class AController* CallFunc_GetController_ReturnValue_1; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue_2; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2EE9[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APawn* CallFunc_K2_GetPawn_ReturnValue_1; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue_3; // 0x58(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_2; // 0x60(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2EEC[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APawn* CallFunc_K2_GetPawn_ReturnValue_2; // 0x68(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue_4; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x78(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class APawn* CallFunc_K2_GetPawn_ReturnValue_3; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_2; // 0x88(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPalDatabaseCharacterParameter* CallFunc_GetDatabaseCharacterParameter_ReturnValue; // 0x90(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName CallFunc_GetCharacterID_ReturnValue; // 0x98(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue_5; // 0xA0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_GetIsPal_ReturnValue; // 0xA8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2EED[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APawn* CallFunc_K2_GetPawn_ReturnValue_4; // 0xB0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalAIController* K2Node_DynamicCast_AsPal_AIController; // 0xB8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0xC0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2EEF[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalAIActionBase* CallFunc_SetAIActionClassParameter_ReturnValue; // 0xC8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_3; // 0xD0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2EF1[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalSquad* CallFunc_GetSquad_ReturnValue; // 0xD8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_4; // 0xE0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2EF4[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APawn* K2Node_Event_ControlledPawn_3; // 0xE8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APawn* K2Node_Event_ControlledPawn_2; // 0xF0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) enum class EPawnActionResult K2Node_Event_WithResult; // 0xF8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2EF9[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APawn* K2Node_Event_ControlledPawn_1; // 0x100(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APawn* K2Node_Event_ControlledPawn; // 0x108(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector_X; // 0x110(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector_Y; // 0x118(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_BreakVector_Z; // 0x120(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2EFE[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FActionDynamicParameter K2Node_MakeStruct_ActionDynamicParameter; // 0x130(0xE0)(None) class APawn* K2Node_Event_ControlledPawn_5; // 0x210(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x218(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_5; // 0x219(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanOR_ReturnValue; // 0x21A(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2F06[0x5]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_Add_DoubleDouble_ReturnValue; // 0x220(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x228(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue_6; // 0x240(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APawn* CallFunc_K2_GetPawn_ReturnValue_5; // 0x248(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_6; // 0x250(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2F0A[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x258(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x270(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalActionComponent* CallFunc_GetActionComponent_ReturnValue; // 0x288(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) struct FActionDynamicParameter K2Node_MakeStruct_ActionDynamicParameter_1; // 0x290(0xE0)(None) class UPalActionComponent* CallFunc_GetActionComponent_ReturnValue_1; // 0x370(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPalActionBase* CallFunc_PlayActionParameter_ReturnValue; // 0x378(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalActionBase* CallFunc_PlayActionByTypeParameter_ReturnValue; // 0x380(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalActionComponent* CallFunc_GetActionComponent_ReturnValue_2; // 0x388(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_7; // 0x390(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2F20[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalActionComponent* CallFunc_GetActionComponent_ReturnValue_3; // 0x398(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) double K2Node_VariableSet_tempDeltaTime_ImplicitCast; // 0x3A0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_Delay_Duration_ImplicitCast; // 0x3A8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }