#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x20 (0x158 - 0x138) // BlueprintGeneratedClass BP_ActionAngerLoop.BP_ActionAngerLoop_C class UBP_ActionAngerLoop_C : public UPalActionBase { public: uint8 Pad_2DF0[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FPointerToUberGraphFrame UberGraphFrame; // 0x140(0x8)(ZeroConstructor, Transient, DuplicateTransient) class UNiagaraComponent* Niagara; // 0x148(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash) struct FTimerHandle Timer; // 0x150(0x8)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class UBP_ActionAngerLoop_C* GetDefaultObj(); void OnBeginAction(); void OnEndAction(); void TickAction(float DeltaTime); void _________0(); void ExecuteUbergraph_BP_ActionAngerLoop(int32 EntryPoint, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, float K2Node_Event_DeltaTime, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, double CallFunc_RandomFloatInRange_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_1, float CallFunc_K2_SetTimerDelegate_InitialStartDelay_ImplicitCast); }; }