#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x29 (0x29 - 0x0) // Function BP_ActionPalLiftup_Player.BP_ActionPalLiftup_Player_C.FindLiftupMontage struct UBP_ActionPalLiftup_Player_C_FindLiftupMontage_Params { public: class UAnimMontage* ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash) enum class EPalActionType Temp_byte_Variable; // 0x8(0x1)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_29DB[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UAnimMontage* CallFunc_Map_Find_Value; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Map_Find_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x30 (0x30 - 0x0) // Function BP_ActionPalLiftup_Player.BP_ActionPalLiftup_Player_C.MovementSetFlag struct UBP_ActionPalLiftup_Player_C_MovementSetFlag_Params { public: bool Disable; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_29E4[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName FlagName; // 0x4(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_29E5[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalCharacterMovementComponent* Movement; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_29E6[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x28(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; // 0x30 (0x30 - 0x0) // Function BP_ActionPalLiftup_Player.BP_ActionPalLiftup_Player_C.WeaponSetFlag struct UBP_ActionPalLiftup_Player_C_WeaponSetFlag_Params { public: bool Disable; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_29EB[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalShooterComponent* ShooterComp; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class FName FlagName; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_29EC[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalShooterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x28(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; // 0xB (0xB - 0x0) // Function BP_ActionPalLiftup_Player.BP_ActionPalLiftup_Player_C.ProcessNotify struct UBP_ActionPalLiftup_Player_C_ProcessNotify_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_NameName_ReturnValue; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_NameName_ReturnValue_1; // 0x9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_NameName_ReturnValue_2; // 0xA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_ActionPalLiftup_Player.BP_ActionPalLiftup_Player_C.StopAnimation struct UBP_ActionPalLiftup_Player_C_StopAnimation_Params { public: class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x21 (0x21 - 0x0) // Function BP_ActionPalLiftup_Player.BP_ActionPalLiftup_Player_C.SetActionTargetAIToLiftup struct UBP_ActionPalLiftup_Player_C_SetActionTargetAIToLiftup_Params { public: class AActor* CallFunc_GetActionTarget_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) TScriptInterface K2Node_DynamicCast_AsPal_Monster_Controller_Base_Camp_Interface; // 0x10(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_ActionPalLiftup_Player.BP_ActionPalLiftup_Player_C.OnNotifyEnd_8B03B5994FC01C08681CF1BC191894CA struct UBP_ActionPalLiftup_Player_C_OnNotifyEnd_8B03B5994FC01C08681CF1BC191894CA_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_ActionPalLiftup_Player.BP_ActionPalLiftup_Player_C.OnNotifyBegin_8B03B5994FC01C08681CF1BC191894CA struct UBP_ActionPalLiftup_Player_C_OnNotifyBegin_8B03B5994FC01C08681CF1BC191894CA_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_ActionPalLiftup_Player.BP_ActionPalLiftup_Player_C.OnInterrupted_8B03B5994FC01C08681CF1BC191894CA struct UBP_ActionPalLiftup_Player_C_OnInterrupted_8B03B5994FC01C08681CF1BC191894CA_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_ActionPalLiftup_Player.BP_ActionPalLiftup_Player_C.OnBlendOut_8B03B5994FC01C08681CF1BC191894CA struct UBP_ActionPalLiftup_Player_C_OnBlendOut_8B03B5994FC01C08681CF1BC191894CA_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_ActionPalLiftup_Player.BP_ActionPalLiftup_Player_C.OnCompleted_8B03B5994FC01C08681CF1BC191894CA struct UBP_ActionPalLiftup_Player_C_OnCompleted_8B03B5994FC01C08681CF1BC191894CA_Params { public: class FName NotifyName; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0xB1 (0xB1 - 0x0) // Function BP_ActionPalLiftup_Player.BP_ActionPalLiftup_Player_C.ExecuteUbergraph_BP_ActionPalLiftup_Player struct UBP_ActionPalLiftup_Player_C_ExecuteUbergraph_BP_ActionPalLiftup_Player_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class FName K2Node_CustomEvent_NotifyName_4; // 0x4(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0xC(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName K2Node_CustomEvent_NotifyName_3; // 0x1C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0x24(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName K2Node_CustomEvent_NotifyName_2; // 0x34(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2; // 0x3C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName K2Node_CustomEvent_NotifyName_1; // 0x4C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3; // 0x54(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName K2Node_CustomEvent_NotifyName; // 0x64(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4; // 0x6C(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName Temp_name_Variable; // 0x7C(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2A1E[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x88(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue; // 0x90(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UAnimMontage* CallFunc_FindLiftupMontage_ReturnValue; // 0x98(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0xA0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue; // 0xA8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0xB0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }