#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_Action_Trap_LegHold.BP_Action_Trap_LegHold_C // (None) class UClass* UBP_Action_Trap_LegHold_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_Action_Trap_LegHold_C"); return Clss; } // BP_Action_Trap_LegHold_C BP_Action_Trap_LegHold.Default__BP_Action_Trap_LegHold_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_Action_Trap_LegHold_C* UBP_Action_Trap_LegHold_C::GetDefaultObj() { static class UBP_Action_Trap_LegHold_C* Default = nullptr; if (!Default) Default = static_cast(UBP_Action_Trap_LegHold_C::StaticClass()->DefaultObject); return Default; } // Function BP_Action_Trap_LegHold.BP_Action_Trap_LegHold_C.ChangeParam // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // enum class EPalFacialEyeType Facial (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double WalkSpeed (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Disable (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalCharacterMovementComponent*Movement (Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class FName FlagName (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetYawRotatorMultiplier_rate_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetWalkSpeedMultiplier_speed_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Action_Trap_LegHold_C::ChangeParam(enum class EPalFacialEyeType Facial, double WalkSpeed, bool Disable, class UPalCharacterMovementComponent* Movement, class FName FlagName, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue, bool CallFunc_IsValid_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_2, float CallFunc_SetYawRotatorMultiplier_rate_ImplicitCast, float CallFunc_SetWalkSpeedMultiplier_speed_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Action_Trap_LegHold_C", "ChangeParam"); Params::UBP_Action_Trap_LegHold_C_ChangeParam_Params Parms{}; Parms.Facial = Facial; Parms.WalkSpeed = WalkSpeed; Parms.Disable = Disable; Parms.Movement = Movement; Parms.FlagName = FlagName; Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1; Parms.CallFunc_GetActionCharacter_ReturnValue_2 = CallFunc_GetActionCharacter_ReturnValue_2; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_SetYawRotatorMultiplier_rate_ImplicitCast = CallFunc_SetYawRotatorMultiplier_rate_ImplicitCast; Parms.CallFunc_SetWalkSpeedMultiplier_speed_ImplicitCast = CallFunc_SetWalkSpeedMultiplier_speed_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function BP_Action_Trap_LegHold.BP_Action_Trap_LegHold_C.OnNotifyEnd_B36E8DE94F361F83E59F068157E7FE93 // (BlueprintCallable, BlueprintEvent) // Parameters: // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Action_Trap_LegHold_C::OnNotifyEnd_B36E8DE94F361F83E59F068157E7FE93(class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Action_Trap_LegHold_C", "OnNotifyEnd_B36E8DE94F361F83E59F068157E7FE93"); Params::UBP_Action_Trap_LegHold_C_OnNotifyEnd_B36E8DE94F361F83E59F068157E7FE93_Params Parms{}; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_Action_Trap_LegHold.BP_Action_Trap_LegHold_C.OnNotifyBegin_B36E8DE94F361F83E59F068157E7FE93 // (BlueprintCallable, BlueprintEvent) // Parameters: // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Action_Trap_LegHold_C::OnNotifyBegin_B36E8DE94F361F83E59F068157E7FE93(class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Action_Trap_LegHold_C", "OnNotifyBegin_B36E8DE94F361F83E59F068157E7FE93"); Params::UBP_Action_Trap_LegHold_C_OnNotifyBegin_B36E8DE94F361F83E59F068157E7FE93_Params Parms{}; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_Action_Trap_LegHold.BP_Action_Trap_LegHold_C.OnInterrupted_B36E8DE94F361F83E59F068157E7FE93 // (BlueprintCallable, BlueprintEvent) // Parameters: // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Action_Trap_LegHold_C::OnInterrupted_B36E8DE94F361F83E59F068157E7FE93(class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Action_Trap_LegHold_C", "OnInterrupted_B36E8DE94F361F83E59F068157E7FE93"); Params::UBP_Action_Trap_LegHold_C_OnInterrupted_B36E8DE94F361F83E59F068157E7FE93_Params Parms{}; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_Action_Trap_LegHold.BP_Action_Trap_LegHold_C.OnBlendOut_B36E8DE94F361F83E59F068157E7FE93 // (BlueprintCallable, BlueprintEvent) // Parameters: // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Action_Trap_LegHold_C::OnBlendOut_B36E8DE94F361F83E59F068157E7FE93(class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Action_Trap_LegHold_C", "OnBlendOut_B36E8DE94F361F83E59F068157E7FE93"); Params::UBP_Action_Trap_LegHold_C_OnBlendOut_B36E8DE94F361F83E59F068157E7FE93_Params Parms{}; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_Action_Trap_LegHold.BP_Action_Trap_LegHold_C.OnCompleted_B36E8DE94F361F83E59F068157E7FE93 // (BlueprintCallable, BlueprintEvent) // Parameters: // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Action_Trap_LegHold_C::OnCompleted_B36E8DE94F361F83E59F068157E7FE93(class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Action_Trap_LegHold_C", "OnCompleted_B36E8DE94F361F83E59F068157E7FE93"); Params::UBP_Action_Trap_LegHold_C_OnCompleted_B36E8DE94F361F83E59F068157E7FE93_Params Parms{}; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_Action_Trap_LegHold.BP_Action_Trap_LegHold_C.OnEndAction // (Event, Public, BlueprintEvent) // Parameters: void UBP_Action_Trap_LegHold_C::OnEndAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Action_Trap_LegHold_C", "OnEndAction"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Action_Trap_LegHold.BP_Action_Trap_LegHold_C.OnBeginAction // (Event, Public, BlueprintEvent) // Parameters: void UBP_Action_Trap_LegHold_C::OnBeginAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Action_Trap_LegHold_C", "OnBeginAction"); UObject::ProcessEvent(Func, nullptr); } // Function BP_Action_Trap_LegHold.BP_Action_Trap_LegHold_C.TickAction // (Event, Public, BlueprintEvent) // Parameters: // float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Action_Trap_LegHold_C::TickAction(float DeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Action_Trap_LegHold_C", "TickAction"); Params::UBP_Action_Trap_LegHold_C_TickAction_Params Parms{}; Parms.DeltaTime = DeltaTime; UObject::ProcessEvent(Func, &Parms); } // Function BP_Action_Trap_LegHold.BP_Action_Trap_LegHold_C.ExecuteUbergraph_BP_Action_Trap_LegHold // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetActionVelocity_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalActionType Temp_byte_Variable (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName Temp_name_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalStaticCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UAnimMontage* CallFunc_Map_Find_Value (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FHitResult CallFunc_K2_SetActorLocation_SweepHitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference) // bool CallFunc_K2_SetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_Action_Trap_LegHold_C::ExecuteUbergraph_BP_Action_Trap_LegHold(int32 EntryPoint, const struct FVector& CallFunc_GetActionVelocity_ReturnValue, enum class EPalActionType Temp_byte_Variable, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class FName K2Node_CustomEvent_NotifyName_4, class FName K2Node_CustomEvent_NotifyName_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class FName K2Node_CustomEvent_NotifyName_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class FName K2Node_CustomEvent_NotifyName_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, class FName K2Node_CustomEvent_NotifyName, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, class FName Temp_name_Variable, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class UAnimMontage* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue, float K2Node_Event_DeltaTime, bool CallFunc_IsValid_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, const struct FHitResult& CallFunc_K2_SetActorLocation_SweepHitResult, bool CallFunc_K2_SetActorLocation_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_Action_Trap_LegHold_C", "ExecuteUbergraph_BP_Action_Trap_LegHold"); Params::UBP_Action_Trap_LegHold_C_ExecuteUbergraph_BP_Action_Trap_LegHold_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_GetActionVelocity_ReturnValue = CallFunc_GetActionVelocity_ReturnValue; Parms.Temp_byte_Variable = Temp_byte_Variable; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.K2Node_CustomEvent_NotifyName_4 = K2Node_CustomEvent_NotifyName_4; Parms.K2Node_CustomEvent_NotifyName_3 = K2Node_CustomEvent_NotifyName_3; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.K2Node_CustomEvent_NotifyName_2 = K2Node_CustomEvent_NotifyName_2; Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2; Parms.K2Node_CustomEvent_NotifyName_1 = K2Node_CustomEvent_NotifyName_1; Parms.K2Node_CreateDelegate_OutputDelegate_3 = K2Node_CreateDelegate_OutputDelegate_3; Parms.K2Node_CustomEvent_NotifyName = K2Node_CustomEvent_NotifyName; Parms.K2Node_CreateDelegate_OutputDelegate_4 = K2Node_CreateDelegate_OutputDelegate_4; Parms.Temp_name_Variable = Temp_name_Variable; Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; Parms.CallFunc_CreateProxyObjectForPlayMontage_ReturnValue = CallFunc_CreateProxyObjectForPlayMontage_ReturnValue; Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1; Parms.CallFunc_K2_SetActorLocation_SweepHitResult = CallFunc_K2_SetActorLocation_SweepHitResult; Parms.CallFunc_K2_SetActorLocation_ReturnValue = CallFunc_K2_SetActorLocation_ReturnValue; UObject::ProcessEvent(Func, &Parms); } }