#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x1A8 (0x1A8 - 0x0) // Function ChaosSolverEngine.ChaosSolverEngineBlueprintLibrary.ConvertPhysicsCollisionToHitResult struct UChaosSolverEngineBlueprintLibrary_ConvertPhysicsCollisionToHitResult_Params { public: struct FChaosPhysicsCollisionInfo PhysicsCollision; // 0x0(0xC0)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) struct FHitResult ReturnValue; // 0xC0(0xE8)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function ChaosSolverEngine.ChaosSolverActor.SetSolverActive struct AChaosSolverActor_SetSolverActive_Params { public: bool bActive; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; } }